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Re: [glob2-devel] Cheap trick :p
From: |
Matthew Marshall |
Subject: |
Re: [glob2-devel] Cheap trick :p |
Date: |
Mon, 23 Jan 2006 22:59:33 -0300 |
User-agent: |
KMail/1.9.1 |
On Monday 23 January 2006 21:48, Bradley Arsenault wrote:
> On 1/23/06, Matthew Marshall <address@hidden> wrote:
> > I think this would feel like an artificial restriction. Towers protected
> > by resources is just a strategical position.
>
> But for stone in particular, unlike any other strategic position,
> theres nothing you can do about it, you can't clear the stone away
> like wood or bash through it like walls, its just there, the
> infalamous wall, hurting you.
I still see this as a feature :-)
MWM
- [glob2-devel] Cheap trick :p, Bradley Arsenault, 2006/01/22
- Re: [glob2-devel] Cheap trick :p, Matthew Marshall, 2006/01/22
- Re: [glob2-devel] Cheap trick :p, Bradley Arsenault, 2006/01/22
- Re: [glob2-devel] Cheap trick :p, Matthew Marshall, 2006/01/22
- Re: [glob2-devel] Cheap trick :p, Bradley Arsenault, 2006/01/22
- Re: [glob2-devel] Cheap trick :p, Matthew Marshall, 2006/01/23
- Re: [glob2-devel] Cheap trick :p, Bradley Arsenault, 2006/01/23
- Re: [glob2-devel] Cheap trick :p,
Matthew Marshall <=
- Re: [glob2-devel] Cheap trick :p, Bradley Arsenault, 2006/01/23
- Re: [glob2-devel] Cheap trick :p, Joey, 2006/01/23
- Re: [glob2-devel] Cheap trick :p, Kyle Lutze, 2006/01/23