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From: | Nick Heyworth |
Subject: | Re: [fluid-dev] Android Support |
Date: | Mon, 8 Jan 2018 20:49:36 +0100 |
I read http://fluidsynth.sourceforge.net/api/
and basically understand how to set the synthesizer up, but unfortunately I
don’t have a clue what to send to fluid_synth_write_s16 if I
don’t have a driver. What I actually want to do is load a specific sound
font and play some notes. All I know about this audio stuff is how to send MIDI
commands, so I guess I’m just missing too much information. Thanks for your
time, though.
Best regards,
Nick
From: Philippe Simons
Sent: Sunday, January 7, 2018 9:09 PM
Subject: Re: [fluid-dev] Android Support https://github.com/VolcanoMobile/fluidsynth-android
this is my fork of Fluidsynth
basically, I removed the glib dep and all the drivers, so it's up to you to
call fluid_synth_write_s16
to fill a buffer. it can be a OpenSL buffer, AAudio, or even an
AudioTrack
you can build it by calling ndk-build from the android directory. it will
build the libfluidsynth.so that you can use in your project hope it helps On Sun, Jan 7, 2018 at 8:02 PM, Nick Heyworth <address@hidden>
wrote:
If OpenSLES support were basically in place, I could contribute by testing it on Android, and with other Android-related stuff.
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