Leo Wandersleb wrote:
get an explorer as the very first thing to do. fly to your opponents
base and order a wall to be built around his 1st swarm. reduce workers
to 0 for all these walls and have an eye on upcoming swarms.
now _that_ is a cheap trick isn't it?
Greetings, Leo
P.S.: this should not be like that! buildings not yet being built
should neither block opponents nore resources. we need to make the
globs free the area themselfes so you don't have to care about
resources when you place or upgrade a building. clearing is part of
the job of building.
what I think we should do is to make a rule for all future maps to start
with 4 workers, an explorer and a warrior so something like this can't
happen.
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