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Re: [freesci-develop] Questions about the sound system
From: |
Lars Skovlund |
Subject: |
Re: [freesci-develop] Questions about the sound system |
Date: |
Fri, 11 Jan 2008 03:53:16 +0100 |
User-agent: |
Mutt/1.5.17 (2007-11-01) |
On Fri, Jan 11, 2008 at 12:16:24AM +0100, Jordi Vilalta wrote:
> Hi Christoph,
>
> Thanks for your fast and complete answers :)
>
> 2008/1/10, Christoph Reichenbach:
> > On Thu, Jan 10, 2008 at 05:10:18PM +0100, Jordi Vilalta wrote:
> > > - the sequencer prepares the device midi commands
> >
> > Sometimes. The sequencer accepts MIDI commands and translates them
> > into appropriate data for the respective device. (For the MT-32, it
> > leaves the events untranslated. For the adlib emulator, it modifies
> > some state.)
>
> This is another doubt I had. Which soundtracks are defined on the data
> files?
It depends on each sound file, actually. Each file contains a channel
table for each possible hardware device.
> From what you say, one can understand that all games have a native
> MT-32 soundtrack. What about general midi?
General MIDI is only supported in SCI1.1 onwards. It is simply yet
another hardware device, handled like the others (as is MT-32).
Lars