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Re: [freesci-develop] Mobile SCI
From: |
Jelte Liebrand |
Subject: |
Re: [freesci-develop] Mobile SCI |
Date: |
Mon, 25 Nov 2002 11:07:46 +0000 |
*lol*
Actually i _do_ have a small question regarding the different versions of SCI.
I personally think adventure games lost a lot of their charme when the "point &
click" got introduced. As of then, one could take a systematic approach to
solving the game. Simply "roll" your mouse over the screen, find all
"hotspots", apply all pre-set actions on the hotspots, and you'll find what you
need to do.
The text input is so much better in my point of view (yes i realise i might be
the only one in that :-)).
So the question is: was there ever a version of (Free)SCI that supported:
1- text input (in the form of a popup box), &
2- a resolution of 320x200x255?
And if there was, which games were written for it?
/Cheers,
Jelte
________________ Reply Header ________________
Subject: Re: [freesci-develop] Mobile SCI
Author: Christoph Reichenbach <address@hidden>
Date: 23rd November 2002 11:08:50 pm
Hi,
> Just a quick mail. I spotted this project and was intrigued... tell me...
> how many would like to play Leisure Larry on a mobile phone??
Hmm, being in the fortunate position of not having to carry around a
cellphone in the first place, I can't really comment on that-- except, of
course, that this might make me reconsider my stance on these ;-)
> well i'm gonna try and port FreeSCI to EPOC (uhm Symbian OS), so unless
> i run out of time you might soon be able to do just that on a Sonyericsson
> P800! :-)
Great! In case you have any questions, don't hesitate to ask! :-)
llap,
Christoph
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