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Re: [Enigma-devel] Enigma level editor
From: |
Reece |
Subject: |
Re: [Enigma-devel] Enigma level editor |
Date: |
Tue, 13 Dec 2011 10:57:35 -0700 |
Thanks Erich,
Reece
-----Original Message-----
From: Erich Schubert [mailto:address@hidden
Sent: Monday, December 12, 2011 12:53 AM
To: Reece
Cc: address@hidden
Subject: Re: [Enigma-devel] Enigma level editor
Hello Reece,
> I've only found 1 Enigma level editor in all my days of searching the net
> and that one didn't work.
> If anyone knows where I can find an Enigma level editor please let me
know!
I belive most (but at least many) levels were made without any special
editor, but with a regular text editor.
E.g.
http://svn.berlios.de/wsvn/enigma-game/trunk/data/levels/enigma_i/andreas01_
2.xml
http://svn.berlios.de/wsvn/enigma-game/trunk/data/levels/enigma_viii/devnull
19_1.xml
As you can see, the heart of the level file is actually Lua code.
Levels are "programmed", not so much "painted".
Anyway, if you want to gather some experience in making levels, this
is the technical side that you should know (and thus should have used
at least once).
More information in the reference manual:
http://enigma.nongnu.org/manual/enigma-ref.html
Actually, for writing a level editor, you will have to know this
manual by heart, up to the point where you can fix errors in it.
best regards,
Erich
- [Enigma-devel] Enigma level editor, Reece, 2011/12/09
- [Enigma-devel] Re : Enigma level editor, Busser Alain, 2011/12/10
- Re: [Enigma-devel] Enigma level editor, Reece, 2011/12/10
- [Enigma-devel] Re : Re: Enigma level editor, Busser Alain, 2011/12/11
- Re: [Enigma-devel] Enigma level editor, Reece, 2011/12/11
- Re: [Enigma-devel] Enigma level editor, Erich Schubert, 2011/12/11
- Re: [Enigma-devel] Enigma level editor, Reece, 2011/12/11
- Re: [Enigma-devel] Enigma level editor, Erich Schubert, 2011/12/12
- Re: [Enigma-devel] Enigma level editor,
Reece <=