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[ff3d-dev] [bug #20507] using gmsh files


From: Stéphane Del Pino
Subject: [ff3d-dev] [bug #20507] using gmsh files
Date: Tue, 17 Jul 2007 18:34:12 +0000
User-agent: Mozilla/5.0 (compatible; Konqueror/3.5; Linux 2.6.21-2-686; X11; i686; fr) KHTML/3.5.7 (like Gecko) (Debian package 4:3.5.7.dfsg.1-1)

Update of bug #20507 (project ff3d):

                  Status:                    None => Fixed                  
             Open/Closed:                    Open => Closed                 

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Follow-up Comment #1:

There is no ff3d bug here: your mesh is only made of triangles (there is no
tetrahedra). I changed the error message that was not very clear.

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Reply to this item at:

  <http://savannah.nongnu.org/bugs/?20507>

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