Game { SessionGame { signatureStart = 53454762; versionMajor = 0; versionMinor = 48; sessionInfoOffset = 0; gameOffset = 0; teamsOffset = 0; playersOffset = 0; mapOffset = 0; mapScriptOffset = 0; generationDescriptorOffset = 0; numberOfPlayer = 2; numberOfTeam = 4; gameTPF = 40; gameLatency = 5; fileIsAMap = 0; mapGenerationDescriptor = 0; signatureEnd = 53454765; } SessionInfo { mapName = 676c6f62322e776f726c642d646573796e6368726f6e697a6174696f6e2e64756d702e7478740000000000000000000000000000000000000000000000000000; signatureStart = 474c4f32; players { 0 { BasePlayer { type = 3; number = 0; numberMask = 1; name = 6d61727600000000000000000000000000000000000000000000000000000000; teamNumber = 0; teamNumberMask = 1; ip.host = 838205140; ip.port = 25371; } } 1 { BasePlayer { type = 4; number = 1; numberMask = 2; name = 696f6e5f6269646f6e0000000000000000000000000000000000000000000000; teamNumber = 1; teamNumberMask = 2; ip.host = 16777343; ip.port = 25115; } } } teams { 0 { BaseTeam { type = 0; teamNumber = 0; numberOfPlayer = 1; colorR = e5; colorG = 2d; colorB = 2d; colorPAD = 00; playersMask = 1; } startImageStopWalk = 64; startImageStopSwim = 128; startImageStopFly = 0; startImageWalk = 64; startImageSwim = 128; startImageFly = 0; startImageBuild = 192; startImageHarvest = 192; startImageAttack = 0; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 16; swimSpeed = 0; flySpeed = 0; buildSpeed = 8; harvestSpeed = 8; attackSpeed = 0; attackForce = 0; magicAttackAir = 0; magicAttackGround = 0; magicCreateWood = 0; magicCreateCorn = 0; magicCreateAlga = 0; armor = 0; hpMax = 200; harvestDamage = 10; armorReductionPerHappyness = 0; experiencePerLevel = 0; magicActionCooldown = 0; startImageStopWalk = 64; startImageStopSwim = 128; startImageStopFly = 0; startImageWalk = 64; startImageSwim = 128; startImageFly = 0; startImageBuild = 192; startImageHarvest = 192; startImageAttack = 0; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 24; swimSpeed = 10; flySpeed = 0; buildSpeed = 12; harvestSpeed = 9; attackSpeed = 0; attackForce = 0; magicAttackAir = 0; magicAttackGround = 0; magicCreateWood = 0; magicCreateCorn = 0; magicCreateAlga = 0; armor = 0; hpMax = 200; harvestDamage = 10; armorReductionPerHappyness = 0; experiencePerLevel = 0; magicActionCooldown = 0; startImageStopWalk = 64; startImageStopSwim = 128; startImageStopFly = 0; startImageWalk = 64; startImageSwim = 128; startImageFly = 0; startImageBuild = 192; startImageHarvest = 192; startImageAttack = 0; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 32; swimSpeed = 25; flySpeed = 0; buildSpeed = 16; harvestSpeed = 10; attackSpeed = 0; attackForce = 0; magicAttackAir = 0; magicAttackGround = 0; magicCreateWood = 0; magicCreateCorn = 0; magicCreateAlga = 0; armor = 0; hpMax = 200; harvestDamage = 10; armorReductionPerHappyness = 0; experiencePerLevel = 0; magicActionCooldown = 0; startImageStopWalk = 64; startImageStopSwim = 128; startImageStopFly = 0; startImageWalk = 64; startImageSwim = 128; startImageFly = 0; startImageBuild = 192; startImageHarvest = 192; startImageAttack = 0; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 40; swimSpeed = 40; flySpeed = 0; buildSpeed = 20; harvestSpeed = 11; attackSpeed = 0; attackForce = 0; magicAttackAir = 0; magicAttackGround = 0; magicCreateWood = 0; magicCreateCorn = 0; magicCreateAlga = 0; armor = 0; hpMax = 200; harvestDamage = 10; armorReductionPerHappyness = 0; experiencePerLevel = 0; magicActionCooldown = 0; startImageStopWalk = 0; startImageStopSwim = 0; startImageStopFly = 0; startImageWalk = 0; startImageSwim = 0; startImageFly = 0; startImageBuild = 0; startImageHarvest = 0; startImageAttack = 0; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 0; swimSpeed = 0; flySpeed = 28; buildSpeed = 0; harvestSpeed = 0; attackSpeed = 0; attackForce = 0; magicAttackAir = 8; magicAttackGround = 0; magicCreateWood = 0; magicCreateCorn = 0; magicCreateAlga = 0; armor = 0; hpMax = 50; harvestDamage = 0; armorReductionPerHappyness = 1; experiencePerLevel = 50; magicActionCooldown = 3; startImageStopWalk = 0; startImageStopSwim = 0; startImageStopFly = 0; startImageWalk = 0; startImageSwim = 0; startImageFly = 0; startImageBuild = 0; startImageHarvest = 0; startImageAttack = 0; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 0; swimSpeed = 0; flySpeed = 28; buildSpeed = 0; harvestSpeed = 0; attackSpeed = 0; attackForce = 0; magicAttackAir = 8; magicAttackGround = 0; magicCreateWood = 4; magicCreateCorn = 4; magicCreateAlga = 4; armor = 0; hpMax = 50; harvestDamage = 0; armorReductionPerHappyness = 1; experiencePerLevel = 50; magicActionCooldown = 3; startImageStopWalk = 0; startImageStopSwim = 0; startImageStopFly = 0; startImageWalk = 0; startImageSwim = 0; startImageFly = 0; startImageBuild = 0; startImageHarvest = 0; startImageAttack = 0; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 0; swimSpeed = 0; flySpeed = 28; buildSpeed = 0; harvestSpeed = 0; attackSpeed = 0; attackForce = 0; magicAttackAir = 8; magicAttackGround = 0; magicCreateWood = 3; magicCreateCorn = 3; magicCreateAlga = 3; armor = 0; hpMax = 50; harvestDamage = 0; armorReductionPerHappyness = 1; experiencePerLevel = 50; magicActionCooldown = 3; startImageStopWalk = 0; startImageStopSwim = 0; startImageStopFly = 0; startImageWalk = 0; startImageSwim = 0; startImageFly = 0; startImageBuild = 0; startImageHarvest = 0; startImageAttack = 0; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 0; swimSpeed = 0; flySpeed = 28; buildSpeed = 0; harvestSpeed = 0; attackSpeed = 0; attackForce = 0; magicAttackAir = 8; magicAttackGround = 8; magicCreateWood = 2; magicCreateCorn = 2; magicCreateAlga = 2; armor = 0; hpMax = 50; harvestDamage = 0; armorReductionPerHappyness = 1; experiencePerLevel = 50; magicActionCooldown = 3; startImageStopWalk = 256; startImageStopSwim = 320; startImageStopFly = 0; startImageWalk = 256; startImageSwim = 320; startImageFly = 0; startImageBuild = 0; startImageHarvest = 0; startImageAttack = 384; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 16; swimSpeed = 0; flySpeed = 0; buildSpeed = 0; harvestSpeed = 0; attackSpeed = 11; attackForce = 8; magicAttackAir = 0; magicAttackGround = 0; magicCreateWood = 0; magicCreateCorn = 0; magicCreateAlga = 0; armor = 10; hpMax = 250; harvestDamage = 0; armorReductionPerHappyness = 10; experiencePerLevel = 20; magicActionCooldown = 0; startImageStopWalk = 256; startImageStopSwim = 320; startImageStopFly = 0; startImageWalk = 256; startImageSwim = 320; startImageFly = 0; startImageBuild = 0; startImageHarvest = 0; startImageAttack = 384; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 24; swimSpeed = 10; flySpeed = 0; buildSpeed = 0; harvestSpeed = 0; attackSpeed = 18; attackForce = 16; magicAttackAir = 0; magicAttackGround = 0; magicCreateWood = 0; magicCreateCorn = 0; magicCreateAlga = 0; armor = 10; hpMax = 250; harvestDamage = 0; armorReductionPerHappyness = 10; experiencePerLevel = 20; magicActionCooldown = 0; startImageStopWalk = 256; startImageStopSwim = 320; startImageStopFly = 0; startImageWalk = 256; startImageSwim = 320; startImageFly = 0; startImageBuild = 0; startImageHarvest = 0; startImageAttack = 384; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 32; swimSpeed = 20; flySpeed = 0; buildSpeed = 0; harvestSpeed = 0; attackSpeed = 25; attackForce = 24; magicAttackAir = 0; magicAttackGround = 0; magicCreateWood = 0; magicCreateCorn = 0; magicCreateAlga = 0; armor = 10; hpMax = 250; harvestDamage = 0; armorReductionPerHappyness = 10; experiencePerLevel = 20; magicActionCooldown = 0; startImageStopWalk = 256; startImageStopSwim = 320; startImageStopFly = 0; startImageWalk = 256; startImageSwim = 320; startImageFly = 0; startImageBuild = 0; startImageHarvest = 0; startImageAttack = 384; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 40; swimSpeed = 30; flySpeed = 0; buildSpeed = 0; harvestSpeed = 0; attackSpeed = 32; attackForce = 32; magicAttackAir = 0; magicAttackGround = 0; magicCreateWood = 0; magicCreateCorn = 0; magicCreateAlga = 0; armor = 10; hpMax = 250; harvestDamage = 0; armorReductionPerHappyness = 10; experiencePerLevel = 20; magicActionCooldown = 0; hungryness = 700; } 1 { BaseTeam { type = 0; teamNumber = 1; numberOfPlayer = 1; colorR = 89; colorG = e5; colorB = 2d; colorPAD = 00; playersMask = 2; } startImageStopWalk = 64; startImageStopSwim = 128; startImageStopFly = 0; startImageWalk = 64; startImageSwim = 128; startImageFly = 0; startImageBuild = 192; startImageHarvest = 192; startImageAttack = 0; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 16; swimSpeed = 0; flySpeed = 0; buildSpeed = 8; harvestSpeed = 8; attackSpeed = 0; attackForce = 0; magicAttackAir = 0; magicAttackGround = 0; magicCreateWood = 0; magicCreateCorn = 0; magicCreateAlga = 0; armor = 0; hpMax = 200; harvestDamage = 10; armorReductionPerHappyness = 0; experiencePerLevel = 0; magicActionCooldown = 0; startImageStopWalk = 64; startImageStopSwim = 128; startImageStopFly = 0; startImageWalk = 64; startImageSwim = 128; startImageFly = 0; startImageBuild = 192; startImageHarvest = 192; startImageAttack = 0; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 24; swimSpeed = 10; flySpeed = 0; buildSpeed = 12; harvestSpeed = 9; attackSpeed = 0; attackForce = 0; magicAttackAir = 0; magicAttackGround = 0; magicCreateWood = 0; magicCreateCorn = 0; magicCreateAlga = 0; armor = 0; hpMax = 200; harvestDamage = 10; armorReductionPerHappyness = 0; experiencePerLevel = 0; magicActionCooldown = 0; startImageStopWalk = 64; startImageStopSwim = 128; startImageStopFly = 0; startImageWalk = 64; startImageSwim = 128; startImageFly = 0; startImageBuild = 192; startImageHarvest = 192; startImageAttack = 0; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 32; swimSpeed = 25; flySpeed = 0; buildSpeed = 16; harvestSpeed = 10; attackSpeed = 0; attackForce = 0; magicAttackAir = 0; magicAttackGround = 0; magicCreateWood = 0; magicCreateCorn = 0; magicCreateAlga = 0; armor = 0; hpMax = 200; harvestDamage = 10; armorReductionPerHappyness = 0; experiencePerLevel = 0; magicActionCooldown = 0; startImageStopWalk = 64; startImageStopSwim = 128; startImageStopFly = 0; startImageWalk = 64; startImageSwim = 128; startImageFly = 0; startImageBuild = 192; startImageHarvest = 192; startImageAttack = 0; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 40; swimSpeed = 40; flySpeed = 0; buildSpeed = 20; harvestSpeed = 11; attackSpeed = 0; attackForce = 0; magicAttackAir = 0; magicAttackGround = 0; magicCreateWood = 0; magicCreateCorn = 0; magicCreateAlga = 0; armor = 0; hpMax = 200; harvestDamage = 10; armorReductionPerHappyness = 0; experiencePerLevel = 0; magicActionCooldown = 0; startImageStopWalk = 0; startImageStopSwim = 0; startImageStopFly = 0; startImageWalk = 0; startImageSwim = 0; startImageFly = 0; startImageBuild = 0; startImageHarvest = 0; startImageAttack = 0; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 0; swimSpeed = 0; flySpeed = 28; buildSpeed = 0; harvestSpeed = 0; attackSpeed = 0; attackForce = 0; magicAttackAir = 8; magicAttackGround = 0; magicCreateWood = 0; magicCreateCorn = 0; magicCreateAlga = 0; armor = 0; hpMax = 50; harvestDamage = 0; armorReductionPerHappyness = 1; experiencePerLevel = 50; magicActionCooldown = 3; startImageStopWalk = 0; startImageStopSwim = 0; startImageStopFly = 0; startImageWalk = 0; startImageSwim = 0; startImageFly = 0; startImageBuild = 0; startImageHarvest = 0; startImageAttack = 0; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 0; swimSpeed = 0; flySpeed = 28; buildSpeed = 0; harvestSpeed = 0; attackSpeed = 0; attackForce = 0; magicAttackAir = 8; magicAttackGround = 0; magicCreateWood = 4; magicCreateCorn = 4; magicCreateAlga = 4; armor = 0; hpMax = 50; harvestDamage = 0; armorReductionPerHappyness = 1; experiencePerLevel = 50; magicActionCooldown = 3; startImageStopWalk = 0; startImageStopSwim = 0; startImageStopFly = 0; startImageWalk = 0; startImageSwim = 0; startImageFly = 0; startImageBuild = 0; startImageHarvest = 0; startImageAttack = 0; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 0; swimSpeed = 0; flySpeed = 28; buildSpeed = 0; harvestSpeed = 0; attackSpeed = 0; attackForce = 0; magicAttackAir = 8; magicAttackGround = 0; magicCreateWood = 3; magicCreateCorn = 3; magicCreateAlga = 3; armor = 0; hpMax = 50; harvestDamage = 0; armorReductionPerHappyness = 1; experiencePerLevel = 50; magicActionCooldown = 3; startImageStopWalk = 0; startImageStopSwim = 0; startImageStopFly = 0; startImageWalk = 0; startImageSwim = 0; startImageFly = 0; startImageBuild = 0; startImageHarvest = 0; startImageAttack = 0; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 0; swimSpeed = 0; flySpeed = 28; buildSpeed = 0; harvestSpeed = 0; attackSpeed = 0; attackForce = 0; magicAttackAir = 8; magicAttackGround = 8; magicCreateWood = 2; magicCreateCorn = 2; magicCreateAlga = 2; armor = 0; hpMax = 50; harvestDamage = 0; armorReductionPerHappyness = 1; experiencePerLevel = 50; magicActionCooldown = 3; startImageStopWalk = 256; startImageStopSwim = 320; startImageStopFly = 0; startImageWalk = 256; startImageSwim = 320; startImageFly = 0; startImageBuild = 0; startImageHarvest = 0; startImageAttack = 384; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 16; swimSpeed = 0; flySpeed = 0; buildSpeed = 0; harvestSpeed = 0; attackSpeed = 11; attackForce = 8; magicAttackAir = 0; magicAttackGround = 0; magicCreateWood = 0; magicCreateCorn = 0; magicCreateAlga = 0; armor = 10; hpMax = 250; harvestDamage = 0; armorReductionPerHappyness = 10; experiencePerLevel = 20; magicActionCooldown = 0; startImageStopWalk = 256; startImageStopSwim = 320; startImageStopFly = 0; startImageWalk = 256; startImageSwim = 320; startImageFly = 0; startImageBuild = 0; startImageHarvest = 0; startImageAttack = 384; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 24; swimSpeed = 10; flySpeed = 0; buildSpeed = 0; harvestSpeed = 0; attackSpeed = 18; attackForce = 16; magicAttackAir = 0; magicAttackGround = 0; magicCreateWood = 0; magicCreateCorn = 0; magicCreateAlga = 0; armor = 10; hpMax = 250; harvestDamage = 0; armorReductionPerHappyness = 10; experiencePerLevel = 20; magicActionCooldown = 0; startImageStopWalk = 256; startImageStopSwim = 320; startImageStopFly = 0; startImageWalk = 256; startImageSwim = 320; startImageFly = 0; startImageBuild = 0; startImageHarvest = 0; startImageAttack = 384; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 32; swimSpeed = 20; flySpeed = 0; buildSpeed = 0; harvestSpeed = 0; attackSpeed = 25; attackForce = 24; magicAttackAir = 0; magicAttackGround = 0; magicCreateWood = 0; magicCreateCorn = 0; magicCreateAlga = 0; armor = 10; hpMax = 250; harvestDamage = 0; armorReductionPerHappyness = 10; experiencePerLevel = 20; magicActionCooldown = 0; startImageStopWalk = 256; startImageStopSwim = 320; startImageStopFly = 0; startImageWalk = 256; startImageSwim = 320; startImageFly = 0; startImageBuild = 0; startImageHarvest = 0; startImageAttack = 384; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 40; swimSpeed = 30; flySpeed = 0; buildSpeed = 0; harvestSpeed = 0; attackSpeed = 32; attackForce = 32; magicAttackAir = 0; magicAttackGround = 0; magicCreateWood = 0; magicCreateCorn = 0; magicCreateAlga = 0; armor = 10; hpMax = 250; harvestDamage = 0; armorReductionPerHappyness = 10; experiencePerLevel = 20; magicActionCooldown = 0; hungryness = 700; } 2 { BaseTeam { type = 1; teamNumber = 2; numberOfPlayer = 0; colorR = 2d; colorG = e5; colorB = e5; colorPAD = 00; playersMask = 0; } startImageStopWalk = 64; startImageStopSwim = 128; startImageStopFly = 0; startImageWalk = 64; startImageSwim = 128; startImageFly = 0; startImageBuild = 192; startImageHarvest = 192; startImageAttack = 0; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 16; swimSpeed = 0; flySpeed = 0; buildSpeed = 8; harvestSpeed = 8; attackSpeed = 0; attackForce = 0; magicAttackAir = 0; magicAttackGround = 0; magicCreateWood = 0; magicCreateCorn = 0; magicCreateAlga = 0; armor = 0; hpMax = 200; harvestDamage = 10; armorReductionPerHappyness = 0; experiencePerLevel = 0; magicActionCooldown = 0; startImageStopWalk = 64; startImageStopSwim = 128; startImageStopFly = 0; startImageWalk = 64; startImageSwim = 128; startImageFly = 0; startImageBuild = 192; startImageHarvest = 192; startImageAttack = 0; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 24; swimSpeed = 10; flySpeed = 0; buildSpeed = 12; harvestSpeed = 9; attackSpeed = 0; attackForce = 0; magicAttackAir = 0; magicAttackGround = 0; magicCreateWood = 0; magicCreateCorn = 0; magicCreateAlga = 0; armor = 0; hpMax = 200; harvestDamage = 10; armorReductionPerHappyness = 0; experiencePerLevel = 0; magicActionCooldown = 0; startImageStopWalk = 64; startImageStopSwim = 128; startImageStopFly = 0; startImageWalk = 64; startImageSwim = 128; startImageFly = 0; startImageBuild = 192; startImageHarvest = 192; startImageAttack = 0; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 32; swimSpeed = 25; flySpeed = 0; buildSpeed = 16; harvestSpeed = 10; attackSpeed = 0; attackForce = 0; magicAttackAir = 0; magicAttackGround = 0; magicCreateWood = 0; magicCreateCorn = 0; magicCreateAlga = 0; armor = 0; hpMax = 200; harvestDamage = 10; armorReductionPerHappyness = 0; experiencePerLevel = 0; magicActionCooldown = 0; startImageStopWalk = 64; startImageStopSwim = 128; startImageStopFly = 0; startImageWalk = 64; startImageSwim = 128; startImageFly = 0; startImageBuild = 192; startImageHarvest = 192; startImageAttack = 0; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 40; swimSpeed = 40; flySpeed = 0; buildSpeed = 20; harvestSpeed = 11; attackSpeed = 0; attackForce = 0; magicAttackAir = 0; magicAttackGround = 0; magicCreateWood = 0; magicCreateCorn = 0; magicCreateAlga = 0; armor = 0; hpMax = 200; harvestDamage = 10; armorReductionPerHappyness = 0; experiencePerLevel = 0; magicActionCooldown = 0; startImageStopWalk = 0; startImageStopSwim = 0; startImageStopFly = 0; startImageWalk = 0; startImageSwim = 0; startImageFly = 0; startImageBuild = 0; startImageHarvest = 0; startImageAttack = 0; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 0; swimSpeed = 0; flySpeed = 28; buildSpeed = 0; harvestSpeed = 0; attackSpeed = 0; attackForce = 0; magicAttackAir = 8; magicAttackGround = 0; magicCreateWood = 0; magicCreateCorn = 0; magicCreateAlga = 0; armor = 0; hpMax = 50; harvestDamage = 0; armorReductionPerHappyness = 1; experiencePerLevel = 50; magicActionCooldown = 3; startImageStopWalk = 0; startImageStopSwim = 0; startImageStopFly = 0; startImageWalk = 0; startImageSwim = 0; startImageFly = 0; startImageBuild = 0; startImageHarvest = 0; startImageAttack = 0; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 0; swimSpeed = 0; flySpeed = 28; buildSpeed = 0; harvestSpeed = 0; attackSpeed = 0; attackForce = 0; magicAttackAir = 8; magicAttackGround = 0; magicCreateWood = 4; magicCreateCorn = 4; magicCreateAlga = 4; armor = 0; hpMax = 50; harvestDamage = 0; armorReductionPerHappyness = 1; experiencePerLevel = 50; magicActionCooldown = 3; startImageStopWalk = 0; startImageStopSwim = 0; startImageStopFly = 0; startImageWalk = 0; startImageSwim = 0; startImageFly = 0; startImageBuild = 0; startImageHarvest = 0; startImageAttack = 0; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 0; swimSpeed = 0; flySpeed = 28; buildSpeed = 0; harvestSpeed = 0; attackSpeed = 0; attackForce = 0; magicAttackAir = 8; magicAttackGround = 0; magicCreateWood = 3; magicCreateCorn = 3; magicCreateAlga = 3; armor = 0; hpMax = 50; harvestDamage = 0; armorReductionPerHappyness = 1; experiencePerLevel = 50; magicActionCooldown = 3; startImageStopWalk = 0; startImageStopSwim = 0; startImageStopFly = 0; startImageWalk = 0; startImageSwim = 0; startImageFly = 0; startImageBuild = 0; startImageHarvest = 0; startImageAttack = 0; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 0; swimSpeed = 0; flySpeed = 28; buildSpeed = 0; harvestSpeed = 0; attackSpeed = 0; attackForce = 0; magicAttackAir = 8; magicAttackGround = 8; magicCreateWood = 2; magicCreateCorn = 2; magicCreateAlga = 2; armor = 0; hpMax = 50; harvestDamage = 0; armorReductionPerHappyness = 1; experiencePerLevel = 50; magicActionCooldown = 3; startImageStopWalk = 256; startImageStopSwim = 320; startImageStopFly = 0; startImageWalk = 256; startImageSwim = 320; startImageFly = 0; startImageBuild = 0; startImageHarvest = 0; startImageAttack = 384; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 16; swimSpeed = 0; flySpeed = 0; buildSpeed = 0; harvestSpeed = 0; attackSpeed = 11; attackForce = 8; magicAttackAir = 0; magicAttackGround = 0; magicCreateWood = 0; magicCreateCorn = 0; magicCreateAlga = 0; armor = 10; hpMax = 250; harvestDamage = 0; armorReductionPerHappyness = 10; experiencePerLevel = 20; magicActionCooldown = 0; startImageStopWalk = 256; startImageStopSwim = 320; startImageStopFly = 0; startImageWalk = 256; startImageSwim = 320; startImageFly = 0; startImageBuild = 0; startImageHarvest = 0; startImageAttack = 384; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 24; swimSpeed = 10; flySpeed = 0; buildSpeed = 0; harvestSpeed = 0; attackSpeed = 18; attackForce = 16; magicAttackAir = 0; magicAttackGround = 0; magicCreateWood = 0; magicCreateCorn = 0; magicCreateAlga = 0; armor = 10; hpMax = 250; harvestDamage = 0; armorReductionPerHappyness = 10; experiencePerLevel = 20; magicActionCooldown = 0; startImageStopWalk = 256; startImageStopSwim = 320; startImageStopFly = 0; startImageWalk = 256; startImageSwim = 320; startImageFly = 0; startImageBuild = 0; startImageHarvest = 0; startImageAttack = 384; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 32; swimSpeed = 20; flySpeed = 0; buildSpeed = 0; harvestSpeed = 0; attackSpeed = 25; attackForce = 24; magicAttackAir = 0; magicAttackGround = 0; magicCreateWood = 0; magicCreateCorn = 0; magicCreateAlga = 0; armor = 10; hpMax = 250; harvestDamage = 0; armorReductionPerHappyness = 10; experiencePerLevel = 20; magicActionCooldown = 0; startImageStopWalk = 256; startImageStopSwim = 320; startImageStopFly = 0; startImageWalk = 256; startImageSwim = 320; startImageFly = 0; startImageBuild = 0; startImageHarvest = 0; startImageAttack = 384; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 40; swimSpeed = 30; flySpeed = 0; buildSpeed = 0; harvestSpeed = 0; attackSpeed = 32; attackForce = 32; magicAttackAir = 0; magicAttackGround = 0; magicCreateWood = 0; magicCreateCorn = 0; magicCreateAlga = 0; armor = 10; hpMax = 250; harvestDamage = 0; armorReductionPerHappyness = 10; experiencePerLevel = 20; magicActionCooldown = 0; hungryness = 700; } 3 { BaseTeam { type = 1; teamNumber = 3; numberOfPlayer = 0; colorR = 89; colorG = 2d; colorB = e5; colorPAD = 00; playersMask = 0; } startImageStopWalk = 64; startImageStopSwim = 128; startImageStopFly = 0; startImageWalk = 64; startImageSwim = 128; startImageFly = 0; startImageBuild = 192; startImageHarvest = 192; startImageAttack = 0; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 16; swimSpeed = 0; flySpeed = 0; buildSpeed = 8; harvestSpeed = 8; attackSpeed = 0; attackForce = 0; magicAttackAir = 0; magicAttackGround = 0; magicCreateWood = 0; magicCreateCorn = 0; magicCreateAlga = 0; armor = 0; hpMax = 200; harvestDamage = 10; armorReductionPerHappyness = 0; experiencePerLevel = 0; magicActionCooldown = 0; startImageStopWalk = 64; startImageStopSwim = 128; startImageStopFly = 0; startImageWalk = 64; startImageSwim = 128; startImageFly = 0; startImageBuild = 192; startImageHarvest = 192; startImageAttack = 0; hungryness = 350; stopWalkSpeed = 8; 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200; trigHP = 60; hungry = 148600; trigHungry = 37500; fruitMask = 0; fruitCount = 0; abilities { 0 { performance = 8; level = 0; canLearn = 1; } 1 { performance = 8; level = 0; canLearn = 1; } 2 { performance = 0; level = 0; canLearn = 0; } 3 { performance = 16; level = 0; canLearn = 1; } 4 { performance = 0; level = 0; canLearn = 1; } 5 { performance = 0; level = 0; canLearn = 0; } 6 { performance = 8; level = 0; canLearn = 1; } 7 { performance = 8; level = 0; canLearn = 1; } 8 { performance = 0; level = 0; canLearn = 0; } 9 { performance = 0; level = 0; canLearn = 0; } 10 { performance = 0; level = 0; canLearn = 0; } 11 { performance = 0; level = 0; canLearn = 0; } 12 { performance = 0; level = 0; canLearn = 0; } 13 { performance = 0; level = 0; canLearn = 0; } 14 { performance = 0; level = 0; canLearn = 0; } 15 { performance = 0; level = 0; canLearn = 0; } 16 { performance = 200; level = 0; canLearn = 1; } } experience = 0; experienceLevel = 0; destinationPurprose = 1; subscribed = 1; caryedRessource = -1; } } 9 { isUsed = 1; Unit { typeNum = 0; gid = 9; isDead = 0; posX = 126; posY = 16; delta = 150; dx = -1; dy = 0; direction = 7; insideTimeout = 0; speed = 16; needToRecheckMedical = 1; medical = 0; activity = 1; displacement = 0; movement = 0; action = 3; targetX = 0; targetY = 0; validTarget = 0; magicActionTimeout = -2; hp = 200; trigHP = 60; hungry = 148600; trigHungry = 37500; fruitMask = 0; fruitCount = 0; abilities { 0 { performance = 8; level = 0; canLearn = 1; } 1 { performance = 8; level = 0; canLearn = 1; } 2 { performance = 0; level = 0; canLearn = 0; } 3 { performance = 16; level = 0; canLearn = 1; } 4 { performance = 0; level = 0; canLearn = 1; } 5 { performance = 0; level = 0; canLearn = 0; } 6 { performance = 8; level = 0; canLearn = 1; } 7 { performance = 8; level = 0; canLearn = 1; } 8 { performance = 0; level = 0; canLearn = 0; } 9 { performance = 0; level = 0; canLearn = 0; } 10 { performance = 0; level = 0; canLearn = 0; } 11 { performance = 0; level = 0; canLearn = 0; } 12 { performance = 0; level = 0; canLearn = 0; } 13 { performance = 0; level = 0; canLearn = 0; } 14 { performance = 0; level = 0; canLearn = 0; } 15 { performance = 0; level = 0; canLearn = 0; } 16 { performance = 200; level = 0; canLearn = 1; } } experience = 0; experienceLevel = 0; destinationPurprose = 1; subscribed = 1; caryedRessource = -1; } } 10 { isUsed = 1; Unit { typeNum = 0; gid = 10; isDead = 0; posX = 16; posY = 127; delta = 217; dx = 0; dy = 1; direction = 5; insideTimeout = 0; speed = 16; needToRecheckMedical = 1; medical = 0; activity = 1; displacement = 0; movement = 0; action = 3; targetX = 0; targetY = 0; validTarget = 0; magicActionTimeout = -2; hp = 200; trigHP = 60; hungry = 148600; trigHungry = 37500; fruitMask = 0; fruitCount = 0; abilities { 0 { performance = 8; level = 0; canLearn = 1; } 1 { performance = 8; level = 0; canLearn = 1; } 2 { performance = 0; level = 0; canLearn = 0; } 3 { performance = 16; level = 0; canLearn = 1; } 4 { performance = 0; level = 0; canLearn = 1; } 5 { performance = 0; level = 0; canLearn = 0; } 6 { performance = 8; level = 0; canLearn = 1; } 7 { performance = 8; level = 0; canLearn = 1; } 8 { performance = 0; level = 0; canLearn = 0; } 9 { performance = 0; level = 0; canLearn = 0; } 10 { performance = 0; level = 0; canLearn = 0; } 11 { performance = 0; level = 0; canLearn = 0; } 12 { performance = 0; level = 0; canLearn = 0; } 13 { performance = 0; level = 0; canLearn = 0; } 14 { performance = 0; level = 0; canLearn = 0; } 15 { performance = 0; level = 0; canLearn = 0; } 16 { performance = 200; level = 0; canLearn = 1; } } experience = 0; experienceLevel = 0; destinationPurprose = 1; subscribed = 1; caryedRessource = -1; } } 11 { isUsed = 1; Unit { typeNum = 0; gid = 11; isDead = 0; posX = 16; posY = 1; delta = 222; dx = 1; dy = 0; direction = 3; insideTimeout = 0; speed = 16; needToRecheckMedical = 1; medical = 0; activity = 1; displacement = 0; movement = 0; action = 3; targetX = 0; targetY = 0; validTarget = 0; magicActionTimeout = -2; hp = 200; trigHP = 60; hungry = 148600; trigHungry = 37500; fruitMask = 0; fruitCount = 0; abilities { 0 { performance = 8; level = 0; canLearn = 1; } 1 { performance = 8; level = 0; canLearn = 1; } 2 { performance = 0; level = 0; canLearn = 0; } 3 { performance = 16; level = 0; canLearn = 1; } 4 { performance = 0; level = 0; canLearn = 1; } 5 { performance = 0; level = 0; canLearn = 0; } 6 { performance = 8; level = 0; canLearn = 1; } 7 { performance = 8; level = 0; canLearn = 1; } 8 { performance = 0; level = 0; canLearn = 0; } 9 { performance = 0; level = 0; canLearn = 0; } 10 { performance = 0; level = 0; canLearn = 0; } 11 { performance = 0; level = 0; canLearn = 0; } 12 { performance = 0; level = 0; canLearn = 0; } 13 { performance = 0; level = 0; canLearn = 0; } 14 { performance = 0; level = 0; canLearn = 0; } 15 { performance = 0; level = 0; canLearn = 0; } 16 { performance = 200; level = 0; canLearn = 1; } } experience = 0; experienceLevel = 0; destinationPurprose = 1; subscribed = 1; caryedRessource = -1; } } 12 { isUsed = 1; Unit { typeNum = 0; gid = 12; isDead = 0; posX = 1; posY = 111; delta = 200; dx = 1; dy = -1; direction = 2; insideTimeout = 0; speed = 16; needToRecheckMedical = 1; medical = 0; activity = 1; displacement = 0; movement = 0; action = 3; targetX = 0; targetY = 0; validTarget = 0; magicActionTimeout = -2; hp = 200; trigHP = 60; hungry = 148600; trigHungry = 37500; fruitMask = 0; fruitCount = 0; abilities { 0 { performance = 8; level = 0; canLearn = 1; } 1 { performance = 8; level = 0; canLearn = 1; } 2 { performance = 0; level = 0; canLearn = 0; } 3 { performance = 16; level = 0; canLearn = 1; } 4 { performance = 0; level = 0; canLearn = 1; } 5 { performance = 0; level = 0; canLearn = 0; } 6 { performance = 8; level = 0; canLearn = 1; } 7 { performance = 8; level = 0; canLearn = 1; } 8 { performance = 0; level = 0; canLearn = 0; } 9 { performance = 0; level = 0; canLearn = 0; } 10 { performance = 0; level = 0; canLearn = 0; } 11 { performance = 0; level = 0; canLearn = 0; } 12 { performance = 0; level = 0; canLearn = 0; } 13 { performance = 0; level = 0; canLearn = 0; } 14 { performance = 0; level = 0; canLearn = 0; } 15 { performance = 0; level = 0; canLearn = 0; } 16 { performance = 200; level = 0; canLearn = 1; } } experience = 0; experienceLevel = 0; destinationPurprose = 1; subscribed = 1; caryedRessource = -1; } } 13 { isUsed = 1; Unit { typeNum = 0; gid = 13; isDead = 0; posX = 127; posY = 112; delta = 138; dx = 1; dy = 1; direction = 4; insideTimeout = 0; speed = 16; needToRecheckMedical = 1; medical = 0; activity = 1; displacement = 0; movement = 0; action = 3; targetX = 0; targetY = 0; validTarget = 0; magicActionTimeout = -2; hp = 200; trigHP = 60; hungry = 148600; trigHungry = 37500; fruitMask = 0; fruitCount = 0; abilities { 0 { performance = 8; level = 0; canLearn = 1; } 1 { performance = 8; level = 0; canLearn = 1; } 2 { performance = 0; level = 0; canLearn = 0; } 3 { performance = 16; level = 0; canLearn = 1; } 4 { performance = 0; level = 0; canLearn = 1; } 5 { performance = 0; level = 0; canLearn = 0; } 6 { performance = 8; level = 0; canLearn = 1; } 7 { performance = 8; level = 0; canLearn = 1; } 8 { performance = 0; level = 0; canLearn = 0; } 9 { performance = 0; level = 0; canLearn = 0; } 10 { performance = 0; level = 0; canLearn = 0; } 11 { performance = 0; level = 0; canLearn = 0; } 12 { performance = 0; level = 0; canLearn = 0; } 13 { performance = 0; level = 0; canLearn = 0; } 14 { performance = 0; level = 0; canLearn = 0; } 15 { performance = 0; level = 0; canLearn = 0; } 16 { performance = 200; level = 0; canLearn = 1; } } experience = 0; experienceLevel = 0; destinationPurprose = 1; subscribed = 1; caryedRessource = -1; } } 14 { isUsed = 1; Unit { typeNum = 0; gid = 14; isDead = 0; posX = 113; posY = 127; delta = 226; dx = 1; dy = 1; direction = 4; insideTimeout = 0; speed = 16; needToRecheckMedical = 1; medical = 0; activity = 1; displacement = 0; movement = 0; action = 3; targetX = 0; targetY = 0; validTarget = 0; magicActionTimeout = -2; hp = 200; trigHP = 60; hungry = 148600; trigHungry = 37500; fruitMask = 0; fruitCount = 0; abilities { 0 { performance = 8; level = 0; canLearn = 1; } 1 { performance = 8; level = 0; canLearn = 1; } 2 { performance = 0; level = 0; canLearn = 0; } 3 { performance = 16; level = 0; canLearn = 1; } 4 { performance = 0; level = 0; canLearn = 1; } 5 { performance = 0; level = 0; canLearn = 0; } 6 { performance = 8; level = 0; canLearn = 1; } 7 { performance = 8; level = 0; canLearn = 1; } 8 { performance = 0; level = 0; canLearn = 0; } 9 { performance = 0; level = 0; canLearn = 0; } 10 { performance = 0; level = 0; canLearn = 0; } 11 { performance = 0; level = 0; canLearn = 0; } 12 { performance = 0; level = 0; canLearn = 0; } 13 { performance = 0; level = 0; canLearn = 0; } 14 { performance = 0; level = 0; canLearn = 0; } 15 { performance = 0; level = 0; canLearn = 0; } 16 { performance = 200; level = 0; canLearn = 1; } } experience = 0; experienceLevel = 0; destinationPurprose = 1; subscribed = 1; caryedRessource = -1; } } 15 { isUsed = 1; Unit { typeNum = 0; gid = 15; isDead = 0; posX = 112; posY = 2; delta = 190; dx = 1; dy = 1; direction = 4; insideTimeout = 0; speed = 16; needToRecheckMedical = 1; medical = 0; activity = 1; displacement = 0; movement = 0; action = 3; targetX = 0; targetY = 0; validTarget = 0; magicActionTimeout = -2; hp = 200; trigHP = 60; hungry = 148600; trigHungry = 37500; fruitMask = 0; fruitCount = 0; abilities { 0 { performance = 8; level = 0; canLearn = 1; } 1 { performance = 8; level = 0; canLearn = 1; } 2 { performance = 0; level = 0; canLearn = 0; } 3 { performance = 16; level = 0; canLearn = 1; } 4 { performance = 0; level = 0; canLearn = 1; } 5 { performance = 0; level = 0; canLearn = 0; } 6 { performance = 8; level = 0; canLearn = 1; } 7 { performance = 8; level = 0; canLearn = 1; } 8 { performance = 0; level = 0; canLearn = 0; } 9 { performance = 0; level = 0; canLearn = 0; } 10 { performance = 0; level = 0; canLearn = 0; } 11 { performance = 0; level = 0; canLearn = 0; } 12 { performance = 0; level = 0; canLearn = 0; } 13 { performance = 0; level = 0; canLearn = 0; } 14 { performance = 0; level = 0; canLearn = 0; } 15 { performance = 0; level = 0; canLearn = 0; } 16 { performance = 200; level = 0; canLearn = 1; } } experience = 0; experienceLevel = 0; destinationPurprose = 1; subscribed = 1; caryedRessource = -1; } } 16 { isUsed = 0; } 17 { isUsed = 0; } 18 { isUsed = 0; } 19 { isUsed = 0; } 20 { isUsed = 0; } 21 { isUsed = 0; } 22 { isUsed = 0; } 23 { isUsed = 0; } 24 { isUsed = 0; } 25 { isUsed = 0; } 26 { isUsed = 0; } 27 { isUsed = 0; } 28 { isUsed = 0; } 29 { isUsed = 0; } 30 { isUsed = 0; } 31 { isUsed = 0; } 32 { isUsed = 0; } 33 { isUsed = 0; } 34 { isUsed = 0; } 35 { isUsed = 0; } 36 { isUsed = 0; } 37 { isUsed = 0; } 38 { isUsed = 0; } 39 { isUsed = 0; } 40 { isUsed = 0; } 41 { isUsed = 0; } 42 { isUsed = 0; } 43 { isUsed = 0; } 44 { isUsed = 0; } 45 { isUsed = 0; } 46 { isUsed = 0; } 47 { isUsed = 0; } 48 { isUsed = 0; } 49 { isUsed = 0; } 50 { isUsed = 0; } 51 { isUsed = 0; } 52 { isUsed = 0; } 53 { isUsed = 0; } 54 { isUsed = 0; } 55 { isUsed = 0; } 56 { isUsed = 0; } 57 { isUsed = 0; } 58 { isUsed = 0; } 59 { isUsed = 0; } 60 { isUsed = 0; } 61 { isUsed = 0; } 62 { isUsed = 0; } 63 { isUsed = 0; } 64 { isUsed = 0; } 65 { isUsed = 0; } 66 { isUsed = 0; } 67 { isUsed = 0; } 68 { isUsed = 0; } 69 { isUsed = 0; } 70 { isUsed = 0; } 71 { isUsed = 0; } 72 { isUsed = 0; } 73 { isUsed = 0; } 74 { isUsed = 0; } 75 { isUsed = 0; } 76 { isUsed = 0; } 77 { isUsed = 0; } 78 { isUsed = 0; } 79 { isUsed = 0; } 80 { isUsed = 0; } 81 { isUsed = 0; } 82 { isUsed = 0; } 83 { isUsed = 0; } 84 { isUsed = 0; } 85 { isUsed = 0; } 86 { isUsed = 0; } 87 { isUsed = 0; } 88 { isUsed = 0; } 89 { isUsed = 0; } 90 { isUsed = 0; } 91 { isUsed = 0; } 92 { isUsed = 0; } 93 { isUsed = 0; } 94 { isUsed = 0; } 95 { isUsed = 0; } 96 { isUsed = 0; } 97 { isUsed = 0; } 98 { isUsed = 0; } 99 { isUsed = 0; } 100 { isUsed = 0; } 101 { isUsed = 0; } 102 { isUsed = 0; } 103 { isUsed = 0; } 104 { isUsed = 0; } 105 { isUsed = 0; } 106 { isUsed = 0; } 107 { isUsed = 0; } 108 { isUsed = 0; } 109 { isUsed = 0; } 110 { isUsed = 0; } 111 { isUsed = 0; } 112 { isUsed = 0; } 113 { isUsed = 0; } 114 { isUsed = 0; } 115 { isUsed = 0; } 116 { isUsed = 0; } 117 { isUsed = 0; } 118 { isUsed = 0; } 119 { isUsed = 0; } 120 { isUsed = 0; } 121 { isUsed = 0; } 122 { isUsed = 0; } 123 { isUsed = 0; } 124 { isUsed = 0; } 125 { isUsed = 0; } 126 { isUsed = 0; } 127 { isUsed = 0; } 128 { isUsed = 0; } 129 { isUsed = 0; } 130 { isUsed = 0; } 131 { isUsed = 0; } 132 { isUsed = 0; } 133 { isUsed = 0; } 134 { isUsed = 0; } 135 { isUsed = 0; } 136 { isUsed = 0; } 137 { isUsed = 0; } 138 { isUsed = 0; } 139 { isUsed = 0; } 140 { isUsed = 0; } 141 { isUsed = 0; } 142 { isUsed = 0; } 143 { isUsed = 0; } 144 { isUsed = 0; } 145 { isUsed = 0; } 146 { isUsed = 0; } 147 { isUsed = 0; } 148 { isUsed = 0; } 149 { isUsed = 0; } 150 { isUsed = 0; } 151 { isUsed = 0; } 152 { isUsed = 0; } 153 { isUsed = 0; } 154 { isUsed = 0; } 155 { isUsed = 0; } 156 { isUsed = 0; } 157 { isUsed = 0; } 158 { isUsed = 0; } 159 { isUsed = 0; } 160 { isUsed = 0; } 161 { isUsed = 0; } 162 { isUsed = 0; } 163 { isUsed = 0; } 164 { isUsed = 0; } 165 { isUsed = 0; } 166 { isUsed = 0; } 167 { isUsed = 0; } 168 { isUsed = 0; } 169 { isUsed = 0; } 170 { isUsed = 0; } 171 { isUsed = 0; } 172 { isUsed = 0; } 173 { isUsed = 0; } 174 { isUsed = 0; } 175 { isUsed = 0; } 176 { isUsed = 0; } 177 { isUsed = 0; } 178 { isUsed = 0; } 179 { isUsed = 0; } 180 { isUsed = 0; } 181 { isUsed = 0; } 182 { isUsed = 0; } 183 { isUsed = 0; } 184 { isUsed = 0; } 185 { isUsed = 0; } 186 { isUsed = 0; } 187 { isUsed = 0; } 188 { isUsed = 0; } 189 { isUsed = 0; } 190 { isUsed = 0; } 191 { isUsed = 0; } 192 { isUsed = 0; } 193 { isUsed = 0; } 194 { isUsed = 0; } 195 { isUsed = 0; } 196 { isUsed = 0; } 197 { isUsed = 0; } 198 { isUsed = 0; } 199 { isUsed = 0; } 200 { isUsed = 0; } 201 { isUsed = 0; } 202 { isUsed = 0; } 203 { isUsed = 0; } 204 { isUsed = 0; } 205 { isUsed = 0; } 206 { isUsed = 0; } 207 { isUsed = 0; } 208 { isUsed = 0; } 209 { isUsed = 0; } 210 { isUsed = 0; } 211 { isUsed = 0; } 212 { isUsed = 0; } 213 { isUsed = 0; } 214 { isUsed = 0; } 215 { isUsed = 0; } 216 { isUsed = 0; } 217 { isUsed = 0; } 218 { isUsed = 0; } 219 { isUsed = 0; } 220 { isUsed = 0; } 221 { isUsed = 0; } 222 { isUsed = 0; } 223 { isUsed = 0; } 224 { isUsed = 0; } 225 { isUsed = 0; } 226 { isUsed = 0; } 227 { isUsed = 0; } 228 { isUsed = 0; } 229 { isUsed = 0; } 230 { isUsed = 0; } 231 { isUsed = 0; } 232 { isUsed = 0; } 233 { isUsed = 0; } 234 { isUsed = 0; } 235 { isUsed = 0; } 236 { isUsed = 0; } 237 { isUsed = 0; } 238 { isUsed = 0; } 239 { isUsed = 0; } 240 { isUsed = 0; } 241 { isUsed = 0; } 242 { isUsed = 0; } 243 { isUsed = 0; } 244 { isUsed = 0; } 245 { isUsed = 0; } 246 { isUsed = 0; } 247 { isUsed = 0; } 248 { isUsed = 0; } 249 { isUsed = 0; } 250 { isUsed = 0; } 251 { isUsed = 0; } 252 { isUsed = 0; } 253 { isUsed = 0; } 254 { isUsed = 0; } 255 { isUsed = 0; } 256 { isUsed = 0; } 257 { isUsed = 0; } 258 { isUsed = 0; } 259 { isUsed = 0; } 260 { isUsed = 0; } 261 { isUsed = 0; } 262 { isUsed = 0; } 263 { isUsed = 0; } 264 { isUsed = 0; } 265 { isUsed = 0; } 266 { isUsed = 0; } 267 { isUsed = 0; } 268 { isUsed = 0; } 269 { isUsed = 0; } 270 { isUsed = 0; } 271 { isUsed = 0; } 272 { isUsed = 0; } 273 { isUsed = 0; } 274 { isUsed = 0; } 275 { isUsed = 0; } 276 { isUsed = 0; } 277 { isUsed = 0; } 278 { isUsed = 0; } 279 { isUsed = 0; } 280 { isUsed = 0; } 281 { isUsed = 0; } 282 { isUsed = 0; } 283 { isUsed = 0; } 284 { isUsed = 0; } 285 { isUsed = 0; } 286 { isUsed = 0; } 287 { isUsed = 0; } 288 { isUsed = 0; } 289 { isUsed = 0; } 290 { isUsed = 0; } 291 { isUsed = 0; } 292 { isUsed = 0; } 293 { isUsed = 0; } 294 { isUsed = 0; } 295 { isUsed = 0; } 296 { isUsed = 0; } 297 { isUsed = 0; } 298 { isUsed = 0; } 299 { isUsed = 0; } 300 { isUsed = 0; } 301 { isUsed = 0; } 302 { isUsed = 0; } 303 { isUsed = 0; } 304 { isUsed = 0; } 305 { isUsed = 0; } 306 { isUsed = 0; } 307 { isUsed = 0; } 308 { isUsed = 0; } 309 { isUsed = 0; } 310 { isUsed = 0; } 311 { isUsed = 0; } 312 { isUsed = 0; } 313 { isUsed = 0; } 314 { isUsed = 0; } 315 { isUsed = 0; } 316 { isUsed = 0; } 317 { isUsed = 0; } 318 { isUsed = 0; } 319 { isUsed = 0; } 320 { isUsed = 0; } 321 { isUsed = 0; } 322 { isUsed = 0; } 323 { isUsed = 0; } 324 { isUsed = 0; } 325 { isUsed = 0; } 326 { isUsed = 0; } 327 { isUsed = 0; } 328 { isUsed = 0; } 329 { isUsed = 0; } 330 { isUsed = 0; } 331 { isUsed = 0; } 332 { isUsed = 0; } 333 { isUsed = 0; } 334 { isUsed = 0; } 335 { isUsed = 0; } 336 { isUsed = 0; } 337 { isUsed = 0; } 338 { isUsed = 0; } 339 { isUsed = 0; } 340 { isUsed = 0; } 341 { isUsed = 0; } 342 { isUsed = 0; } 343 { isUsed = 0; } 344 { isUsed = 0; } 345 { isUsed = 0; } 346 { isUsed = 0; } 347 { isUsed = 0; } 348 { isUsed = 0; } 349 { isUsed = 0; } 350 { isUsed = 0; } 351 { isUsed = 0; } 352 { isUsed = 0; } 353 { isUsed = 0; } 354 { isUsed = 0; } 355 { isUsed = 0; } 356 { isUsed = 0; } 357 { isUsed = 0; } 358 { isUsed = 0; } 359 { isUsed = 0; } 360 { isUsed = 0; } 361 { isUsed = 0; } 362 { isUsed = 0; } 363 { isUsed = 0; } 364 { isUsed = 0; } 365 { isUsed = 0; } 366 { isUsed = 0; } 367 { isUsed = 0; } 368 { isUsed = 0; } 369 { isUsed = 0; } 370 { isUsed = 0; } 371 { isUsed = 0; } 372 { isUsed = 0; } 373 { isUsed = 0; } 374 { isUsed = 0; } 375 { isUsed = 0; } 376 { isUsed = 0; } 377 { isUsed = 0; } 378 { isUsed = 0; } 379 { isUsed = 0; } 380 { isUsed = 0; } 381 { isUsed = 0; } 382 { isUsed = 0; } 383 { isUsed = 0; } 384 { isUsed = 0; } 385 { isUsed = 0; } 386 { isUsed = 0; } 387 { isUsed = 0; } 388 { isUsed = 0; } 389 { isUsed = 0; } 390 { isUsed = 0; } 391 { isUsed = 0; } 392 { isUsed = 0; } 393 { isUsed = 0; } 394 { isUsed = 0; } 395 { isUsed = 0; } 396 { isUsed = 0; } 397 { isUsed = 0; } 398 { isUsed = 0; } 399 { isUsed = 0; } 400 { isUsed = 0; } 401 { isUsed = 0; } 402 { isUsed = 0; } 403 { isUsed = 0; } 404 { isUsed = 0; } 405 { isUsed = 0; } 406 { isUsed = 0; } 407 { isUsed = 0; } 408 { isUsed = 0; } 409 { isUsed = 0; } 410 { isUsed = 0; } 411 { isUsed = 0; } 412 { isUsed = 0; } 413 { isUsed = 0; } 414 { isUsed = 0; } 415 { isUsed = 0; } 416 { isUsed = 0; } 417 { isUsed = 0; } 418 { isUsed = 0; } 419 { isUsed = 0; } 420 { isUsed = 0; } 421 { isUsed = 0; } 422 { isUsed = 0; } 423 { isUsed = 0; } 424 { isUsed = 0; } 425 { isUsed = 0; } 426 { isUsed = 0; } 427 { isUsed = 0; } 428 { isUsed = 0; } 429 { isUsed = 0; } 430 { isUsed = 0; } 431 { isUsed = 0; } 432 { isUsed = 0; } 433 { isUsed = 0; } 434 { isUsed = 0; } 435 { isUsed = 0; } 436 { isUsed = 0; } 437 { isUsed = 0; } 438 { isUsed = 0; } 439 { isUsed = 0; } 440 { isUsed = 0; } 441 { isUsed = 0; } 442 { isUsed = 0; } 443 { isUsed = 0; } 444 { isUsed = 0; } 445 { isUsed = 0; } 446 { isUsed = 0; } 447 { isUsed = 0; } 448 { isUsed = 0; } 449 { isUsed = 0; } 450 { isUsed = 0; } 451 { isUsed = 0; } 452 { isUsed = 0; } 453 { isUsed = 0; } 454 { isUsed = 0; } 455 { isUsed = 0; } 456 { isUsed = 0; } 457 { isUsed = 0; } 458 { isUsed = 0; } 459 { isUsed = 0; } 460 { isUsed = 0; } 461 { isUsed = 0; } 462 { isUsed = 0; } 463 { isUsed = 0; } 464 { isUsed = 0; } 465 { isUsed = 0; } 466 { isUsed = 0; } 467 { isUsed = 0; } 468 { isUsed = 0; } 469 { isUsed = 0; } 470 { isUsed = 0; } 471 { isUsed = 0; } 472 { isUsed = 0; } 473 { isUsed = 0; } 474 { isUsed = 0; } 475 { isUsed = 0; } 476 { isUsed = 0; } 477 { isUsed = 0; } 478 { isUsed = 0; } 479 { isUsed = 0; } 480 { isUsed = 0; } 481 { isUsed = 0; } 482 { isUsed = 0; } 483 { isUsed = 0; } 484 { isUsed = 0; } 485 { isUsed = 0; } 486 { isUsed = 0; } 487 { isUsed = 0; } 488 { isUsed = 0; } 489 { isUsed = 0; } 490 { isUsed = 0; } 491 { isUsed = 0; } 492 { isUsed = 0; } 493 { isUsed = 0; } 494 { isUsed = 0; } 495 { isUsed = 0; } 496 { isUsed = 0; } 497 { isUsed = 0; } 498 { isUsed = 0; } 499 { isUsed = 0; } 500 { isUsed = 0; } 501 { isUsed = 0; } 502 { isUsed = 0; } 503 { isUsed = 0; } 504 { isUsed = 0; } 505 { isUsed = 0; } 506 { isUsed = 0; } 507 { isUsed = 0; } 508 { isUsed = 0; } 509 { isUsed = 0; } 510 { isUsed = 0; } 511 { isUsed = 0; } 512 { isUsed = 0; } 513 { isUsed = 0; } 514 { isUsed = 0; } 515 { isUsed = 0; } 516 { isUsed = 0; } 517 { isUsed = 0; } 518 { isUsed = 0; } 519 { isUsed = 0; } 520 { isUsed = 0; } 521 { isUsed = 0; } 522 { isUsed = 0; } 523 { isUsed = 0; } 524 { isUsed = 0; } 525 { isUsed = 0; } 526 { isUsed = 0; } 527 { isUsed = 0; } 528 { isUsed = 0; } 529 { isUsed = 0; } 530 { isUsed = 0; } 531 { isUsed = 0; } 532 { isUsed = 0; } 533 { isUsed = 0; } 534 { isUsed = 0; } 535 { isUsed = 0; } 536 { isUsed = 0; } 537 { isUsed = 0; } 538 { isUsed = 0; } 539 { isUsed = 0; } 540 { isUsed = 0; } 541 { isUsed = 0; } 542 { isUsed = 0; } 543 { isUsed = 0; } 544 { isUsed = 0; } 545 { isUsed = 0; } 546 { isUsed = 0; } 547 { isUsed = 0; } 548 { isUsed = 0; } 549 { isUsed = 0; } 550 { isUsed = 0; } 551 { isUsed = 0; } 552 { isUsed = 0; } 553 { isUsed = 0; } 554 { isUsed = 0; } 555 { isUsed = 0; } 556 { isUsed = 0; } 557 { isUsed = 0; } 558 { isUsed = 0; } 559 { isUsed = 0; } 560 { isUsed = 0; } 561 { isUsed = 0; } 562 { isUsed = 0; } 563 { isUsed = 0; } 564 { isUsed = 0; } 565 { isUsed = 0; } 566 { isUsed = 0; } 567 { isUsed = 0; } 568 { isUsed = 0; } 569 { isUsed = 0; } 570 { isUsed = 0; } 571 { isUsed = 0; } 572 { isUsed = 0; } 573 { isUsed = 0; } 574 { isUsed = 0; } 575 { isUsed = 0; } 576 { isUsed = 0; } 577 { isUsed = 0; } 578 { isUsed = 0; } 579 { isUsed = 0; } 580 { isUsed = 0; } 581 { isUsed = 0; } 582 { isUsed = 0; } 583 { isUsed = 0; } 584 { isUsed = 0; } 585 { isUsed = 0; } 586 { isUsed = 0; } 587 { isUsed = 0; } 588 { isUsed = 0; } 589 { isUsed = 0; } 590 { isUsed = 0; } 591 { isUsed = 0; } 592 { isUsed = 0; } 593 { isUsed = 0; } 594 { isUsed = 0; } 595 { isUsed = 0; } 596 { isUsed = 0; } 597 { isUsed = 0; } 598 { isUsed = 0; } 599 { isUsed = 0; } 600 { isUsed = 0; } 601 { isUsed = 0; } 602 { isUsed = 0; } 603 { isUsed = 0; } 604 { isUsed = 0; } 605 { isUsed = 0; } 606 { isUsed = 0; } 607 { isUsed = 0; } 608 { isUsed = 0; } 609 { isUsed = 0; } 610 { isUsed = 0; } 611 { isUsed = 0; } 612 { isUsed = 0; } 613 { isUsed = 0; } 614 { isUsed = 0; } 615 { isUsed = 0; } 616 { isUsed = 0; } 617 { isUsed = 0; } 618 { isUsed = 0; } 619 { isUsed = 0; } 620 { isUsed = 0; } 621 { isUsed = 0; } 622 { isUsed = 0; } 623 { isUsed = 0; } 624 { isUsed = 0; } 625 { isUsed = 0; } 626 { isUsed = 0; } 627 { isUsed = 0; } 628 { isUsed = 0; } 629 { isUsed = 0; } 630 { isUsed = 0; } 631 { isUsed = 0; } 632 { isUsed = 0; } 633 { isUsed = 0; } 634 { isUsed = 0; } 635 { isUsed = 0; } 636 { isUsed = 0; } 637 { isUsed = 0; } 638 { isUsed = 0; } 639 { isUsed = 0; } 640 { isUsed = 0; } 641 { isUsed = 0; } 642 { isUsed = 0; } 643 { isUsed = 0; } 644 { isUsed = 0; } 645 { isUsed = 0; } 646 { isUsed = 0; } 647 { isUsed = 0; } 648 { isUsed = 0; } 649 { isUsed = 0; } 650 { isUsed = 0; } 651 { isUsed = 0; } 652 { isUsed = 0; } 653 { isUsed = 0; } 654 { isUsed = 0; } 655 { isUsed = 0; } 656 { isUsed = 0; } 657 { isUsed = 0; } 658 { isUsed = 0; } 659 { isUsed = 0; } 660 { isUsed = 0; } 661 { isUsed = 0; } 662 { isUsed = 0; } 663 { isUsed = 0; } 664 { isUsed = 0; } 665 { isUsed = 0; } 666 { isUsed = 0; } 667 { isUsed = 0; } 668 { isUsed = 0; } 669 { isUsed = 0; } 670 { isUsed = 0; } 671 { isUsed = 0; } 672 { isUsed = 0; } 673 { isUsed = 0; } 674 { isUsed = 0; } 675 { isUsed = 0; } 676 { isUsed = 0; } 677 { isUsed = 0; } 678 { isUsed = 0; } 679 { isUsed = 0; } 680 { isUsed = 0; } 681 { isUsed = 0; } 682 { isUsed = 0; } 683 { isUsed = 0; } 684 { isUsed = 0; } 685 { isUsed = 0; } 686 { isUsed = 0; } 687 { isUsed = 0; } 688 { isUsed = 0; } 689 { isUsed = 0; } 690 { isUsed = 0; } 691 { isUsed = 0; } 692 { isUsed = 0; } 693 { isUsed = 0; } 694 { isUsed = 0; } 695 { isUsed = 0; } 696 { isUsed = 0; } 697 { isUsed = 0; } 698 { isUsed = 0; } 699 { isUsed = 0; } 700 { isUsed = 0; } 701 { isUsed = 0; } 702 { isUsed = 0; } 703 { isUsed = 0; } 704 { isUsed = 0; } 705 { isUsed = 0; } 706 { isUsed = 0; } 707 { isUsed = 0; } 708 { isUsed = 0; } 709 { isUsed = 0; } 710 { isUsed = 0; } 711 { isUsed = 0; } 712 { isUsed = 0; } 713 { isUsed = 0; } 714 { isUsed = 0; } 715 { isUsed = 0; } 716 { isUsed = 0; } 717 { isUsed = 0; } 718 { isUsed = 0; } 719 { isUsed = 0; } 720 { isUsed = 0; } 721 { isUsed = 0; } 722 { isUsed = 0; } 723 { isUsed = 0; } 724 { isUsed = 0; } 725 { isUsed = 0; } 726 { isUsed = 0; } 727 { isUsed = 0; } 728 { isUsed = 0; } 729 { isUsed = 0; } 730 { isUsed = 0; } 731 { isUsed = 0; } 732 { isUsed = 0; } 733 { isUsed = 0; } 734 { isUsed = 0; } 735 { isUsed = 0; } 736 { isUsed = 0; } 737 { isUsed = 0; } 738 { isUsed = 0; } 739 { isUsed = 0; } 740 { isUsed = 0; } 741 { isUsed = 0; } 742 { isUsed = 0; } 743 { isUsed = 0; } 744 { isUsed = 0; } 745 { isUsed = 0; } 746 { isUsed = 0; } 747 { isUsed = 0; } 748 { isUsed = 0; } 749 { isUsed = 0; } 750 { isUsed = 0; } 751 { isUsed = 0; } 752 { isUsed = 0; } 753 { isUsed = 0; } 754 { isUsed = 0; } 755 { isUsed = 0; } 756 { isUsed = 0; } 757 { isUsed = 0; } 758 { isUsed = 0; } 759 { isUsed = 0; } 760 { isUsed = 0; } 761 { isUsed = 0; } 762 { isUsed = 0; } 763 { isUsed = 0; } 764 { isUsed = 0; } 765 { isUsed = 0; } 766 { isUsed = 0; } 767 { isUsed = 0; } 768 { isUsed = 0; } 769 { isUsed = 0; } 770 { isUsed = 0; } 771 { isUsed = 0; } 772 { isUsed = 0; } 773 { isUsed = 0; } 774 { isUsed = 0; } 775 { isUsed = 0; } 776 { isUsed = 0; } 777 { isUsed = 0; } 778 { isUsed = 0; } 779 { isUsed = 0; } 780 { isUsed = 0; } 781 { isUsed = 0; } 782 { isUsed = 0; } 783 { isUsed = 0; } 784 { isUsed = 0; } 785 { isUsed = 0; } 786 { isUsed = 0; } 787 { isUsed = 0; } 788 { isUsed = 0; } 789 { isUsed = 0; } 790 { isUsed = 0; } 791 { isUsed = 0; } 792 { isUsed = 0; } 793 { isUsed = 0; } 794 { isUsed = 0; } 795 { isUsed = 0; } 796 { isUsed = 0; } 797 { isUsed = 0; } 798 { isUsed = 0; } 799 { isUsed = 0; } 800 { isUsed = 0; } 801 { isUsed = 0; } 802 { isUsed = 0; } 803 { isUsed = 0; } 804 { isUsed = 0; } 805 { isUsed = 0; } 806 { isUsed = 0; } 807 { isUsed = 0; } 808 { isUsed = 0; } 809 { isUsed = 0; } 810 { isUsed = 0; } 811 { isUsed = 0; } 812 { isUsed = 0; } 813 { isUsed = 0; } 814 { isUsed = 0; } 815 { isUsed = 0; } 816 { isUsed = 0; } 817 { isUsed = 0; } 818 { isUsed = 0; } 819 { isUsed = 0; } 820 { isUsed = 0; } 821 { isUsed = 0; } 822 { isUsed = 0; } 823 { isUsed = 0; } 824 { isUsed = 0; } 825 { isUsed = 0; } 826 { isUsed = 0; } 827 { isUsed = 0; } 828 { isUsed = 0; } 829 { isUsed = 0; } 830 { isUsed = 0; } 831 { isUsed = 0; } 832 { isUsed = 0; } 833 { isUsed = 0; } 834 { isUsed = 0; } 835 { isUsed = 0; } 836 { isUsed = 0; } 837 { isUsed = 0; } 838 { isUsed = 0; } 839 { isUsed = 0; } 840 { isUsed = 0; } 841 { isUsed = 0; } 842 { isUsed = 0; } 843 { isUsed = 0; } 844 { isUsed = 0; } 845 { isUsed = 0; } 846 { isUsed = 0; } 847 { isUsed = 0; } 848 { isUsed = 0; } 849 { isUsed = 0; } 850 { isUsed = 0; } 851 { isUsed = 0; } 852 { isUsed = 0; } 853 { isUsed = 0; } 854 { isUsed = 0; } 855 { isUsed = 0; } 856 { isUsed = 0; } 857 { isUsed = 0; } 858 { isUsed = 0; } 859 { isUsed = 0; } 860 { isUsed = 0; } 861 { isUsed = 0; } 862 { isUsed = 0; } 863 { isUsed = 0; } 864 { isUsed = 0; } 865 { isUsed = 0; } 866 { isUsed = 0; } 867 { isUsed = 0; } 868 { isUsed = 0; } 869 { isUsed = 0; } 870 { isUsed = 0; } 871 { isUsed = 0; } 872 { isUsed = 0; } 873 { isUsed = 0; } 874 { isUsed = 0; } 875 { isUsed = 0; } 876 { isUsed = 0; } 877 { isUsed = 0; } 878 { isUsed = 0; } 879 { isUsed = 0; } 880 { isUsed = 0; } 881 { isUsed = 0; } 882 { isUsed = 0; } 883 { isUsed = 0; } 884 { isUsed = 0; } 885 { isUsed = 0; } 886 { isUsed = 0; } 887 { isUsed = 0; } 888 { isUsed = 0; } 889 { isUsed = 0; } 890 { isUsed = 0; } 891 { isUsed = 0; } 892 { isUsed = 0; } 893 { isUsed = 0; } 894 { isUsed = 0; } 895 { isUsed = 0; } 896 { isUsed = 0; } 897 { isUsed = 0; } 898 { isUsed = 0; } 899 { isUsed = 0; } 900 { isUsed = 0; } 901 { isUsed = 0; } 902 { isUsed = 0; } 903 { isUsed = 0; } 904 { isUsed = 0; } 905 { isUsed = 0; } 906 { isUsed = 0; } 907 { isUsed = 0; } 908 { isUsed = 0; } 909 { isUsed = 0; } 910 { isUsed = 0; } 911 { isUsed = 0; } 912 { isUsed = 0; } 913 { isUsed = 0; } 914 { isUsed = 0; } 915 { isUsed = 0; } 916 { isUsed = 0; } 917 { isUsed = 0; } 918 { isUsed = 0; } 919 { isUsed = 0; } 920 { isUsed = 0; } 921 { isUsed = 0; } 922 { isUsed = 0; } 923 { isUsed = 0; } 924 { isUsed = 0; } 925 { isUsed = 0; } 926 { isUsed = 0; } 927 { isUsed = 0; } 928 { isUsed = 0; } 929 { isUsed = 0; } 930 { isUsed = 0; } 931 { isUsed = 0; } 932 { isUsed = 0; } 933 { isUsed = 0; } 934 { isUsed = 0; } 935 { isUsed = 0; } 936 { isUsed = 0; } 937 { isUsed = 0; } 938 { isUsed = 0; } 939 { isUsed = 0; } 940 { isUsed = 0; } 941 { isUsed = 0; } 942 { isUsed = 0; } 943 { isUsed = 0; } 944 { isUsed = 0; } 945 { isUsed = 0; } 946 { isUsed = 0; } 947 { isUsed = 0; } 948 { isUsed = 0; } 949 { isUsed = 0; } 950 { isUsed = 0; } 951 { isUsed = 0; } 952 { isUsed = 0; } 953 { isUsed = 0; } 954 { isUsed = 0; } 955 { isUsed = 0; } 956 { isUsed = 0; } 957 { isUsed = 0; } 958 { isUsed = 0; } 959 { isUsed = 0; } 960 { isUsed = 0; } 961 { isUsed = 0; } 962 { isUsed = 0; } 963 { isUsed = 0; } 964 { isUsed = 0; } 965 { isUsed = 0; } 966 { isUsed = 0; } 967 { isUsed = 0; } 968 { isUsed = 0; } 969 { isUsed = 0; } 970 { isUsed = 0; } 971 { isUsed = 0; } 972 { isUsed = 0; } 973 { isUsed = 0; } 974 { isUsed = 0; } 975 { isUsed = 0; } 976 { isUsed = 0; } 977 { isUsed = 0; } 978 { isUsed = 0; } 979 { isUsed = 0; } 980 { isUsed = 0; } 981 { isUsed = 0; } 982 { isUsed = 0; } 983 { isUsed = 0; } 984 { isUsed = 0; } 985 { isUsed = 0; } 986 { isUsed = 0; } 987 { isUsed = 0; } 988 { isUsed = 0; } 989 { isUsed = 0; } 990 { isUsed = 0; } 991 { isUsed = 0; } 992 { isUsed = 0; } 993 { isUsed = 0; } 994 { isUsed = 0; } 995 { isUsed = 0; } 996 { isUsed = 0; } 997 { isUsed = 0; } 998 { isUsed = 0; } 999 { isUsed = 0; } 1000 { isUsed = 0; } 1001 { isUsed = 0; } 1002 { isUsed = 0; } 1003 { isUsed = 0; } 1004 { isUsed = 0; } 1005 { isUsed = 0; } 1006 { isUsed = 0; } 1007 { isUsed = 0; } 1008 { isUsed = 0; } 1009 { isUsed = 0; } 1010 { isUsed = 0; } 1011 { isUsed = 0; } 1012 { isUsed = 0; } 1013 { isUsed = 0; } 1014 { isUsed = 0; } 1015 { isUsed = 0; } 1016 { isUsed = 0; } 1017 { isUsed = 0; } 1018 { isUsed = 0; } 1019 { isUsed = 0; } 1020 { isUsed = 0; } 1021 { isUsed = 0; } 1022 { isUsed = 0; } 1023 { isUsed = 0; } } myBuildings { 0 { isUsed = 1; Building { buildingState = 1; constructionResultState = 0; gid = 0; posX = 126; posY = 126; unitStayRange = 0; clearingRessources[0] = 1; clearingRessources[1] = 1; clearingRessources[2] = 1; clearingRessources[3] = 0; clearingRessources[4] = 1; minLevelToFlag = 0; ressources[0] = 0; ressources[1] = 0; ressources[2] = 0; ressources[3] = 0; ressources[4] = 0; ressources[5] = 0; ressources[6] = 0; ressources[7] = 0; ressources[8] = 0; ressources[9] = 0; ressources[10] = 0; ressources[11] = 0; ressources[12] = 0; ressources[13] = 0; ressources[14] = 0; hp = 700; productionTimeout = 150; totalRatio = 1; ratio[0] = 1; percentUsed[0] = 0; ratio[1] = 0; percentUsed[1] = 0; ratio[2] = 0; percentUsed[2] = 0; receiveRessourceMask = 0; sendRessourceMask = 0; shootingStep = 0; shootingCooldown = 65536; bullets = 0; typeNum = 1; seenByMask = 0; } } 1 { isUsed = 0; } 2 { isUsed = 0; } 3 { isUsed = 0; } 4 { isUsed = 0; } 5 { isUsed = 0; } 6 { isUsed = 0; } 7 { isUsed = 0; } 8 { isUsed = 0; } 9 { isUsed = 0; } 10 { isUsed = 0; } 11 { isUsed = 0; } 12 { isUsed = 0; } 13 { isUsed = 0; } 14 { isUsed = 0; } 15 { isUsed = 0; } 16 { isUsed = 0; } 17 { isUsed = 0; } 18 { isUsed = 0; } 19 { isUsed = 0; } 20 { isUsed = 0; } 21 { isUsed = 0; } 22 { isUsed = 0; } 23 { isUsed = 0; } 24 { isUsed = 0; } 25 { isUsed = 0; } 26 { isUsed = 0; } 27 { isUsed = 0; } 28 { isUsed = 0; } 29 { isUsed = 0; } 30 { isUsed = 0; } 31 { isUsed = 0; } 32 { isUsed = 0; } 33 { isUsed = 0; } 34 { isUsed = 0; } 35 { isUsed = 0; } 36 { isUsed = 0; } 37 { isUsed = 0; } 38 { isUsed = 0; } 39 { isUsed = 0; } 40 { isUsed = 0; } 41 { isUsed = 0; } 42 { isUsed = 0; } 43 { isUsed = 0; } 44 { isUsed = 0; } 45 { isUsed = 0; } 46 { isUsed = 0; } 47 { isUsed = 0; } 48 { isUsed = 0; } 49 { isUsed = 0; } 50 { isUsed = 0; } 51 { isUsed = 0; } 52 { isUsed = 0; } 53 { isUsed = 0; } 54 { isUsed = 0; } 55 { isUsed = 0; } 56 { isUsed = 0; } 57 { isUsed = 0; } 58 { isUsed = 0; } 59 { isUsed = 0; } 60 { isUsed = 0; } 61 { isUsed = 0; } 62 { isUsed = 0; } 63 { isUsed = 0; } 64 { isUsed = 0; } 65 { isUsed = 0; } 66 { isUsed = 0; } 67 { isUsed = 0; } 68 { isUsed = 0; } 69 { isUsed = 0; } 70 { isUsed = 0; } 71 { isUsed = 0; } 72 { isUsed = 0; } 73 { isUsed = 0; } 74 { isUsed = 0; } 75 { isUsed = 0; } 76 { isUsed = 0; } 77 { isUsed = 0; } 78 { isUsed = 0; } 79 { isUsed = 0; } 80 { isUsed = 0; } 81 { isUsed = 0; } 82 { isUsed = 0; } 83 { isUsed = 0; } 84 { isUsed = 0; } 85 { isUsed = 0; } 86 { isUsed = 0; } 87 { isUsed = 0; } 88 { isUsed = 0; } 89 { isUsed = 0; } 90 { isUsed = 0; } 91 { isUsed = 0; } 92 { isUsed = 0; } 93 { isUsed = 0; } 94 { isUsed = 0; } 95 { isUsed = 0; } 96 { isUsed = 0; } 97 { isUsed = 0; } 98 { isUsed = 0; } 99 { isUsed = 0; } 100 { isUsed = 0; } 101 { isUsed = 0; } 102 { isUsed = 0; } 103 { isUsed = 0; } 104 { isUsed = 0; } 105 { isUsed = 0; } 106 { isUsed = 0; } 107 { isUsed = 0; } 108 { isUsed = 0; } 109 { isUsed = 0; } 110 { isUsed = 0; } 111 { isUsed = 0; } 112 { isUsed = 0; } 113 { isUsed = 0; } 114 { isUsed = 0; } 115 { isUsed = 0; } 116 { isUsed = 0; } 117 { isUsed = 0; } 118 { isUsed = 0; } 119 { isUsed = 0; } 120 { isUsed = 0; } 121 { isUsed = 0; } 122 { isUsed = 0; } 123 { isUsed = 0; } 124 { isUsed = 0; } 125 { isUsed = 0; } 126 { isUsed = 0; } 127 { isUsed = 0; } 128 { isUsed = 0; } 129 { isUsed = 0; } 130 { isUsed = 0; } 131 { isUsed = 0; } 132 { isUsed = 0; } 133 { isUsed = 0; } 134 { isUsed = 0; } 135 { isUsed = 0; } 136 { isUsed = 0; } 137 { isUsed = 0; } 138 { isUsed = 0; } 139 { isUsed = 0; } 140 { isUsed = 0; } 141 { isUsed = 0; } 142 { isUsed = 0; } 143 { isUsed = 0; } 144 { isUsed = 0; } 145 { isUsed = 0; } 146 { isUsed = 0; } 147 { isUsed = 0; } 148 { isUsed = 0; } 149 { isUsed = 0; } 150 { isUsed = 0; } 151 { isUsed = 0; } 152 { isUsed = 0; } 153 { isUsed = 0; } 154 { isUsed = 0; } 155 { isUsed = 0; } 156 { isUsed = 0; } 157 { isUsed = 0; } 158 { isUsed = 0; } 159 { isUsed = 0; } 160 { isUsed = 0; } 161 { isUsed = 0; } 162 { isUsed = 0; } 163 { isUsed = 0; } 164 { isUsed = 0; } 165 { isUsed = 0; } 166 { isUsed = 0; } 167 { isUsed = 0; } 168 { isUsed = 0; } 169 { isUsed = 0; } 170 { isUsed = 0; } 171 { isUsed = 0; } 172 { isUsed = 0; } 173 { isUsed = 0; } 174 { isUsed = 0; } 175 { isUsed = 0; } 176 { isUsed = 0; } 177 { isUsed = 0; } 178 { isUsed = 0; } 179 { isUsed = 0; } 180 { isUsed = 0; } 181 { isUsed = 0; } 182 { isUsed = 0; } 183 { isUsed = 0; } 184 { isUsed = 0; } 185 { isUsed = 0; } 186 { isUsed = 0; } 187 { isUsed = 0; } 188 { isUsed = 0; } 189 { isUsed = 0; } 190 { isUsed = 0; } 191 { isUsed = 0; } 192 { isUsed = 0; } 193 { isUsed = 0; } 194 { isUsed = 0; } 195 { isUsed = 0; } 196 { isUsed = 0; } 197 { isUsed = 0; } 198 { isUsed = 0; } 199 { isUsed = 0; } 200 { isUsed = 0; } 201 { isUsed = 0; } 202 { isUsed = 0; } 203 { isUsed = 0; } 204 { isUsed = 0; } 205 { isUsed = 0; } 206 { isUsed = 0; } 207 { isUsed = 0; } 208 { isUsed = 0; } 209 { isUsed = 0; } 210 { isUsed = 0; } 211 { isUsed = 0; } 212 { isUsed = 0; } 213 { isUsed = 0; } 214 { isUsed = 0; } 215 { isUsed = 0; } 216 { isUsed = 0; } 217 { isUsed = 0; } 218 { isUsed = 0; } 219 { isUsed = 0; } 220 { isUsed = 0; } 221 { isUsed = 0; } 222 { isUsed = 0; } 223 { isUsed = 0; } 224 { isUsed = 0; } 225 { isUsed = 0; } 226 { isUsed = 0; } 227 { isUsed = 0; } 228 { isUsed = 0; } 229 { isUsed = 0; } 230 { isUsed = 0; } 231 { isUsed = 0; } 232 { isUsed = 0; } 233 { isUsed = 0; } 234 { isUsed = 0; } 235 { isUsed = 0; } 236 { isUsed = 0; } 237 { isUsed = 0; } 238 { isUsed = 0; } 239 { isUsed = 0; } 240 { isUsed = 0; } 241 { isUsed = 0; } 242 { isUsed = 0; } 243 { isUsed = 0; } 244 { isUsed = 0; } 245 { isUsed = 0; } 246 { isUsed = 0; } 247 { isUsed = 0; } 248 { isUsed = 0; } 249 { isUsed = 0; } 250 { isUsed = 0; } 251 { isUsed = 0; } 252 { isUsed = 0; } 253 { isUsed = 0; } 254 { isUsed = 0; } 255 { isUsed = 0; } 256 { isUsed = 0; } 257 { isUsed = 0; } 258 { isUsed = 0; } 259 { isUsed = 0; } 260 { isUsed = 0; } 261 { isUsed = 0; } 262 { isUsed = 0; } 263 { isUsed = 0; } 264 { isUsed = 0; } 265 { isUsed = 0; } 266 { isUsed = 0; } 267 { isUsed = 0; } 268 { isUsed = 0; } 269 { isUsed = 0; } 270 { isUsed = 0; } 271 { isUsed = 0; } 272 { isUsed = 0; } 273 { isUsed = 0; } 274 { isUsed = 0; } 275 { isUsed = 0; } 276 { isUsed = 0; } 277 { isUsed = 0; } 278 { isUsed = 0; } 279 { isUsed = 0; } 280 { isUsed = 0; } 281 { isUsed = 0; } 282 { isUsed = 0; } 283 { isUsed = 0; } 284 { isUsed = 0; } 285 { isUsed = 0; } 286 { isUsed = 0; } 287 { isUsed = 0; } 288 { isUsed = 0; } 289 { isUsed = 0; } 290 { isUsed = 0; } 291 { isUsed = 0; } 292 { isUsed = 0; } 293 { isUsed = 0; } 294 { isUsed = 0; } 295 { isUsed = 0; } 296 { isUsed = 0; } 297 { isUsed = 0; } 298 { isUsed = 0; } 299 { isUsed = 0; } 300 { isUsed = 0; } 301 { isUsed = 0; } 302 { isUsed = 0; } 303 { isUsed = 0; } 304 { isUsed = 0; } 305 { isUsed = 0; } 306 { isUsed = 0; } 307 { isUsed = 0; } 308 { isUsed = 0; } 309 { isUsed = 0; } 310 { isUsed = 0; } 311 { isUsed = 0; } 312 { isUsed = 0; } 313 { isUsed = 0; } 314 { isUsed = 0; } 315 { isUsed = 0; } 316 { isUsed = 0; } 317 { isUsed = 0; } 318 { isUsed = 0; } 319 { isUsed = 0; } 320 { isUsed = 0; } 321 { isUsed = 0; } 322 { isUsed = 0; } 323 { isUsed = 0; } 324 { isUsed = 0; } 325 { isUsed = 0; } 326 { isUsed = 0; } 327 { isUsed = 0; } 328 { isUsed = 0; } 329 { isUsed = 0; } 330 { isUsed = 0; } 331 { isUsed = 0; } 332 { isUsed = 0; } 333 { isUsed = 0; } 334 { isUsed = 0; } 335 { isUsed = 0; } 336 { isUsed = 0; } 337 { isUsed = 0; } 338 { isUsed = 0; } 339 { isUsed = 0; } 340 { isUsed = 0; } 341 { isUsed = 0; } 342 { isUsed = 0; } 343 { isUsed = 0; } 344 { isUsed = 0; } 345 { isUsed = 0; } 346 { isUsed = 0; } 347 { isUsed = 0; } 348 { isUsed = 0; } 349 { isUsed = 0; } 350 { isUsed = 0; } 351 { isUsed = 0; } 352 { isUsed = 0; } 353 { isUsed = 0; } 354 { isUsed = 0; } 355 { isUsed = 0; } 356 { isUsed = 0; } 357 { isUsed = 0; } 358 { isUsed = 0; } 359 { isUsed = 0; } 360 { isUsed = 0; } 361 { isUsed = 0; } 362 { isUsed = 0; } 363 { isUsed = 0; } 364 { isUsed = 0; } 365 { isUsed = 0; } 366 { isUsed = 0; } 367 { isUsed = 0; } 368 { isUsed = 0; } 369 { isUsed = 0; } 370 { isUsed = 0; } 371 { isUsed = 0; } 372 { isUsed = 0; } 373 { isUsed = 0; } 374 { isUsed = 0; } 375 { isUsed = 0; } 376 { isUsed = 0; } 377 { isUsed = 0; } 378 { isUsed = 0; } 379 { isUsed = 0; } 380 { isUsed = 0; } 381 { isUsed = 0; } 382 { isUsed = 0; } 383 { isUsed = 0; } 384 { isUsed = 0; } 385 { isUsed = 0; } 386 { isUsed = 0; } 387 { isUsed = 0; } 388 { isUsed = 0; } 389 { isUsed = 0; } 390 { isUsed = 0; } 391 { isUsed = 0; } 392 { isUsed = 0; } 393 { isUsed = 0; } 394 { isUsed = 0; } 395 { isUsed = 0; } 396 { isUsed = 0; } 397 { isUsed = 0; } 398 { isUsed = 0; } 399 { isUsed = 0; } 400 { isUsed = 0; } 401 { isUsed = 0; } 402 { isUsed = 0; } 403 { isUsed = 0; } 404 { isUsed = 0; } 405 { isUsed = 0; } 406 { isUsed = 0; } 407 { isUsed = 0; } 408 { isUsed = 0; } 409 { isUsed = 0; } 410 { isUsed = 0; } 411 { isUsed = 0; } 412 { isUsed = 0; } 413 { isUsed = 0; } 414 { isUsed = 0; } 415 { isUsed = 0; } 416 { isUsed = 0; } 417 { isUsed = 0; } 418 { isUsed = 0; } 419 { isUsed = 0; } 420 { isUsed = 0; } 421 { isUsed = 0; } 422 { isUsed = 0; } 423 { isUsed = 0; } 424 { isUsed = 0; } 425 { isUsed = 0; } 426 { isUsed = 0; } 427 { isUsed = 0; } 428 { isUsed = 0; } 429 { isUsed = 0; } 430 { isUsed = 0; } 431 { isUsed = 0; } 432 { isUsed = 0; } 433 { isUsed = 0; } 434 { isUsed = 0; } 435 { isUsed = 0; } 436 { isUsed = 0; } 437 { isUsed = 0; } 438 { isUsed = 0; } 439 { isUsed = 0; } 440 { isUsed = 0; } 441 { isUsed = 0; } 442 { isUsed = 0; } 443 { isUsed = 0; } 444 { isUsed = 0; } 445 { isUsed = 0; } 446 { isUsed = 0; } 447 { isUsed = 0; } 448 { isUsed = 0; } 449 { isUsed = 0; } 450 { isUsed = 0; } 451 { isUsed = 0; } 452 { isUsed = 0; } 453 { isUsed = 0; } 454 { isUsed = 0; } 455 { isUsed = 0; } 456 { isUsed = 0; } 457 { isUsed = 0; } 458 { isUsed = 0; } 459 { isUsed = 0; } 460 { isUsed = 0; } 461 { isUsed = 0; } 462 { isUsed = 0; } 463 { isUsed = 0; } 464 { isUsed = 0; } 465 { isUsed = 0; } 466 { isUsed = 0; } 467 { isUsed = 0; } 468 { isUsed = 0; } 469 { isUsed = 0; } 470 { isUsed = 0; } 471 { isUsed = 0; } 472 { isUsed = 0; } 473 { isUsed = 0; } 474 { isUsed = 0; } 475 { isUsed = 0; } 476 { isUsed = 0; } 477 { isUsed = 0; } 478 { isUsed = 0; } 479 { isUsed = 0; } 480 { isUsed = 0; } 481 { isUsed = 0; } 482 { isUsed = 0; } 483 { isUsed = 0; } 484 { isUsed = 0; } 485 { isUsed = 0; } 486 { isUsed = 0; } 487 { isUsed = 0; } 488 { isUsed = 0; } 489 { isUsed = 0; } 490 { isUsed = 0; } 491 { isUsed = 0; } 492 { isUsed = 0; } 493 { isUsed = 0; } 494 { isUsed = 0; } 495 { isUsed = 0; } 496 { isUsed = 0; } 497 { isUsed = 0; } 498 { isUsed = 0; } 499 { isUsed = 0; } 500 { isUsed = 0; } 501 { isUsed = 0; } 502 { isUsed = 0; } 503 { isUsed = 0; } 504 { isUsed = 0; } 505 { isUsed = 0; } 506 { isUsed = 0; } 507 { isUsed = 0; } 508 { isUsed = 0; } 509 { isUsed = 0; } 510 { isUsed = 0; } 511 { isUsed = 0; } 512 { isUsed = 0; } 513 { isUsed = 0; } 514 { isUsed = 0; } 515 { isUsed = 0; } 516 { isUsed = 0; } 517 { isUsed = 0; } 518 { isUsed = 0; } 519 { isUsed = 0; } 520 { isUsed = 0; } 521 { isUsed = 0; } 522 { isUsed = 0; } 523 { isUsed = 0; } 524 { isUsed = 0; } 525 { isUsed = 0; } 526 { isUsed = 0; } 527 { isUsed = 0; } 528 { isUsed = 0; } 529 { isUsed = 0; } 530 { isUsed = 0; } 531 { isUsed = 0; } 532 { isUsed = 0; } 533 { isUsed = 0; } 534 { isUsed = 0; } 535 { isUsed = 0; } 536 { isUsed = 0; } 537 { isUsed = 0; } 538 { isUsed = 0; } 539 { isUsed = 0; } 540 { isUsed = 0; } 541 { isUsed = 0; } 542 { isUsed = 0; } 543 { isUsed = 0; } 544 { isUsed = 0; } 545 { isUsed = 0; } 546 { isUsed = 0; } 547 { isUsed = 0; } 548 { isUsed = 0; } 549 { isUsed = 0; } 550 { isUsed = 0; } 551 { isUsed = 0; } 552 { isUsed = 0; } 553 { isUsed = 0; } 554 { isUsed = 0; } 555 { isUsed = 0; } 556 { isUsed = 0; } 557 { isUsed = 0; } 558 { isUsed = 0; } 559 { isUsed = 0; } 560 { isUsed = 0; } 561 { isUsed = 0; } 562 { isUsed = 0; } 563 { isUsed = 0; } 564 { isUsed = 0; } 565 { isUsed = 0; } 566 { isUsed = 0; } 567 { isUsed = 0; } 568 { isUsed = 0; } 569 { isUsed = 0; } 570 { isUsed = 0; } 571 { isUsed = 0; } 572 { isUsed = 0; } 573 { isUsed = 0; } 574 { isUsed = 0; } 575 { isUsed = 0; } 576 { isUsed = 0; } 577 { isUsed = 0; } 578 { isUsed = 0; } 579 { isUsed = 0; } 580 { isUsed = 0; } 581 { isUsed = 0; } 582 { isUsed = 0; } 583 { isUsed = 0; } 584 { isUsed = 0; } 585 { isUsed = 0; } 586 { isUsed = 0; } 587 { isUsed = 0; } 588 { isUsed = 0; } 589 { isUsed = 0; } 590 { isUsed = 0; } 591 { isUsed = 0; } 592 { isUsed = 0; } 593 { isUsed = 0; } 594 { isUsed = 0; } 595 { isUsed = 0; } 596 { isUsed = 0; } 597 { isUsed = 0; } 598 { isUsed = 0; } 599 { isUsed = 0; } 600 { isUsed = 0; } 601 { isUsed = 0; } 602 { isUsed = 0; } 603 { isUsed = 0; } 604 { isUsed = 0; } 605 { isUsed = 0; } 606 { isUsed = 0; } 607 { isUsed = 0; } 608 { isUsed = 0; } 609 { isUsed = 0; } 610 { isUsed = 0; } 611 { isUsed = 0; } 612 { isUsed = 0; } 613 { isUsed = 0; } 614 { isUsed = 0; } 615 { isUsed = 0; } 616 { isUsed = 0; } 617 { isUsed = 0; } 618 { isUsed = 0; } 619 { isUsed = 0; } 620 { isUsed = 0; } 621 { isUsed = 0; } 622 { isUsed = 0; } 623 { isUsed = 0; } 624 { isUsed = 0; } 625 { isUsed = 0; } 626 { isUsed = 0; } 627 { isUsed = 0; } 628 { isUsed = 0; } 629 { isUsed = 0; } 630 { isUsed = 0; } 631 { isUsed = 0; } 632 { isUsed = 0; } 633 { isUsed = 0; } 634 { isUsed = 0; } 635 { isUsed = 0; } 636 { isUsed = 0; } 637 { isUsed = 0; } 638 { isUsed = 0; } 639 { isUsed = 0; } 640 { isUsed = 0; } 641 { isUsed = 0; } 642 { isUsed = 0; } 643 { isUsed = 0; } 644 { isUsed = 0; } 645 { isUsed = 0; } 646 { isUsed = 0; } 647 { isUsed = 0; } 648 { isUsed = 0; } 649 { isUsed = 0; } 650 { isUsed = 0; } 651 { isUsed = 0; } 652 { isUsed = 0; } 653 { isUsed = 0; } 654 { isUsed = 0; } 655 { isUsed = 0; } 656 { isUsed = 0; } 657 { isUsed = 0; } 658 { isUsed = 0; } 659 { isUsed = 0; } 660 { isUsed = 0; } 661 { isUsed = 0; } 662 { isUsed = 0; } 663 { isUsed = 0; } 664 { isUsed = 0; } 665 { isUsed = 0; } 666 { isUsed = 0; } 667 { isUsed = 0; } 668 { isUsed = 0; } 669 { isUsed = 0; } 670 { isUsed = 0; } 671 { isUsed = 0; } 672 { isUsed = 0; } 673 { isUsed = 0; } 674 { isUsed = 0; } 675 { isUsed = 0; } 676 { isUsed = 0; } 677 { isUsed = 0; } 678 { isUsed = 0; } 679 { isUsed = 0; } 680 { isUsed = 0; } 681 { isUsed = 0; } 682 { isUsed = 0; } 683 { isUsed = 0; } 684 { isUsed = 0; } 685 { isUsed = 0; } 686 { isUsed = 0; } 687 { isUsed = 0; } 688 { isUsed = 0; } 689 { isUsed = 0; } 690 { isUsed = 0; } 691 { isUsed = 0; } 692 { isUsed = 0; } 693 { isUsed = 0; } 694 { isUsed = 0; } 695 { isUsed = 0; } 696 { isUsed = 0; } 697 { isUsed = 0; } 698 { isUsed = 0; } 699 { isUsed = 0; } 700 { isUsed = 0; } 701 { isUsed = 0; } 702 { isUsed = 0; } 703 { isUsed = 0; } 704 { isUsed = 0; } 705 { isUsed = 0; } 706 { isUsed = 0; } 707 { isUsed = 0; } 708 { isUsed = 0; } 709 { isUsed = 0; } 710 { isUsed = 0; } 711 { isUsed = 0; } 712 { isUsed = 0; } 713 { isUsed = 0; } 714 { isUsed = 0; } 715 { isUsed = 0; } 716 { isUsed = 0; } 717 { isUsed = 0; } 718 { isUsed = 0; } 719 { isUsed = 0; } 720 { isUsed = 0; } 721 { isUsed = 0; } 722 { isUsed = 0; } 723 { isUsed = 0; } 724 { isUsed = 0; } 725 { isUsed = 0; } 726 { isUsed = 0; } 727 { isUsed = 0; } 728 { isUsed = 0; } 729 { isUsed = 0; } 730 { isUsed = 0; } 731 { isUsed = 0; } 732 { isUsed = 0; } 733 { isUsed = 0; } 734 { isUsed = 0; } 735 { isUsed = 0; } 736 { isUsed = 0; } 737 { isUsed = 0; } 738 { isUsed = 0; } 739 { isUsed = 0; } 740 { isUsed = 0; } 741 { isUsed = 0; } 742 { isUsed = 0; } 743 { isUsed = 0; } 744 { isUsed = 0; } 745 { isUsed = 0; } 746 { isUsed = 0; } 747 { isUsed = 0; } 748 { isUsed = 0; } 749 { isUsed = 0; } 750 { isUsed = 0; } 751 { isUsed = 0; } 752 { isUsed = 0; } 753 { isUsed = 0; } 754 { isUsed = 0; } 755 { isUsed = 0; } 756 { isUsed = 0; } 757 { isUsed = 0; } 758 { isUsed = 0; } 759 { isUsed = 0; } 760 { isUsed = 0; } 761 { isUsed = 0; } 762 { isUsed = 0; } 763 { isUsed = 0; } 764 { isUsed = 0; } 765 { isUsed = 0; } 766 { isUsed = 0; } 767 { isUsed = 0; } 768 { isUsed = 0; } 769 { isUsed = 0; } 770 { isUsed = 0; } 771 { isUsed = 0; } 772 { isUsed = 0; } 773 { isUsed = 0; } 774 { isUsed = 0; } 775 { isUsed = 0; } 776 { isUsed = 0; } 777 { isUsed = 0; } 778 { isUsed = 0; } 779 { isUsed = 0; } 780 { isUsed = 0; } 781 { isUsed = 0; } 782 { isUsed = 0; } 783 { isUsed = 0; } 784 { isUsed = 0; } 785 { isUsed = 0; } 786 { isUsed = 0; } 787 { isUsed = 0; } 788 { isUsed = 0; } 789 { isUsed = 0; } 790 { isUsed = 0; } 791 { isUsed = 0; } 792 { isUsed = 0; } 793 { isUsed = 0; } 794 { isUsed = 0; } 795 { isUsed = 0; } 796 { isUsed = 0; } 797 { isUsed = 0; } 798 { isUsed = 0; } 799 { isUsed = 0; } 800 { isUsed = 0; } 801 { isUsed = 0; } 802 { isUsed = 0; } 803 { isUsed = 0; } 804 { isUsed = 0; } 805 { isUsed = 0; } 806 { isUsed = 0; } 807 { isUsed = 0; } 808 { isUsed = 0; } 809 { isUsed = 0; } 810 { isUsed = 0; } 811 { isUsed = 0; } 812 { isUsed = 0; } 813 { isUsed = 0; } 814 { isUsed = 0; } 815 { isUsed = 0; } 816 { isUsed = 0; } 817 { isUsed = 0; } 818 { isUsed = 0; } 819 { isUsed = 0; } 820 { isUsed = 0; } 821 { isUsed = 0; } 822 { isUsed = 0; } 823 { isUsed = 0; } 824 { isUsed = 0; } 825 { isUsed = 0; } 826 { isUsed = 0; } 827 { isUsed = 0; } 828 { isUsed = 0; } 829 { isUsed = 0; } 830 { isUsed = 0; } 831 { isUsed = 0; } 832 { isUsed = 0; } 833 { isUsed = 0; } 834 { isUsed = 0; } 835 { isUsed = 0; } 836 { isUsed = 0; } 837 { isUsed = 0; } 838 { isUsed = 0; } 839 { isUsed = 0; } 840 { isUsed = 0; } 841 { isUsed = 0; } 842 { isUsed = 0; } 843 { isUsed = 0; } 844 { isUsed = 0; } 845 { isUsed = 0; } 846 { isUsed = 0; } 847 { isUsed = 0; } 848 { isUsed = 0; } 849 { isUsed = 0; } 850 { isUsed = 0; } 851 { isUsed = 0; } 852 { isUsed = 0; } 853 { isUsed = 0; } 854 { isUsed = 0; } 855 { isUsed = 0; } 856 { isUsed = 0; } 857 { isUsed = 0; } 858 { isUsed = 0; } 859 { isUsed = 0; } 860 { isUsed = 0; } 861 { isUsed = 0; } 862 { isUsed = 0; } 863 { isUsed = 0; } 864 { isUsed = 0; } 865 { isUsed = 0; } 866 { isUsed = 0; } 867 { isUsed = 0; } 868 { isUsed = 0; } 869 { isUsed = 0; } 870 { isUsed = 0; } 871 { isUsed = 0; } 872 { isUsed = 0; } 873 { isUsed = 0; } 874 { isUsed = 0; } 875 { isUsed = 0; } 876 { isUsed = 0; } 877 { isUsed = 0; } 878 { isUsed = 0; } 879 { isUsed = 0; } 880 { isUsed = 0; } 881 { isUsed = 0; } 882 { isUsed = 0; } 883 { isUsed = 0; } 884 { isUsed = 0; } 885 { isUsed = 0; } 886 { isUsed = 0; } 887 { isUsed = 0; } 888 { isUsed = 0; } 889 { isUsed = 0; } 890 { isUsed = 0; } 891 { isUsed = 0; } 892 { isUsed = 0; } 893 { isUsed = 0; } 894 { isUsed = 0; } 895 { isUsed = 0; } 896 { isUsed = 0; } 897 { isUsed = 0; } 898 { isUsed = 0; } 899 { isUsed = 0; } 900 { isUsed = 0; } 901 { isUsed = 0; } 902 { isUsed = 0; } 903 { isUsed = 0; } 904 { isUsed = 0; } 905 { isUsed = 0; } 906 { isUsed = 0; } 907 { isUsed = 0; } 908 { isUsed = 0; } 909 { isUsed = 0; } 910 { isUsed = 0; } 911 { isUsed = 0; } 912 { isUsed = 0; } 913 { isUsed = 0; } 914 { isUsed = 0; } 915 { isUsed = 0; } 916 { isUsed = 0; } 917 { isUsed = 0; } 918 { isUsed = 0; } 919 { isUsed = 0; } 920 { isUsed = 0; } 921 { isUsed = 0; } 922 { isUsed = 0; } 923 { isUsed = 0; } 924 { isUsed = 0; } 925 { isUsed = 0; } 926 { isUsed = 0; } 927 { isUsed = 0; } 928 { isUsed = 0; } 929 { isUsed = 0; } 930 { isUsed = 0; } 931 { isUsed = 0; } 932 { isUsed = 0; } 933 { isUsed = 0; } 934 { isUsed = 0; } 935 { isUsed = 0; } 936 { isUsed = 0; } 937 { isUsed = 0; } 938 { isUsed = 0; } 939 { isUsed = 0; } 940 { isUsed = 0; } 941 { isUsed = 0; } 942 { isUsed = 0; } 943 { isUsed = 0; } 944 { isUsed = 0; } 945 { isUsed = 0; } 946 { isUsed = 0; } 947 { isUsed = 0; } 948 { isUsed = 0; } 949 { isUsed = 0; } 950 { isUsed = 0; } 951 { isUsed = 0; } 952 { isUsed = 0; } 953 { isUsed = 0; } 954 { isUsed = 0; } 955 { isUsed = 0; } 956 { isUsed = 0; } 957 { isUsed = 0; } 958 { isUsed = 0; } 959 { isUsed = 0; } 960 { isUsed = 0; } 961 { isUsed = 0; } 962 { isUsed = 0; } 963 { isUsed = 0; } 964 { isUsed = 0; } 965 { isUsed = 0; } 966 { isUsed = 0; } 967 { isUsed = 0; } 968 { isUsed = 0; } 969 { isUsed = 0; } 970 { isUsed = 0; } 971 { isUsed = 0; } 972 { isUsed = 0; } 973 { isUsed = 0; } 974 { isUsed = 0; } 975 { isUsed = 0; } 976 { isUsed = 0; } 977 { isUsed = 0; } 978 { isUsed = 0; } 979 { isUsed = 0; } 980 { isUsed = 0; } 981 { isUsed = 0; } 982 { isUsed = 0; } 983 { isUsed = 0; } 984 { isUsed = 0; } 985 { isUsed = 0; } 986 { isUsed = 0; } 987 { isUsed = 0; } 988 { isUsed = 0; } 989 { isUsed = 0; } 990 { isUsed = 0; } 991 { isUsed = 0; } 992 { isUsed = 0; } 993 { isUsed = 0; } 994 { isUsed = 0; } 995 { isUsed = 0; } 996 { isUsed = 0; } 997 { isUsed = 0; } 998 { isUsed = 0; } 999 { isUsed = 0; } 1000 { isUsed = 0; } 1001 { isUsed = 0; } 1002 { isUsed = 0; } 1003 { isUsed = 0; } 1004 { isUsed = 0; } 1005 { isUsed = 0; } 1006 { isUsed = 0; } 1007 { isUsed = 0; } 1008 { isUsed = 0; } 1009 { isUsed = 0; } 1010 { isUsed = 0; } 1011 { isUsed = 0; } 1012 { isUsed = 0; } 1013 { isUsed = 0; } 1014 { isUsed = 0; } 1015 { isUsed = 0; } 1016 { isUsed = 0; } 1017 { isUsed = 0; } 1018 { isUsed = 0; } 1019 { isUsed = 0; } 1020 { isUsed = 0; } 1021 { isUsed = 0; } 1022 { isUsed = 0; } 1023 { isUsed = 0; } } myUnits { 8 { Unit { attachedBuilding = 0; targetBuilding = 65535; ownExchangeBuilding = 65535; foreingExchangeBuilding = 65535; } } 9 { Unit { attachedBuilding = 0; targetBuilding = 65535; ownExchangeBuilding = 65535; foreingExchangeBuilding = 65535; } } 10 { Unit { attachedBuilding = 0; targetBuilding = 65535; ownExchangeBuilding = 65535; foreingExchangeBuilding = 65535; } } 11 { Unit { attachedBuilding = 0; targetBuilding = 65535; ownExchangeBuilding = 65535; foreingExchangeBuilding = 65535; } } 12 { Unit { attachedBuilding = 0; targetBuilding = 65535; ownExchangeBuilding = 65535; foreingExchangeBuilding = 65535; } } 13 { Unit { attachedBuilding = 0; targetBuilding = 65535; ownExchangeBuilding = 65535; foreingExchangeBuilding = 65535; } } 14 { Unit { attachedBuilding = 0; targetBuilding = 65535; ownExchangeBuilding = 65535; foreingExchangeBuilding = 65535; } } 15 { Unit { attachedBuilding = 0; targetBuilding = 65535; ownExchangeBuilding = 65535; foreingExchangeBuilding = 65535; } } } myBuildings { 0 { Building { maxUnitInside = 0; nbWorking = 0; nbWorkingSubscribe = 8; unitsWorkingSubscribe[0] = 13; unitsWorkingSubscribe[1] = 9; unitsWorkingSubscribe[2] = 15; unitsWorkingSubscribe[3] = 12; unitsWorkingSubscribe[4] = 11; unitsWorkingSubscribe[5] = 10; unitsWorkingSubscribe[6] = 8; unitsWorkingSubscribe[7] = 14; subscriptionWorkingTimer = 32; maxUnitWorking = 1; maxUnitWorkingPreferred = 1; nbInside = 0; nbInsideSubscribe = 0; subscriptionInsideTimer = 0; } } } allies = 1; enemies = 4294967294; sharedVisionExchange = 1; sharedVisionFood = 1; sharedVisionOther = 1; me = 1; startPosX = 1; startPosY = 0; startPosSet = 3; unitConversionLost = 0; unitConversionGained = 0; teamRessources { 0 { teamRessources = 0; } 1 { teamRessources = 0; } 2 { teamRessources = 0; } 3 { teamRessources = 0; } 4 { teamRessources = 0; } 5 { teamRessources = 0; } 6 { teamRessources = 0; } 7 { teamRessources = 0; } 8 { teamRessources = 0; } 9 { teamRessources = 0; } 10 { teamRessources = 0; } 11 { teamRessources = 0; } 12 { teamRessources = 0; } 13 { teamRessources = 0; } 14 { teamRessources = 0; } } TeamStats { endOfGameStatIndex = 1; 0 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 1 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 2 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 3 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 4 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 5 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 6 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 7 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 8 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 9 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 10 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 11 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 12 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 13 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 14 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 15 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 16 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 17 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 18 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 19 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 20 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 21 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 22 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 23 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 24 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 25 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 26 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 27 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 28 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 29 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 30 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 31 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 32 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 33 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 34 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 35 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 36 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 37 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 38 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 39 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 40 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 41 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 42 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 43 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 44 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 45 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 46 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 47 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 48 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 49 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 50 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 51 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 52 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 53 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 54 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 55 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 56 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 57 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 58 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 59 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 60 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 61 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 62 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 63 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 64 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 65 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 66 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 67 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 68 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 69 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 70 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 71 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 72 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 73 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 74 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 75 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 76 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 77 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 78 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 79 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 80 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 81 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 82 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 83 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 84 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 85 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 86 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 87 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 88 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 89 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 90 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 91 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 92 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 93 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 94 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 95 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 96 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 97 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 98 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 99 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 100 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 101 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 102 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 103 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 104 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 105 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 106 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 107 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 108 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 109 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 110 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 111 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 112 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 113 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 114 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 115 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 116 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 117 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 118 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 119 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 120 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 121 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 122 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 123 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 124 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 125 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 126 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 127 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } } } } 1 { BaseTeam { type = 0; teamNumber = 1; numberOfPlayer = 1; colorR = 89; colorG = e5; colorB = 2d; colorPAD = 00; playersMask = 2; } startImageStopWalk = 64; startImageStopSwim = 128; startImageStopFly = 0; startImageWalk = 64; startImageSwim = 128; startImageFly = 0; startImageBuild = 192; startImageHarvest = 192; startImageAttack = 0; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 16; swimSpeed = 0; flySpeed = 0; buildSpeed = 8; harvestSpeed = 8; attackSpeed = 0; attackForce = 0; magicAttackAir = 0; magicAttackGround = 0; magicCreateWood = 0; magicCreateCorn = 0; magicCreateAlga = 0; armor = 0; hpMax = 200; harvestDamage = 10; armorReductionPerHappyness = 0; experiencePerLevel = 0; magicActionCooldown = 0; startImageStopWalk = 64; startImageStopSwim = 128; startImageStopFly = 0; startImageWalk = 64; startImageSwim = 128; startImageFly = 0; startImageBuild = 192; startImageHarvest = 192; startImageAttack = 0; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 24; swimSpeed = 10; flySpeed = 0; buildSpeed = 12; harvestSpeed = 9; attackSpeed = 0; attackForce = 0; magicAttackAir = 0; magicAttackGround = 0; magicCreateWood = 0; magicCreateCorn = 0; magicCreateAlga = 0; armor = 0; hpMax = 200; harvestDamage = 10; armorReductionPerHappyness = 0; experiencePerLevel = 0; magicActionCooldown = 0; startImageStopWalk = 64; startImageStopSwim = 128; startImageStopFly = 0; startImageWalk = 64; startImageSwim = 128; startImageFly = 0; startImageBuild = 192; startImageHarvest = 192; startImageAttack = 0; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 32; swimSpeed = 25; flySpeed = 0; buildSpeed = 16; harvestSpeed = 10; attackSpeed = 0; attackForce = 0; magicAttackAir = 0; magicAttackGround = 0; magicCreateWood = 0; magicCreateCorn = 0; magicCreateAlga = 0; armor = 0; hpMax = 200; harvestDamage = 10; armorReductionPerHappyness = 0; experiencePerLevel = 0; magicActionCooldown = 0; startImageStopWalk = 64; startImageStopSwim = 128; startImageStopFly = 0; startImageWalk = 64; startImageSwim = 128; startImageFly = 0; startImageBuild = 192; startImageHarvest = 192; startImageAttack = 0; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 40; swimSpeed = 40; flySpeed = 0; buildSpeed = 20; harvestSpeed = 11; attackSpeed = 0; attackForce = 0; magicAttackAir = 0; magicAttackGround = 0; magicCreateWood = 0; magicCreateCorn = 0; magicCreateAlga = 0; armor = 0; hpMax = 200; harvestDamage = 10; armorReductionPerHappyness = 0; experiencePerLevel = 0; magicActionCooldown = 0; startImageStopWalk = 0; startImageStopSwim = 0; startImageStopFly = 0; startImageWalk = 0; startImageSwim = 0; startImageFly = 0; startImageBuild = 0; startImageHarvest = 0; startImageAttack = 0; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 0; swimSpeed = 0; flySpeed = 28; buildSpeed = 0; harvestSpeed = 0; attackSpeed = 0; attackForce = 0; magicAttackAir = 8; magicAttackGround = 0; magicCreateWood = 0; magicCreateCorn = 0; magicCreateAlga = 0; armor = 0; hpMax = 50; harvestDamage = 0; armorReductionPerHappyness = 1; experiencePerLevel = 50; magicActionCooldown = 3; startImageStopWalk = 0; startImageStopSwim = 0; startImageStopFly = 0; startImageWalk = 0; startImageSwim = 0; startImageFly = 0; startImageBuild = 0; startImageHarvest = 0; startImageAttack = 0; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 0; swimSpeed = 0; flySpeed = 28; buildSpeed = 0; harvestSpeed = 0; attackSpeed = 0; attackForce = 0; magicAttackAir = 8; magicAttackGround = 0; magicCreateWood = 4; magicCreateCorn = 4; magicCreateAlga = 4; armor = 0; hpMax = 50; harvestDamage = 0; armorReductionPerHappyness = 1; experiencePerLevel = 50; magicActionCooldown = 3; startImageStopWalk = 0; startImageStopSwim = 0; startImageStopFly = 0; startImageWalk = 0; startImageSwim = 0; startImageFly = 0; startImageBuild = 0; startImageHarvest = 0; startImageAttack = 0; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 0; swimSpeed = 0; flySpeed = 28; buildSpeed = 0; harvestSpeed = 0; attackSpeed = 0; attackForce = 0; magicAttackAir = 8; magicAttackGround = 0; magicCreateWood = 3; magicCreateCorn = 3; magicCreateAlga = 3; armor = 0; hpMax = 50; harvestDamage = 0; armorReductionPerHappyness = 1; experiencePerLevel = 50; magicActionCooldown = 3; startImageStopWalk = 0; startImageStopSwim = 0; startImageStopFly = 0; startImageWalk = 0; startImageSwim = 0; startImageFly = 0; startImageBuild = 0; startImageHarvest = 0; startImageAttack = 0; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 0; swimSpeed = 0; flySpeed = 28; buildSpeed = 0; harvestSpeed = 0; attackSpeed = 0; attackForce = 0; magicAttackAir = 8; magicAttackGround = 8; magicCreateWood = 2; magicCreateCorn = 2; magicCreateAlga = 2; armor = 0; hpMax = 50; harvestDamage = 0; armorReductionPerHappyness = 1; experiencePerLevel = 50; magicActionCooldown = 3; startImageStopWalk = 256; startImageStopSwim = 320; startImageStopFly = 0; startImageWalk = 256; startImageSwim = 320; startImageFly = 0; startImageBuild = 0; startImageHarvest = 0; startImageAttack = 384; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 16; swimSpeed = 0; flySpeed = 0; buildSpeed = 0; harvestSpeed = 0; attackSpeed = 11; attackForce = 8; magicAttackAir = 0; magicAttackGround = 0; magicCreateWood = 0; magicCreateCorn = 0; magicCreateAlga = 0; armor = 10; hpMax = 250; harvestDamage = 0; armorReductionPerHappyness = 10; experiencePerLevel = 20; magicActionCooldown = 0; startImageStopWalk = 256; startImageStopSwim = 320; startImageStopFly = 0; startImageWalk = 256; startImageSwim = 320; startImageFly = 0; startImageBuild = 0; startImageHarvest = 0; startImageAttack = 384; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 24; swimSpeed = 10; flySpeed = 0; buildSpeed = 0; harvestSpeed = 0; attackSpeed = 18; attackForce = 16; magicAttackAir = 0; magicAttackGround = 0; magicCreateWood = 0; magicCreateCorn = 0; magicCreateAlga = 0; armor = 10; hpMax = 250; harvestDamage = 0; armorReductionPerHappyness = 10; experiencePerLevel = 20; magicActionCooldown = 0; startImageStopWalk = 256; startImageStopSwim = 320; startImageStopFly = 0; startImageWalk = 256; startImageSwim = 320; startImageFly = 0; startImageBuild = 0; startImageHarvest = 0; startImageAttack = 384; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 32; swimSpeed = 20; flySpeed = 0; buildSpeed = 0; harvestSpeed = 0; attackSpeed = 25; attackForce = 24; magicAttackAir = 0; magicAttackGround = 0; magicCreateWood = 0; magicCreateCorn = 0; magicCreateAlga = 0; armor = 10; hpMax = 250; harvestDamage = 0; armorReductionPerHappyness = 10; experiencePerLevel = 20; magicActionCooldown = 0; startImageStopWalk = 256; startImageStopSwim = 320; startImageStopFly = 0; startImageWalk = 256; startImageSwim = 320; startImageFly = 0; startImageBuild = 0; startImageHarvest = 0; startImageAttack = 384; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 40; swimSpeed = 30; flySpeed = 0; buildSpeed = 0; harvestSpeed = 0; attackSpeed = 32; attackForce = 32; magicAttackAir = 0; magicAttackGround = 0; magicCreateWood = 0; magicCreateCorn = 0; magicCreateAlga = 0; armor = 10; hpMax = 250; harvestDamage = 0; armorReductionPerHappyness = 10; experiencePerLevel = 20; magicActionCooldown = 0; hungryness = 700; Team { myUnits { 0 { isUsed = 1; Unit { typeNum = 0; gid = 1024; isDead = 0; posX = 62; posY = 80; delta = 205; dx = -1; dy = 1; direction = 6; insideTimeout = 0; speed = 16; needToRecheckMedical = 1; medical = 0; activity = 1; displacement = 0; movement = 0; action = 3; targetX = 0; targetY = 0; validTarget = 0; magicActionTimeout = -2; hp = 200; trigHP = 60; hungry = 148600; trigHungry = 37500; fruitMask = 0; fruitCount = 0; abilities { 0 { performance = 8; level = 0; canLearn = 1; } 1 { performance = 8; level = 0; canLearn = 1; } 2 { performance = 0; level = 0; canLearn = 0; } 3 { performance = 16; level = 0; canLearn = 1; } 4 { performance = 0; level = 0; canLearn = 1; } 5 { performance = 0; level = 0; canLearn = 0; } 6 { performance = 8; level = 0; canLearn = 1; } 7 { performance = 8; level = 0; canLearn = 1; } 8 { performance = 0; level = 0; canLearn = 0; } 9 { performance = 0; level = 0; canLearn = 0; } 10 { performance = 0; level = 0; canLearn = 0; } 11 { performance = 0; level = 0; canLearn = 0; } 12 { performance = 0; level = 0; canLearn = 0; } 13 { performance = 0; level = 0; canLearn = 0; } 14 { performance = 0; level = 0; canLearn = 0; } 15 { performance = 0; level = 0; canLearn = 0; } 16 { performance = 200; level = 0; canLearn = 1; } } experience = 0; experienceLevel = 0; destinationPurprose = 1; subscribed = 1; caryedRessource = -1; } } 1 { isUsed = 1; Unit { typeNum = 0; gid = 1025; isDead = 0; posX = 64; posY = 79; delta = 200; dx = -1; dy = -1; direction = 0; insideTimeout = 0; speed = 16; needToRecheckMedical = 1; medical = 0; activity = 1; displacement = 0; movement = 0; action = 3; targetX = 0; targetY = 0; validTarget = 0; magicActionTimeout = -2; hp = 200; trigHP = 60; hungry = 148600; trigHungry = 37500; fruitMask = 0; fruitCount = 0; abilities { 0 { performance = 8; level = 0; canLearn = 1; } 1 { performance = 8; level = 0; canLearn = 1; } 2 { performance = 0; level = 0; canLearn = 0; } 3 { performance = 16; level = 0; canLearn = 1; } 4 { performance = 0; level = 0; canLearn = 1; } 5 { performance = 0; level = 0; canLearn = 0; } 6 { performance = 8; level = 0; canLearn = 1; } 7 { performance = 8; level = 0; canLearn = 1; } 8 { performance = 0; level = 0; canLearn = 0; } 9 { performance = 0; level = 0; canLearn = 0; } 10 { performance = 0; level = 0; canLearn = 0; } 11 { performance = 0; level = 0; canLearn = 0; } 12 { performance = 0; level = 0; canLearn = 0; } 13 { performance = 0; level = 0; canLearn = 0; } 14 { performance = 0; level = 0; canLearn = 0; } 15 { performance = 0; level = 0; canLearn = 0; } 16 { performance = 200; level = 0; canLearn = 1; } } experience = 0; experienceLevel = 0; destinationPurprose = 1; subscribed = 1; caryedRessource = -1; } } 2 { isUsed = 1; Unit { typeNum = 0; gid = 1026; isDead = 0; posX = 78; posY = 66; delta = 236; dx = -1; dy = 1; direction = 6; insideTimeout = 0; speed = 16; needToRecheckMedical = 1; medical = 0; activity = 1; displacement = 0; movement = 0; action = 3; targetX = 0; targetY = 0; validTarget = 0; magicActionTimeout = -2; hp = 200; trigHP = 60; hungry = 148600; trigHungry = 37500; fruitMask = 0; fruitCount = 0; abilities { 0 { performance = 8; level = 0; canLearn = 1; } 1 { performance = 8; level = 0; canLearn = 1; } 2 { performance = 0; level = 0; canLearn = 0; } 3 { performance = 16; level = 0; canLearn = 1; } 4 { performance = 0; level = 0; canLearn = 1; } 5 { performance = 0; level = 0; canLearn = 0; } 6 { performance = 8; level = 0; canLearn = 1; } 7 { performance = 8; level = 0; canLearn = 1; } 8 { performance = 0; level = 0; canLearn = 0; } 9 { performance = 0; level = 0; canLearn = 0; } 10 { performance = 0; level = 0; canLearn = 0; } 11 { performance = 0; level = 0; canLearn = 0; } 12 { performance = 0; level = 0; canLearn = 0; } 13 { performance = 0; level = 0; canLearn = 0; } 14 { performance = 0; level = 0; canLearn = 0; } 15 { performance = 0; level = 0; canLearn = 0; } 16 { performance = 200; level = 0; canLearn = 1; } } experience = 0; experienceLevel = 0; destinationPurprose = 1; subscribed = 1; caryedRessource = -1; } } 3 { isUsed = 0; } 4 { isUsed = 1; Unit { typeNum = 0; gid = 1028; isDead = 0; posX = 64; posY = 48; delta = 135; dx = 1; dy = 1; direction = 4; insideTimeout = 0; speed = 16; needToRecheckMedical = 1; medical = 0; activity = 1; displacement = 0; movement = 0; action = 3; targetX = 0; targetY = 0; validTarget = 0; magicActionTimeout = -2; hp = 200; trigHP = 60; hungry = 148600; trigHungry = 37500; fruitMask = 0; fruitCount = 0; abilities { 0 { performance = 8; level = 0; canLearn = 1; } 1 { performance = 8; level = 0; canLearn = 1; } 2 { performance = 0; level = 0; canLearn = 0; } 3 { performance = 16; level = 0; canLearn = 1; } 4 { performance = 0; level = 0; canLearn = 1; } 5 { performance = 0; level = 0; canLearn = 0; } 6 { performance = 8; level = 0; canLearn = 1; } 7 { performance = 8; level = 0; canLearn = 1; } 8 { performance = 0; level = 0; canLearn = 0; } 9 { performance = 0; level = 0; canLearn = 0; } 10 { performance = 0; level = 0; canLearn = 0; } 11 { performance = 0; level = 0; canLearn = 0; } 12 { performance = 0; level = 0; canLearn = 0; } 13 { performance = 0; level = 0; canLearn = 0; } 14 { performance = 0; level = 0; canLearn = 0; } 15 { performance = 0; level = 0; canLearn = 0; } 16 { performance = 200; level = 0; canLearn = 1; } } experience = 0; experienceLevel = 0; destinationPurprose = 1; subscribed = 1; caryedRessource = -1; } } 5 { isUsed = 1; Unit { typeNum = 0; gid = 1029; isDead = 0; posX = 63; posY = 49; delta = 250; dx = 1; dy = 1; direction = 4; insideTimeout = 0; speed = 16; needToRecheckMedical = 1; medical = 0; activity = 1; displacement = 0; movement = 0; action = 3; targetX = 0; targetY = 0; validTarget = 0; magicActionTimeout = -2; hp = 200; trigHP = 60; hungry = 148600; trigHungry = 37500; fruitMask = 0; fruitCount = 0; abilities { 0 { performance = 8; level = 0; canLearn = 1; } 1 { performance = 8; level = 0; canLearn = 1; } 2 { performance = 0; level = 0; canLearn = 0; } 3 { performance = 16; level = 0; canLearn = 1; } 4 { performance = 0; level = 0; canLearn = 1; } 5 { performance = 0; level = 0; canLearn = 0; } 6 { performance = 8; level = 0; canLearn = 1; } 7 { performance = 8; level = 0; canLearn = 1; } 8 { performance = 0; level = 0; canLearn = 0; } 9 { performance = 0; level = 0; canLearn = 0; } 10 { performance = 0; level = 0; canLearn = 0; } 11 { performance = 0; level = 0; canLearn = 0; } 12 { performance = 0; level = 0; canLearn = 0; } 13 { performance = 0; level = 0; canLearn = 0; } 14 { performance = 0; level = 0; canLearn = 0; } 15 { performance = 0; level = 0; canLearn = 0; } 16 { performance = 200; level = 0; canLearn = 1; } } experience = 0; experienceLevel = 0; destinationPurprose = 1; subscribed = 1; caryedRessource = -1; } } 6 { isUsed = 1; Unit { typeNum = 0; gid = 1030; isDead = 0; posX = 48; posY = 62; delta = 187; dx = 0; dy = -1; direction = 1; insideTimeout = 0; speed = 16; needToRecheckMedical = 1; medical = 0; activity = 1; displacement = 0; movement = 0; action = 3; targetX = 0; targetY = 0; validTarget = 0; magicActionTimeout = -2; hp = 200; trigHP = 60; hungry = 148600; trigHungry = 37500; fruitMask = 0; fruitCount = 0; abilities { 0 { performance = 8; level = 0; canLearn = 1; } 1 { performance = 8; level = 0; canLearn = 1; } 2 { performance = 0; level = 0; canLearn = 0; } 3 { performance = 16; level = 0; canLearn = 1; } 4 { performance = 0; level = 0; canLearn = 1; } 5 { performance = 0; level = 0; canLearn = 0; } 6 { performance = 8; level = 0; canLearn = 1; } 7 { performance = 8; level = 0; canLearn = 1; } 8 { performance = 0; level = 0; canLearn = 0; } 9 { performance = 0; level = 0; canLearn = 0; } 10 { performance = 0; level = 0; canLearn = 0; } 11 { performance = 0; level = 0; canLearn = 0; } 12 { performance = 0; level = 0; canLearn = 0; } 13 { performance = 0; level = 0; canLearn = 0; } 14 { performance = 0; level = 0; canLearn = 0; } 15 { performance = 0; level = 0; canLearn = 0; } 16 { performance = 200; level = 0; canLearn = 1; } } experience = 0; experienceLevel = 0; destinationPurprose = 1; subscribed = 1; caryedRessource = -1; } } 7 { isUsed = 1; Unit { typeNum = 0; gid = 1031; isDead = 0; posX = 47; posY = 65; delta = 161; dx = -1; dy = 1; direction = 6; insideTimeout = 0; speed = 16; needToRecheckMedical = 1; medical = 0; activity = 1; displacement = 0; movement = 0; action = 3; targetX = 0; targetY = 0; validTarget = 0; magicActionTimeout = -2; hp = 200; trigHP = 60; hungry = 148600; trigHungry = 37500; fruitMask = 0; fruitCount = 0; abilities { 0 { performance = 8; level = 0; canLearn = 1; } 1 { performance = 8; level = 0; canLearn = 1; } 2 { performance = 0; level = 0; canLearn = 0; } 3 { performance = 16; level = 0; canLearn = 1; } 4 { performance = 0; level = 0; canLearn = 1; } 5 { performance = 0; level = 0; canLearn = 0; } 6 { performance = 8; level = 0; canLearn = 1; } 7 { performance = 8; level = 0; canLearn = 1; } 8 { performance = 0; level = 0; canLearn = 0; } 9 { performance = 0; level = 0; canLearn = 0; } 10 { performance = 0; level = 0; canLearn = 0; } 11 { performance = 0; level = 0; canLearn = 0; } 12 { performance = 0; level = 0; canLearn = 0; } 13 { performance = 0; level = 0; canLearn = 0; } 14 { performance = 0; level = 0; canLearn = 0; } 15 { performance = 0; level = 0; canLearn = 0; } 16 { performance = 200; level = 0; canLearn = 1; } } experience = 0; experienceLevel = 0; destinationPurprose = 1; subscribed = 1; caryedRessource = -1; } } 8 { isUsed = 1; Unit { typeNum = 0; gid = 1032; isDead = 0; posX = 79; posY = 64; delta = 235; dx = 0; dy = 1; direction = 5; insideTimeout = 0; speed = 16; needToRecheckMedical = 1; medical = 0; activity = 1; displacement = 0; movement = 0; action = 3; targetX = 0; targetY = 0; validTarget = 0; magicActionTimeout = -2; hp = 200; trigHP = 60; hungry = 148600; trigHungry = 37500; fruitMask = 0; fruitCount = 0; abilities { 0 { performance = 8; level = 0; canLearn = 1; } 1 { performance = 8; level = 0; canLearn = 1; } 2 { performance = 0; level = 0; canLearn = 0; } 3 { performance = 16; level = 0; canLearn = 1; } 4 { performance = 0; level = 0; canLearn = 1; } 5 { performance = 0; level = 0; canLearn = 0; } 6 { performance = 8; level = 0; canLearn = 1; } 7 { performance = 8; level = 0; canLearn = 1; } 8 { performance = 0; level = 0; canLearn = 0; } 9 { performance = 0; level = 0; canLearn = 0; } 10 { performance = 0; level = 0; canLearn = 0; } 11 { performance = 0; level = 0; canLearn = 0; } 12 { performance = 0; level = 0; canLearn = 0; } 13 { performance = 0; level = 0; canLearn = 0; } 14 { performance = 0; level = 0; canLearn = 0; } 15 { performance = 0; level = 0; canLearn = 0; } 16 { performance = 200; level = 0; canLearn = 1; } } experience = 0; experienceLevel = 0; destinationPurprose = 1; subscribed = 1; caryedRessource = -1; } } 9 { isUsed = 0; } 10 { isUsed = 0; } 11 { isUsed = 0; } 12 { isUsed = 0; } 13 { isUsed = 0; } 14 { isUsed = 0; } 15 { isUsed = 0; } 16 { isUsed = 0; } 17 { isUsed = 0; } 18 { isUsed = 0; } 19 { isUsed = 0; } 20 { isUsed = 0; } 21 { isUsed = 0; } 22 { isUsed = 0; } 23 { isUsed = 0; } 24 { isUsed = 0; } 25 { isUsed = 0; } 26 { isUsed = 0; } 27 { isUsed = 0; } 28 { isUsed = 0; } 29 { isUsed = 0; } 30 { isUsed = 0; } 31 { isUsed = 0; } 32 { isUsed = 0; } 33 { isUsed = 0; } 34 { isUsed = 0; } 35 { isUsed = 0; } 36 { isUsed = 0; } 37 { isUsed = 0; } 38 { isUsed = 0; } 39 { isUsed = 0; } 40 { isUsed = 0; } 41 { isUsed = 0; } 42 { isUsed = 0; } 43 { isUsed = 0; } 44 { isUsed = 0; } 45 { isUsed = 0; } 46 { isUsed = 0; } 47 { isUsed = 0; } 48 { isUsed = 0; } 49 { isUsed = 0; } 50 { isUsed = 0; } 51 { isUsed = 0; } 52 { isUsed = 0; } 53 { isUsed = 0; } 54 { isUsed = 0; } 55 { isUsed = 0; } 56 { isUsed = 0; } 57 { isUsed = 0; } 58 { isUsed = 0; } 59 { isUsed = 0; } 60 { isUsed = 0; } 61 { isUsed = 0; } 62 { isUsed = 0; } 63 { isUsed = 0; } 64 { isUsed = 0; } 65 { isUsed = 0; } 66 { isUsed = 0; } 67 { isUsed = 0; } 68 { isUsed = 0; } 69 { isUsed = 0; } 70 { isUsed = 0; } 71 { isUsed = 0; } 72 { isUsed = 0; } 73 { isUsed = 0; } 74 { isUsed = 0; } 75 { isUsed = 0; } 76 { isUsed = 0; } 77 { isUsed = 0; } 78 { isUsed = 0; } 79 { isUsed = 0; } 80 { isUsed = 0; } 81 { isUsed = 0; } 82 { isUsed = 0; } 83 { isUsed = 0; } 84 { isUsed = 0; } 85 { isUsed = 0; } 86 { isUsed = 0; } 87 { isUsed = 0; } 88 { isUsed = 0; } 89 { isUsed = 0; } 90 { isUsed = 0; } 91 { isUsed = 0; } 92 { isUsed = 0; } 93 { isUsed = 0; } 94 { isUsed = 0; } 95 { isUsed = 0; } 96 { isUsed = 0; } 97 { isUsed = 0; } 98 { isUsed = 0; } 99 { isUsed = 0; } 100 { isUsed = 0; } 101 { isUsed = 0; } 102 { isUsed = 0; } 103 { isUsed = 0; } 104 { isUsed = 0; } 105 { isUsed = 0; } 106 { isUsed = 0; } 107 { isUsed = 0; } 108 { isUsed = 0; } 109 { isUsed = 0; } 110 { isUsed = 0; } 111 { isUsed = 0; } 112 { isUsed = 0; } 113 { isUsed = 0; } 114 { isUsed = 0; } 115 { isUsed = 0; } 116 { isUsed = 0; } 117 { isUsed = 0; } 118 { isUsed = 0; } 119 { isUsed = 0; } 120 { isUsed = 0; } 121 { isUsed = 0; } 122 { isUsed = 0; } 123 { isUsed = 0; } 124 { isUsed = 0; } 125 { isUsed = 0; } 126 { isUsed = 0; } 127 { isUsed = 0; } 128 { isUsed = 0; } 129 { isUsed = 0; } 130 { isUsed = 0; } 131 { isUsed = 0; } 132 { isUsed = 0; } 133 { isUsed = 0; } 134 { isUsed = 0; } 135 { isUsed = 0; } 136 { isUsed = 0; } 137 { isUsed = 0; } 138 { isUsed = 0; } 139 { isUsed = 0; } 140 { isUsed = 0; } 141 { isUsed = 0; } 142 { isUsed = 0; } 143 { isUsed = 0; } 144 { isUsed = 0; } 145 { isUsed = 0; } 146 { isUsed = 0; } 147 { isUsed = 0; } 148 { isUsed = 0; } 149 { isUsed = 0; } 150 { isUsed = 0; } 151 { isUsed = 0; } 152 { isUsed = 0; } 153 { isUsed = 0; } 154 { isUsed = 0; } 155 { isUsed = 0; } 156 { isUsed = 0; } 157 { isUsed = 0; } 158 { isUsed = 0; } 159 { isUsed = 0; } 160 { isUsed = 0; } 161 { isUsed = 0; } 162 { isUsed = 0; } 163 { isUsed = 0; } 164 { isUsed = 0; } 165 { isUsed = 0; } 166 { isUsed = 0; } 167 { isUsed = 0; } 168 { isUsed = 0; } 169 { isUsed = 0; } 170 { isUsed = 0; } 171 { isUsed = 0; } 172 { isUsed = 0; } 173 { isUsed = 0; } 174 { isUsed = 0; } 175 { isUsed = 0; } 176 { isUsed = 0; } 177 { isUsed = 0; } 178 { isUsed = 0; } 179 { isUsed = 0; } 180 { isUsed = 0; } 181 { isUsed = 0; } 182 { isUsed = 0; } 183 { isUsed = 0; } 184 { isUsed = 0; } 185 { isUsed = 0; } 186 { isUsed = 0; } 187 { isUsed = 0; } 188 { isUsed = 0; } 189 { isUsed = 0; } 190 { isUsed = 0; } 191 { isUsed = 0; } 192 { isUsed = 0; } 193 { isUsed = 0; } 194 { isUsed = 0; } 195 { isUsed = 0; } 196 { isUsed = 0; } 197 { isUsed = 0; } 198 { isUsed = 0; } 199 { isUsed = 0; } 200 { isUsed = 0; } 201 { isUsed = 0; } 202 { isUsed = 0; } 203 { isUsed = 0; } 204 { isUsed = 0; } 205 { isUsed = 0; } 206 { isUsed = 0; } 207 { isUsed = 0; } 208 { isUsed = 0; } 209 { isUsed = 0; } 210 { isUsed = 0; } 211 { isUsed = 0; } 212 { isUsed = 0; } 213 { isUsed = 0; } 214 { isUsed = 0; } 215 { isUsed = 0; } 216 { isUsed = 0; } 217 { isUsed = 0; } 218 { isUsed = 0; } 219 { isUsed = 0; } 220 { isUsed = 0; } 221 { isUsed = 0; } 222 { isUsed = 0; } 223 { isUsed = 0; } 224 { isUsed = 0; } 225 { isUsed = 0; } 226 { isUsed = 0; } 227 { isUsed = 0; } 228 { isUsed = 0; } 229 { isUsed = 0; } 230 { isUsed = 0; } 231 { isUsed = 0; } 232 { isUsed = 0; } 233 { isUsed = 0; } 234 { isUsed = 0; } 235 { isUsed = 0; } 236 { isUsed = 0; } 237 { isUsed = 0; } 238 { isUsed = 0; } 239 { isUsed = 0; } 240 { isUsed = 0; } 241 { isUsed = 0; } 242 { isUsed = 0; } 243 { isUsed = 0; } 244 { isUsed = 0; } 245 { isUsed = 0; } 246 { isUsed = 0; } 247 { isUsed = 0; } 248 { isUsed = 0; } 249 { isUsed = 0; } 250 { isUsed = 0; } 251 { isUsed = 0; } 252 { isUsed = 0; } 253 { isUsed = 0; } 254 { isUsed = 0; } 255 { isUsed = 0; } 256 { isUsed = 0; } 257 { isUsed = 0; } 258 { isUsed = 0; } 259 { isUsed = 0; } 260 { isUsed = 0; } 261 { isUsed = 0; } 262 { isUsed = 0; } 263 { isUsed = 0; } 264 { isUsed = 0; } 265 { isUsed = 0; } 266 { isUsed = 0; } 267 { isUsed = 0; } 268 { isUsed = 0; } 269 { isUsed = 0; } 270 { isUsed = 0; } 271 { isUsed = 0; } 272 { isUsed = 0; } 273 { isUsed = 0; } 274 { isUsed = 0; } 275 { isUsed = 0; } 276 { isUsed = 0; } 277 { isUsed = 0; } 278 { isUsed = 0; } 279 { isUsed = 0; } 280 { isUsed = 0; } 281 { isUsed = 0; } 282 { isUsed = 0; } 283 { isUsed = 0; } 284 { isUsed = 0; } 285 { isUsed = 0; } 286 { isUsed = 0; } 287 { isUsed = 0; } 288 { isUsed = 0; } 289 { isUsed = 0; } 290 { isUsed = 0; } 291 { isUsed = 0; } 292 { isUsed = 0; } 293 { isUsed = 0; } 294 { isUsed = 0; } 295 { isUsed = 0; } 296 { isUsed = 0; } 297 { isUsed = 0; } 298 { isUsed = 0; } 299 { isUsed = 0; } 300 { isUsed = 0; } 301 { isUsed = 0; } 302 { isUsed = 0; } 303 { isUsed = 0; } 304 { isUsed = 0; } 305 { isUsed = 0; } 306 { isUsed = 0; } 307 { isUsed = 0; } 308 { isUsed = 0; } 309 { isUsed = 0; } 310 { isUsed = 0; } 311 { isUsed = 0; } 312 { isUsed = 0; } 313 { isUsed = 0; } 314 { isUsed = 0; } 315 { isUsed = 0; } 316 { isUsed = 0; } 317 { isUsed = 0; } 318 { isUsed = 0; } 319 { isUsed = 0; } 320 { isUsed = 0; } 321 { isUsed = 0; } 322 { isUsed = 0; } 323 { isUsed = 0; } 324 { isUsed = 0; } 325 { isUsed = 0; } 326 { isUsed = 0; } 327 { isUsed = 0; } 328 { isUsed = 0; } 329 { isUsed = 0; } 330 { isUsed = 0; } 331 { isUsed = 0; } 332 { isUsed = 0; } 333 { isUsed = 0; } 334 { isUsed = 0; } 335 { isUsed = 0; } 336 { isUsed = 0; } 337 { isUsed = 0; } 338 { isUsed = 0; } 339 { isUsed = 0; } 340 { isUsed = 0; } 341 { isUsed = 0; } 342 { isUsed = 0; } 343 { isUsed = 0; } 344 { isUsed = 0; } 345 { isUsed = 0; } 346 { isUsed = 0; } 347 { isUsed = 0; } 348 { isUsed = 0; } 349 { isUsed = 0; } 350 { isUsed = 0; } 351 { isUsed = 0; } 352 { isUsed = 0; } 353 { isUsed = 0; } 354 { isUsed = 0; } 355 { isUsed = 0; } 356 { isUsed = 0; } 357 { isUsed = 0; } 358 { isUsed = 0; } 359 { isUsed = 0; } 360 { isUsed = 0; } 361 { isUsed = 0; } 362 { isUsed = 0; } 363 { isUsed = 0; } 364 { isUsed = 0; } 365 { isUsed = 0; } 366 { isUsed = 0; } 367 { isUsed = 0; } 368 { isUsed = 0; } 369 { isUsed = 0; } 370 { isUsed = 0; } 371 { isUsed = 0; } 372 { isUsed = 0; } 373 { isUsed = 0; } 374 { isUsed = 0; } 375 { isUsed = 0; } 376 { isUsed = 0; } 377 { isUsed = 0; } 378 { isUsed = 0; } 379 { isUsed = 0; } 380 { isUsed = 0; } 381 { isUsed = 0; } 382 { isUsed = 0; } 383 { isUsed = 0; } 384 { isUsed = 0; } 385 { isUsed = 0; } 386 { isUsed = 0; } 387 { isUsed = 0; } 388 { isUsed = 0; } 389 { isUsed = 0; } 390 { isUsed = 0; } 391 { isUsed = 0; } 392 { isUsed = 0; } 393 { isUsed = 0; } 394 { isUsed = 0; } 395 { isUsed = 0; } 396 { isUsed = 0; } 397 { isUsed = 0; } 398 { isUsed = 0; } 399 { isUsed = 0; } 400 { isUsed = 0; } 401 { isUsed = 0; } 402 { isUsed = 0; } 403 { isUsed = 0; } 404 { isUsed = 0; } 405 { isUsed = 0; } 406 { isUsed = 0; } 407 { isUsed = 0; } 408 { isUsed = 0; } 409 { isUsed = 0; } 410 { isUsed = 0; } 411 { isUsed = 0; } 412 { isUsed = 0; } 413 { isUsed = 0; } 414 { isUsed = 0; } 415 { isUsed = 0; } 416 { isUsed = 0; } 417 { isUsed = 0; } 418 { isUsed = 0; } 419 { isUsed = 0; } 420 { isUsed = 0; } 421 { isUsed = 0; } 422 { isUsed = 0; } 423 { isUsed = 0; } 424 { isUsed = 0; } 425 { isUsed = 0; } 426 { isUsed = 0; } 427 { isUsed = 0; } 428 { isUsed = 0; } 429 { isUsed = 0; } 430 { isUsed = 0; } 431 { isUsed = 0; } 432 { isUsed = 0; } 433 { isUsed = 0; } 434 { isUsed = 0; } 435 { isUsed = 0; } 436 { isUsed = 0; } 437 { isUsed = 0; } 438 { isUsed = 0; } 439 { isUsed = 0; } 440 { isUsed = 0; } 441 { isUsed = 0; } 442 { isUsed = 0; } 443 { isUsed = 0; } 444 { isUsed = 0; } 445 { isUsed = 0; } 446 { isUsed = 0; } 447 { isUsed = 0; } 448 { isUsed = 0; } 449 { isUsed = 0; } 450 { isUsed = 0; } 451 { isUsed = 0; } 452 { isUsed = 0; } 453 { isUsed = 0; } 454 { isUsed = 0; } 455 { isUsed = 0; } 456 { isUsed = 0; } 457 { isUsed = 0; } 458 { isUsed = 0; } 459 { isUsed = 0; } 460 { isUsed = 0; } 461 { isUsed = 0; } 462 { isUsed = 0; } 463 { isUsed = 0; } 464 { isUsed = 0; } 465 { isUsed = 0; } 466 { isUsed = 0; } 467 { isUsed = 0; } 468 { isUsed = 0; } 469 { isUsed = 0; } 470 { isUsed = 0; } 471 { isUsed = 0; } 472 { isUsed = 0; } 473 { isUsed = 0; } 474 { isUsed = 0; } 475 { isUsed = 0; } 476 { isUsed = 0; } 477 { isUsed = 0; } 478 { isUsed = 0; } 479 { isUsed = 0; } 480 { isUsed = 0; } 481 { isUsed = 0; } 482 { isUsed = 0; } 483 { isUsed = 0; } 484 { isUsed = 0; } 485 { isUsed = 0; } 486 { isUsed = 0; } 487 { isUsed = 0; } 488 { isUsed = 0; } 489 { isUsed = 0; } 490 { isUsed = 0; } 491 { isUsed = 0; } 492 { isUsed = 0; } 493 { isUsed = 0; } 494 { isUsed = 0; } 495 { isUsed = 0; } 496 { isUsed = 0; } 497 { isUsed = 0; } 498 { isUsed = 0; } 499 { isUsed = 0; } 500 { isUsed = 0; } 501 { isUsed = 0; } 502 { isUsed = 0; } 503 { isUsed = 0; } 504 { isUsed = 0; } 505 { isUsed = 0; } 506 { isUsed = 0; } 507 { isUsed = 0; } 508 { isUsed = 0; } 509 { isUsed = 0; } 510 { isUsed = 0; } 511 { isUsed = 0; } 512 { isUsed = 0; } 513 { isUsed = 0; } 514 { isUsed = 0; } 515 { isUsed = 0; } 516 { isUsed = 0; } 517 { isUsed = 0; } 518 { isUsed = 0; } 519 { isUsed = 0; } 520 { isUsed = 0; } 521 { isUsed = 0; } 522 { isUsed = 0; } 523 { isUsed = 0; } 524 { isUsed = 0; } 525 { isUsed = 0; } 526 { isUsed = 0; } 527 { isUsed = 0; } 528 { isUsed = 0; } 529 { isUsed = 0; } 530 { isUsed = 0; } 531 { isUsed = 0; } 532 { isUsed = 0; } 533 { isUsed = 0; } 534 { isUsed = 0; } 535 { isUsed = 0; } 536 { isUsed = 0; } 537 { isUsed = 0; } 538 { isUsed = 0; } 539 { isUsed = 0; } 540 { isUsed = 0; } 541 { isUsed = 0; } 542 { isUsed = 0; } 543 { isUsed = 0; } 544 { isUsed = 0; } 545 { isUsed = 0; } 546 { isUsed = 0; } 547 { isUsed = 0; } 548 { isUsed = 0; } 549 { isUsed = 0; } 550 { isUsed = 0; } 551 { isUsed = 0; } 552 { isUsed = 0; } 553 { isUsed = 0; } 554 { isUsed = 0; } 555 { isUsed = 0; } 556 { isUsed = 0; } 557 { isUsed = 0; } 558 { isUsed = 0; } 559 { isUsed = 0; } 560 { isUsed = 0; } 561 { isUsed = 0; } 562 { isUsed = 0; } 563 { isUsed = 0; } 564 { isUsed = 0; } 565 { isUsed = 0; } 566 { isUsed = 0; } 567 { isUsed = 0; } 568 { isUsed = 0; } 569 { isUsed = 0; } 570 { isUsed = 0; } 571 { isUsed = 0; } 572 { isUsed = 0; } 573 { isUsed = 0; } 574 { isUsed = 0; } 575 { isUsed = 0; } 576 { isUsed = 0; } 577 { isUsed = 0; } 578 { isUsed = 0; } 579 { isUsed = 0; } 580 { isUsed = 0; } 581 { isUsed = 0; } 582 { isUsed = 0; } 583 { isUsed = 0; } 584 { isUsed = 0; } 585 { isUsed = 0; } 586 { isUsed = 0; } 587 { isUsed = 0; } 588 { isUsed = 0; } 589 { isUsed = 0; } 590 { isUsed = 0; } 591 { isUsed = 0; } 592 { isUsed = 0; } 593 { isUsed = 0; } 594 { isUsed = 0; } 595 { isUsed = 0; } 596 { isUsed = 0; } 597 { isUsed = 0; } 598 { isUsed = 0; } 599 { isUsed = 0; } 600 { isUsed = 0; } 601 { isUsed = 0; } 602 { isUsed = 0; } 603 { isUsed = 0; } 604 { isUsed = 0; } 605 { isUsed = 0; } 606 { isUsed = 0; } 607 { isUsed = 0; } 608 { isUsed = 0; } 609 { isUsed = 0; } 610 { isUsed = 0; } 611 { isUsed = 0; } 612 { isUsed = 0; } 613 { isUsed = 0; } 614 { isUsed = 0; } 615 { isUsed = 0; } 616 { isUsed = 0; } 617 { isUsed = 0; } 618 { isUsed = 0; } 619 { isUsed = 0; } 620 { isUsed = 0; } 621 { isUsed = 0; } 622 { isUsed = 0; } 623 { isUsed = 0; } 624 { isUsed = 0; } 625 { isUsed = 0; } 626 { isUsed = 0; } 627 { isUsed = 0; } 628 { isUsed = 0; } 629 { isUsed = 0; } 630 { isUsed = 0; } 631 { isUsed = 0; } 632 { isUsed = 0; } 633 { isUsed = 0; } 634 { isUsed = 0; } 635 { isUsed = 0; } 636 { isUsed = 0; } 637 { isUsed = 0; } 638 { isUsed = 0; } 639 { isUsed = 0; } 640 { isUsed = 0; } 641 { isUsed = 0; } 642 { isUsed = 0; } 643 { isUsed = 0; } 644 { isUsed = 0; } 645 { isUsed = 0; } 646 { isUsed = 0; } 647 { isUsed = 0; } 648 { isUsed = 0; } 649 { isUsed = 0; } 650 { isUsed = 0; } 651 { isUsed = 0; } 652 { isUsed = 0; } 653 { isUsed = 0; } 654 { isUsed = 0; } 655 { isUsed = 0; } 656 { isUsed = 0; } 657 { isUsed = 0; } 658 { isUsed = 0; } 659 { isUsed = 0; } 660 { isUsed = 0; } 661 { isUsed = 0; } 662 { isUsed = 0; } 663 { isUsed = 0; } 664 { isUsed = 0; } 665 { isUsed = 0; } 666 { isUsed = 0; } 667 { isUsed = 0; } 668 { isUsed = 0; } 669 { isUsed = 0; } 670 { isUsed = 0; } 671 { isUsed = 0; } 672 { isUsed = 0; } 673 { isUsed = 0; } 674 { isUsed = 0; } 675 { isUsed = 0; } 676 { isUsed = 0; } 677 { isUsed = 0; } 678 { isUsed = 0; } 679 { isUsed = 0; } 680 { isUsed = 0; } 681 { isUsed = 0; } 682 { isUsed = 0; } 683 { isUsed = 0; } 684 { isUsed = 0; } 685 { isUsed = 0; } 686 { isUsed = 0; } 687 { isUsed = 0; } 688 { isUsed = 0; } 689 { isUsed = 0; } 690 { isUsed = 0; } 691 { isUsed = 0; } 692 { isUsed = 0; } 693 { isUsed = 0; } 694 { isUsed = 0; } 695 { isUsed = 0; } 696 { isUsed = 0; } 697 { isUsed = 0; } 698 { isUsed = 0; } 699 { isUsed = 0; } 700 { isUsed = 0; } 701 { isUsed = 0; } 702 { isUsed = 0; } 703 { isUsed = 0; } 704 { isUsed = 0; } 705 { isUsed = 0; } 706 { isUsed = 0; } 707 { isUsed = 0; } 708 { isUsed = 0; } 709 { isUsed = 0; } 710 { isUsed = 0; } 711 { isUsed = 0; } 712 { isUsed = 0; } 713 { isUsed = 0; } 714 { isUsed = 0; } 715 { isUsed = 0; } 716 { isUsed = 0; } 717 { isUsed = 0; } 718 { isUsed = 0; } 719 { isUsed = 0; } 720 { isUsed = 0; } 721 { isUsed = 0; } 722 { isUsed = 0; } 723 { isUsed = 0; } 724 { isUsed = 0; } 725 { isUsed = 0; } 726 { isUsed = 0; } 727 { isUsed = 0; } 728 { isUsed = 0; } 729 { isUsed = 0; } 730 { isUsed = 0; } 731 { isUsed = 0; } 732 { isUsed = 0; } 733 { isUsed = 0; } 734 { isUsed = 0; } 735 { isUsed = 0; } 736 { isUsed = 0; } 737 { isUsed = 0; } 738 { isUsed = 0; } 739 { isUsed = 0; } 740 { isUsed = 0; } 741 { isUsed = 0; } 742 { isUsed = 0; } 743 { isUsed = 0; } 744 { isUsed = 0; } 745 { isUsed = 0; } 746 { isUsed = 0; } 747 { isUsed = 0; } 748 { isUsed = 0; } 749 { isUsed = 0; } 750 { isUsed = 0; } 751 { isUsed = 0; } 752 { isUsed = 0; } 753 { isUsed = 0; } 754 { isUsed = 0; } 755 { isUsed = 0; } 756 { isUsed = 0; } 757 { isUsed = 0; } 758 { isUsed = 0; } 759 { isUsed = 0; } 760 { isUsed = 0; } 761 { isUsed = 0; } 762 { isUsed = 0; } 763 { isUsed = 0; } 764 { isUsed = 0; } 765 { isUsed = 0; } 766 { isUsed = 0; } 767 { isUsed = 0; } 768 { isUsed = 0; } 769 { isUsed = 0; } 770 { isUsed = 0; } 771 { isUsed = 0; } 772 { isUsed = 0; } 773 { isUsed = 0; } 774 { isUsed = 0; } 775 { isUsed = 0; } 776 { isUsed = 0; } 777 { isUsed = 0; } 778 { isUsed = 0; } 779 { isUsed = 0; } 780 { isUsed = 0; } 781 { isUsed = 0; } 782 { isUsed = 0; } 783 { isUsed = 0; } 784 { isUsed = 0; } 785 { isUsed = 0; } 786 { isUsed = 0; } 787 { isUsed = 0; } 788 { isUsed = 0; } 789 { isUsed = 0; } 790 { isUsed = 0; } 791 { isUsed = 0; } 792 { isUsed = 0; } 793 { isUsed = 0; } 794 { isUsed = 0; } 795 { isUsed = 0; } 796 { isUsed = 0; } 797 { isUsed = 0; } 798 { isUsed = 0; } 799 { isUsed = 0; } 800 { isUsed = 0; } 801 { isUsed = 0; } 802 { isUsed = 0; } 803 { isUsed = 0; } 804 { isUsed = 0; } 805 { isUsed = 0; } 806 { isUsed = 0; } 807 { isUsed = 0; } 808 { isUsed = 0; } 809 { isUsed = 0; } 810 { isUsed = 0; } 811 { isUsed = 0; } 812 { isUsed = 0; } 813 { isUsed = 0; } 814 { isUsed = 0; } 815 { isUsed = 0; } 816 { isUsed = 0; } 817 { isUsed = 0; } 818 { isUsed = 0; } 819 { isUsed = 0; } 820 { isUsed = 0; } 821 { isUsed = 0; } 822 { isUsed = 0; } 823 { isUsed = 0; } 824 { isUsed = 0; } 825 { isUsed = 0; } 826 { isUsed = 0; } 827 { isUsed = 0; } 828 { isUsed = 0; } 829 { isUsed = 0; } 830 { isUsed = 0; } 831 { isUsed = 0; } 832 { isUsed = 0; } 833 { isUsed = 0; } 834 { isUsed = 0; } 835 { isUsed = 0; } 836 { isUsed = 0; } 837 { isUsed = 0; } 838 { isUsed = 0; } 839 { isUsed = 0; } 840 { isUsed = 0; } 841 { isUsed = 0; } 842 { isUsed = 0; } 843 { isUsed = 0; } 844 { isUsed = 0; } 845 { isUsed = 0; } 846 { isUsed = 0; } 847 { isUsed = 0; } 848 { isUsed = 0; } 849 { isUsed = 0; } 850 { isUsed = 0; } 851 { isUsed = 0; } 852 { isUsed = 0; } 853 { isUsed = 0; } 854 { isUsed = 0; } 855 { isUsed = 0; } 856 { isUsed = 0; } 857 { isUsed = 0; } 858 { isUsed = 0; } 859 { isUsed = 0; } 860 { isUsed = 0; } 861 { isUsed = 0; } 862 { isUsed = 0; } 863 { isUsed = 0; } 864 { isUsed = 0; } 865 { isUsed = 0; } 866 { isUsed = 0; } 867 { isUsed = 0; } 868 { isUsed = 0; } 869 { isUsed = 0; } 870 { isUsed = 0; } 871 { isUsed = 0; } 872 { isUsed = 0; } 873 { isUsed = 0; } 874 { isUsed = 0; } 875 { isUsed = 0; } 876 { isUsed = 0; } 877 { isUsed = 0; } 878 { isUsed = 0; } 879 { isUsed = 0; } 880 { isUsed = 0; } 881 { isUsed = 0; } 882 { isUsed = 0; } 883 { isUsed = 0; } 884 { isUsed = 0; } 885 { isUsed = 0; } 886 { isUsed = 0; } 887 { isUsed = 0; } 888 { isUsed = 0; } 889 { isUsed = 0; } 890 { isUsed = 0; } 891 { isUsed = 0; } 892 { isUsed = 0; } 893 { isUsed = 0; } 894 { isUsed = 0; } 895 { isUsed = 0; } 896 { isUsed = 0; } 897 { isUsed = 0; } 898 { isUsed = 0; } 899 { isUsed = 0; } 900 { isUsed = 0; } 901 { isUsed = 0; } 902 { isUsed = 0; } 903 { isUsed = 0; } 904 { isUsed = 0; } 905 { isUsed = 0; } 906 { isUsed = 0; } 907 { isUsed = 0; } 908 { isUsed = 0; } 909 { isUsed = 0; } 910 { isUsed = 0; } 911 { isUsed = 0; } 912 { isUsed = 0; } 913 { isUsed = 0; } 914 { isUsed = 0; } 915 { isUsed = 0; } 916 { isUsed = 0; } 917 { isUsed = 0; } 918 { isUsed = 0; } 919 { isUsed = 0; } 920 { isUsed = 0; } 921 { isUsed = 0; } 922 { isUsed = 0; } 923 { isUsed = 0; } 924 { isUsed = 0; } 925 { isUsed = 0; } 926 { isUsed = 0; } 927 { isUsed = 0; } 928 { isUsed = 0; } 929 { isUsed = 0; } 930 { isUsed = 0; } 931 { isUsed = 0; } 932 { isUsed = 0; } 933 { isUsed = 0; } 934 { isUsed = 0; } 935 { isUsed = 0; } 936 { isUsed = 0; } 937 { isUsed = 0; } 938 { isUsed = 0; } 939 { isUsed = 0; } 940 { isUsed = 0; } 941 { isUsed = 0; } 942 { isUsed = 0; } 943 { isUsed = 0; } 944 { isUsed = 0; } 945 { isUsed = 0; } 946 { isUsed = 0; } 947 { isUsed = 0; } 948 { isUsed = 0; } 949 { isUsed = 0; } 950 { isUsed = 0; } 951 { isUsed = 0; } 952 { isUsed = 0; } 953 { isUsed = 0; } 954 { isUsed = 0; } 955 { isUsed = 0; } 956 { isUsed = 0; } 957 { isUsed = 0; } 958 { isUsed = 0; } 959 { isUsed = 0; } 960 { isUsed = 0; } 961 { isUsed = 0; } 962 { isUsed = 0; } 963 { isUsed = 0; } 964 { isUsed = 0; } 965 { isUsed = 0; } 966 { isUsed = 0; } 967 { isUsed = 0; } 968 { isUsed = 0; } 969 { isUsed = 0; } 970 { isUsed = 0; } 971 { isUsed = 0; } 972 { isUsed = 0; } 973 { isUsed = 0; } 974 { isUsed = 0; } 975 { isUsed = 0; } 976 { isUsed = 0; } 977 { isUsed = 0; } 978 { isUsed = 0; } 979 { isUsed = 0; } 980 { isUsed = 0; } 981 { isUsed = 0; } 982 { isUsed = 0; } 983 { isUsed = 0; } 984 { isUsed = 0; } 985 { isUsed = 0; } 986 { isUsed = 0; } 987 { isUsed = 0; } 988 { isUsed = 0; } 989 { isUsed = 0; } 990 { isUsed = 0; } 991 { isUsed = 0; } 992 { isUsed = 0; } 993 { isUsed = 0; } 994 { isUsed = 0; } 995 { isUsed = 0; } 996 { isUsed = 0; } 997 { isUsed = 0; } 998 { isUsed = 0; } 999 { isUsed = 0; } 1000 { isUsed = 0; } 1001 { isUsed = 0; } 1002 { isUsed = 0; } 1003 { isUsed = 0; } 1004 { isUsed = 0; } 1005 { isUsed = 0; } 1006 { isUsed = 0; } 1007 { isUsed = 0; } 1008 { isUsed = 0; } 1009 { isUsed = 0; } 1010 { isUsed = 0; } 1011 { isUsed = 0; } 1012 { isUsed = 0; } 1013 { isUsed = 0; } 1014 { isUsed = 0; } 1015 { isUsed = 0; } 1016 { isUsed = 0; } 1017 { isUsed = 0; } 1018 { isUsed = 0; } 1019 { isUsed = 0; } 1020 { isUsed = 0; } 1021 { isUsed = 0; } 1022 { isUsed = 0; } 1023 { isUsed = 0; } } myBuildings { 0 { isUsed = 1; Building { buildingState = 1; constructionResultState = 0; gid = 1024; posX = 62; posY = 62; unitStayRange = 0; clearingRessources[0] = 1; clearingRessources[1] = 1; clearingRessources[2] = 1; clearingRessources[3] = 0; clearingRessources[4] = 1; minLevelToFlag = 0; ressources[0] = 0; ressources[1] = 0; ressources[2] = 0; ressources[3] = 0; ressources[4] = 0; ressources[5] = 0; ressources[6] = 0; ressources[7] = 0; ressources[8] = 0; ressources[9] = 0; ressources[10] = 0; ressources[11] = 0; ressources[12] = 0; ressources[13] = 0; ressources[14] = 0; hp = 700; productionTimeout = 150; totalRatio = 1; ratio[0] = 1; percentUsed[0] = 0; ratio[1] = 0; percentUsed[1] = 0; ratio[2] = 0; percentUsed[2] = 0; receiveRessourceMask = 0; sendRessourceMask = 0; shootingStep = 0; shootingCooldown = 65536; bullets = 0; typeNum = 1; seenByMask = 0; } } 1 { isUsed = 0; } 2 { isUsed = 0; } 3 { isUsed = 0; } 4 { isUsed = 0; } 5 { isUsed = 0; } 6 { isUsed = 0; } 7 { isUsed = 0; } 8 { isUsed = 0; } 9 { isUsed = 0; } 10 { isUsed = 0; } 11 { isUsed = 0; } 12 { isUsed = 0; } 13 { isUsed = 0; } 14 { isUsed = 0; } 15 { isUsed = 0; } 16 { isUsed = 0; } 17 { isUsed = 0; } 18 { isUsed = 0; } 19 { isUsed = 0; } 20 { isUsed = 0; } 21 { isUsed = 0; } 22 { isUsed = 0; } 23 { isUsed = 0; } 24 { isUsed = 0; } 25 { isUsed = 0; } 26 { isUsed = 0; } 27 { isUsed = 0; } 28 { isUsed = 0; } 29 { isUsed = 0; } 30 { isUsed = 0; } 31 { isUsed = 0; } 32 { isUsed = 0; } 33 { isUsed = 0; } 34 { isUsed = 0; } 35 { isUsed = 0; } 36 { isUsed = 0; } 37 { isUsed = 0; } 38 { isUsed = 0; } 39 { isUsed = 0; } 40 { isUsed = 0; } 41 { isUsed = 0; } 42 { isUsed = 0; } 43 { isUsed = 0; } 44 { isUsed = 0; } 45 { isUsed = 0; } 46 { isUsed = 0; } 47 { isUsed = 0; } 48 { isUsed = 0; } 49 { isUsed = 0; } 50 { isUsed = 0; } 51 { isUsed = 0; } 52 { isUsed = 0; } 53 { isUsed = 0; } 54 { isUsed = 0; } 55 { isUsed = 0; } 56 { isUsed = 0; } 57 { isUsed = 0; } 58 { isUsed = 0; } 59 { isUsed = 0; } 60 { isUsed = 0; } 61 { isUsed = 0; } 62 { isUsed = 0; } 63 { isUsed = 0; } 64 { isUsed = 0; } 65 { isUsed = 0; } 66 { isUsed = 0; } 67 { isUsed = 0; } 68 { isUsed = 0; } 69 { isUsed = 0; } 70 { isUsed = 0; } 71 { isUsed = 0; } 72 { isUsed = 0; } 73 { isUsed = 0; } 74 { isUsed = 0; } 75 { isUsed = 0; } 76 { isUsed = 0; } 77 { isUsed = 0; } 78 { isUsed = 0; } 79 { isUsed = 0; } 80 { isUsed = 0; } 81 { isUsed = 0; } 82 { isUsed = 0; } 83 { isUsed = 0; } 84 { isUsed = 0; } 85 { isUsed = 0; } 86 { isUsed = 0; } 87 { isUsed = 0; } 88 { isUsed = 0; } 89 { isUsed = 0; } 90 { isUsed = 0; } 91 { isUsed = 0; } 92 { isUsed = 0; } 93 { isUsed = 0; } 94 { isUsed = 0; } 95 { isUsed = 0; } 96 { isUsed = 0; } 97 { isUsed = 0; } 98 { isUsed = 0; } 99 { isUsed = 0; } 100 { isUsed = 0; } 101 { isUsed = 0; } 102 { isUsed = 0; } 103 { isUsed = 0; } 104 { isUsed = 0; } 105 { isUsed = 0; } 106 { isUsed = 0; } 107 { isUsed = 0; } 108 { isUsed = 0; } 109 { isUsed = 0; } 110 { isUsed = 0; } 111 { isUsed = 0; } 112 { isUsed = 0; } 113 { isUsed = 0; } 114 { isUsed = 0; } 115 { isUsed = 0; } 116 { isUsed = 0; } 117 { isUsed = 0; } 118 { isUsed = 0; } 119 { isUsed = 0; } 120 { isUsed = 0; } 121 { isUsed = 0; } 122 { isUsed = 0; } 123 { isUsed = 0; } 124 { isUsed = 0; } 125 { isUsed = 0; } 126 { isUsed = 0; } 127 { isUsed = 0; } 128 { isUsed = 0; } 129 { isUsed = 0; } 130 { isUsed = 0; } 131 { isUsed = 0; } 132 { isUsed = 0; } 133 { isUsed = 0; } 134 { isUsed = 0; } 135 { isUsed = 0; } 136 { isUsed = 0; } 137 { isUsed = 0; } 138 { isUsed = 0; } 139 { isUsed = 0; } 140 { isUsed = 0; } 141 { isUsed = 0; } 142 { isUsed = 0; } 143 { isUsed = 0; } 144 { isUsed = 0; } 145 { isUsed = 0; } 146 { isUsed = 0; } 147 { isUsed = 0; } 148 { isUsed = 0; } 149 { isUsed = 0; } 150 { isUsed = 0; } 151 { isUsed = 0; } 152 { isUsed = 0; } 153 { isUsed = 0; } 154 { isUsed = 0; } 155 { isUsed = 0; } 156 { isUsed = 0; } 157 { isUsed = 0; } 158 { isUsed = 0; } 159 { isUsed = 0; } 160 { isUsed = 0; } 161 { isUsed = 0; } 162 { isUsed = 0; } 163 { isUsed = 0; } 164 { isUsed = 0; } 165 { isUsed = 0; } 166 { isUsed = 0; } 167 { isUsed = 0; } 168 { isUsed = 0; } 169 { isUsed = 0; } 170 { isUsed = 0; } 171 { isUsed = 0; } 172 { isUsed = 0; } 173 { isUsed = 0; } 174 { isUsed = 0; } 175 { isUsed = 0; } 176 { isUsed = 0; } 177 { isUsed = 0; } 178 { isUsed = 0; } 179 { isUsed = 0; } 180 { isUsed = 0; } 181 { isUsed = 0; } 182 { isUsed = 0; } 183 { isUsed = 0; } 184 { isUsed = 0; } 185 { isUsed = 0; } 186 { isUsed = 0; } 187 { isUsed = 0; } 188 { isUsed = 0; } 189 { isUsed = 0; } 190 { isUsed = 0; } 191 { isUsed = 0; } 192 { isUsed = 0; } 193 { isUsed = 0; } 194 { isUsed = 0; } 195 { isUsed = 0; } 196 { isUsed = 0; } 197 { isUsed = 0; } 198 { isUsed = 0; } 199 { isUsed = 0; } 200 { isUsed = 0; } 201 { isUsed = 0; } 202 { isUsed = 0; } 203 { isUsed = 0; } 204 { isUsed = 0; } 205 { isUsed = 0; } 206 { isUsed = 0; } 207 { isUsed = 0; } 208 { isUsed = 0; } 209 { isUsed = 0; } 210 { isUsed = 0; } 211 { isUsed = 0; } 212 { isUsed = 0; } 213 { isUsed = 0; } 214 { isUsed = 0; } 215 { isUsed = 0; } 216 { isUsed = 0; } 217 { isUsed = 0; } 218 { isUsed = 0; } 219 { isUsed = 0; } 220 { isUsed = 0; } 221 { isUsed = 0; } 222 { isUsed = 0; } 223 { isUsed = 0; } 224 { isUsed = 0; } 225 { isUsed = 0; } 226 { isUsed = 0; } 227 { isUsed = 0; } 228 { isUsed = 0; } 229 { isUsed = 0; } 230 { isUsed = 0; } 231 { isUsed = 0; } 232 { isUsed = 0; } 233 { isUsed = 0; } 234 { isUsed = 0; } 235 { isUsed = 0; } 236 { isUsed = 0; } 237 { isUsed = 0; } 238 { isUsed = 0; } 239 { isUsed = 0; } 240 { isUsed = 0; } 241 { isUsed = 0; } 242 { isUsed = 0; } 243 { isUsed = 0; } 244 { isUsed = 0; } 245 { isUsed = 0; } 246 { isUsed = 0; } 247 { isUsed = 0; } 248 { isUsed = 0; } 249 { isUsed = 0; } 250 { isUsed = 0; } 251 { isUsed = 0; } 252 { isUsed = 0; } 253 { isUsed = 0; } 254 { isUsed = 0; } 255 { isUsed = 0; } 256 { isUsed = 0; } 257 { isUsed = 0; } 258 { isUsed = 0; } 259 { isUsed = 0; } 260 { isUsed = 0; } 261 { isUsed = 0; } 262 { isUsed = 0; } 263 { isUsed = 0; } 264 { isUsed = 0; } 265 { isUsed = 0; } 266 { isUsed = 0; } 267 { isUsed = 0; } 268 { isUsed = 0; } 269 { isUsed = 0; } 270 { isUsed = 0; } 271 { isUsed = 0; } 272 { isUsed = 0; } 273 { isUsed = 0; } 274 { isUsed = 0; } 275 { isUsed = 0; } 276 { isUsed = 0; } 277 { isUsed = 0; } 278 { isUsed = 0; } 279 { isUsed = 0; } 280 { isUsed = 0; } 281 { isUsed = 0; } 282 { isUsed = 0; } 283 { isUsed = 0; } 284 { isUsed = 0; } 285 { isUsed = 0; } 286 { isUsed = 0; } 287 { isUsed = 0; } 288 { isUsed = 0; } 289 { isUsed = 0; } 290 { isUsed = 0; } 291 { isUsed = 0; } 292 { isUsed = 0; } 293 { isUsed = 0; } 294 { isUsed = 0; } 295 { isUsed = 0; } 296 { isUsed = 0; } 297 { isUsed = 0; } 298 { isUsed = 0; } 299 { isUsed = 0; } 300 { isUsed = 0; } 301 { isUsed = 0; } 302 { isUsed = 0; } 303 { isUsed = 0; } 304 { isUsed = 0; } 305 { isUsed = 0; } 306 { isUsed = 0; } 307 { isUsed = 0; } 308 { isUsed = 0; } 309 { isUsed = 0; } 310 { isUsed = 0; } 311 { isUsed = 0; } 312 { isUsed = 0; } 313 { isUsed = 0; } 314 { isUsed = 0; } 315 { isUsed = 0; } 316 { isUsed = 0; } 317 { isUsed = 0; } 318 { isUsed = 0; } 319 { isUsed = 0; } 320 { isUsed = 0; } 321 { isUsed = 0; } 322 { isUsed = 0; } 323 { isUsed = 0; } 324 { isUsed = 0; } 325 { isUsed = 0; } 326 { isUsed = 0; } 327 { isUsed = 0; } 328 { isUsed = 0; } 329 { isUsed = 0; } 330 { isUsed = 0; } 331 { isUsed = 0; } 332 { isUsed = 0; } 333 { isUsed = 0; } 334 { isUsed = 0; } 335 { isUsed = 0; } 336 { isUsed = 0; } 337 { isUsed = 0; } 338 { isUsed = 0; } 339 { isUsed = 0; } 340 { isUsed = 0; } 341 { isUsed = 0; } 342 { isUsed = 0; } 343 { isUsed = 0; } 344 { isUsed = 0; } 345 { isUsed = 0; } 346 { isUsed = 0; } 347 { isUsed = 0; } 348 { isUsed = 0; } 349 { isUsed = 0; } 350 { isUsed = 0; } 351 { isUsed = 0; } 352 { isUsed = 0; } 353 { isUsed = 0; } 354 { isUsed = 0; } 355 { isUsed = 0; } 356 { isUsed = 0; } 357 { isUsed = 0; } 358 { isUsed = 0; } 359 { isUsed = 0; } 360 { isUsed = 0; } 361 { isUsed = 0; } 362 { isUsed = 0; } 363 { isUsed = 0; } 364 { isUsed = 0; } 365 { isUsed = 0; } 366 { isUsed = 0; } 367 { isUsed = 0; } 368 { isUsed = 0; } 369 { isUsed = 0; } 370 { isUsed = 0; } 371 { isUsed = 0; } 372 { isUsed = 0; } 373 { isUsed = 0; } 374 { isUsed = 0; } 375 { isUsed = 0; } 376 { isUsed = 0; } 377 { isUsed = 0; } 378 { isUsed = 0; } 379 { isUsed = 0; } 380 { isUsed = 0; } 381 { isUsed = 0; } 382 { isUsed = 0; } 383 { isUsed = 0; } 384 { isUsed = 0; } 385 { isUsed = 0; } 386 { isUsed = 0; } 387 { isUsed = 0; } 388 { isUsed = 0; } 389 { isUsed = 0; } 390 { isUsed = 0; } 391 { isUsed = 0; } 392 { isUsed = 0; } 393 { isUsed = 0; } 394 { isUsed = 0; } 395 { isUsed = 0; } 396 { isUsed = 0; } 397 { isUsed = 0; } 398 { isUsed = 0; } 399 { isUsed = 0; } 400 { isUsed = 0; } 401 { isUsed = 0; } 402 { isUsed = 0; } 403 { isUsed = 0; } 404 { isUsed = 0; } 405 { isUsed = 0; } 406 { isUsed = 0; } 407 { isUsed = 0; } 408 { isUsed = 0; } 409 { isUsed = 0; } 410 { isUsed = 0; } 411 { isUsed = 0; } 412 { isUsed = 0; } 413 { isUsed = 0; } 414 { isUsed = 0; } 415 { isUsed = 0; } 416 { isUsed = 0; } 417 { isUsed = 0; } 418 { isUsed = 0; } 419 { isUsed = 0; } 420 { isUsed = 0; } 421 { isUsed = 0; } 422 { isUsed = 0; } 423 { isUsed = 0; } 424 { isUsed = 0; } 425 { isUsed = 0; } 426 { isUsed = 0; } 427 { isUsed = 0; } 428 { isUsed = 0; } 429 { isUsed = 0; } 430 { isUsed = 0; } 431 { isUsed = 0; } 432 { isUsed = 0; } 433 { isUsed = 0; } 434 { isUsed = 0; } 435 { isUsed = 0; } 436 { isUsed = 0; } 437 { isUsed = 0; } 438 { isUsed = 0; } 439 { isUsed = 0; } 440 { isUsed = 0; } 441 { isUsed = 0; } 442 { isUsed = 0; } 443 { isUsed = 0; } 444 { isUsed = 0; } 445 { isUsed = 0; } 446 { isUsed = 0; } 447 { isUsed = 0; } 448 { isUsed = 0; } 449 { isUsed = 0; } 450 { isUsed = 0; } 451 { isUsed = 0; } 452 { isUsed = 0; } 453 { isUsed = 0; } 454 { isUsed = 0; } 455 { isUsed = 0; } 456 { isUsed = 0; } 457 { isUsed = 0; } 458 { isUsed = 0; } 459 { isUsed = 0; } 460 { isUsed = 0; } 461 { isUsed = 0; } 462 { isUsed = 0; } 463 { isUsed = 0; } 464 { isUsed = 0; } 465 { isUsed = 0; } 466 { isUsed = 0; } 467 { isUsed = 0; } 468 { isUsed = 0; } 469 { isUsed = 0; } 470 { isUsed = 0; } 471 { isUsed = 0; } 472 { isUsed = 0; } 473 { isUsed = 0; } 474 { isUsed = 0; } 475 { isUsed = 0; } 476 { isUsed = 0; } 477 { isUsed = 0; } 478 { isUsed = 0; } 479 { isUsed = 0; } 480 { isUsed = 0; } 481 { isUsed = 0; } 482 { isUsed = 0; } 483 { isUsed = 0; } 484 { isUsed = 0; } 485 { isUsed = 0; } 486 { isUsed = 0; } 487 { isUsed = 0; } 488 { isUsed = 0; } 489 { isUsed = 0; } 490 { isUsed = 0; } 491 { isUsed = 0; } 492 { isUsed = 0; } 493 { isUsed = 0; } 494 { isUsed = 0; } 495 { isUsed = 0; } 496 { isUsed = 0; } 497 { isUsed = 0; } 498 { isUsed = 0; } 499 { isUsed = 0; } 500 { isUsed = 0; } 501 { isUsed = 0; } 502 { isUsed = 0; } 503 { isUsed = 0; } 504 { isUsed = 0; } 505 { isUsed = 0; } 506 { isUsed = 0; } 507 { isUsed = 0; } 508 { isUsed = 0; } 509 { isUsed = 0; } 510 { isUsed = 0; } 511 { isUsed = 0; } 512 { isUsed = 0; } 513 { isUsed = 0; } 514 { isUsed = 0; } 515 { isUsed = 0; } 516 { isUsed = 0; } 517 { isUsed = 0; } 518 { isUsed = 0; } 519 { isUsed = 0; } 520 { isUsed = 0; } 521 { isUsed = 0; } 522 { isUsed = 0; } 523 { isUsed = 0; } 524 { isUsed = 0; } 525 { isUsed = 0; } 526 { isUsed = 0; } 527 { isUsed = 0; } 528 { isUsed = 0; } 529 { isUsed = 0; } 530 { isUsed = 0; } 531 { isUsed = 0; } 532 { isUsed = 0; } 533 { isUsed = 0; } 534 { isUsed = 0; } 535 { isUsed = 0; } 536 { isUsed = 0; } 537 { isUsed = 0; } 538 { isUsed = 0; } 539 { isUsed = 0; } 540 { isUsed = 0; } 541 { isUsed = 0; } 542 { isUsed = 0; } 543 { isUsed = 0; } 544 { isUsed = 0; } 545 { isUsed = 0; } 546 { isUsed = 0; } 547 { isUsed = 0; } 548 { isUsed = 0; } 549 { isUsed = 0; } 550 { isUsed = 0; } 551 { isUsed = 0; } 552 { isUsed = 0; } 553 { isUsed = 0; } 554 { isUsed = 0; } 555 { isUsed = 0; } 556 { isUsed = 0; } 557 { isUsed = 0; } 558 { isUsed = 0; } 559 { isUsed = 0; } 560 { isUsed = 0; } 561 { isUsed = 0; } 562 { isUsed = 0; } 563 { isUsed = 0; } 564 { isUsed = 0; } 565 { isUsed = 0; } 566 { isUsed = 0; } 567 { isUsed = 0; } 568 { isUsed = 0; } 569 { isUsed = 0; } 570 { isUsed = 0; } 571 { isUsed = 0; } 572 { isUsed = 0; } 573 { isUsed = 0; } 574 { isUsed = 0; } 575 { isUsed = 0; } 576 { isUsed = 0; } 577 { isUsed = 0; } 578 { isUsed = 0; } 579 { isUsed = 0; } 580 { isUsed = 0; } 581 { isUsed = 0; } 582 { isUsed = 0; } 583 { isUsed = 0; } 584 { isUsed = 0; } 585 { isUsed = 0; } 586 { isUsed = 0; } 587 { isUsed = 0; } 588 { isUsed = 0; } 589 { isUsed = 0; } 590 { isUsed = 0; } 591 { isUsed = 0; } 592 { isUsed = 0; } 593 { isUsed = 0; } 594 { isUsed = 0; } 595 { isUsed = 0; } 596 { isUsed = 0; } 597 { isUsed = 0; } 598 { isUsed = 0; } 599 { isUsed = 0; } 600 { isUsed = 0; } 601 { isUsed = 0; } 602 { isUsed = 0; } 603 { isUsed = 0; } 604 { isUsed = 0; } 605 { isUsed = 0; } 606 { isUsed = 0; } 607 { isUsed = 0; } 608 { isUsed = 0; } 609 { isUsed = 0; } 610 { isUsed = 0; } 611 { isUsed = 0; } 612 { isUsed = 0; } 613 { isUsed = 0; } 614 { isUsed = 0; } 615 { isUsed = 0; } 616 { isUsed = 0; } 617 { isUsed = 0; } 618 { isUsed = 0; } 619 { isUsed = 0; } 620 { isUsed = 0; } 621 { isUsed = 0; } 622 { isUsed = 0; } 623 { isUsed = 0; } 624 { isUsed = 0; } 625 { isUsed = 0; } 626 { isUsed = 0; } 627 { isUsed = 0; } 628 { isUsed = 0; } 629 { isUsed = 0; } 630 { isUsed = 0; } 631 { isUsed = 0; } 632 { isUsed = 0; } 633 { isUsed = 0; } 634 { isUsed = 0; } 635 { isUsed = 0; } 636 { isUsed = 0; } 637 { isUsed = 0; } 638 { isUsed = 0; } 639 { isUsed = 0; } 640 { isUsed = 0; } 641 { isUsed = 0; } 642 { isUsed = 0; } 643 { isUsed = 0; } 644 { isUsed = 0; } 645 { isUsed = 0; } 646 { isUsed = 0; } 647 { isUsed = 0; } 648 { isUsed = 0; } 649 { isUsed = 0; } 650 { isUsed = 0; } 651 { isUsed = 0; } 652 { isUsed = 0; } 653 { isUsed = 0; } 654 { isUsed = 0; } 655 { isUsed = 0; } 656 { isUsed = 0; } 657 { isUsed = 0; } 658 { isUsed = 0; } 659 { isUsed = 0; } 660 { isUsed = 0; } 661 { isUsed = 0; } 662 { isUsed = 0; } 663 { isUsed = 0; } 664 { isUsed = 0; } 665 { isUsed = 0; } 666 { isUsed = 0; } 667 { isUsed = 0; } 668 { isUsed = 0; } 669 { isUsed = 0; } 670 { isUsed = 0; } 671 { isUsed = 0; } 672 { isUsed = 0; } 673 { isUsed = 0; } 674 { isUsed = 0; } 675 { isUsed = 0; } 676 { isUsed = 0; } 677 { isUsed = 0; } 678 { isUsed = 0; } 679 { isUsed = 0; } 680 { isUsed = 0; } 681 { isUsed = 0; } 682 { isUsed = 0; } 683 { isUsed = 0; } 684 { isUsed = 0; } 685 { isUsed = 0; } 686 { isUsed = 0; } 687 { isUsed = 0; } 688 { isUsed = 0; } 689 { isUsed = 0; } 690 { isUsed = 0; } 691 { isUsed = 0; } 692 { isUsed = 0; } 693 { isUsed = 0; } 694 { isUsed = 0; } 695 { isUsed = 0; } 696 { isUsed = 0; } 697 { isUsed = 0; } 698 { isUsed = 0; } 699 { isUsed = 0; } 700 { isUsed = 0; } 701 { isUsed = 0; } 702 { isUsed = 0; } 703 { isUsed = 0; } 704 { isUsed = 0; } 705 { isUsed = 0; } 706 { isUsed = 0; } 707 { isUsed = 0; } 708 { isUsed = 0; } 709 { isUsed = 0; } 710 { isUsed = 0; } 711 { isUsed = 0; } 712 { isUsed = 0; } 713 { isUsed = 0; } 714 { isUsed = 0; } 715 { isUsed = 0; } 716 { isUsed = 0; } 717 { isUsed = 0; } 718 { isUsed = 0; } 719 { isUsed = 0; } 720 { isUsed = 0; } 721 { isUsed = 0; } 722 { isUsed = 0; } 723 { isUsed = 0; } 724 { isUsed = 0; } 725 { isUsed = 0; } 726 { isUsed = 0; } 727 { isUsed = 0; } 728 { isUsed = 0; } 729 { isUsed = 0; } 730 { isUsed = 0; } 731 { isUsed = 0; } 732 { isUsed = 0; } 733 { isUsed = 0; } 734 { isUsed = 0; } 735 { isUsed = 0; } 736 { isUsed = 0; } 737 { isUsed = 0; } 738 { isUsed = 0; } 739 { isUsed = 0; } 740 { isUsed = 0; } 741 { isUsed = 0; } 742 { isUsed = 0; } 743 { isUsed = 0; } 744 { isUsed = 0; } 745 { isUsed = 0; } 746 { isUsed = 0; } 747 { isUsed = 0; } 748 { isUsed = 0; } 749 { isUsed = 0; } 750 { isUsed = 0; } 751 { isUsed = 0; } 752 { isUsed = 0; } 753 { isUsed = 0; } 754 { isUsed = 0; } 755 { isUsed = 0; } 756 { isUsed = 0; } 757 { isUsed = 0; } 758 { isUsed = 0; } 759 { isUsed = 0; } 760 { isUsed = 0; } 761 { isUsed = 0; } 762 { isUsed = 0; } 763 { isUsed = 0; } 764 { isUsed = 0; } 765 { isUsed = 0; } 766 { isUsed = 0; } 767 { isUsed = 0; } 768 { isUsed = 0; } 769 { isUsed = 0; } 770 { isUsed = 0; } 771 { isUsed = 0; } 772 { isUsed = 0; } 773 { isUsed = 0; } 774 { isUsed = 0; } 775 { isUsed = 0; } 776 { isUsed = 0; } 777 { isUsed = 0; } 778 { isUsed = 0; } 779 { isUsed = 0; } 780 { isUsed = 0; } 781 { isUsed = 0; } 782 { isUsed = 0; } 783 { isUsed = 0; } 784 { isUsed = 0; } 785 { isUsed = 0; } 786 { isUsed = 0; } 787 { isUsed = 0; } 788 { isUsed = 0; } 789 { isUsed = 0; } 790 { isUsed = 0; } 791 { isUsed = 0; } 792 { isUsed = 0; } 793 { isUsed = 0; } 794 { isUsed = 0; } 795 { isUsed = 0; } 796 { isUsed = 0; } 797 { isUsed = 0; } 798 { isUsed = 0; } 799 { isUsed = 0; } 800 { isUsed = 0; } 801 { isUsed = 0; } 802 { isUsed = 0; } 803 { isUsed = 0; } 804 { isUsed = 0; } 805 { isUsed = 0; } 806 { isUsed = 0; } 807 { isUsed = 0; } 808 { isUsed = 0; } 809 { isUsed = 0; } 810 { isUsed = 0; } 811 { isUsed = 0; } 812 { isUsed = 0; } 813 { isUsed = 0; } 814 { isUsed = 0; } 815 { isUsed = 0; } 816 { isUsed = 0; } 817 { isUsed = 0; } 818 { isUsed = 0; } 819 { isUsed = 0; } 820 { isUsed = 0; } 821 { isUsed = 0; } 822 { isUsed = 0; } 823 { isUsed = 0; } 824 { isUsed = 0; } 825 { isUsed = 0; } 826 { isUsed = 0; } 827 { isUsed = 0; } 828 { isUsed = 0; } 829 { isUsed = 0; } 830 { isUsed = 0; } 831 { isUsed = 0; } 832 { isUsed = 0; } 833 { isUsed = 0; } 834 { isUsed = 0; } 835 { isUsed = 0; } 836 { isUsed = 0; } 837 { isUsed = 0; } 838 { isUsed = 0; } 839 { isUsed = 0; } 840 { isUsed = 0; } 841 { isUsed = 0; } 842 { isUsed = 0; } 843 { isUsed = 0; } 844 { isUsed = 0; } 845 { isUsed = 0; } 846 { isUsed = 0; } 847 { isUsed = 0; } 848 { isUsed = 0; } 849 { isUsed = 0; } 850 { isUsed = 0; } 851 { isUsed = 0; } 852 { isUsed = 0; } 853 { isUsed = 0; } 854 { isUsed = 0; } 855 { isUsed = 0; } 856 { isUsed = 0; } 857 { isUsed = 0; } 858 { isUsed = 0; } 859 { isUsed = 0; } 860 { isUsed = 0; } 861 { isUsed = 0; } 862 { isUsed = 0; } 863 { isUsed = 0; } 864 { isUsed = 0; } 865 { isUsed = 0; } 866 { isUsed = 0; } 867 { isUsed = 0; } 868 { isUsed = 0; } 869 { isUsed = 0; } 870 { isUsed = 0; } 871 { isUsed = 0; } 872 { isUsed = 0; } 873 { isUsed = 0; } 874 { isUsed = 0; } 875 { isUsed = 0; } 876 { isUsed = 0; } 877 { isUsed = 0; } 878 { isUsed = 0; } 879 { isUsed = 0; } 880 { isUsed = 0; } 881 { isUsed = 0; } 882 { isUsed = 0; } 883 { isUsed = 0; } 884 { isUsed = 0; } 885 { isUsed = 0; } 886 { isUsed = 0; } 887 { isUsed = 0; } 888 { isUsed = 0; } 889 { isUsed = 0; } 890 { isUsed = 0; } 891 { isUsed = 0; } 892 { isUsed = 0; } 893 { isUsed = 0; } 894 { isUsed = 0; } 895 { isUsed = 0; } 896 { isUsed = 0; } 897 { isUsed = 0; } 898 { isUsed = 0; } 899 { isUsed = 0; } 900 { isUsed = 0; } 901 { isUsed = 0; } 902 { isUsed = 0; } 903 { isUsed = 0; } 904 { isUsed = 0; } 905 { isUsed = 0; } 906 { isUsed = 0; } 907 { isUsed = 0; } 908 { isUsed = 0; } 909 { isUsed = 0; } 910 { isUsed = 0; } 911 { isUsed = 0; } 912 { isUsed = 0; } 913 { isUsed = 0; } 914 { isUsed = 0; } 915 { isUsed = 0; } 916 { isUsed = 0; } 917 { isUsed = 0; } 918 { isUsed = 0; } 919 { isUsed = 0; } 920 { isUsed = 0; } 921 { isUsed = 0; } 922 { isUsed = 0; } 923 { isUsed = 0; } 924 { isUsed = 0; } 925 { isUsed = 0; } 926 { isUsed = 0; } 927 { isUsed = 0; } 928 { isUsed = 0; } 929 { isUsed = 0; } 930 { isUsed = 0; } 931 { isUsed = 0; } 932 { isUsed = 0; } 933 { isUsed = 0; } 934 { isUsed = 0; } 935 { isUsed = 0; } 936 { isUsed = 0; } 937 { isUsed = 0; } 938 { isUsed = 0; } 939 { isUsed = 0; } 940 { isUsed = 0; } 941 { isUsed = 0; } 942 { isUsed = 0; } 943 { isUsed = 0; } 944 { isUsed = 0; } 945 { isUsed = 0; } 946 { isUsed = 0; } 947 { isUsed = 0; } 948 { isUsed = 0; } 949 { isUsed = 0; } 950 { isUsed = 0; } 951 { isUsed = 0; } 952 { isUsed = 0; } 953 { isUsed = 0; } 954 { isUsed = 0; } 955 { isUsed = 0; } 956 { isUsed = 0; } 957 { isUsed = 0; } 958 { isUsed = 0; } 959 { isUsed = 0; } 960 { isUsed = 0; } 961 { isUsed = 0; } 962 { isUsed = 0; } 963 { isUsed = 0; } 964 { isUsed = 0; } 965 { isUsed = 0; } 966 { isUsed = 0; } 967 { isUsed = 0; } 968 { isUsed = 0; } 969 { isUsed = 0; } 970 { isUsed = 0; } 971 { isUsed = 0; } 972 { isUsed = 0; } 973 { isUsed = 0; } 974 { isUsed = 0; } 975 { isUsed = 0; } 976 { isUsed = 0; } 977 { isUsed = 0; } 978 { isUsed = 0; } 979 { isUsed = 0; } 980 { isUsed = 0; } 981 { isUsed = 0; } 982 { isUsed = 0; } 983 { isUsed = 0; } 984 { isUsed = 0; } 985 { isUsed = 0; } 986 { isUsed = 0; } 987 { isUsed = 0; } 988 { isUsed = 0; } 989 { isUsed = 0; } 990 { isUsed = 0; } 991 { isUsed = 0; } 992 { isUsed = 0; } 993 { isUsed = 0; } 994 { isUsed = 0; } 995 { isUsed = 0; } 996 { isUsed = 0; } 997 { isUsed = 0; } 998 { isUsed = 0; } 999 { isUsed = 0; } 1000 { isUsed = 0; } 1001 { isUsed = 0; } 1002 { isUsed = 0; } 1003 { isUsed = 0; } 1004 { isUsed = 0; } 1005 { isUsed = 0; } 1006 { isUsed = 0; } 1007 { isUsed = 0; } 1008 { isUsed = 0; } 1009 { isUsed = 0; } 1010 { isUsed = 0; } 1011 { isUsed = 0; } 1012 { isUsed = 0; } 1013 { isUsed = 0; } 1014 { isUsed = 0; } 1015 { isUsed = 0; } 1016 { isUsed = 0; } 1017 { isUsed = 0; } 1018 { isUsed = 0; } 1019 { isUsed = 0; } 1020 { isUsed = 0; } 1021 { isUsed = 0; } 1022 { isUsed = 0; } 1023 { isUsed = 0; } } myUnits { 0 { Unit { attachedBuilding = 1024; targetBuilding = 65535; ownExchangeBuilding = 65535; foreingExchangeBuilding = 65535; } } 1 { Unit { attachedBuilding = 1024; targetBuilding = 65535; ownExchangeBuilding = 65535; foreingExchangeBuilding = 65535; } } 2 { Unit { attachedBuilding = 1024; targetBuilding = 65535; ownExchangeBuilding = 65535; foreingExchangeBuilding = 65535; } } 4 { Unit { attachedBuilding = 1024; targetBuilding = 65535; ownExchangeBuilding = 65535; foreingExchangeBuilding = 65535; } } 5 { Unit { attachedBuilding = 1024; targetBuilding = 65535; ownExchangeBuilding = 65535; foreingExchangeBuilding = 65535; } } 6 { Unit { attachedBuilding = 1024; targetBuilding = 65535; ownExchangeBuilding = 65535; foreingExchangeBuilding = 65535; } } 7 { Unit { attachedBuilding = 1024; targetBuilding = 65535; ownExchangeBuilding = 65535; foreingExchangeBuilding = 65535; } } 8 { Unit { attachedBuilding = 1024; targetBuilding = 65535; ownExchangeBuilding = 65535; foreingExchangeBuilding = 65535; } } } myBuildings { 0 { Building { maxUnitInside = 0; nbWorking = 0; nbWorkingSubscribe = 8; unitsWorkingSubscribe[0] = 1028; unitsWorkingSubscribe[1] = 1031; unitsWorkingSubscribe[2] = 1030; unitsWorkingSubscribe[3] = 1025; unitsWorkingSubscribe[4] = 1024; unitsWorkingSubscribe[5] = 1032; unitsWorkingSubscribe[6] = 1029; unitsWorkingSubscribe[7] = 1026; subscriptionWorkingTimer = 32; maxUnitWorking = 1; maxUnitWorkingPreferred = 1; nbInside = 0; nbInsideSubscribe = 0; subscriptionInsideTimer = 0; } } } allies = 2; enemies = 4294967293; sharedVisionExchange = 2; sharedVisionFood = 2; sharedVisionOther = 2; me = 2; startPosX = 64; startPosY = 65; startPosSet = 3; unitConversionLost = 0; unitConversionGained = 0; teamRessources { 0 { teamRessources = 0; } 1 { teamRessources = 0; } 2 { teamRessources = 0; } 3 { teamRessources = 0; } 4 { teamRessources = 0; } 5 { teamRessources = 0; } 6 { teamRessources = 0; } 7 { teamRessources = 0; } 8 { teamRessources = 0; } 9 { teamRessources = 0; } 10 { teamRessources = 0; } 11 { teamRessources = 0; } 12 { teamRessources = 0; } 13 { teamRessources = 0; } 14 { teamRessources = 0; } } TeamStats { endOfGameStatIndex = 1; 0 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 1 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 2 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 3 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 4 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 5 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 6 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 7 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 8 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 9 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 10 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 11 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 12 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 13 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 14 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 15 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 16 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 17 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 18 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 19 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 20 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 21 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 22 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 23 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 24 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 25 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 26 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 27 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 28 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 29 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 30 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 31 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 32 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 33 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 34 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 35 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 36 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 37 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 38 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 39 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 40 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 41 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 42 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 43 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 44 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 45 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 46 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 47 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 48 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 49 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 50 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 51 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 52 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 53 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 54 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 55 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 56 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 57 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 58 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 59 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 60 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 61 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 62 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 63 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 64 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 65 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 66 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 67 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 68 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 69 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 70 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 71 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 72 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 73 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 74 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 75 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 76 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 77 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 78 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 79 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 80 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 81 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 82 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 83 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 84 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 85 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 86 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 87 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 88 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 89 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 90 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 91 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 92 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 93 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 94 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 95 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 96 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 97 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 98 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 99 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 100 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 101 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 102 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 103 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 104 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 105 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 106 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 107 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 108 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 109 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 110 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 111 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 112 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 113 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 114 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 115 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 116 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 117 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 118 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 119 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 120 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 121 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 122 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 123 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 124 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 125 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 126 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 127 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } } } } 2 { BaseTeam { type = 1; teamNumber = 2; numberOfPlayer = 0; colorR = 2d; colorG = e5; colorB = e5; colorPAD = 00; playersMask = 0; } startImageStopWalk = 64; startImageStopSwim = 128; startImageStopFly = 0; startImageWalk = 64; startImageSwim = 128; startImageFly = 0; startImageBuild = 192; startImageHarvest = 192; startImageAttack = 0; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 16; swimSpeed = 0; flySpeed = 0; buildSpeed = 8; harvestSpeed = 8; attackSpeed = 0; attackForce = 0; magicAttackAir = 0; magicAttackGround = 0; magicCreateWood = 0; magicCreateCorn = 0; magicCreateAlga = 0; armor = 0; hpMax = 200; harvestDamage = 10; armorReductionPerHappyness = 0; experiencePerLevel = 0; magicActionCooldown = 0; startImageStopWalk = 64; startImageStopSwim = 128; startImageStopFly = 0; startImageWalk = 64; startImageSwim = 128; startImageFly = 0; startImageBuild = 192; startImageHarvest = 192; startImageAttack = 0; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 24; swimSpeed = 10; flySpeed = 0; buildSpeed = 12; harvestSpeed = 9; attackSpeed = 0; attackForce = 0; magicAttackAir = 0; magicAttackGround = 0; magicCreateWood = 0; magicCreateCorn = 0; magicCreateAlga = 0; armor = 0; hpMax = 200; harvestDamage = 10; armorReductionPerHappyness = 0; experiencePerLevel = 0; magicActionCooldown = 0; startImageStopWalk = 64; startImageStopSwim = 128; startImageStopFly = 0; startImageWalk = 64; startImageSwim = 128; startImageFly = 0; startImageBuild = 192; startImageHarvest = 192; startImageAttack = 0; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 32; swimSpeed = 25; flySpeed = 0; buildSpeed = 16; harvestSpeed = 10; attackSpeed = 0; attackForce = 0; magicAttackAir = 0; magicAttackGround = 0; magicCreateWood = 0; magicCreateCorn = 0; magicCreateAlga = 0; armor = 0; hpMax = 200; harvestDamage = 10; armorReductionPerHappyness = 0; experiencePerLevel = 0; magicActionCooldown = 0; startImageStopWalk = 64; startImageStopSwim = 128; startImageStopFly = 0; startImageWalk = 64; startImageSwim = 128; startImageFly = 0; startImageBuild = 192; startImageHarvest = 192; startImageAttack = 0; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 40; swimSpeed = 40; flySpeed = 0; buildSpeed = 20; harvestSpeed = 11; attackSpeed = 0; attackForce = 0; magicAttackAir = 0; magicAttackGround = 0; magicCreateWood = 0; magicCreateCorn = 0; magicCreateAlga = 0; armor = 0; hpMax = 200; harvestDamage = 10; armorReductionPerHappyness = 0; experiencePerLevel = 0; magicActionCooldown = 0; startImageStopWalk = 0; startImageStopSwim = 0; startImageStopFly = 0; startImageWalk = 0; startImageSwim = 0; startImageFly = 0; startImageBuild = 0; startImageHarvest = 0; startImageAttack = 0; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 0; swimSpeed = 0; flySpeed = 28; buildSpeed = 0; harvestSpeed = 0; attackSpeed = 0; attackForce = 0; magicAttackAir = 8; magicAttackGround = 0; magicCreateWood = 0; magicCreateCorn = 0; magicCreateAlga = 0; armor = 0; hpMax = 50; harvestDamage = 0; armorReductionPerHappyness = 1; experiencePerLevel = 50; magicActionCooldown = 3; startImageStopWalk = 0; startImageStopSwim = 0; startImageStopFly = 0; startImageWalk = 0; startImageSwim = 0; startImageFly = 0; startImageBuild = 0; startImageHarvest = 0; startImageAttack = 0; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 0; swimSpeed = 0; flySpeed = 28; buildSpeed = 0; harvestSpeed = 0; attackSpeed = 0; attackForce = 0; magicAttackAir = 8; magicAttackGround = 0; magicCreateWood = 4; magicCreateCorn = 4; magicCreateAlga = 4; armor = 0; hpMax = 50; harvestDamage = 0; armorReductionPerHappyness = 1; experiencePerLevel = 50; magicActionCooldown = 3; startImageStopWalk = 0; startImageStopSwim = 0; startImageStopFly = 0; startImageWalk = 0; startImageSwim = 0; startImageFly = 0; startImageBuild = 0; startImageHarvest = 0; startImageAttack = 0; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 0; swimSpeed = 0; flySpeed = 28; buildSpeed = 0; harvestSpeed = 0; attackSpeed = 0; attackForce = 0; magicAttackAir = 8; magicAttackGround = 0; magicCreateWood = 3; magicCreateCorn = 3; magicCreateAlga = 3; armor = 0; hpMax = 50; harvestDamage = 0; armorReductionPerHappyness = 1; experiencePerLevel = 50; magicActionCooldown = 3; startImageStopWalk = 0; startImageStopSwim = 0; startImageStopFly = 0; startImageWalk = 0; startImageSwim = 0; startImageFly = 0; startImageBuild = 0; startImageHarvest = 0; startImageAttack = 0; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 0; swimSpeed = 0; flySpeed = 28; buildSpeed = 0; harvestSpeed = 0; attackSpeed = 0; attackForce = 0; magicAttackAir = 8; magicAttackGround = 8; magicCreateWood = 2; magicCreateCorn = 2; magicCreateAlga = 2; armor = 0; hpMax = 50; harvestDamage = 0; armorReductionPerHappyness = 1; experiencePerLevel = 50; magicActionCooldown = 3; startImageStopWalk = 256; startImageStopSwim = 320; startImageStopFly = 0; startImageWalk = 256; startImageSwim = 320; startImageFly = 0; startImageBuild = 0; startImageHarvest = 0; startImageAttack = 384; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 16; swimSpeed = 0; flySpeed = 0; buildSpeed = 0; harvestSpeed = 0; attackSpeed = 11; attackForce = 8; magicAttackAir = 0; magicAttackGround = 0; magicCreateWood = 0; magicCreateCorn = 0; magicCreateAlga = 0; armor = 10; hpMax = 250; harvestDamage = 0; armorReductionPerHappyness = 10; experiencePerLevel = 20; magicActionCooldown = 0; startImageStopWalk = 256; startImageStopSwim = 320; startImageStopFly = 0; startImageWalk = 256; startImageSwim = 320; startImageFly = 0; startImageBuild = 0; startImageHarvest = 0; startImageAttack = 384; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 24; swimSpeed = 10; flySpeed = 0; buildSpeed = 0; harvestSpeed = 0; attackSpeed = 18; attackForce = 16; magicAttackAir = 0; magicAttackGround = 0; magicCreateWood = 0; magicCreateCorn = 0; magicCreateAlga = 0; armor = 10; hpMax = 250; harvestDamage = 0; armorReductionPerHappyness = 10; experiencePerLevel = 20; magicActionCooldown = 0; startImageStopWalk = 256; startImageStopSwim = 320; startImageStopFly = 0; startImageWalk = 256; startImageSwim = 320; startImageFly = 0; startImageBuild = 0; startImageHarvest = 0; startImageAttack = 384; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 32; swimSpeed = 20; flySpeed = 0; buildSpeed = 0; harvestSpeed = 0; attackSpeed = 25; attackForce = 24; magicAttackAir = 0; magicAttackGround = 0; magicCreateWood = 0; magicCreateCorn = 0; magicCreateAlga = 0; armor = 10; hpMax = 250; harvestDamage = 0; armorReductionPerHappyness = 10; experiencePerLevel = 20; magicActionCooldown = 0; startImageStopWalk = 256; startImageStopSwim = 320; startImageStopFly = 0; startImageWalk = 256; startImageSwim = 320; startImageFly = 0; startImageBuild = 0; startImageHarvest = 0; startImageAttack = 384; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 40; swimSpeed = 30; flySpeed = 0; buildSpeed = 0; harvestSpeed = 0; attackSpeed = 32; attackForce = 32; magicAttackAir = 0; magicAttackGround = 0; magicCreateWood = 0; magicCreateCorn = 0; magicCreateAlga = 0; armor = 10; hpMax = 250; harvestDamage = 0; armorReductionPerHappyness = 10; experiencePerLevel = 20; magicActionCooldown = 0; hungryness = 700; Team { myUnits { 0 { isUsed = 0; } 1 { isUsed = 0; } 2 { isUsed = 0; } 3 { isUsed = 0; } 4 { isUsed = 0; } 5 { isUsed = 0; } 6 { isUsed = 0; } 7 { isUsed = 0; } 8 { isUsed = 0; } 9 { isUsed = 0; } 10 { isUsed = 0; } 11 { isUsed = 0; } 12 { isUsed = 0; } 13 { isUsed = 0; } 14 { isUsed = 0; } 15 { isUsed = 0; } 16 { isUsed = 0; } 17 { isUsed = 0; } 18 { isUsed = 0; } 19 { isUsed = 0; } 20 { isUsed = 0; } 21 { isUsed = 0; } 22 { isUsed = 0; } 23 { isUsed = 0; } 24 { isUsed = 0; } 25 { isUsed = 0; } 26 { isUsed = 0; } 27 { isUsed = 0; } 28 { isUsed = 0; } 29 { isUsed = 0; } 30 { isUsed = 0; } 31 { isUsed = 0; } 32 { isUsed = 0; } 33 { isUsed = 0; } 34 { isUsed = 0; } 35 { isUsed = 0; } 36 { isUsed = 0; } 37 { isUsed = 0; } 38 { isUsed = 0; } 39 { isUsed = 0; } 40 { isUsed = 0; } 41 { isUsed = 0; } 42 { isUsed = 0; } 43 { isUsed = 0; } 44 { isUsed = 0; } 45 { isUsed = 0; } 46 { isUsed = 0; } 47 { isUsed = 0; } 48 { isUsed = 0; } 49 { isUsed = 0; } 50 { isUsed = 0; } 51 { isUsed = 0; } 52 { isUsed = 0; } 53 { isUsed = 0; } 54 { isUsed = 0; } 55 { isUsed = 0; } 56 { isUsed = 0; } 57 { isUsed = 0; } 58 { isUsed = 0; } 59 { isUsed = 0; } 60 { isUsed = 0; } 61 { isUsed = 0; } 62 { isUsed = 0; } 63 { isUsed = 0; } 64 { isUsed = 0; } 65 { isUsed = 0; } 66 { isUsed = 0; } 67 { isUsed = 0; } 68 { isUsed = 0; } 69 { isUsed = 0; } 70 { isUsed = 0; } 71 { isUsed = 0; } 72 { isUsed = 0; } 73 { isUsed = 0; } 74 { isUsed = 0; } 75 { isUsed = 0; } 76 { isUsed = 0; } 77 { isUsed = 0; } 78 { isUsed = 0; } 79 { isUsed = 0; } 80 { isUsed = 0; } 81 { isUsed = 0; } 82 { isUsed = 0; } 83 { isUsed = 0; } 84 { isUsed = 0; } 85 { isUsed = 0; } 86 { isUsed = 0; } 87 { isUsed = 0; } 88 { isUsed = 0; } 89 { isUsed = 0; } 90 { isUsed = 0; } 91 { isUsed = 0; } 92 { isUsed = 0; } 93 { isUsed = 0; } 94 { isUsed = 0; } 95 { isUsed = 0; } 96 { isUsed = 0; } 97 { isUsed = 0; } 98 { isUsed = 0; } 99 { isUsed = 0; } 100 { isUsed = 0; } 101 { isUsed = 0; } 102 { isUsed = 0; } 103 { isUsed = 0; } 104 { isUsed = 0; } 105 { isUsed = 0; } 106 { isUsed = 0; } 107 { isUsed = 0; } 108 { isUsed = 0; } 109 { isUsed = 0; } 110 { isUsed = 0; } 111 { isUsed = 0; } 112 { isUsed = 0; } 113 { isUsed = 0; } 114 { isUsed = 0; } 115 { isUsed = 0; } 116 { isUsed = 0; } 117 { isUsed = 0; } 118 { isUsed = 0; } 119 { isUsed = 0; } 120 { isUsed = 0; } 121 { isUsed = 0; } 122 { isUsed = 0; } 123 { isUsed = 0; } 124 { isUsed = 0; } 125 { isUsed = 0; } 126 { isUsed = 0; } 127 { isUsed = 0; } 128 { isUsed = 0; } 129 { isUsed = 0; } 130 { isUsed = 0; } 131 { isUsed = 0; } 132 { isUsed = 0; } 133 { isUsed = 0; } 134 { isUsed = 0; } 135 { isUsed = 0; } 136 { isUsed = 0; } 137 { isUsed = 0; } 138 { isUsed = 0; } 139 { isUsed = 0; } 140 { isUsed = 0; } 141 { isUsed = 0; } 142 { isUsed = 0; } 143 { isUsed = 0; } 144 { isUsed = 0; } 145 { isUsed = 0; } 146 { isUsed = 0; } 147 { isUsed = 0; } 148 { isUsed = 0; } 149 { isUsed = 0; } 150 { isUsed = 0; } 151 { isUsed = 0; } 152 { isUsed = 0; } 153 { isUsed = 0; } 154 { isUsed = 0; } 155 { isUsed = 0; } 156 { isUsed = 0; } 157 { isUsed = 0; } 158 { isUsed = 0; } 159 { isUsed = 0; } 160 { isUsed = 0; } 161 { isUsed = 0; } 162 { isUsed = 0; } 163 { isUsed = 0; } 164 { isUsed = 0; } 165 { isUsed = 0; } 166 { isUsed = 0; } 167 { isUsed = 0; } 168 { isUsed = 0; } 169 { isUsed = 0; } 170 { isUsed = 0; } 171 { isUsed = 0; } 172 { isUsed = 0; } 173 { isUsed = 0; } 174 { isUsed = 0; } 175 { isUsed = 0; } 176 { isUsed = 0; } 177 { isUsed = 0; } 178 { isUsed = 0; } 179 { isUsed = 0; } 180 { isUsed = 0; } 181 { isUsed = 0; } 182 { isUsed = 0; } 183 { isUsed = 0; } 184 { isUsed = 0; } 185 { isUsed = 0; } 186 { isUsed = 0; } 187 { isUsed = 0; } 188 { isUsed = 0; } 189 { isUsed = 0; } 190 { isUsed = 0; } 191 { isUsed = 0; } 192 { isUsed = 0; } 193 { isUsed = 0; } 194 { isUsed = 0; } 195 { isUsed = 0; } 196 { isUsed = 0; } 197 { isUsed = 0; } 198 { isUsed = 0; } 199 { isUsed = 0; } 200 { isUsed = 0; } 201 { isUsed = 0; } 202 { isUsed = 0; } 203 { isUsed = 0; } 204 { isUsed = 0; } 205 { isUsed = 0; } 206 { isUsed = 0; } 207 { isUsed = 0; } 208 { isUsed = 0; } 209 { isUsed = 0; } 210 { isUsed = 0; } 211 { isUsed = 0; } 212 { isUsed = 0; } 213 { isUsed = 0; } 214 { isUsed = 0; } 215 { isUsed = 0; } 216 { isUsed = 0; } 217 { isUsed = 0; } 218 { isUsed = 0; } 219 { isUsed = 0; } 220 { isUsed = 0; } 221 { isUsed = 0; } 222 { isUsed = 0; } 223 { isUsed = 0; } 224 { isUsed = 0; } 225 { isUsed = 0; } 226 { isUsed = 0; } 227 { isUsed = 0; } 228 { isUsed = 0; } 229 { isUsed = 0; } 230 { isUsed = 0; } 231 { isUsed = 0; } 232 { isUsed = 0; } 233 { isUsed = 0; } 234 { isUsed = 0; } 235 { isUsed = 0; } 236 { isUsed = 0; } 237 { isUsed = 0; } 238 { isUsed = 0; } 239 { isUsed = 0; } 240 { isUsed = 0; } 241 { isUsed = 0; } 242 { isUsed = 0; } 243 { isUsed = 0; } 244 { isUsed = 0; } 245 { isUsed = 0; } 246 { isUsed = 0; } 247 { isUsed = 0; } 248 { isUsed = 0; } 249 { isUsed = 0; } 250 { isUsed = 0; } 251 { isUsed = 0; } 252 { isUsed = 0; } 253 { isUsed = 0; } 254 { isUsed = 0; } 255 { isUsed = 0; } 256 { isUsed = 0; } 257 { isUsed = 0; } 258 { isUsed = 0; } 259 { isUsed = 0; } 260 { isUsed = 0; } 261 { isUsed = 0; } 262 { isUsed = 0; } 263 { isUsed = 0; } 264 { isUsed = 0; } 265 { isUsed = 0; } 266 { isUsed = 0; } 267 { isUsed = 0; } 268 { isUsed = 0; } 269 { isUsed = 0; } 270 { isUsed = 0; } 271 { isUsed = 0; } 272 { isUsed = 0; } 273 { isUsed = 0; } 274 { isUsed = 0; } 275 { isUsed = 0; } 276 { isUsed = 0; } 277 { isUsed = 0; } 278 { isUsed = 0; } 279 { isUsed = 0; } 280 { isUsed = 0; } 281 { isUsed = 0; } 282 { isUsed = 0; } 283 { isUsed = 0; } 284 { isUsed = 0; } 285 { isUsed = 0; } 286 { isUsed = 0; } 287 { isUsed = 0; } 288 { isUsed = 0; } 289 { isUsed = 0; } 290 { isUsed = 0; } 291 { isUsed = 0; } 292 { isUsed = 0; } 293 { isUsed = 0; } 294 { isUsed = 0; } 295 { isUsed = 0; } 296 { isUsed = 0; } 297 { isUsed = 0; } 298 { isUsed = 0; } 299 { isUsed = 0; } 300 { isUsed = 0; } 301 { isUsed = 0; } 302 { isUsed = 0; } 303 { isUsed = 0; } 304 { isUsed = 0; } 305 { isUsed = 0; } 306 { isUsed = 0; } 307 { isUsed = 0; } 308 { isUsed = 0; } 309 { isUsed = 0; } 310 { isUsed = 0; } 311 { isUsed = 0; } 312 { isUsed = 0; } 313 { isUsed = 0; } 314 { isUsed = 0; } 315 { isUsed = 0; } 316 { isUsed = 0; } 317 { isUsed = 0; } 318 { isUsed = 0; } 319 { isUsed = 0; } 320 { isUsed = 0; } 321 { isUsed = 0; } 322 { isUsed = 0; } 323 { isUsed = 0; } 324 { isUsed = 0; } 325 { isUsed = 0; } 326 { isUsed = 0; } 327 { isUsed = 0; } 328 { isUsed = 0; } 329 { isUsed = 0; } 330 { isUsed = 0; } 331 { isUsed = 0; } 332 { isUsed = 0; } 333 { isUsed = 0; } 334 { isUsed = 0; } 335 { isUsed = 0; } 336 { isUsed = 0; } 337 { isUsed = 0; } 338 { isUsed = 0; } 339 { isUsed = 0; } 340 { isUsed = 0; } 341 { isUsed = 0; } 342 { isUsed = 0; } 343 { isUsed = 0; } 344 { isUsed = 0; } 345 { isUsed = 0; } 346 { isUsed = 0; } 347 { isUsed = 0; } 348 { isUsed = 0; } 349 { isUsed = 0; } 350 { isUsed = 0; } 351 { isUsed = 0; } 352 { isUsed = 0; } 353 { isUsed = 0; } 354 { isUsed = 0; } 355 { isUsed = 0; } 356 { isUsed = 0; } 357 { isUsed = 0; } 358 { isUsed = 0; } 359 { isUsed = 0; } 360 { isUsed = 0; } 361 { isUsed = 0; } 362 { isUsed = 0; } 363 { isUsed = 0; } 364 { isUsed = 0; } 365 { isUsed = 0; } 366 { isUsed = 0; } 367 { isUsed = 0; } 368 { isUsed = 0; } 369 { isUsed = 0; } 370 { isUsed = 0; } 371 { isUsed = 0; } 372 { isUsed = 0; } 373 { isUsed = 0; } 374 { isUsed = 0; } 375 { isUsed = 0; } 376 { isUsed = 0; } 377 { isUsed = 0; } 378 { isUsed = 0; } 379 { isUsed = 0; } 380 { isUsed = 0; } 381 { isUsed = 0; } 382 { isUsed = 0; } 383 { isUsed = 0; } 384 { isUsed = 0; } 385 { isUsed = 0; } 386 { isUsed = 0; } 387 { isUsed = 0; } 388 { isUsed = 0; } 389 { isUsed = 0; } 390 { isUsed = 0; } 391 { isUsed = 0; } 392 { isUsed = 0; } 393 { isUsed = 0; } 394 { isUsed = 0; } 395 { isUsed = 0; } 396 { isUsed = 0; } 397 { isUsed = 0; } 398 { isUsed = 0; } 399 { isUsed = 0; } 400 { isUsed = 0; } 401 { isUsed = 0; } 402 { isUsed = 0; } 403 { isUsed = 0; } 404 { isUsed = 0; } 405 { isUsed = 0; } 406 { isUsed = 0; } 407 { isUsed = 0; } 408 { isUsed = 0; } 409 { isUsed = 0; } 410 { isUsed = 0; } 411 { isUsed = 0; } 412 { isUsed = 0; } 413 { isUsed = 0; } 414 { isUsed = 0; } 415 { isUsed = 0; } 416 { isUsed = 0; } 417 { isUsed = 0; } 418 { isUsed = 0; } 419 { isUsed = 0; } 420 { isUsed = 0; } 421 { isUsed = 0; } 422 { isUsed = 0; } 423 { isUsed = 0; } 424 { isUsed = 0; } 425 { isUsed = 0; } 426 { isUsed = 0; } 427 { isUsed = 0; } 428 { isUsed = 0; } 429 { isUsed = 0; } 430 { isUsed = 0; } 431 { isUsed = 0; } 432 { isUsed = 0; } 433 { isUsed = 0; } 434 { isUsed = 0; } 435 { isUsed = 0; } 436 { isUsed = 0; } 437 { isUsed = 0; } 438 { isUsed = 0; } 439 { isUsed = 0; } 440 { isUsed = 0; } 441 { isUsed = 0; } 442 { isUsed = 0; } 443 { isUsed = 0; } 444 { isUsed = 0; } 445 { isUsed = 0; } 446 { isUsed = 0; } 447 { isUsed = 0; } 448 { isUsed = 0; } 449 { isUsed = 0; } 450 { isUsed = 0; } 451 { isUsed = 0; } 452 { isUsed = 0; } 453 { isUsed = 0; } 454 { isUsed = 0; } 455 { isUsed = 0; } 456 { isUsed = 0; } 457 { isUsed = 0; } 458 { isUsed = 0; } 459 { isUsed = 0; } 460 { isUsed = 0; } 461 { isUsed = 0; } 462 { isUsed = 0; } 463 { isUsed = 0; } 464 { isUsed = 0; } 465 { isUsed = 0; } 466 { isUsed = 0; } 467 { isUsed = 0; } 468 { isUsed = 0; } 469 { isUsed = 0; } 470 { isUsed = 0; } 471 { isUsed = 0; } 472 { isUsed = 0; } 473 { isUsed = 0; } 474 { isUsed = 0; } 475 { isUsed = 0; } 476 { isUsed = 0; } 477 { isUsed = 0; } 478 { isUsed = 0; } 479 { isUsed = 0; } 480 { isUsed = 0; } 481 { isUsed = 0; } 482 { isUsed = 0; } 483 { isUsed = 0; } 484 { isUsed = 0; } 485 { isUsed = 0; } 486 { isUsed = 0; } 487 { isUsed = 0; } 488 { isUsed = 0; } 489 { isUsed = 0; } 490 { isUsed = 0; } 491 { isUsed = 0; } 492 { isUsed = 0; } 493 { isUsed = 0; } 494 { isUsed = 0; } 495 { isUsed = 0; } 496 { isUsed = 0; } 497 { isUsed = 0; } 498 { isUsed = 0; } 499 { isUsed = 0; } 500 { isUsed = 0; } 501 { isUsed = 0; } 502 { isUsed = 0; } 503 { isUsed = 0; } 504 { isUsed = 0; } 505 { isUsed = 0; } 506 { isUsed = 0; } 507 { isUsed = 0; } 508 { isUsed = 0; } 509 { isUsed = 0; } 510 { isUsed = 0; } 511 { isUsed = 0; } 512 { isUsed = 0; } 513 { isUsed = 0; } 514 { isUsed = 0; } 515 { isUsed = 0; } 516 { isUsed = 0; } 517 { isUsed = 0; } 518 { isUsed = 0; } 519 { isUsed = 0; } 520 { isUsed = 0; } 521 { isUsed = 0; } 522 { isUsed = 0; } 523 { isUsed = 0; } 524 { isUsed = 0; } 525 { isUsed = 0; } 526 { isUsed = 0; } 527 { isUsed = 0; } 528 { isUsed = 0; } 529 { isUsed = 0; } 530 { isUsed = 0; } 531 { isUsed = 0; } 532 { isUsed = 0; } 533 { isUsed = 0; } 534 { isUsed = 0; } 535 { isUsed = 0; } 536 { isUsed = 0; } 537 { isUsed = 0; } 538 { isUsed = 0; } 539 { isUsed = 0; } 540 { isUsed = 0; } 541 { isUsed = 0; } 542 { isUsed = 0; } 543 { isUsed = 0; } 544 { isUsed = 0; } 545 { isUsed = 0; } 546 { isUsed = 0; } 547 { isUsed = 0; } 548 { isUsed = 0; } 549 { isUsed = 0; } 550 { isUsed = 0; } 551 { isUsed = 0; } 552 { isUsed = 0; } 553 { isUsed = 0; } 554 { isUsed = 0; } 555 { isUsed = 0; } 556 { isUsed = 0; } 557 { isUsed = 0; } 558 { isUsed = 0; } 559 { isUsed = 0; } 560 { isUsed = 0; } 561 { isUsed = 0; } 562 { isUsed = 0; } 563 { isUsed = 0; } 564 { isUsed = 0; } 565 { isUsed = 0; } 566 { isUsed = 0; } 567 { isUsed = 0; } 568 { isUsed = 0; } 569 { isUsed = 0; } 570 { isUsed = 0; } 571 { isUsed = 0; } 572 { isUsed = 0; } 573 { isUsed = 0; } 574 { isUsed = 0; } 575 { isUsed = 0; } 576 { isUsed = 0; } 577 { isUsed = 0; } 578 { isUsed = 0; } 579 { isUsed = 0; } 580 { isUsed = 0; } 581 { isUsed = 0; } 582 { isUsed = 0; } 583 { isUsed = 0; } 584 { isUsed = 0; } 585 { isUsed = 0; } 586 { isUsed = 0; } 587 { isUsed = 0; } 588 { isUsed = 0; } 589 { isUsed = 0; } 590 { isUsed = 0; } 591 { isUsed = 0; } 592 { isUsed = 0; } 593 { isUsed = 0; } 594 { isUsed = 0; } 595 { isUsed = 0; } 596 { isUsed = 0; } 597 { isUsed = 0; } 598 { isUsed = 0; } 599 { isUsed = 0; } 600 { isUsed = 0; } 601 { isUsed = 0; } 602 { isUsed = 0; } 603 { isUsed = 0; } 604 { isUsed = 0; } 605 { isUsed = 0; } 606 { isUsed = 0; } 607 { isUsed = 0; } 608 { isUsed = 0; } 609 { isUsed = 0; } 610 { isUsed = 0; } 611 { isUsed = 0; } 612 { isUsed = 0; } 613 { isUsed = 0; } 614 { isUsed = 0; } 615 { isUsed = 0; } 616 { isUsed = 0; } 617 { isUsed = 0; } 618 { isUsed = 0; } 619 { isUsed = 0; } 620 { isUsed = 0; } 621 { isUsed = 0; } 622 { isUsed = 0; } 623 { isUsed = 0; } 624 { isUsed = 0; } 625 { isUsed = 0; } 626 { isUsed = 0; } 627 { isUsed = 0; } 628 { isUsed = 0; } 629 { isUsed = 0; } 630 { isUsed = 0; } 631 { isUsed = 0; } 632 { isUsed = 0; } 633 { isUsed = 0; } 634 { isUsed = 0; } 635 { isUsed = 0; } 636 { isUsed = 0; } 637 { isUsed = 0; } 638 { isUsed = 0; } 639 { isUsed = 0; } 640 { isUsed = 0; } 641 { isUsed = 0; } 642 { isUsed = 0; } 643 { isUsed = 0; } 644 { isUsed = 0; } 645 { isUsed = 0; } 646 { isUsed = 0; } 647 { isUsed = 0; } 648 { isUsed = 0; } 649 { isUsed = 0; } 650 { isUsed = 0; } 651 { isUsed = 0; } 652 { isUsed = 0; } 653 { isUsed = 0; } 654 { isUsed = 0; } 655 { isUsed = 0; } 656 { isUsed = 0; } 657 { isUsed = 0; } 658 { isUsed = 0; } 659 { isUsed = 0; } 660 { isUsed = 0; } 661 { isUsed = 0; } 662 { isUsed = 0; } 663 { isUsed = 0; } 664 { isUsed = 0; } 665 { isUsed = 0; } 666 { isUsed = 0; } 667 { isUsed = 0; } 668 { isUsed = 0; } 669 { isUsed = 0; } 670 { isUsed = 0; } 671 { isUsed = 0; } 672 { isUsed = 0; } 673 { isUsed = 0; } 674 { isUsed = 0; } 675 { isUsed = 0; } 676 { isUsed = 0; } 677 { isUsed = 0; } 678 { isUsed = 0; } 679 { isUsed = 0; } 680 { isUsed = 0; } 681 { isUsed = 0; } 682 { isUsed = 0; } 683 { isUsed = 0; } 684 { isUsed = 0; } 685 { isUsed = 0; } 686 { isUsed = 0; } 687 { isUsed = 0; } 688 { isUsed = 0; } 689 { isUsed = 0; } 690 { isUsed = 0; } 691 { isUsed = 0; } 692 { isUsed = 0; } 693 { isUsed = 0; } 694 { isUsed = 0; } 695 { isUsed = 0; } 696 { isUsed = 0; } 697 { isUsed = 0; } 698 { isUsed = 0; } 699 { isUsed = 0; } 700 { isUsed = 0; } 701 { isUsed = 0; } 702 { isUsed = 0; } 703 { isUsed = 0; } 704 { isUsed = 0; } 705 { isUsed = 0; } 706 { isUsed = 0; } 707 { isUsed = 0; } 708 { isUsed = 0; } 709 { isUsed = 0; } 710 { isUsed = 0; } 711 { isUsed = 0; } 712 { isUsed = 0; } 713 { isUsed = 0; } 714 { isUsed = 0; } 715 { isUsed = 0; } 716 { isUsed = 0; } 717 { isUsed = 0; } 718 { isUsed = 0; } 719 { isUsed = 0; } 720 { isUsed = 0; } 721 { isUsed = 0; } 722 { isUsed = 0; } 723 { isUsed = 0; } 724 { isUsed = 0; } 725 { isUsed = 0; } 726 { isUsed = 0; } 727 { isUsed = 0; } 728 { isUsed = 0; } 729 { isUsed = 0; } 730 { isUsed = 0; } 731 { isUsed = 0; } 732 { isUsed = 0; } 733 { isUsed = 0; } 734 { isUsed = 0; } 735 { isUsed = 0; } 736 { isUsed = 0; } 737 { isUsed = 0; } 738 { isUsed = 0; } 739 { isUsed = 0; } 740 { isUsed = 0; } 741 { isUsed = 0; } 742 { isUsed = 0; } 743 { isUsed = 0; } 744 { isUsed = 0; } 745 { isUsed = 0; } 746 { isUsed = 0; } 747 { isUsed = 0; } 748 { isUsed = 0; } 749 { isUsed = 0; } 750 { isUsed = 0; } 751 { isUsed = 0; } 752 { isUsed = 0; } 753 { isUsed = 0; } 754 { isUsed = 0; } 755 { isUsed = 0; } 756 { isUsed = 0; } 757 { isUsed = 0; } 758 { isUsed = 0; } 759 { isUsed = 0; } 760 { isUsed = 0; } 761 { isUsed = 0; } 762 { isUsed = 0; } 763 { isUsed = 0; } 764 { isUsed = 0; } 765 { isUsed = 0; } 766 { isUsed = 0; } 767 { isUsed = 0; } 768 { isUsed = 0; } 769 { isUsed = 0; } 770 { isUsed = 0; } 771 { isUsed = 0; } 772 { isUsed = 0; } 773 { isUsed = 0; } 774 { isUsed = 0; } 775 { isUsed = 0; } 776 { isUsed = 0; } 777 { isUsed = 0; } 778 { isUsed = 0; } 779 { isUsed = 0; } 780 { isUsed = 0; } 781 { isUsed = 0; } 782 { isUsed = 0; } 783 { isUsed = 0; } 784 { isUsed = 0; } 785 { isUsed = 0; } 786 { isUsed = 0; } 787 { isUsed = 0; } 788 { isUsed = 0; } 789 { isUsed = 0; } 790 { isUsed = 0; } 791 { isUsed = 0; } 792 { isUsed = 0; } 793 { isUsed = 0; } 794 { isUsed = 0; } 795 { isUsed = 0; } 796 { isUsed = 0; } 797 { isUsed = 0; } 798 { isUsed = 0; } 799 { isUsed = 0; } 800 { isUsed = 0; } 801 { isUsed = 0; } 802 { isUsed = 0; } 803 { isUsed = 0; } 804 { isUsed = 0; } 805 { isUsed = 0; } 806 { isUsed = 0; } 807 { isUsed = 0; } 808 { isUsed = 0; } 809 { isUsed = 0; } 810 { isUsed = 0; } 811 { isUsed = 0; } 812 { isUsed = 0; } 813 { isUsed = 0; } 814 { isUsed = 0; } 815 { isUsed = 0; } 816 { isUsed = 0; } 817 { isUsed = 0; } 818 { isUsed = 0; } 819 { isUsed = 0; } 820 { isUsed = 0; } 821 { isUsed = 0; } 822 { isUsed = 0; } 823 { isUsed = 0; } 824 { isUsed = 0; } 825 { isUsed = 0; } 826 { isUsed = 0; } 827 { isUsed = 0; } 828 { isUsed = 0; } 829 { isUsed = 0; } 830 { isUsed = 0; } 831 { isUsed = 0; } 832 { isUsed = 0; } 833 { isUsed = 0; } 834 { isUsed = 0; } 835 { isUsed = 0; } 836 { isUsed = 0; } 837 { isUsed = 0; } 838 { isUsed = 0; } 839 { isUsed = 0; } 840 { isUsed = 0; } 841 { isUsed = 0; } 842 { isUsed = 0; } 843 { isUsed = 0; } 844 { isUsed = 0; } 845 { isUsed = 0; } 846 { isUsed = 0; } 847 { isUsed = 0; } 848 { isUsed = 0; } 849 { isUsed = 0; } 850 { isUsed = 0; } 851 { isUsed = 0; } 852 { isUsed = 0; } 853 { isUsed = 0; } 854 { isUsed = 0; } 855 { isUsed = 0; } 856 { isUsed = 0; } 857 { isUsed = 0; } 858 { isUsed = 0; } 859 { isUsed = 0; } 860 { isUsed = 0; } 861 { isUsed = 0; } 862 { isUsed = 0; } 863 { isUsed = 0; } 864 { isUsed = 0; } 865 { isUsed = 0; } 866 { isUsed = 0; } 867 { isUsed = 0; } 868 { isUsed = 0; } 869 { isUsed = 0; } 870 { isUsed = 0; } 871 { isUsed = 0; } 872 { isUsed = 0; } 873 { isUsed = 0; } 874 { isUsed = 0; } 875 { isUsed = 0; } 876 { isUsed = 0; } 877 { isUsed = 0; } 878 { isUsed = 0; } 879 { isUsed = 0; } 880 { isUsed = 0; } 881 { isUsed = 0; } 882 { isUsed = 0; } 883 { isUsed = 0; } 884 { isUsed = 0; } 885 { isUsed = 0; } 886 { isUsed = 0; } 887 { isUsed = 0; } 888 { isUsed = 0; } 889 { isUsed = 0; } 890 { isUsed = 0; } 891 { isUsed = 0; } 892 { isUsed = 0; } 893 { isUsed = 0; } 894 { isUsed = 0; } 895 { isUsed = 0; } 896 { isUsed = 0; } 897 { isUsed = 0; } 898 { isUsed = 0; } 899 { isUsed = 0; } 900 { isUsed = 0; } 901 { isUsed = 0; } 902 { isUsed = 0; } 903 { isUsed = 0; } 904 { isUsed = 0; } 905 { isUsed = 0; } 906 { isUsed = 0; } 907 { isUsed = 0; } 908 { isUsed = 0; } 909 { isUsed = 0; } 910 { isUsed = 0; } 911 { isUsed = 0; } 912 { isUsed = 0; } 913 { isUsed = 0; } 914 { isUsed = 0; } 915 { isUsed = 0; } 916 { isUsed = 0; } 917 { isUsed = 0; } 918 { isUsed = 0; } 919 { isUsed = 0; } 920 { isUsed = 0; } 921 { isUsed = 0; } 922 { isUsed = 0; } 923 { isUsed = 0; } 924 { isUsed = 0; } 925 { isUsed = 0; } 926 { isUsed = 0; } 927 { isUsed = 0; } 928 { isUsed = 0; } 929 { isUsed = 0; } 930 { isUsed = 0; } 931 { isUsed = 0; } 932 { isUsed = 0; } 933 { isUsed = 0; } 934 { isUsed = 0; } 935 { isUsed = 0; } 936 { isUsed = 0; } 937 { isUsed = 0; } 938 { isUsed = 0; } 939 { isUsed = 0; } 940 { isUsed = 0; } 941 { isUsed = 0; } 942 { isUsed = 0; } 943 { isUsed = 0; } 944 { isUsed = 0; } 945 { isUsed = 0; } 946 { isUsed = 0; } 947 { isUsed = 0; } 948 { isUsed = 0; } 949 { isUsed = 0; } 950 { isUsed = 0; } 951 { isUsed = 0; } 952 { isUsed = 0; } 953 { isUsed = 0; } 954 { isUsed = 0; } 955 { isUsed = 0; } 956 { isUsed = 0; } 957 { isUsed = 0; } 958 { isUsed = 0; } 959 { isUsed = 0; } 960 { isUsed = 0; } 961 { isUsed = 0; } 962 { isUsed = 0; } 963 { isUsed = 0; } 964 { isUsed = 0; } 965 { isUsed = 0; } 966 { isUsed = 0; } 967 { isUsed = 0; } 968 { isUsed = 0; } 969 { isUsed = 0; } 970 { isUsed = 0; } 971 { isUsed = 0; } 972 { isUsed = 0; } 973 { isUsed = 0; } 974 { isUsed = 0; } 975 { isUsed = 0; } 976 { isUsed = 0; } 977 { isUsed = 0; } 978 { isUsed = 0; } 979 { isUsed = 0; } 980 { isUsed = 0; } 981 { isUsed = 0; } 982 { isUsed = 0; } 983 { isUsed = 0; } 984 { isUsed = 0; } 985 { isUsed = 0; } 986 { isUsed = 0; } 987 { isUsed = 0; } 988 { isUsed = 0; } 989 { isUsed = 0; } 990 { isUsed = 0; } 991 { isUsed = 0; } 992 { isUsed = 0; } 993 { isUsed = 0; } 994 { isUsed = 0; } 995 { isUsed = 0; } 996 { isUsed = 0; } 997 { isUsed = 0; } 998 { isUsed = 0; } 999 { isUsed = 0; } 1000 { isUsed = 0; } 1001 { isUsed = 0; } 1002 { isUsed = 0; } 1003 { isUsed = 0; } 1004 { isUsed = 0; } 1005 { isUsed = 0; } 1006 { isUsed = 0; } 1007 { isUsed = 0; } 1008 { isUsed = 0; } 1009 { isUsed = 0; } 1010 { isUsed = 0; } 1011 { isUsed = 0; } 1012 { isUsed = 0; } 1013 { isUsed = 0; } 1014 { isUsed = 0; } 1015 { isUsed = 0; } 1016 { isUsed = 0; } 1017 { isUsed = 0; } 1018 { isUsed = 0; } 1019 { isUsed = 0; } 1020 { isUsed = 0; } 1021 { isUsed = 0; } 1022 { isUsed = 0; } 1023 { isUsed = 0; } } myBuildings { 0 { isUsed = 0; } 1 { isUsed = 0; } 2 { isUsed = 0; } 3 { isUsed = 0; } 4 { isUsed = 0; } 5 { isUsed = 0; } 6 { isUsed = 0; } 7 { isUsed = 0; } 8 { isUsed = 0; } 9 { isUsed = 0; } 10 { isUsed = 0; } 11 { isUsed = 0; } 12 { isUsed = 0; } 13 { isUsed = 0; } 14 { isUsed = 0; } 15 { isUsed = 0; } 16 { isUsed = 0; } 17 { isUsed = 0; } 18 { isUsed = 0; } 19 { isUsed = 0; } 20 { isUsed = 0; } 21 { isUsed = 0; } 22 { isUsed = 0; } 23 { isUsed = 0; } 24 { isUsed = 0; } 25 { isUsed = 0; } 26 { isUsed = 0; } 27 { isUsed = 0; } 28 { isUsed = 0; } 29 { isUsed = 0; } 30 { isUsed = 0; } 31 { isUsed = 0; } 32 { isUsed = 0; } 33 { isUsed = 0; } 34 { isUsed = 0; } 35 { isUsed = 0; } 36 { isUsed = 0; } 37 { isUsed = 0; } 38 { isUsed = 0; } 39 { isUsed = 0; } 40 { isUsed = 0; } 41 { isUsed = 0; } 42 { isUsed = 0; } 43 { isUsed = 0; } 44 { isUsed = 0; } 45 { isUsed = 0; } 46 { isUsed = 0; } 47 { isUsed = 0; } 48 { isUsed = 0; } 49 { isUsed = 0; } 50 { isUsed = 0; } 51 { isUsed = 0; } 52 { isUsed = 0; } 53 { isUsed = 0; } 54 { isUsed = 0; } 55 { isUsed = 0; } 56 { isUsed = 0; } 57 { isUsed = 0; } 58 { isUsed = 0; } 59 { isUsed = 0; } 60 { isUsed = 0; } 61 { isUsed = 0; } 62 { isUsed = 0; } 63 { isUsed = 0; } 64 { isUsed = 0; } 65 { isUsed = 0; } 66 { isUsed = 0; } 67 { isUsed = 0; } 68 { isUsed = 0; } 69 { isUsed = 0; } 70 { isUsed = 0; } 71 { isUsed = 0; } 72 { isUsed = 0; } 73 { isUsed = 0; } 74 { isUsed = 0; } 75 { isUsed = 0; } 76 { isUsed = 0; } 77 { isUsed = 0; } 78 { isUsed = 0; } 79 { isUsed = 0; } 80 { isUsed = 0; } 81 { isUsed = 0; } 82 { isUsed = 0; } 83 { isUsed = 0; } 84 { isUsed = 0; } 85 { isUsed = 0; } 86 { isUsed = 0; } 87 { isUsed = 0; } 88 { isUsed = 0; } 89 { isUsed = 0; } 90 { isUsed = 0; } 91 { isUsed = 0; } 92 { isUsed = 0; } 93 { isUsed = 0; } 94 { isUsed = 0; } 95 { isUsed = 0; } 96 { isUsed = 0; } 97 { isUsed = 0; } 98 { isUsed = 0; } 99 { isUsed = 0; } 100 { isUsed = 0; } 101 { isUsed = 0; } 102 { isUsed = 0; } 103 { isUsed = 0; } 104 { isUsed = 0; } 105 { isUsed = 0; } 106 { isUsed = 0; } 107 { isUsed = 0; } 108 { isUsed = 0; } 109 { isUsed = 0; } 110 { isUsed = 0; } 111 { isUsed = 0; } 112 { isUsed = 0; } 113 { isUsed = 0; } 114 { isUsed = 0; } 115 { isUsed = 0; } 116 { isUsed = 0; } 117 { isUsed = 0; } 118 { isUsed = 0; } 119 { isUsed = 0; } 120 { isUsed = 0; } 121 { isUsed = 0; } 122 { isUsed = 0; } 123 { isUsed = 0; } 124 { isUsed = 0; } 125 { isUsed = 0; } 126 { isUsed = 0; } 127 { isUsed = 0; } 128 { isUsed = 0; } 129 { isUsed = 0; } 130 { isUsed = 0; } 131 { isUsed = 0; } 132 { isUsed = 0; } 133 { isUsed = 0; } 134 { isUsed = 0; } 135 { isUsed = 0; } 136 { isUsed = 0; } 137 { isUsed = 0; } 138 { isUsed = 0; } 139 { isUsed = 0; } 140 { isUsed = 0; } 141 { isUsed = 0; } 142 { isUsed = 0; } 143 { isUsed = 0; } 144 { isUsed = 0; } 145 { isUsed = 0; } 146 { isUsed = 0; } 147 { isUsed = 0; } 148 { isUsed = 0; } 149 { isUsed = 0; } 150 { isUsed = 0; } 151 { isUsed = 0; } 152 { isUsed = 0; } 153 { isUsed = 0; } 154 { isUsed = 0; } 155 { isUsed = 0; } 156 { isUsed = 0; } 157 { isUsed = 0; } 158 { isUsed = 0; } 159 { isUsed = 0; } 160 { isUsed = 0; } 161 { isUsed = 0; } 162 { isUsed = 0; } 163 { isUsed = 0; } 164 { isUsed = 0; } 165 { isUsed = 0; } 166 { isUsed = 0; } 167 { isUsed = 0; } 168 { isUsed = 0; } 169 { isUsed = 0; } 170 { isUsed = 0; } 171 { isUsed = 0; } 172 { isUsed = 0; } 173 { isUsed = 0; } 174 { isUsed = 0; } 175 { isUsed = 0; } 176 { isUsed = 0; } 177 { isUsed = 0; } 178 { isUsed = 0; } 179 { isUsed = 0; } 180 { isUsed = 0; } 181 { isUsed = 0; } 182 { isUsed = 0; } 183 { isUsed = 0; } 184 { isUsed = 0; } 185 { isUsed = 0; } 186 { isUsed = 0; } 187 { isUsed = 0; } 188 { isUsed = 0; } 189 { isUsed = 0; } 190 { isUsed = 0; } 191 { isUsed = 0; } 192 { isUsed = 0; } 193 { isUsed = 0; } 194 { isUsed = 0; } 195 { isUsed = 0; } 196 { isUsed = 0; } 197 { isUsed = 0; } 198 { isUsed = 0; } 199 { isUsed = 0; } 200 { isUsed = 0; } 201 { isUsed = 0; } 202 { isUsed = 0; } 203 { isUsed = 0; } 204 { isUsed = 0; } 205 { isUsed = 0; } 206 { isUsed = 0; } 207 { isUsed = 0; } 208 { isUsed = 0; } 209 { isUsed = 0; } 210 { isUsed = 0; } 211 { isUsed = 0; } 212 { isUsed = 0; } 213 { isUsed = 0; } 214 { isUsed = 0; } 215 { isUsed = 0; } 216 { isUsed = 0; } 217 { isUsed = 0; } 218 { isUsed = 0; } 219 { isUsed = 0; } 220 { isUsed = 0; } 221 { isUsed = 0; } 222 { isUsed = 0; } 223 { isUsed = 0; } 224 { isUsed = 0; } 225 { isUsed = 0; } 226 { isUsed = 0; } 227 { isUsed = 0; } 228 { isUsed = 0; } 229 { isUsed = 0; } 230 { isUsed = 0; } 231 { isUsed = 0; } 232 { isUsed = 0; } 233 { isUsed = 0; } 234 { isUsed = 0; } 235 { isUsed = 0; } 236 { isUsed = 0; } 237 { isUsed = 0; } 238 { isUsed = 0; } 239 { isUsed = 0; } 240 { isUsed = 0; } 241 { isUsed = 0; } 242 { isUsed = 0; } 243 { isUsed = 0; } 244 { isUsed = 0; } 245 { isUsed = 0; } 246 { isUsed = 0; } 247 { isUsed = 0; } 248 { isUsed = 0; } 249 { isUsed = 0; } 250 { isUsed = 0; } 251 { isUsed = 0; } 252 { isUsed = 0; } 253 { isUsed = 0; } 254 { isUsed = 0; } 255 { isUsed = 0; } 256 { isUsed = 0; } 257 { isUsed = 0; } 258 { isUsed = 0; } 259 { isUsed = 0; } 260 { isUsed = 0; } 261 { isUsed = 0; } 262 { isUsed = 0; } 263 { isUsed = 0; } 264 { isUsed = 0; } 265 { isUsed = 0; } 266 { isUsed = 0; } 267 { isUsed = 0; } 268 { isUsed = 0; } 269 { isUsed = 0; } 270 { isUsed = 0; } 271 { isUsed = 0; } 272 { isUsed = 0; } 273 { isUsed = 0; } 274 { isUsed = 0; } 275 { isUsed = 0; } 276 { isUsed = 0; } 277 { isUsed = 0; } 278 { isUsed = 0; } 279 { isUsed = 0; } 280 { isUsed = 0; } 281 { isUsed = 0; } 282 { isUsed = 0; } 283 { isUsed = 0; } 284 { isUsed = 0; } 285 { isUsed = 0; } 286 { isUsed = 0; } 287 { isUsed = 0; } 288 { isUsed = 0; } 289 { isUsed = 0; } 290 { isUsed = 0; } 291 { isUsed = 0; } 292 { isUsed = 0; } 293 { isUsed = 0; } 294 { isUsed = 0; } 295 { isUsed = 0; } 296 { isUsed = 0; } 297 { isUsed = 0; } 298 { isUsed = 0; } 299 { isUsed = 0; } 300 { isUsed = 0; } 301 { isUsed = 0; } 302 { isUsed = 0; } 303 { isUsed = 0; } 304 { isUsed = 0; } 305 { isUsed = 0; } 306 { isUsed = 0; } 307 { isUsed = 0; } 308 { isUsed = 0; } 309 { isUsed = 0; } 310 { isUsed = 0; } 311 { isUsed = 0; } 312 { isUsed = 0; } 313 { isUsed = 0; } 314 { isUsed = 0; } 315 { isUsed = 0; } 316 { isUsed = 0; } 317 { isUsed = 0; } 318 { isUsed = 0; } 319 { isUsed = 0; } 320 { isUsed = 0; } 321 { isUsed = 0; } 322 { isUsed = 0; } 323 { isUsed = 0; } 324 { isUsed = 0; } 325 { isUsed = 0; } 326 { isUsed = 0; } 327 { isUsed = 0; } 328 { isUsed = 0; } 329 { isUsed = 0; } 330 { isUsed = 0; } 331 { isUsed = 0; } 332 { isUsed = 0; } 333 { isUsed = 0; } 334 { isUsed = 0; } 335 { isUsed = 0; } 336 { isUsed = 0; } 337 { isUsed = 0; } 338 { isUsed = 0; } 339 { isUsed = 0; } 340 { isUsed = 0; } 341 { isUsed = 0; } 342 { isUsed = 0; } 343 { isUsed = 0; } 344 { isUsed = 0; } 345 { isUsed = 0; } 346 { isUsed = 0; } 347 { isUsed = 0; } 348 { isUsed = 0; } 349 { isUsed = 0; } 350 { isUsed = 0; } 351 { isUsed = 0; } 352 { isUsed = 0; } 353 { isUsed = 0; } 354 { isUsed = 0; } 355 { isUsed = 0; } 356 { isUsed = 0; } 357 { isUsed = 0; } 358 { isUsed = 0; } 359 { isUsed = 0; } 360 { isUsed = 0; } 361 { isUsed = 0; } 362 { isUsed = 0; } 363 { isUsed = 0; } 364 { isUsed = 0; } 365 { isUsed = 0; } 366 { isUsed = 0; } 367 { isUsed = 0; } 368 { isUsed = 0; } 369 { isUsed = 0; } 370 { isUsed = 0; } 371 { isUsed = 0; } 372 { isUsed = 0; } 373 { isUsed = 0; } 374 { isUsed = 0; } 375 { isUsed = 0; } 376 { isUsed = 0; } 377 { isUsed = 0; } 378 { isUsed = 0; } 379 { isUsed = 0; } 380 { isUsed = 0; } 381 { isUsed = 0; } 382 { isUsed = 0; } 383 { isUsed = 0; } 384 { isUsed = 0; } 385 { isUsed = 0; } 386 { isUsed = 0; } 387 { isUsed = 0; } 388 { isUsed = 0; } 389 { isUsed = 0; } 390 { isUsed = 0; } 391 { isUsed = 0; } 392 { isUsed = 0; } 393 { isUsed = 0; } 394 { isUsed = 0; } 395 { isUsed = 0; } 396 { isUsed = 0; } 397 { isUsed = 0; } 398 { isUsed = 0; } 399 { isUsed = 0; } 400 { isUsed = 0; } 401 { isUsed = 0; } 402 { isUsed = 0; } 403 { isUsed = 0; } 404 { isUsed = 0; } 405 { isUsed = 0; } 406 { isUsed = 0; } 407 { isUsed = 0; } 408 { isUsed = 0; } 409 { isUsed = 0; } 410 { isUsed = 0; } 411 { isUsed = 0; } 412 { isUsed = 0; } 413 { isUsed = 0; } 414 { isUsed = 0; } 415 { isUsed = 0; } 416 { isUsed = 0; } 417 { isUsed = 0; } 418 { isUsed = 0; } 419 { isUsed = 0; } 420 { isUsed = 0; } 421 { isUsed = 0; } 422 { isUsed = 0; } 423 { isUsed = 0; } 424 { isUsed = 0; } 425 { isUsed = 0; } 426 { isUsed = 0; } 427 { isUsed = 0; } 428 { isUsed = 0; } 429 { isUsed = 0; } 430 { isUsed = 0; } 431 { isUsed = 0; } 432 { isUsed = 0; } 433 { isUsed = 0; } 434 { isUsed = 0; } 435 { isUsed = 0; } 436 { isUsed = 0; } 437 { isUsed = 0; } 438 { isUsed = 0; } 439 { isUsed = 0; } 440 { isUsed = 0; } 441 { isUsed = 0; } 442 { isUsed = 0; } 443 { isUsed = 0; } 444 { isUsed = 0; } 445 { isUsed = 0; } 446 { isUsed = 0; } 447 { isUsed = 0; } 448 { isUsed = 0; } 449 { isUsed = 0; } 450 { isUsed = 0; } 451 { isUsed = 0; } 452 { isUsed = 0; } 453 { isUsed = 0; } 454 { isUsed = 0; } 455 { isUsed = 0; } 456 { isUsed = 0; } 457 { isUsed = 0; } 458 { isUsed = 0; } 459 { isUsed = 0; } 460 { isUsed = 0; } 461 { isUsed = 0; } 462 { isUsed = 0; } 463 { isUsed = 0; } 464 { isUsed = 0; } 465 { isUsed = 0; } 466 { isUsed = 0; } 467 { isUsed = 0; } 468 { isUsed = 0; } 469 { isUsed = 0; } 470 { isUsed = 0; } 471 { isUsed = 0; } 472 { isUsed = 0; } 473 { isUsed = 0; } 474 { isUsed = 0; } 475 { isUsed = 0; } 476 { isUsed = 0; } 477 { isUsed = 0; } 478 { isUsed = 0; } 479 { isUsed = 0; } 480 { isUsed = 0; } 481 { isUsed = 0; } 482 { isUsed = 0; } 483 { isUsed = 0; } 484 { isUsed = 0; } 485 { isUsed = 0; } 486 { isUsed = 0; } 487 { isUsed = 0; } 488 { isUsed = 0; } 489 { isUsed = 0; } 490 { isUsed = 0; } 491 { isUsed = 0; } 492 { isUsed = 0; } 493 { isUsed = 0; } 494 { isUsed = 0; } 495 { isUsed = 0; } 496 { isUsed = 0; } 497 { isUsed = 0; } 498 { isUsed = 0; } 499 { isUsed = 0; } 500 { isUsed = 0; } 501 { isUsed = 0; } 502 { isUsed = 0; } 503 { isUsed = 0; } 504 { isUsed = 0; } 505 { isUsed = 0; } 506 { isUsed = 0; } 507 { isUsed = 0; } 508 { isUsed = 0; } 509 { isUsed = 0; } 510 { isUsed = 0; } 511 { isUsed = 0; } 512 { isUsed = 0; } 513 { isUsed = 0; } 514 { isUsed = 0; } 515 { isUsed = 0; } 516 { isUsed = 0; } 517 { isUsed = 0; } 518 { isUsed = 0; } 519 { isUsed = 0; } 520 { isUsed = 0; } 521 { isUsed = 0; } 522 { isUsed = 0; } 523 { isUsed = 0; } 524 { isUsed = 0; } 525 { isUsed = 0; } 526 { isUsed = 0; } 527 { isUsed = 0; } 528 { isUsed = 0; } 529 { isUsed = 0; } 530 { isUsed = 0; } 531 { isUsed = 0; } 532 { isUsed = 0; } 533 { isUsed = 0; } 534 { isUsed = 0; } 535 { isUsed = 0; } 536 { isUsed = 0; } 537 { isUsed = 0; } 538 { isUsed = 0; } 539 { isUsed = 0; } 540 { isUsed = 0; } 541 { isUsed = 0; } 542 { isUsed = 0; } 543 { isUsed = 0; } 544 { isUsed = 0; } 545 { isUsed = 0; } 546 { isUsed = 0; } 547 { isUsed = 0; } 548 { isUsed = 0; } 549 { isUsed = 0; } 550 { isUsed = 0; } 551 { isUsed = 0; } 552 { isUsed = 0; } 553 { isUsed = 0; } 554 { isUsed = 0; } 555 { isUsed = 0; } 556 { isUsed = 0; } 557 { isUsed = 0; } 558 { isUsed = 0; } 559 { isUsed = 0; } 560 { isUsed = 0; } 561 { isUsed = 0; } 562 { isUsed = 0; } 563 { isUsed = 0; } 564 { isUsed = 0; } 565 { isUsed = 0; } 566 { isUsed = 0; } 567 { isUsed = 0; } 568 { isUsed = 0; } 569 { isUsed = 0; } 570 { isUsed = 0; } 571 { isUsed = 0; } 572 { isUsed = 0; } 573 { isUsed = 0; } 574 { isUsed = 0; } 575 { isUsed = 0; } 576 { isUsed = 0; } 577 { isUsed = 0; } 578 { isUsed = 0; } 579 { isUsed = 0; } 580 { isUsed = 0; } 581 { isUsed = 0; } 582 { isUsed = 0; } 583 { isUsed = 0; } 584 { isUsed = 0; } 585 { isUsed = 0; } 586 { isUsed = 0; } 587 { isUsed = 0; } 588 { isUsed = 0; } 589 { isUsed = 0; } 590 { isUsed = 0; } 591 { isUsed = 0; } 592 { isUsed = 0; } 593 { isUsed = 0; } 594 { isUsed = 0; } 595 { isUsed = 0; } 596 { isUsed = 0; } 597 { isUsed = 0; } 598 { isUsed = 0; } 599 { isUsed = 0; } 600 { isUsed = 0; } 601 { isUsed = 0; } 602 { isUsed = 0; } 603 { isUsed = 0; } 604 { isUsed = 0; } 605 { isUsed = 0; } 606 { isUsed = 0; } 607 { isUsed = 0; } 608 { isUsed = 0; } 609 { isUsed = 0; } 610 { isUsed = 0; } 611 { isUsed = 0; } 612 { isUsed = 0; } 613 { isUsed = 0; } 614 { isUsed = 0; } 615 { isUsed = 0; } 616 { isUsed = 0; } 617 { isUsed = 0; } 618 { isUsed = 0; } 619 { isUsed = 0; } 620 { isUsed = 0; } 621 { isUsed = 0; } 622 { isUsed = 0; } 623 { isUsed = 0; } 624 { isUsed = 0; } 625 { isUsed = 0; } 626 { isUsed = 0; } 627 { isUsed = 0; } 628 { isUsed = 0; } 629 { isUsed = 0; } 630 { isUsed = 0; } 631 { isUsed = 0; } 632 { isUsed = 0; } 633 { isUsed = 0; } 634 { isUsed = 0; } 635 { isUsed = 0; } 636 { isUsed = 0; } 637 { isUsed = 0; } 638 { isUsed = 0; } 639 { isUsed = 0; } 640 { isUsed = 0; } 641 { isUsed = 0; } 642 { isUsed = 0; } 643 { isUsed = 0; } 644 { isUsed = 0; } 645 { isUsed = 0; } 646 { isUsed = 0; } 647 { isUsed = 0; } 648 { isUsed = 0; } 649 { isUsed = 0; } 650 { isUsed = 0; } 651 { isUsed = 0; } 652 { isUsed = 0; } 653 { isUsed = 0; } 654 { isUsed = 0; } 655 { isUsed = 0; } 656 { isUsed = 0; } 657 { isUsed = 0; } 658 { isUsed = 0; } 659 { isUsed = 0; } 660 { isUsed = 0; } 661 { isUsed = 0; } 662 { isUsed = 0; } 663 { isUsed = 0; } 664 { isUsed = 0; } 665 { isUsed = 0; } 666 { isUsed = 0; } 667 { isUsed = 0; } 668 { isUsed = 0; } 669 { isUsed = 0; } 670 { isUsed = 0; } 671 { isUsed = 0; } 672 { isUsed = 0; } 673 { isUsed = 0; } 674 { isUsed = 0; } 675 { isUsed = 0; } 676 { isUsed = 0; } 677 { isUsed = 0; } 678 { isUsed = 0; } 679 { isUsed = 0; } 680 { isUsed = 0; } 681 { isUsed = 0; } 682 { isUsed = 0; } 683 { isUsed = 0; } 684 { isUsed = 0; } 685 { isUsed = 0; } 686 { isUsed = 0; } 687 { isUsed = 0; } 688 { isUsed = 0; } 689 { isUsed = 0; } 690 { isUsed = 0; } 691 { isUsed = 0; } 692 { isUsed = 0; } 693 { isUsed = 0; } 694 { isUsed = 0; } 695 { isUsed = 0; } 696 { isUsed = 0; } 697 { isUsed = 0; } 698 { isUsed = 0; } 699 { isUsed = 0; } 700 { isUsed = 0; } 701 { isUsed = 0; } 702 { isUsed = 0; } 703 { isUsed = 0; } 704 { isUsed = 0; } 705 { isUsed = 0; } 706 { isUsed = 0; } 707 { isUsed = 0; } 708 { isUsed = 0; } 709 { isUsed = 0; } 710 { isUsed = 0; } 711 { isUsed = 0; } 712 { isUsed = 0; } 713 { isUsed = 0; } 714 { isUsed = 0; } 715 { isUsed = 0; } 716 { isUsed = 0; } 717 { isUsed = 0; } 718 { isUsed = 0; } 719 { isUsed = 0; } 720 { isUsed = 0; } 721 { isUsed = 0; } 722 { isUsed = 0; } 723 { isUsed = 0; } 724 { isUsed = 0; } 725 { isUsed = 0; } 726 { isUsed = 0; } 727 { isUsed = 0; } 728 { isUsed = 0; } 729 { isUsed = 0; } 730 { isUsed = 0; } 731 { isUsed = 0; } 732 { isUsed = 0; } 733 { isUsed = 0; } 734 { isUsed = 0; } 735 { isUsed = 0; } 736 { isUsed = 0; } 737 { isUsed = 0; } 738 { isUsed = 0; } 739 { isUsed = 0; } 740 { isUsed = 0; } 741 { isUsed = 0; } 742 { isUsed = 0; } 743 { isUsed = 0; } 744 { isUsed = 0; } 745 { isUsed = 0; } 746 { isUsed = 0; } 747 { isUsed = 0; } 748 { isUsed = 0; } 749 { isUsed = 0; } 750 { isUsed = 0; } 751 { isUsed = 0; } 752 { isUsed = 0; } 753 { isUsed = 0; } 754 { isUsed = 0; } 755 { isUsed = 0; } 756 { isUsed = 0; } 757 { isUsed = 0; } 758 { isUsed = 0; } 759 { isUsed = 0; } 760 { isUsed = 0; } 761 { isUsed = 0; } 762 { isUsed = 0; } 763 { isUsed = 0; } 764 { isUsed = 0; } 765 { isUsed = 0; } 766 { isUsed = 0; } 767 { isUsed = 0; } 768 { isUsed = 0; } 769 { isUsed = 0; } 770 { isUsed = 0; } 771 { isUsed = 0; } 772 { isUsed = 0; } 773 { isUsed = 0; } 774 { isUsed = 0; } 775 { isUsed = 0; } 776 { isUsed = 0; } 777 { isUsed = 0; } 778 { isUsed = 0; } 779 { isUsed = 0; } 780 { isUsed = 0; } 781 { isUsed = 0; } 782 { isUsed = 0; } 783 { isUsed = 0; } 784 { isUsed = 0; } 785 { isUsed = 0; } 786 { isUsed = 0; } 787 { isUsed = 0; } 788 { isUsed = 0; } 789 { isUsed = 0; } 790 { isUsed = 0; } 791 { isUsed = 0; } 792 { isUsed = 0; } 793 { isUsed = 0; } 794 { isUsed = 0; } 795 { isUsed = 0; } 796 { isUsed = 0; } 797 { isUsed = 0; } 798 { isUsed = 0; } 799 { isUsed = 0; } 800 { isUsed = 0; } 801 { isUsed = 0; } 802 { isUsed = 0; } 803 { isUsed = 0; } 804 { isUsed = 0; } 805 { isUsed = 0; } 806 { isUsed = 0; } 807 { isUsed = 0; } 808 { isUsed = 0; } 809 { isUsed = 0; } 810 { isUsed = 0; } 811 { isUsed = 0; } 812 { isUsed = 0; } 813 { isUsed = 0; } 814 { isUsed = 0; } 815 { isUsed = 0; } 816 { isUsed = 0; } 817 { isUsed = 0; } 818 { isUsed = 0; } 819 { isUsed = 0; } 820 { isUsed = 0; } 821 { isUsed = 0; } 822 { isUsed = 0; } 823 { isUsed = 0; } 824 { isUsed = 0; } 825 { isUsed = 0; } 826 { isUsed = 0; } 827 { isUsed = 0; } 828 { isUsed = 0; } 829 { isUsed = 0; } 830 { isUsed = 0; } 831 { isUsed = 0; } 832 { isUsed = 0; } 833 { isUsed = 0; } 834 { isUsed = 0; } 835 { isUsed = 0; } 836 { isUsed = 0; } 837 { isUsed = 0; } 838 { isUsed = 0; } 839 { isUsed = 0; } 840 { isUsed = 0; } 841 { isUsed = 0; } 842 { isUsed = 0; } 843 { isUsed = 0; } 844 { isUsed = 0; } 845 { isUsed = 0; } 846 { isUsed = 0; } 847 { isUsed = 0; } 848 { isUsed = 0; } 849 { isUsed = 0; } 850 { isUsed = 0; } 851 { isUsed = 0; } 852 { isUsed = 0; } 853 { isUsed = 0; } 854 { isUsed = 0; } 855 { isUsed = 0; } 856 { isUsed = 0; } 857 { isUsed = 0; } 858 { isUsed = 0; } 859 { isUsed = 0; } 860 { isUsed = 0; } 861 { isUsed = 0; } 862 { isUsed = 0; } 863 { isUsed = 0; } 864 { isUsed = 0; } 865 { isUsed = 0; } 866 { isUsed = 0; } 867 { isUsed = 0; } 868 { isUsed = 0; } 869 { isUsed = 0; } 870 { isUsed = 0; } 871 { isUsed = 0; } 872 { isUsed = 0; } 873 { isUsed = 0; } 874 { isUsed = 0; } 875 { isUsed = 0; } 876 { isUsed = 0; } 877 { isUsed = 0; } 878 { isUsed = 0; } 879 { isUsed = 0; } 880 { isUsed = 0; } 881 { isUsed = 0; } 882 { isUsed = 0; } 883 { isUsed = 0; } 884 { isUsed = 0; } 885 { isUsed = 0; } 886 { isUsed = 0; } 887 { isUsed = 0; } 888 { isUsed = 0; } 889 { isUsed = 0; } 890 { isUsed = 0; } 891 { isUsed = 0; } 892 { isUsed = 0; } 893 { isUsed = 0; } 894 { isUsed = 0; } 895 { isUsed = 0; } 896 { isUsed = 0; } 897 { isUsed = 0; } 898 { isUsed = 0; } 899 { isUsed = 0; } 900 { isUsed = 0; } 901 { isUsed = 0; } 902 { isUsed = 0; } 903 { isUsed = 0; } 904 { isUsed = 0; } 905 { isUsed = 0; } 906 { isUsed = 0; } 907 { isUsed = 0; } 908 { isUsed = 0; } 909 { isUsed = 0; } 910 { isUsed = 0; } 911 { isUsed = 0; } 912 { isUsed = 0; } 913 { isUsed = 0; } 914 { isUsed = 0; } 915 { isUsed = 0; } 916 { isUsed = 0; } 917 { isUsed = 0; } 918 { isUsed = 0; } 919 { isUsed = 0; } 920 { isUsed = 0; } 921 { isUsed = 0; } 922 { isUsed = 0; } 923 { isUsed = 0; } 924 { isUsed = 0; } 925 { isUsed = 0; } 926 { isUsed = 0; } 927 { isUsed = 0; } 928 { isUsed = 0; } 929 { isUsed = 0; } 930 { isUsed = 0; } 931 { isUsed = 0; } 932 { isUsed = 0; } 933 { isUsed = 0; } 934 { isUsed = 0; } 935 { isUsed = 0; } 936 { isUsed = 0; } 937 { isUsed = 0; } 938 { isUsed = 0; } 939 { isUsed = 0; } 940 { isUsed = 0; } 941 { isUsed = 0; } 942 { isUsed = 0; } 943 { isUsed = 0; } 944 { isUsed = 0; } 945 { isUsed = 0; } 946 { isUsed = 0; } 947 { isUsed = 0; } 948 { isUsed = 0; } 949 { isUsed = 0; } 950 { isUsed = 0; } 951 { isUsed = 0; } 952 { isUsed = 0; } 953 { isUsed = 0; } 954 { isUsed = 0; } 955 { isUsed = 0; } 956 { isUsed = 0; } 957 { isUsed = 0; } 958 { isUsed = 0; } 959 { isUsed = 0; } 960 { isUsed = 0; } 961 { isUsed = 0; } 962 { isUsed = 0; } 963 { isUsed = 0; } 964 { isUsed = 0; } 965 { isUsed = 0; } 966 { isUsed = 0; } 967 { isUsed = 0; } 968 { isUsed = 0; } 969 { isUsed = 0; } 970 { isUsed = 0; } 971 { isUsed = 0; } 972 { isUsed = 0; } 973 { isUsed = 0; } 974 { isUsed = 0; } 975 { isUsed = 0; } 976 { isUsed = 0; } 977 { isUsed = 0; } 978 { isUsed = 0; } 979 { isUsed = 0; } 980 { isUsed = 0; } 981 { isUsed = 0; } 982 { isUsed = 0; } 983 { isUsed = 0; } 984 { isUsed = 0; } 985 { isUsed = 0; } 986 { isUsed = 0; } 987 { isUsed = 0; } 988 { isUsed = 0; } 989 { isUsed = 0; } 990 { isUsed = 0; } 991 { isUsed = 0; } 992 { isUsed = 0; } 993 { isUsed = 0; } 994 { isUsed = 0; } 995 { isUsed = 0; } 996 { isUsed = 0; } 997 { isUsed = 0; } 998 { isUsed = 0; } 999 { isUsed = 0; } 1000 { isUsed = 0; } 1001 { isUsed = 0; } 1002 { isUsed = 0; } 1003 { isUsed = 0; } 1004 { isUsed = 0; } 1005 { isUsed = 0; } 1006 { isUsed = 0; } 1007 { isUsed = 0; } 1008 { isUsed = 0; } 1009 { isUsed = 0; } 1010 { isUsed = 0; } 1011 { isUsed = 0; } 1012 { isUsed = 0; } 1013 { isUsed = 0; } 1014 { isUsed = 0; } 1015 { isUsed = 0; } 1016 { isUsed = 0; } 1017 { isUsed = 0; } 1018 { isUsed = 0; } 1019 { isUsed = 0; } 1020 { isUsed = 0; } 1021 { isUsed = 0; } 1022 { isUsed = 0; } 1023 { isUsed = 0; } } myUnits { } myBuildings { } allies = 4; enemies = 4294967291; sharedVisionExchange = 4; sharedVisionFood = 4; sharedVisionOther = 4; me = 4; startPosX = 64; startPosY = 0; startPosSet = 3; unitConversionLost = 0; unitConversionGained = 0; teamRessources { 0 { teamRessources = 0; } 1 { teamRessources = 0; } 2 { teamRessources = 0; } 3 { teamRessources = 0; } 4 { teamRessources = 0; } 5 { teamRessources = 0; } 6 { teamRessources = 0; } 7 { teamRessources = 0; } 8 { teamRessources = 0; } 9 { teamRessources = 0; } 10 { teamRessources = 0; } 11 { teamRessources = 0; } 12 { teamRessources = 0; } 13 { teamRessources = 0; } 14 { teamRessources = 0; } } TeamStats { endOfGameStatIndex = 1; 0 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 1 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 2 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 3 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 4 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 5 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 6 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 7 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 8 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 9 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 10 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 11 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 12 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 13 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 14 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 15 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 16 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 17 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 18 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 19 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 20 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 21 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 22 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 23 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 24 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 25 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 26 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 27 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 28 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 29 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 30 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 31 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 32 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 33 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 34 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 35 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 36 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 37 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 38 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 39 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 40 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 41 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 42 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 43 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 44 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 45 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 46 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 47 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 48 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 49 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 50 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 51 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 52 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 53 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 54 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 55 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 56 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 57 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 58 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 59 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 60 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 61 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 62 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 63 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 64 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 65 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 66 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 67 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 68 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 69 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 70 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 71 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 72 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 73 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 74 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 75 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 76 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 77 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 78 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 79 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 80 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 81 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 82 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 83 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 84 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 85 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 86 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 87 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 88 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 89 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 90 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 91 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 92 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 93 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 94 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 95 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 96 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 97 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 98 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 99 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 100 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 101 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 102 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 103 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 104 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 105 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 106 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 107 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 108 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 109 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 110 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 111 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 112 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 113 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 114 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 115 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 116 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 117 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 118 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 119 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 120 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 121 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 122 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 123 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 124 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 125 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 126 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 127 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } } } } 3 { BaseTeam { type = 1; teamNumber = 3; numberOfPlayer = 0; colorR = 89; colorG = 2d; colorB = e5; colorPAD = 00; playersMask = 0; } startImageStopWalk = 64; startImageStopSwim = 128; startImageStopFly = 0; startImageWalk = 64; startImageSwim = 128; startImageFly = 0; startImageBuild = 192; startImageHarvest = 192; startImageAttack = 0; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 16; swimSpeed = 0; flySpeed = 0; buildSpeed = 8; harvestSpeed = 8; attackSpeed = 0; attackForce = 0; magicAttackAir = 0; magicAttackGround = 0; magicCreateWood = 0; magicCreateCorn = 0; magicCreateAlga = 0; armor = 0; hpMax = 200; harvestDamage = 10; armorReductionPerHappyness = 0; experiencePerLevel = 0; magicActionCooldown = 0; startImageStopWalk = 64; startImageStopSwim = 128; startImageStopFly = 0; startImageWalk = 64; startImageSwim = 128; startImageFly = 0; startImageBuild = 192; startImageHarvest = 192; startImageAttack = 0; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 24; swimSpeed = 10; flySpeed = 0; buildSpeed = 12; harvestSpeed = 9; attackSpeed = 0; attackForce = 0; magicAttackAir = 0; magicAttackGround = 0; magicCreateWood = 0; magicCreateCorn = 0; magicCreateAlga = 0; armor = 0; hpMax = 200; harvestDamage = 10; armorReductionPerHappyness = 0; experiencePerLevel = 0; magicActionCooldown = 0; startImageStopWalk = 64; startImageStopSwim = 128; startImageStopFly = 0; startImageWalk = 64; startImageSwim = 128; startImageFly = 0; startImageBuild = 192; startImageHarvest = 192; startImageAttack = 0; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 32; swimSpeed = 25; flySpeed = 0; buildSpeed = 16; harvestSpeed = 10; attackSpeed = 0; attackForce = 0; magicAttackAir = 0; magicAttackGround = 0; magicCreateWood = 0; magicCreateCorn = 0; magicCreateAlga = 0; armor = 0; hpMax = 200; harvestDamage = 10; armorReductionPerHappyness = 0; experiencePerLevel = 0; magicActionCooldown = 0; startImageStopWalk = 64; startImageStopSwim = 128; startImageStopFly = 0; startImageWalk = 64; startImageSwim = 128; startImageFly = 0; startImageBuild = 192; startImageHarvest = 192; startImageAttack = 0; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 40; swimSpeed = 40; flySpeed = 0; buildSpeed = 20; harvestSpeed = 11; attackSpeed = 0; attackForce = 0; magicAttackAir = 0; magicAttackGround = 0; magicCreateWood = 0; magicCreateCorn = 0; magicCreateAlga = 0; armor = 0; hpMax = 200; harvestDamage = 10; armorReductionPerHappyness = 0; experiencePerLevel = 0; magicActionCooldown = 0; startImageStopWalk = 0; startImageStopSwim = 0; startImageStopFly = 0; startImageWalk = 0; startImageSwim = 0; startImageFly = 0; startImageBuild = 0; startImageHarvest = 0; startImageAttack = 0; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 0; swimSpeed = 0; flySpeed = 28; buildSpeed = 0; harvestSpeed = 0; attackSpeed = 0; attackForce = 0; magicAttackAir = 8; magicAttackGround = 0; magicCreateWood = 0; magicCreateCorn = 0; magicCreateAlga = 0; armor = 0; hpMax = 50; harvestDamage = 0; armorReductionPerHappyness = 1; experiencePerLevel = 50; magicActionCooldown = 3; startImageStopWalk = 0; startImageStopSwim = 0; startImageStopFly = 0; startImageWalk = 0; startImageSwim = 0; startImageFly = 0; startImageBuild = 0; startImageHarvest = 0; startImageAttack = 0; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 0; swimSpeed = 0; flySpeed = 28; buildSpeed = 0; harvestSpeed = 0; attackSpeed = 0; attackForce = 0; magicAttackAir = 8; magicAttackGround = 0; magicCreateWood = 4; magicCreateCorn = 4; magicCreateAlga = 4; armor = 0; hpMax = 50; harvestDamage = 0; armorReductionPerHappyness = 1; experiencePerLevel = 50; magicActionCooldown = 3; startImageStopWalk = 0; startImageStopSwim = 0; startImageStopFly = 0; startImageWalk = 0; startImageSwim = 0; startImageFly = 0; startImageBuild = 0; startImageHarvest = 0; startImageAttack = 0; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 0; swimSpeed = 0; flySpeed = 28; buildSpeed = 0; harvestSpeed = 0; attackSpeed = 0; attackForce = 0; magicAttackAir = 8; magicAttackGround = 0; magicCreateWood = 3; magicCreateCorn = 3; magicCreateAlga = 3; armor = 0; hpMax = 50; harvestDamage = 0; armorReductionPerHappyness = 1; experiencePerLevel = 50; magicActionCooldown = 3; startImageStopWalk = 0; startImageStopSwim = 0; startImageStopFly = 0; startImageWalk = 0; startImageSwim = 0; startImageFly = 0; startImageBuild = 0; startImageHarvest = 0; startImageAttack = 0; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 0; swimSpeed = 0; flySpeed = 28; buildSpeed = 0; harvestSpeed = 0; attackSpeed = 0; attackForce = 0; magicAttackAir = 8; magicAttackGround = 8; magicCreateWood = 2; magicCreateCorn = 2; magicCreateAlga = 2; armor = 0; hpMax = 50; harvestDamage = 0; armorReductionPerHappyness = 1; experiencePerLevel = 50; magicActionCooldown = 3; startImageStopWalk = 256; startImageStopSwim = 320; startImageStopFly = 0; startImageWalk = 256; startImageSwim = 320; startImageFly = 0; startImageBuild = 0; startImageHarvest = 0; startImageAttack = 384; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 16; swimSpeed = 0; flySpeed = 0; buildSpeed = 0; harvestSpeed = 0; attackSpeed = 11; attackForce = 8; magicAttackAir = 0; magicAttackGround = 0; magicCreateWood = 0; magicCreateCorn = 0; magicCreateAlga = 0; armor = 10; hpMax = 250; harvestDamage = 0; armorReductionPerHappyness = 10; experiencePerLevel = 20; magicActionCooldown = 0; startImageStopWalk = 256; startImageStopSwim = 320; startImageStopFly = 0; startImageWalk = 256; startImageSwim = 320; startImageFly = 0; startImageBuild = 0; startImageHarvest = 0; startImageAttack = 384; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 24; swimSpeed = 10; flySpeed = 0; buildSpeed = 0; harvestSpeed = 0; attackSpeed = 18; attackForce = 16; magicAttackAir = 0; magicAttackGround = 0; magicCreateWood = 0; magicCreateCorn = 0; magicCreateAlga = 0; armor = 10; hpMax = 250; harvestDamage = 0; armorReductionPerHappyness = 10; experiencePerLevel = 20; magicActionCooldown = 0; startImageStopWalk = 256; startImageStopSwim = 320; startImageStopFly = 0; startImageWalk = 256; startImageSwim = 320; startImageFly = 0; startImageBuild = 0; startImageHarvest = 0; startImageAttack = 384; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 32; swimSpeed = 20; flySpeed = 0; buildSpeed = 0; harvestSpeed = 0; attackSpeed = 25; attackForce = 24; magicAttackAir = 0; magicAttackGround = 0; magicCreateWood = 0; magicCreateCorn = 0; magicCreateAlga = 0; armor = 10; hpMax = 250; harvestDamage = 0; armorReductionPerHappyness = 10; experiencePerLevel = 20; magicActionCooldown = 0; startImageStopWalk = 256; startImageStopSwim = 320; startImageStopFly = 0; startImageWalk = 256; startImageSwim = 320; startImageFly = 0; startImageBuild = 0; startImageHarvest = 0; startImageAttack = 384; hungryness = 350; stopWalkSpeed = 8; stopSwimSpeed = 8; stopFlySpeed = 0; walkSpeed = 40; swimSpeed = 30; flySpeed = 0; buildSpeed = 0; harvestSpeed = 0; attackSpeed = 32; attackForce = 32; magicAttackAir = 0; magicAttackGround = 0; magicCreateWood = 0; magicCreateCorn = 0; magicCreateAlga = 0; armor = 10; hpMax = 250; harvestDamage = 0; armorReductionPerHappyness = 10; experiencePerLevel = 20; magicActionCooldown = 0; hungryness = 700; Team { myUnits { 0 { isUsed = 0; } 1 { isUsed = 0; } 2 { isUsed = 0; } 3 { isUsed = 0; } 4 { isUsed = 0; } 5 { isUsed = 0; } 6 { isUsed = 0; } 7 { isUsed = 0; } 8 { isUsed = 0; } 9 { isUsed = 0; } 10 { isUsed = 0; } 11 { isUsed = 0; } 12 { isUsed = 0; } 13 { isUsed = 0; } 14 { isUsed = 0; } 15 { isUsed = 0; } 16 { isUsed = 0; } 17 { isUsed = 0; } 18 { isUsed = 0; } 19 { isUsed = 0; } 20 { isUsed = 0; } 21 { isUsed = 0; } 22 { isUsed = 0; } 23 { isUsed = 0; } 24 { isUsed = 0; } 25 { isUsed = 0; } 26 { isUsed = 0; } 27 { isUsed = 0; } 28 { isUsed = 0; } 29 { isUsed = 0; } 30 { isUsed = 0; } 31 { isUsed = 0; } 32 { isUsed = 0; } 33 { isUsed = 0; } 34 { isUsed = 0; } 35 { isUsed = 0; } 36 { isUsed = 0; } 37 { isUsed = 0; } 38 { isUsed = 0; } 39 { isUsed = 0; } 40 { isUsed = 0; } 41 { isUsed = 0; } 42 { isUsed = 0; } 43 { isUsed = 0; } 44 { isUsed = 0; } 45 { isUsed = 0; } 46 { isUsed = 0; } 47 { isUsed = 0; } 48 { isUsed = 0; } 49 { isUsed = 0; } 50 { isUsed = 0; } 51 { isUsed = 0; } 52 { isUsed = 0; } 53 { isUsed = 0; } 54 { isUsed = 0; } 55 { isUsed = 0; } 56 { isUsed = 0; } 57 { isUsed = 0; } 58 { isUsed = 0; } 59 { isUsed = 0; } 60 { isUsed = 0; } 61 { isUsed = 0; } 62 { isUsed = 0; } 63 { isUsed = 0; } 64 { isUsed = 0; } 65 { isUsed = 0; } 66 { isUsed = 0; } 67 { isUsed = 0; } 68 { isUsed = 0; } 69 { isUsed = 0; } 70 { isUsed = 0; } 71 { isUsed = 0; } 72 { isUsed = 0; } 73 { isUsed = 0; } 74 { isUsed = 0; } 75 { isUsed = 0; } 76 { isUsed = 0; } 77 { isUsed = 0; } 78 { isUsed = 0; } 79 { isUsed = 0; } 80 { isUsed = 0; } 81 { isUsed = 0; } 82 { isUsed = 0; } 83 { isUsed = 0; } 84 { isUsed = 0; } 85 { isUsed = 0; } 86 { isUsed = 0; } 87 { isUsed = 0; } 88 { isUsed = 0; } 89 { isUsed = 0; } 90 { isUsed = 0; } 91 { isUsed = 0; } 92 { isUsed = 0; } 93 { isUsed = 0; } 94 { isUsed = 0; } 95 { isUsed = 0; } 96 { isUsed = 0; } 97 { isUsed = 0; } 98 { isUsed = 0; } 99 { isUsed = 0; } 100 { isUsed = 0; } 101 { isUsed = 0; } 102 { isUsed = 0; } 103 { isUsed = 0; } 104 { isUsed = 0; } 105 { isUsed = 0; } 106 { isUsed = 0; } 107 { isUsed = 0; } 108 { isUsed = 0; } 109 { isUsed = 0; } 110 { isUsed = 0; } 111 { isUsed = 0; } 112 { isUsed = 0; } 113 { isUsed = 0; } 114 { isUsed = 0; } 115 { isUsed = 0; } 116 { isUsed = 0; } 117 { isUsed = 0; } 118 { isUsed = 0; } 119 { isUsed = 0; } 120 { isUsed = 0; } 121 { isUsed = 0; } 122 { isUsed = 0; } 123 { isUsed = 0; } 124 { isUsed = 0; } 125 { isUsed = 0; } 126 { isUsed = 0; } 127 { isUsed = 0; } 128 { isUsed = 0; } 129 { isUsed = 0; } 130 { isUsed = 0; } 131 { isUsed = 0; } 132 { isUsed = 0; } 133 { isUsed = 0; } 134 { isUsed = 0; } 135 { isUsed = 0; } 136 { isUsed = 0; } 137 { isUsed = 0; } 138 { isUsed = 0; } 139 { isUsed = 0; } 140 { isUsed = 0; } 141 { isUsed = 0; } 142 { isUsed = 0; } 143 { isUsed = 0; } 144 { isUsed = 0; } 145 { isUsed = 0; } 146 { isUsed = 0; } 147 { isUsed = 0; } 148 { isUsed = 0; } 149 { isUsed = 0; } 150 { isUsed = 0; } 151 { isUsed = 0; } 152 { isUsed = 0; } 153 { isUsed = 0; } 154 { isUsed = 0; } 155 { isUsed = 0; } 156 { isUsed = 0; } 157 { isUsed = 0; } 158 { isUsed = 0; } 159 { isUsed = 0; } 160 { isUsed = 0; } 161 { isUsed = 0; } 162 { isUsed = 0; } 163 { isUsed = 0; } 164 { isUsed = 0; } 165 { isUsed = 0; } 166 { isUsed = 0; } 167 { isUsed = 0; } 168 { isUsed = 0; } 169 { isUsed = 0; } 170 { isUsed = 0; } 171 { isUsed = 0; } 172 { isUsed = 0; } 173 { isUsed = 0; } 174 { isUsed = 0; } 175 { isUsed = 0; } 176 { isUsed = 0; } 177 { isUsed = 0; } 178 { isUsed = 0; } 179 { isUsed = 0; } 180 { isUsed = 0; } 181 { isUsed = 0; } 182 { isUsed = 0; } 183 { isUsed = 0; } 184 { isUsed = 0; } 185 { isUsed = 0; } 186 { isUsed = 0; } 187 { isUsed = 0; } 188 { isUsed = 0; } 189 { isUsed = 0; } 190 { isUsed = 0; } 191 { isUsed = 0; } 192 { isUsed = 0; } 193 { isUsed = 0; } 194 { isUsed = 0; } 195 { isUsed = 0; } 196 { isUsed = 0; } 197 { isUsed = 0; } 198 { isUsed = 0; } 199 { isUsed = 0; } 200 { isUsed = 0; } 201 { isUsed = 0; } 202 { isUsed = 0; } 203 { isUsed = 0; } 204 { isUsed = 0; } 205 { isUsed = 0; } 206 { isUsed = 0; } 207 { isUsed = 0; } 208 { isUsed = 0; } 209 { isUsed = 0; } 210 { isUsed = 0; } 211 { isUsed = 0; } 212 { isUsed = 0; } 213 { isUsed = 0; } 214 { isUsed = 0; } 215 { isUsed = 0; } 216 { isUsed = 0; } 217 { isUsed = 0; } 218 { isUsed = 0; } 219 { isUsed = 0; } 220 { isUsed = 0; } 221 { isUsed = 0; } 222 { isUsed = 0; } 223 { isUsed = 0; } 224 { isUsed = 0; } 225 { isUsed = 0; } 226 { isUsed = 0; } 227 { isUsed = 0; } 228 { isUsed = 0; } 229 { isUsed = 0; } 230 { isUsed = 0; } 231 { isUsed = 0; } 232 { isUsed = 0; } 233 { isUsed = 0; } 234 { isUsed = 0; } 235 { isUsed = 0; } 236 { isUsed = 0; } 237 { isUsed = 0; } 238 { isUsed = 0; } 239 { isUsed = 0; } 240 { isUsed = 0; } 241 { isUsed = 0; } 242 { isUsed = 0; } 243 { isUsed = 0; } 244 { isUsed = 0; } 245 { isUsed = 0; } 246 { isUsed = 0; } 247 { isUsed = 0; } 248 { isUsed = 0; } 249 { isUsed = 0; } 250 { isUsed = 0; } 251 { isUsed = 0; } 252 { isUsed = 0; } 253 { isUsed = 0; } 254 { isUsed = 0; } 255 { isUsed = 0; } 256 { isUsed = 0; } 257 { isUsed = 0; } 258 { isUsed = 0; } 259 { isUsed = 0; } 260 { isUsed = 0; } 261 { isUsed = 0; } 262 { isUsed = 0; } 263 { isUsed = 0; } 264 { isUsed = 0; } 265 { isUsed = 0; } 266 { isUsed = 0; } 267 { isUsed = 0; } 268 { isUsed = 0; } 269 { isUsed = 0; } 270 { isUsed = 0; } 271 { isUsed = 0; } 272 { isUsed = 0; } 273 { isUsed = 0; } 274 { isUsed = 0; } 275 { isUsed = 0; } 276 { isUsed = 0; } 277 { isUsed = 0; } 278 { isUsed = 0; } 279 { isUsed = 0; } 280 { isUsed = 0; } 281 { isUsed = 0; } 282 { isUsed = 0; } 283 { isUsed = 0; } 284 { isUsed = 0; } 285 { isUsed = 0; } 286 { isUsed = 0; } 287 { isUsed = 0; } 288 { isUsed = 0; } 289 { isUsed = 0; } 290 { isUsed = 0; } 291 { isUsed = 0; } 292 { isUsed = 0; } 293 { isUsed = 0; } 294 { isUsed = 0; } 295 { isUsed = 0; } 296 { isUsed = 0; } 297 { isUsed = 0; } 298 { isUsed = 0; } 299 { isUsed = 0; } 300 { isUsed = 0; } 301 { isUsed = 0; } 302 { isUsed = 0; } 303 { isUsed = 0; } 304 { isUsed = 0; } 305 { isUsed = 0; } 306 { isUsed = 0; } 307 { isUsed = 0; } 308 { isUsed = 0; } 309 { isUsed = 0; } 310 { isUsed = 0; } 311 { isUsed = 0; } 312 { isUsed = 0; } 313 { isUsed = 0; } 314 { isUsed = 0; } 315 { isUsed = 0; } 316 { isUsed = 0; } 317 { isUsed = 0; } 318 { isUsed = 0; } 319 { isUsed = 0; } 320 { isUsed = 0; } 321 { isUsed = 0; } 322 { isUsed = 0; } 323 { isUsed = 0; } 324 { isUsed = 0; } 325 { isUsed = 0; } 326 { isUsed = 0; } 327 { isUsed = 0; } 328 { isUsed = 0; } 329 { isUsed = 0; } 330 { isUsed = 0; } 331 { isUsed = 0; } 332 { isUsed = 0; } 333 { isUsed = 0; } 334 { isUsed = 0; } 335 { isUsed = 0; } 336 { isUsed = 0; } 337 { isUsed = 0; } 338 { isUsed = 0; } 339 { isUsed = 0; } 340 { isUsed = 0; } 341 { isUsed = 0; } 342 { isUsed = 0; } 343 { isUsed = 0; } 344 { isUsed = 0; } 345 { isUsed = 0; } 346 { isUsed = 0; } 347 { isUsed = 0; } 348 { isUsed = 0; } 349 { isUsed = 0; } 350 { isUsed = 0; } 351 { isUsed = 0; } 352 { isUsed = 0; } 353 { isUsed = 0; } 354 { isUsed = 0; } 355 { isUsed = 0; } 356 { isUsed = 0; } 357 { isUsed = 0; } 358 { isUsed = 0; } 359 { isUsed = 0; } 360 { isUsed = 0; } 361 { isUsed = 0; } 362 { isUsed = 0; } 363 { isUsed = 0; } 364 { isUsed = 0; } 365 { isUsed = 0; } 366 { isUsed = 0; } 367 { isUsed = 0; } 368 { isUsed = 0; } 369 { isUsed = 0; } 370 { isUsed = 0; } 371 { isUsed = 0; } 372 { isUsed = 0; } 373 { isUsed = 0; } 374 { isUsed = 0; } 375 { isUsed = 0; } 376 { isUsed = 0; } 377 { isUsed = 0; } 378 { isUsed = 0; } 379 { isUsed = 0; } 380 { isUsed = 0; } 381 { isUsed = 0; } 382 { isUsed = 0; } 383 { isUsed = 0; } 384 { isUsed = 0; } 385 { isUsed = 0; } 386 { isUsed = 0; } 387 { isUsed = 0; } 388 { isUsed = 0; } 389 { isUsed = 0; } 390 { isUsed = 0; } 391 { isUsed = 0; } 392 { isUsed = 0; } 393 { isUsed = 0; } 394 { isUsed = 0; } 395 { isUsed = 0; } 396 { isUsed = 0; } 397 { isUsed = 0; } 398 { isUsed = 0; } 399 { isUsed = 0; } 400 { isUsed = 0; } 401 { isUsed = 0; } 402 { isUsed = 0; } 403 { isUsed = 0; } 404 { isUsed = 0; } 405 { isUsed = 0; } 406 { isUsed = 0; } 407 { isUsed = 0; } 408 { isUsed = 0; } 409 { isUsed = 0; } 410 { isUsed = 0; } 411 { isUsed = 0; } 412 { isUsed = 0; } 413 { isUsed = 0; } 414 { isUsed = 0; } 415 { isUsed = 0; } 416 { isUsed = 0; } 417 { isUsed = 0; } 418 { isUsed = 0; } 419 { isUsed = 0; } 420 { isUsed = 0; } 421 { isUsed = 0; } 422 { isUsed = 0; } 423 { isUsed = 0; } 424 { isUsed = 0; } 425 { isUsed = 0; } 426 { isUsed = 0; } 427 { isUsed = 0; } 428 { isUsed = 0; } 429 { isUsed = 0; } 430 { isUsed = 0; } 431 { isUsed = 0; } 432 { isUsed = 0; } 433 { isUsed = 0; } 434 { isUsed = 0; } 435 { isUsed = 0; } 436 { isUsed = 0; } 437 { isUsed = 0; } 438 { isUsed = 0; } 439 { isUsed = 0; } 440 { isUsed = 0; } 441 { isUsed = 0; } 442 { isUsed = 0; } 443 { isUsed = 0; } 444 { isUsed = 0; } 445 { isUsed = 0; } 446 { isUsed = 0; } 447 { isUsed = 0; } 448 { isUsed = 0; } 449 { isUsed = 0; } 450 { isUsed = 0; } 451 { isUsed = 0; } 452 { isUsed = 0; } 453 { isUsed = 0; } 454 { isUsed = 0; } 455 { isUsed = 0; } 456 { isUsed = 0; } 457 { isUsed = 0; } 458 { isUsed = 0; } 459 { isUsed = 0; } 460 { isUsed = 0; } 461 { isUsed = 0; } 462 { isUsed = 0; } 463 { isUsed = 0; } 464 { isUsed = 0; } 465 { isUsed = 0; } 466 { isUsed = 0; } 467 { isUsed = 0; } 468 { isUsed = 0; } 469 { isUsed = 0; } 470 { isUsed = 0; } 471 { isUsed = 0; } 472 { isUsed = 0; } 473 { isUsed = 0; } 474 { isUsed = 0; } 475 { isUsed = 0; } 476 { isUsed = 0; } 477 { isUsed = 0; } 478 { isUsed = 0; } 479 { isUsed = 0; } 480 { isUsed = 0; } 481 { isUsed = 0; } 482 { isUsed = 0; } 483 { isUsed = 0; } 484 { isUsed = 0; } 485 { isUsed = 0; } 486 { isUsed = 0; } 487 { isUsed = 0; } 488 { isUsed = 0; } 489 { isUsed = 0; } 490 { isUsed = 0; } 491 { isUsed = 0; } 492 { isUsed = 0; } 493 { isUsed = 0; } 494 { isUsed = 0; } 495 { isUsed = 0; } 496 { isUsed = 0; } 497 { isUsed = 0; } 498 { isUsed = 0; } 499 { isUsed = 0; } 500 { isUsed = 0; } 501 { isUsed = 0; } 502 { isUsed = 0; } 503 { isUsed = 0; } 504 { isUsed = 0; } 505 { isUsed = 0; } 506 { isUsed = 0; } 507 { isUsed = 0; } 508 { isUsed = 0; } 509 { isUsed = 0; } 510 { isUsed = 0; } 511 { isUsed = 0; } 512 { isUsed = 0; } 513 { isUsed = 0; } 514 { isUsed = 0; } 515 { isUsed = 0; } 516 { isUsed = 0; } 517 { isUsed = 0; } 518 { isUsed = 0; } 519 { isUsed = 0; } 520 { isUsed = 0; } 521 { isUsed = 0; } 522 { isUsed = 0; } 523 { isUsed = 0; } 524 { isUsed = 0; } 525 { isUsed = 0; } 526 { isUsed = 0; } 527 { isUsed = 0; } 528 { isUsed = 0; } 529 { isUsed = 0; } 530 { isUsed = 0; } 531 { isUsed = 0; } 532 { isUsed = 0; } 533 { isUsed = 0; } 534 { isUsed = 0; } 535 { isUsed = 0; } 536 { isUsed = 0; } 537 { isUsed = 0; } 538 { isUsed = 0; } 539 { isUsed = 0; } 540 { isUsed = 0; } 541 { isUsed = 0; } 542 { isUsed = 0; } 543 { isUsed = 0; } 544 { isUsed = 0; } 545 { isUsed = 0; } 546 { isUsed = 0; } 547 { isUsed = 0; } 548 { isUsed = 0; } 549 { isUsed = 0; } 550 { isUsed = 0; } 551 { isUsed = 0; } 552 { isUsed = 0; } 553 { isUsed = 0; } 554 { isUsed = 0; } 555 { isUsed = 0; } 556 { isUsed = 0; } 557 { isUsed = 0; } 558 { isUsed = 0; } 559 { isUsed = 0; } 560 { isUsed = 0; } 561 { isUsed = 0; } 562 { isUsed = 0; } 563 { isUsed = 0; } 564 { isUsed = 0; } 565 { isUsed = 0; } 566 { isUsed = 0; } 567 { isUsed = 0; } 568 { isUsed = 0; } 569 { isUsed = 0; } 570 { isUsed = 0; } 571 { isUsed = 0; } 572 { isUsed = 0; } 573 { isUsed = 0; } 574 { isUsed = 0; } 575 { isUsed = 0; } 576 { isUsed = 0; } 577 { isUsed = 0; } 578 { isUsed = 0; } 579 { isUsed = 0; } 580 { isUsed = 0; } 581 { isUsed = 0; } 582 { isUsed = 0; } 583 { isUsed = 0; } 584 { isUsed = 0; } 585 { isUsed = 0; } 586 { isUsed = 0; } 587 { isUsed = 0; } 588 { isUsed = 0; } 589 { isUsed = 0; } 590 { isUsed = 0; } 591 { isUsed = 0; } 592 { isUsed = 0; } 593 { isUsed = 0; } 594 { isUsed = 0; } 595 { isUsed = 0; } 596 { isUsed = 0; } 597 { isUsed = 0; } 598 { isUsed = 0; } 599 { isUsed = 0; } 600 { isUsed = 0; } 601 { isUsed = 0; } 602 { isUsed = 0; } 603 { isUsed = 0; } 604 { isUsed = 0; } 605 { isUsed = 0; } 606 { isUsed = 0; } 607 { isUsed = 0; } 608 { isUsed = 0; } 609 { isUsed = 0; } 610 { isUsed = 0; } 611 { isUsed = 0; } 612 { isUsed = 0; } 613 { isUsed = 0; } 614 { isUsed = 0; } 615 { isUsed = 0; } 616 { isUsed = 0; } 617 { isUsed = 0; } 618 { isUsed = 0; } 619 { isUsed = 0; } 620 { isUsed = 0; } 621 { isUsed = 0; } 622 { isUsed = 0; } 623 { isUsed = 0; } 624 { isUsed = 0; } 625 { isUsed = 0; } 626 { isUsed = 0; } 627 { isUsed = 0; } 628 { isUsed = 0; } 629 { isUsed = 0; } 630 { isUsed = 0; } 631 { isUsed = 0; } 632 { isUsed = 0; } 633 { isUsed = 0; } 634 { isUsed = 0; } 635 { isUsed = 0; } 636 { isUsed = 0; } 637 { isUsed = 0; } 638 { isUsed = 0; } 639 { isUsed = 0; } 640 { isUsed = 0; } 641 { isUsed = 0; } 642 { isUsed = 0; } 643 { isUsed = 0; } 644 { isUsed = 0; } 645 { isUsed = 0; } 646 { isUsed = 0; } 647 { isUsed = 0; } 648 { isUsed = 0; } 649 { isUsed = 0; } 650 { isUsed = 0; } 651 { isUsed = 0; } 652 { isUsed = 0; } 653 { isUsed = 0; } 654 { isUsed = 0; } 655 { isUsed = 0; } 656 { isUsed = 0; } 657 { isUsed = 0; } 658 { isUsed = 0; } 659 { isUsed = 0; } 660 { isUsed = 0; } 661 { isUsed = 0; } 662 { isUsed = 0; } 663 { isUsed = 0; } 664 { isUsed = 0; } 665 { isUsed = 0; } 666 { isUsed = 0; } 667 { isUsed = 0; } 668 { isUsed = 0; } 669 { isUsed = 0; } 670 { isUsed = 0; } 671 { isUsed = 0; } 672 { isUsed = 0; } 673 { isUsed = 0; } 674 { isUsed = 0; } 675 { isUsed = 0; } 676 { isUsed = 0; } 677 { isUsed = 0; } 678 { isUsed = 0; } 679 { isUsed = 0; } 680 { isUsed = 0; } 681 { isUsed = 0; } 682 { isUsed = 0; } 683 { isUsed = 0; } 684 { isUsed = 0; } 685 { isUsed = 0; } 686 { isUsed = 0; } 687 { isUsed = 0; } 688 { isUsed = 0; } 689 { isUsed = 0; } 690 { isUsed = 0; } 691 { isUsed = 0; } 692 { isUsed = 0; } 693 { isUsed = 0; } 694 { isUsed = 0; } 695 { isUsed = 0; } 696 { isUsed = 0; } 697 { isUsed = 0; } 698 { isUsed = 0; } 699 { isUsed = 0; } 700 { isUsed = 0; } 701 { isUsed = 0; } 702 { isUsed = 0; } 703 { isUsed = 0; } 704 { isUsed = 0; } 705 { isUsed = 0; } 706 { isUsed = 0; } 707 { isUsed = 0; } 708 { isUsed = 0; } 709 { isUsed = 0; } 710 { isUsed = 0; } 711 { isUsed = 0; } 712 { isUsed = 0; } 713 { isUsed = 0; } 714 { isUsed = 0; } 715 { isUsed = 0; } 716 { isUsed = 0; } 717 { isUsed = 0; } 718 { isUsed = 0; } 719 { isUsed = 0; } 720 { isUsed = 0; } 721 { isUsed = 0; } 722 { isUsed = 0; } 723 { isUsed = 0; } 724 { isUsed = 0; } 725 { isUsed = 0; } 726 { isUsed = 0; } 727 { isUsed = 0; } 728 { isUsed = 0; } 729 { isUsed = 0; } 730 { isUsed = 0; } 731 { isUsed = 0; } 732 { isUsed = 0; } 733 { isUsed = 0; } 734 { isUsed = 0; } 735 { isUsed = 0; } 736 { isUsed = 0; } 737 { isUsed = 0; } 738 { isUsed = 0; } 739 { isUsed = 0; } 740 { isUsed = 0; } 741 { isUsed = 0; } 742 { isUsed = 0; } 743 { isUsed = 0; } 744 { isUsed = 0; } 745 { isUsed = 0; } 746 { isUsed = 0; } 747 { isUsed = 0; } 748 { isUsed = 0; } 749 { isUsed = 0; } 750 { isUsed = 0; } 751 { isUsed = 0; } 752 { isUsed = 0; } 753 { isUsed = 0; } 754 { isUsed = 0; } 755 { isUsed = 0; } 756 { isUsed = 0; } 757 { isUsed = 0; } 758 { isUsed = 0; } 759 { isUsed = 0; } 760 { isUsed = 0; } 761 { isUsed = 0; } 762 { isUsed = 0; } 763 { isUsed = 0; } 764 { isUsed = 0; } 765 { isUsed = 0; } 766 { isUsed = 0; } 767 { isUsed = 0; } 768 { isUsed = 0; } 769 { isUsed = 0; } 770 { isUsed = 0; } 771 { isUsed = 0; } 772 { isUsed = 0; } 773 { isUsed = 0; } 774 { isUsed = 0; } 775 { isUsed = 0; } 776 { isUsed = 0; } 777 { isUsed = 0; } 778 { isUsed = 0; } 779 { isUsed = 0; } 780 { isUsed = 0; } 781 { isUsed = 0; } 782 { isUsed = 0; } 783 { isUsed = 0; } 784 { isUsed = 0; } 785 { isUsed = 0; } 786 { isUsed = 0; } 787 { isUsed = 0; } 788 { isUsed = 0; } 789 { isUsed = 0; } 790 { isUsed = 0; } 791 { isUsed = 0; } 792 { isUsed = 0; } 793 { isUsed = 0; } 794 { isUsed = 0; } 795 { isUsed = 0; } 796 { isUsed = 0; } 797 { isUsed = 0; } 798 { isUsed = 0; } 799 { isUsed = 0; } 800 { isUsed = 0; } 801 { isUsed = 0; } 802 { isUsed = 0; } 803 { isUsed = 0; } 804 { isUsed = 0; } 805 { isUsed = 0; } 806 { isUsed = 0; } 807 { isUsed = 0; } 808 { isUsed = 0; } 809 { isUsed = 0; } 810 { isUsed = 0; } 811 { isUsed = 0; } 812 { isUsed = 0; } 813 { isUsed = 0; } 814 { isUsed = 0; } 815 { isUsed = 0; } 816 { isUsed = 0; } 817 { isUsed = 0; } 818 { isUsed = 0; } 819 { isUsed = 0; } 820 { isUsed = 0; } 821 { isUsed = 0; } 822 { isUsed = 0; } 823 { isUsed = 0; } 824 { isUsed = 0; } 825 { isUsed = 0; } 826 { isUsed = 0; } 827 { isUsed = 0; } 828 { isUsed = 0; } 829 { isUsed = 0; } 830 { isUsed = 0; } 831 { isUsed = 0; } 832 { isUsed = 0; } 833 { isUsed = 0; } 834 { isUsed = 0; } 835 { isUsed = 0; } 836 { isUsed = 0; } 837 { isUsed = 0; } 838 { isUsed = 0; } 839 { isUsed = 0; } 840 { isUsed = 0; } 841 { isUsed = 0; } 842 { isUsed = 0; } 843 { isUsed = 0; } 844 { isUsed = 0; } 845 { isUsed = 0; } 846 { isUsed = 0; } 847 { isUsed = 0; } 848 { isUsed = 0; } 849 { isUsed = 0; } 850 { isUsed = 0; } 851 { isUsed = 0; } 852 { isUsed = 0; } 853 { isUsed = 0; } 854 { isUsed = 0; } 855 { isUsed = 0; } 856 { isUsed = 0; } 857 { isUsed = 0; } 858 { isUsed = 0; } 859 { isUsed = 0; } 860 { isUsed = 0; } 861 { isUsed = 0; } 862 { isUsed = 0; } 863 { isUsed = 0; } 864 { isUsed = 0; } 865 { isUsed = 0; } 866 { isUsed = 0; } 867 { isUsed = 0; } 868 { isUsed = 0; } 869 { isUsed = 0; } 870 { isUsed = 0; } 871 { isUsed = 0; } 872 { isUsed = 0; } 873 { isUsed = 0; } 874 { isUsed = 0; } 875 { isUsed = 0; } 876 { isUsed = 0; } 877 { isUsed = 0; } 878 { isUsed = 0; } 879 { isUsed = 0; } 880 { isUsed = 0; } 881 { isUsed = 0; } 882 { isUsed = 0; } 883 { isUsed = 0; } 884 { isUsed = 0; } 885 { isUsed = 0; } 886 { isUsed = 0; } 887 { isUsed = 0; } 888 { isUsed = 0; } 889 { isUsed = 0; } 890 { isUsed = 0; } 891 { isUsed = 0; } 892 { isUsed = 0; } 893 { isUsed = 0; } 894 { isUsed = 0; } 895 { isUsed = 0; } 896 { isUsed = 0; } 897 { isUsed = 0; } 898 { isUsed = 0; } 899 { isUsed = 0; } 900 { isUsed = 0; } 901 { isUsed = 0; } 902 { isUsed = 0; } 903 { isUsed = 0; } 904 { isUsed = 0; } 905 { isUsed = 0; } 906 { isUsed = 0; } 907 { isUsed = 0; } 908 { isUsed = 0; } 909 { isUsed = 0; } 910 { isUsed = 0; } 911 { isUsed = 0; } 912 { isUsed = 0; } 913 { isUsed = 0; } 914 { isUsed = 0; } 915 { isUsed = 0; } 916 { isUsed = 0; } 917 { isUsed = 0; } 918 { isUsed = 0; } 919 { isUsed = 0; } 920 { isUsed = 0; } 921 { isUsed = 0; } 922 { isUsed = 0; } 923 { isUsed = 0; } 924 { isUsed = 0; } 925 { isUsed = 0; } 926 { isUsed = 0; } 927 { isUsed = 0; } 928 { isUsed = 0; } 929 { isUsed = 0; } 930 { isUsed = 0; } 931 { isUsed = 0; } 932 { isUsed = 0; } 933 { isUsed = 0; } 934 { isUsed = 0; } 935 { isUsed = 0; } 936 { isUsed = 0; } 937 { isUsed = 0; } 938 { isUsed = 0; } 939 { isUsed = 0; } 940 { isUsed = 0; } 941 { isUsed = 0; } 942 { isUsed = 0; } 943 { isUsed = 0; } 944 { isUsed = 0; } 945 { isUsed = 0; } 946 { isUsed = 0; } 947 { isUsed = 0; } 948 { isUsed = 0; } 949 { isUsed = 0; } 950 { isUsed = 0; } 951 { isUsed = 0; } 952 { isUsed = 0; } 953 { isUsed = 0; } 954 { isUsed = 0; } 955 { isUsed = 0; } 956 { isUsed = 0; } 957 { isUsed = 0; } 958 { isUsed = 0; } 959 { isUsed = 0; } 960 { isUsed = 0; } 961 { isUsed = 0; } 962 { isUsed = 0; } 963 { isUsed = 0; } 964 { isUsed = 0; } 965 { isUsed = 0; } 966 { isUsed = 0; } 967 { isUsed = 0; } 968 { isUsed = 0; } 969 { isUsed = 0; } 970 { isUsed = 0; } 971 { isUsed = 0; } 972 { isUsed = 0; } 973 { isUsed = 0; } 974 { isUsed = 0; } 975 { isUsed = 0; } 976 { isUsed = 0; } 977 { isUsed = 0; } 978 { isUsed = 0; } 979 { isUsed = 0; } 980 { isUsed = 0; } 981 { isUsed = 0; } 982 { isUsed = 0; } 983 { isUsed = 0; } 984 { isUsed = 0; } 985 { isUsed = 0; } 986 { isUsed = 0; } 987 { isUsed = 0; } 988 { isUsed = 0; } 989 { isUsed = 0; } 990 { isUsed = 0; } 991 { isUsed = 0; } 992 { isUsed = 0; } 993 { isUsed = 0; } 994 { isUsed = 0; } 995 { isUsed = 0; } 996 { isUsed = 0; } 997 { isUsed = 0; } 998 { isUsed = 0; } 999 { isUsed = 0; } 1000 { isUsed = 0; } 1001 { isUsed = 0; } 1002 { isUsed = 0; } 1003 { isUsed = 0; } 1004 { isUsed = 0; } 1005 { isUsed = 0; } 1006 { isUsed = 0; } 1007 { isUsed = 0; } 1008 { isUsed = 0; } 1009 { isUsed = 0; } 1010 { isUsed = 0; } 1011 { isUsed = 0; } 1012 { isUsed = 0; } 1013 { isUsed = 0; } 1014 { isUsed = 0; } 1015 { isUsed = 0; } 1016 { isUsed = 0; } 1017 { isUsed = 0; } 1018 { isUsed = 0; } 1019 { isUsed = 0; } 1020 { isUsed = 0; } 1021 { isUsed = 0; } 1022 { isUsed = 0; } 1023 { isUsed = 0; } } myBuildings { 0 { isUsed = 0; } 1 { isUsed = 0; } 2 { isUsed = 0; } 3 { isUsed = 0; } 4 { isUsed = 0; } 5 { isUsed = 0; } 6 { isUsed = 0; } 7 { isUsed = 0; } 8 { isUsed = 0; } 9 { isUsed = 0; } 10 { isUsed = 0; } 11 { isUsed = 0; } 12 { isUsed = 0; } 13 { isUsed = 0; } 14 { isUsed = 0; } 15 { isUsed = 0; } 16 { isUsed = 0; } 17 { isUsed = 0; } 18 { isUsed = 0; } 19 { isUsed = 0; } 20 { isUsed = 0; } 21 { isUsed = 0; } 22 { isUsed = 0; } 23 { isUsed = 0; } 24 { isUsed = 0; } 25 { isUsed = 0; } 26 { isUsed = 0; } 27 { isUsed = 0; } 28 { isUsed = 0; } 29 { isUsed = 0; } 30 { isUsed = 0; } 31 { isUsed = 0; } 32 { isUsed = 0; } 33 { isUsed = 0; } 34 { isUsed = 0; } 35 { isUsed = 0; } 36 { isUsed = 0; } 37 { isUsed = 0; } 38 { isUsed = 0; } 39 { isUsed = 0; } 40 { isUsed = 0; } 41 { isUsed = 0; } 42 { isUsed = 0; } 43 { isUsed = 0; } 44 { isUsed = 0; } 45 { isUsed = 0; } 46 { isUsed = 0; } 47 { isUsed = 0; } 48 { isUsed = 0; } 49 { isUsed = 0; } 50 { isUsed = 0; } 51 { isUsed = 0; } 52 { isUsed = 0; } 53 { isUsed = 0; } 54 { isUsed = 0; } 55 { isUsed = 0; } 56 { isUsed = 0; } 57 { isUsed = 0; } 58 { isUsed = 0; } 59 { isUsed = 0; } 60 { isUsed = 0; } 61 { isUsed = 0; } 62 { isUsed = 0; } 63 { isUsed = 0; } 64 { isUsed = 0; } 65 { isUsed = 0; } 66 { isUsed = 0; } 67 { isUsed = 0; } 68 { isUsed = 0; } 69 { isUsed = 0; } 70 { isUsed = 0; } 71 { isUsed = 0; } 72 { isUsed = 0; } 73 { isUsed = 0; } 74 { isUsed = 0; } 75 { isUsed = 0; } 76 { isUsed = 0; } 77 { isUsed = 0; } 78 { isUsed = 0; } 79 { isUsed = 0; } 80 { isUsed = 0; } 81 { isUsed = 0; } 82 { isUsed = 0; } 83 { isUsed = 0; } 84 { isUsed = 0; } 85 { isUsed = 0; } 86 { isUsed = 0; } 87 { isUsed = 0; } 88 { isUsed = 0; } 89 { isUsed = 0; } 90 { isUsed = 0; } 91 { isUsed = 0; } 92 { isUsed = 0; } 93 { isUsed = 0; } 94 { isUsed = 0; } 95 { isUsed = 0; } 96 { isUsed = 0; } 97 { isUsed = 0; } 98 { isUsed = 0; } 99 { isUsed = 0; } 100 { isUsed = 0; } 101 { isUsed = 0; } 102 { isUsed = 0; } 103 { isUsed = 0; } 104 { isUsed = 0; } 105 { isUsed = 0; } 106 { isUsed = 0; } 107 { isUsed = 0; } 108 { isUsed = 0; } 109 { isUsed = 0; } 110 { isUsed = 0; } 111 { isUsed = 0; } 112 { isUsed = 0; } 113 { isUsed = 0; } 114 { isUsed = 0; } 115 { isUsed = 0; } 116 { isUsed = 0; } 117 { isUsed = 0; } 118 { isUsed = 0; } 119 { isUsed = 0; } 120 { isUsed = 0; } 121 { isUsed = 0; } 122 { isUsed = 0; } 123 { isUsed = 0; } 124 { isUsed = 0; } 125 { isUsed = 0; } 126 { isUsed = 0; } 127 { isUsed = 0; } 128 { isUsed = 0; } 129 { isUsed = 0; } 130 { isUsed = 0; } 131 { isUsed = 0; } 132 { isUsed = 0; } 133 { isUsed = 0; } 134 { isUsed = 0; } 135 { isUsed = 0; } 136 { isUsed = 0; } 137 { isUsed = 0; } 138 { isUsed = 0; } 139 { isUsed = 0; } 140 { isUsed = 0; } 141 { isUsed = 0; } 142 { isUsed = 0; } 143 { isUsed = 0; } 144 { isUsed = 0; } 145 { isUsed = 0; } 146 { isUsed = 0; } 147 { isUsed = 0; } 148 { isUsed = 0; } 149 { isUsed = 0; } 150 { isUsed = 0; } 151 { isUsed = 0; } 152 { isUsed = 0; } 153 { isUsed = 0; } 154 { isUsed = 0; } 155 { isUsed = 0; } 156 { isUsed = 0; } 157 { isUsed = 0; } 158 { isUsed = 0; } 159 { isUsed = 0; } 160 { isUsed = 0; } 161 { isUsed = 0; } 162 { isUsed = 0; } 163 { isUsed = 0; } 164 { isUsed = 0; } 165 { isUsed = 0; } 166 { isUsed = 0; } 167 { isUsed = 0; } 168 { isUsed = 0; } 169 { isUsed = 0; } 170 { isUsed = 0; } 171 { isUsed = 0; } 172 { isUsed = 0; } 173 { isUsed = 0; } 174 { isUsed = 0; } 175 { isUsed = 0; } 176 { isUsed = 0; } 177 { isUsed = 0; } 178 { isUsed = 0; } 179 { isUsed = 0; } 180 { isUsed = 0; } 181 { isUsed = 0; } 182 { isUsed = 0; } 183 { isUsed = 0; } 184 { isUsed = 0; } 185 { isUsed = 0; } 186 { isUsed = 0; } 187 { isUsed = 0; } 188 { isUsed = 0; } 189 { isUsed = 0; } 190 { isUsed = 0; } 191 { isUsed = 0; } 192 { isUsed = 0; } 193 { isUsed = 0; } 194 { isUsed = 0; } 195 { isUsed = 0; } 196 { isUsed = 0; } 197 { isUsed = 0; } 198 { isUsed = 0; } 199 { isUsed = 0; } 200 { isUsed = 0; } 201 { isUsed = 0; } 202 { isUsed = 0; } 203 { isUsed = 0; } 204 { isUsed = 0; } 205 { isUsed = 0; } 206 { isUsed = 0; } 207 { isUsed = 0; } 208 { isUsed = 0; } 209 { isUsed = 0; } 210 { isUsed = 0; } 211 { isUsed = 0; } 212 { isUsed = 0; } 213 { isUsed = 0; } 214 { isUsed = 0; } 215 { isUsed = 0; } 216 { isUsed = 0; } 217 { isUsed = 0; } 218 { isUsed = 0; } 219 { isUsed = 0; } 220 { isUsed = 0; } 221 { isUsed = 0; } 222 { isUsed = 0; } 223 { isUsed = 0; } 224 { isUsed = 0; } 225 { isUsed = 0; } 226 { isUsed = 0; } 227 { isUsed = 0; } 228 { isUsed = 0; } 229 { isUsed = 0; } 230 { isUsed = 0; } 231 { isUsed = 0; } 232 { isUsed = 0; } 233 { isUsed = 0; } 234 { isUsed = 0; } 235 { isUsed = 0; } 236 { isUsed = 0; } 237 { isUsed = 0; } 238 { isUsed = 0; } 239 { isUsed = 0; } 240 { isUsed = 0; } 241 { isUsed = 0; } 242 { isUsed = 0; } 243 { isUsed = 0; } 244 { isUsed = 0; } 245 { isUsed = 0; } 246 { isUsed = 0; } 247 { isUsed = 0; } 248 { isUsed = 0; } 249 { isUsed = 0; } 250 { isUsed = 0; } 251 { isUsed = 0; } 252 { isUsed = 0; } 253 { isUsed = 0; } 254 { isUsed = 0; } 255 { isUsed = 0; } 256 { isUsed = 0; } 257 { isUsed = 0; } 258 { isUsed = 0; } 259 { isUsed = 0; } 260 { isUsed = 0; } 261 { isUsed = 0; } 262 { isUsed = 0; } 263 { isUsed = 0; } 264 { isUsed = 0; } 265 { isUsed = 0; } 266 { isUsed = 0; } 267 { isUsed = 0; } 268 { isUsed = 0; } 269 { isUsed = 0; } 270 { isUsed = 0; } 271 { isUsed = 0; } 272 { isUsed = 0; } 273 { isUsed = 0; } 274 { isUsed = 0; } 275 { isUsed = 0; } 276 { isUsed = 0; } 277 { isUsed = 0; } 278 { isUsed = 0; } 279 { isUsed = 0; } 280 { isUsed = 0; } 281 { isUsed = 0; } 282 { isUsed = 0; } 283 { isUsed = 0; } 284 { isUsed = 0; } 285 { isUsed = 0; } 286 { isUsed = 0; } 287 { isUsed = 0; } 288 { isUsed = 0; } 289 { isUsed = 0; } 290 { isUsed = 0; } 291 { isUsed = 0; } 292 { isUsed = 0; } 293 { isUsed = 0; } 294 { isUsed = 0; } 295 { isUsed = 0; } 296 { isUsed = 0; } 297 { isUsed = 0; } 298 { isUsed = 0; } 299 { isUsed = 0; } 300 { isUsed = 0; } 301 { isUsed = 0; } 302 { isUsed = 0; } 303 { isUsed = 0; } 304 { isUsed = 0; } 305 { isUsed = 0; } 306 { isUsed = 0; } 307 { isUsed = 0; } 308 { isUsed = 0; } 309 { isUsed = 0; } 310 { isUsed = 0; } 311 { isUsed = 0; } 312 { isUsed = 0; } 313 { isUsed = 0; } 314 { isUsed = 0; } 315 { isUsed = 0; } 316 { isUsed = 0; } 317 { isUsed = 0; } 318 { isUsed = 0; } 319 { isUsed = 0; } 320 { isUsed = 0; } 321 { isUsed = 0; } 322 { isUsed = 0; } 323 { isUsed = 0; } 324 { isUsed = 0; } 325 { isUsed = 0; } 326 { isUsed = 0; } 327 { isUsed = 0; } 328 { isUsed = 0; } 329 { isUsed = 0; } 330 { isUsed = 0; } 331 { isUsed = 0; } 332 { isUsed = 0; } 333 { isUsed = 0; } 334 { isUsed = 0; } 335 { isUsed = 0; } 336 { isUsed = 0; } 337 { isUsed = 0; } 338 { isUsed = 0; } 339 { isUsed = 0; } 340 { isUsed = 0; } 341 { isUsed = 0; } 342 { isUsed = 0; } 343 { isUsed = 0; } 344 { isUsed = 0; } 345 { isUsed = 0; } 346 { isUsed = 0; } 347 { isUsed = 0; } 348 { isUsed = 0; } 349 { isUsed = 0; } 350 { isUsed = 0; } 351 { isUsed = 0; } 352 { isUsed = 0; } 353 { isUsed = 0; } 354 { isUsed = 0; } 355 { isUsed = 0; } 356 { isUsed = 0; } 357 { isUsed = 0; } 358 { isUsed = 0; } 359 { isUsed = 0; } 360 { isUsed = 0; } 361 { isUsed = 0; } 362 { isUsed = 0; } 363 { isUsed = 0; } 364 { isUsed = 0; } 365 { isUsed = 0; } 366 { isUsed = 0; } 367 { isUsed = 0; } 368 { isUsed = 0; } 369 { isUsed = 0; } 370 { isUsed = 0; } 371 { isUsed = 0; } 372 { isUsed = 0; } 373 { isUsed = 0; } 374 { isUsed = 0; } 375 { isUsed = 0; } 376 { isUsed = 0; } 377 { isUsed = 0; } 378 { isUsed = 0; } 379 { isUsed = 0; } 380 { isUsed = 0; } 381 { isUsed = 0; } 382 { isUsed = 0; } 383 { isUsed = 0; } 384 { isUsed = 0; } 385 { isUsed = 0; } 386 { isUsed = 0; } 387 { isUsed = 0; } 388 { isUsed = 0; } 389 { isUsed = 0; } 390 { isUsed = 0; } 391 { isUsed = 0; } 392 { isUsed = 0; } 393 { isUsed = 0; } 394 { isUsed = 0; } 395 { isUsed = 0; } 396 { isUsed = 0; } 397 { isUsed = 0; } 398 { isUsed = 0; } 399 { isUsed = 0; } 400 { isUsed = 0; } 401 { isUsed = 0; } 402 { isUsed = 0; } 403 { isUsed = 0; } 404 { isUsed = 0; } 405 { isUsed = 0; } 406 { isUsed = 0; } 407 { isUsed = 0; } 408 { isUsed = 0; } 409 { isUsed = 0; } 410 { isUsed = 0; } 411 { isUsed = 0; } 412 { isUsed = 0; } 413 { isUsed = 0; } 414 { isUsed = 0; } 415 { isUsed = 0; } 416 { isUsed = 0; } 417 { isUsed = 0; } 418 { isUsed = 0; } 419 { isUsed = 0; } 420 { isUsed = 0; } 421 { isUsed = 0; } 422 { isUsed = 0; } 423 { isUsed = 0; } 424 { isUsed = 0; } 425 { isUsed = 0; } 426 { isUsed = 0; } 427 { isUsed = 0; } 428 { isUsed = 0; } 429 { isUsed = 0; } 430 { isUsed = 0; } 431 { isUsed = 0; } 432 { isUsed = 0; } 433 { isUsed = 0; } 434 { isUsed = 0; } 435 { isUsed = 0; } 436 { isUsed = 0; } 437 { isUsed = 0; } 438 { isUsed = 0; } 439 { isUsed = 0; } 440 { isUsed = 0; } 441 { isUsed = 0; } 442 { isUsed = 0; } 443 { isUsed = 0; } 444 { isUsed = 0; } 445 { isUsed = 0; } 446 { isUsed = 0; } 447 { isUsed = 0; } 448 { isUsed = 0; } 449 { isUsed = 0; } 450 { isUsed = 0; } 451 { isUsed = 0; } 452 { isUsed = 0; } 453 { isUsed = 0; } 454 { isUsed = 0; } 455 { isUsed = 0; } 456 { isUsed = 0; } 457 { isUsed = 0; } 458 { isUsed = 0; } 459 { isUsed = 0; } 460 { isUsed = 0; } 461 { isUsed = 0; } 462 { isUsed = 0; } 463 { isUsed = 0; } 464 { isUsed = 0; } 465 { isUsed = 0; } 466 { isUsed = 0; } 467 { isUsed = 0; } 468 { isUsed = 0; } 469 { isUsed = 0; } 470 { isUsed = 0; } 471 { isUsed = 0; } 472 { isUsed = 0; } 473 { isUsed = 0; } 474 { isUsed = 0; } 475 { isUsed = 0; } 476 { isUsed = 0; } 477 { isUsed = 0; } 478 { isUsed = 0; } 479 { isUsed = 0; } 480 { isUsed = 0; } 481 { isUsed = 0; } 482 { isUsed = 0; } 483 { isUsed = 0; } 484 { isUsed = 0; } 485 { isUsed = 0; } 486 { isUsed = 0; } 487 { isUsed = 0; } 488 { isUsed = 0; } 489 { isUsed = 0; } 490 { isUsed = 0; } 491 { isUsed = 0; } 492 { isUsed = 0; } 493 { isUsed = 0; } 494 { isUsed = 0; } 495 { isUsed = 0; } 496 { isUsed = 0; } 497 { isUsed = 0; } 498 { isUsed = 0; } 499 { isUsed = 0; } 500 { isUsed = 0; } 501 { isUsed = 0; } 502 { isUsed = 0; } 503 { isUsed = 0; } 504 { isUsed = 0; } 505 { isUsed = 0; } 506 { isUsed = 0; } 507 { isUsed = 0; } 508 { isUsed = 0; } 509 { isUsed = 0; } 510 { isUsed = 0; } 511 { isUsed = 0; } 512 { isUsed = 0; } 513 { isUsed = 0; } 514 { isUsed = 0; } 515 { isUsed = 0; } 516 { isUsed = 0; } 517 { isUsed = 0; } 518 { isUsed = 0; } 519 { isUsed = 0; } 520 { isUsed = 0; } 521 { isUsed = 0; } 522 { isUsed = 0; } 523 { isUsed = 0; } 524 { isUsed = 0; } 525 { isUsed = 0; } 526 { isUsed = 0; } 527 { isUsed = 0; } 528 { isUsed = 0; } 529 { isUsed = 0; } 530 { isUsed = 0; } 531 { isUsed = 0; } 532 { isUsed = 0; } 533 { isUsed = 0; } 534 { isUsed = 0; } 535 { isUsed = 0; } 536 { isUsed = 0; } 537 { isUsed = 0; } 538 { isUsed = 0; } 539 { isUsed = 0; } 540 { isUsed = 0; } 541 { isUsed = 0; } 542 { isUsed = 0; } 543 { isUsed = 0; } 544 { isUsed = 0; } 545 { isUsed = 0; } 546 { isUsed = 0; } 547 { isUsed = 0; } 548 { isUsed = 0; } 549 { isUsed = 0; } 550 { isUsed = 0; } 551 { isUsed = 0; } 552 { isUsed = 0; } 553 { isUsed = 0; } 554 { isUsed = 0; } 555 { isUsed = 0; } 556 { isUsed = 0; } 557 { isUsed = 0; } 558 { isUsed = 0; } 559 { isUsed = 0; } 560 { isUsed = 0; } 561 { isUsed = 0; } 562 { isUsed = 0; } 563 { isUsed = 0; } 564 { isUsed = 0; } 565 { isUsed = 0; } 566 { isUsed = 0; } 567 { isUsed = 0; } 568 { isUsed = 0; } 569 { isUsed = 0; } 570 { isUsed = 0; } 571 { isUsed = 0; } 572 { isUsed = 0; } 573 { isUsed = 0; } 574 { isUsed = 0; } 575 { isUsed = 0; } 576 { isUsed = 0; } 577 { isUsed = 0; } 578 { isUsed = 0; } 579 { isUsed = 0; } 580 { isUsed = 0; } 581 { isUsed = 0; } 582 { isUsed = 0; } 583 { isUsed = 0; } 584 { isUsed = 0; } 585 { isUsed = 0; } 586 { isUsed = 0; } 587 { isUsed = 0; } 588 { isUsed = 0; } 589 { isUsed = 0; } 590 { isUsed = 0; } 591 { isUsed = 0; } 592 { isUsed = 0; } 593 { isUsed = 0; } 594 { isUsed = 0; } 595 { isUsed = 0; } 596 { isUsed = 0; } 597 { isUsed = 0; } 598 { isUsed = 0; } 599 { isUsed = 0; } 600 { isUsed = 0; } 601 { isUsed = 0; } 602 { isUsed = 0; } 603 { isUsed = 0; } 604 { isUsed = 0; } 605 { isUsed = 0; } 606 { isUsed = 0; } 607 { isUsed = 0; } 608 { isUsed = 0; } 609 { isUsed = 0; } 610 { isUsed = 0; } 611 { isUsed = 0; } 612 { isUsed = 0; } 613 { isUsed = 0; } 614 { isUsed = 0; } 615 { isUsed = 0; } 616 { isUsed = 0; } 617 { isUsed = 0; } 618 { isUsed = 0; } 619 { isUsed = 0; } 620 { isUsed = 0; } 621 { isUsed = 0; } 622 { isUsed = 0; } 623 { isUsed = 0; } 624 { isUsed = 0; } 625 { isUsed = 0; } 626 { isUsed = 0; } 627 { isUsed = 0; } 628 { isUsed = 0; } 629 { isUsed = 0; } 630 { isUsed = 0; } 631 { isUsed = 0; } 632 { isUsed = 0; } 633 { isUsed = 0; } 634 { isUsed = 0; } 635 { isUsed = 0; } 636 { isUsed = 0; } 637 { isUsed = 0; } 638 { isUsed = 0; } 639 { isUsed = 0; } 640 { isUsed = 0; } 641 { isUsed = 0; } 642 { isUsed = 0; } 643 { isUsed = 0; } 644 { isUsed = 0; } 645 { isUsed = 0; } 646 { isUsed = 0; } 647 { isUsed = 0; } 648 { isUsed = 0; } 649 { isUsed = 0; } 650 { isUsed = 0; } 651 { isUsed = 0; } 652 { isUsed = 0; } 653 { isUsed = 0; } 654 { isUsed = 0; } 655 { isUsed = 0; } 656 { isUsed = 0; } 657 { isUsed = 0; } 658 { isUsed = 0; } 659 { isUsed = 0; } 660 { isUsed = 0; } 661 { isUsed = 0; } 662 { isUsed = 0; } 663 { isUsed = 0; } 664 { isUsed = 0; } 665 { isUsed = 0; } 666 { isUsed = 0; } 667 { isUsed = 0; } 668 { isUsed = 0; } 669 { isUsed = 0; } 670 { isUsed = 0; } 671 { isUsed = 0; } 672 { isUsed = 0; } 673 { isUsed = 0; } 674 { isUsed = 0; } 675 { isUsed = 0; } 676 { isUsed = 0; } 677 { isUsed = 0; } 678 { isUsed = 0; } 679 { isUsed = 0; } 680 { isUsed = 0; } 681 { isUsed = 0; } 682 { isUsed = 0; } 683 { isUsed = 0; } 684 { isUsed = 0; } 685 { isUsed = 0; } 686 { isUsed = 0; } 687 { isUsed = 0; } 688 { isUsed = 0; } 689 { isUsed = 0; } 690 { isUsed = 0; } 691 { isUsed = 0; } 692 { isUsed = 0; } 693 { isUsed = 0; } 694 { isUsed = 0; } 695 { isUsed = 0; } 696 { isUsed = 0; } 697 { isUsed = 0; } 698 { isUsed = 0; } 699 { isUsed = 0; } 700 { isUsed = 0; } 701 { isUsed = 0; } 702 { isUsed = 0; } 703 { isUsed = 0; } 704 { isUsed = 0; } 705 { isUsed = 0; } 706 { isUsed = 0; } 707 { isUsed = 0; } 708 { isUsed = 0; } 709 { isUsed = 0; } 710 { isUsed = 0; } 711 { isUsed = 0; } 712 { isUsed = 0; } 713 { isUsed = 0; } 714 { isUsed = 0; } 715 { isUsed = 0; } 716 { isUsed = 0; } 717 { isUsed = 0; } 718 { isUsed = 0; } 719 { isUsed = 0; } 720 { isUsed = 0; } 721 { isUsed = 0; } 722 { isUsed = 0; } 723 { isUsed = 0; } 724 { isUsed = 0; } 725 { isUsed = 0; } 726 { isUsed = 0; } 727 { isUsed = 0; } 728 { isUsed = 0; } 729 { isUsed = 0; } 730 { isUsed = 0; } 731 { isUsed = 0; } 732 { isUsed = 0; } 733 { isUsed = 0; } 734 { isUsed = 0; } 735 { isUsed = 0; } 736 { isUsed = 0; } 737 { isUsed = 0; } 738 { isUsed = 0; } 739 { isUsed = 0; } 740 { isUsed = 0; } 741 { isUsed = 0; } 742 { isUsed = 0; } 743 { isUsed = 0; } 744 { isUsed = 0; } 745 { isUsed = 0; } 746 { isUsed = 0; } 747 { isUsed = 0; } 748 { isUsed = 0; } 749 { isUsed = 0; } 750 { isUsed = 0; } 751 { isUsed = 0; } 752 { isUsed = 0; } 753 { isUsed = 0; } 754 { isUsed = 0; } 755 { isUsed = 0; } 756 { isUsed = 0; } 757 { isUsed = 0; } 758 { isUsed = 0; } 759 { isUsed = 0; } 760 { isUsed = 0; } 761 { isUsed = 0; } 762 { isUsed = 0; } 763 { isUsed = 0; } 764 { isUsed = 0; } 765 { isUsed = 0; } 766 { isUsed = 0; } 767 { isUsed = 0; } 768 { isUsed = 0; } 769 { isUsed = 0; } 770 { isUsed = 0; } 771 { isUsed = 0; } 772 { isUsed = 0; } 773 { isUsed = 0; } 774 { isUsed = 0; } 775 { isUsed = 0; } 776 { isUsed = 0; } 777 { isUsed = 0; } 778 { isUsed = 0; } 779 { isUsed = 0; } 780 { isUsed = 0; } 781 { isUsed = 0; } 782 { isUsed = 0; } 783 { isUsed = 0; } 784 { isUsed = 0; } 785 { isUsed = 0; } 786 { isUsed = 0; } 787 { isUsed = 0; } 788 { isUsed = 0; } 789 { isUsed = 0; } 790 { isUsed = 0; } 791 { isUsed = 0; } 792 { isUsed = 0; } 793 { isUsed = 0; } 794 { isUsed = 0; } 795 { isUsed = 0; } 796 { isUsed = 0; } 797 { isUsed = 0; } 798 { isUsed = 0; } 799 { isUsed = 0; } 800 { isUsed = 0; } 801 { isUsed = 0; } 802 { isUsed = 0; } 803 { isUsed = 0; } 804 { isUsed = 0; } 805 { isUsed = 0; } 806 { isUsed = 0; } 807 { isUsed = 0; } 808 { isUsed = 0; } 809 { isUsed = 0; } 810 { isUsed = 0; } 811 { isUsed = 0; } 812 { isUsed = 0; } 813 { isUsed = 0; } 814 { isUsed = 0; } 815 { isUsed = 0; } 816 { isUsed = 0; } 817 { isUsed = 0; } 818 { isUsed = 0; } 819 { isUsed = 0; } 820 { isUsed = 0; } 821 { isUsed = 0; } 822 { isUsed = 0; } 823 { isUsed = 0; } 824 { isUsed = 0; } 825 { isUsed = 0; } 826 { isUsed = 0; } 827 { isUsed = 0; } 828 { isUsed = 0; } 829 { isUsed = 0; } 830 { isUsed = 0; } 831 { isUsed = 0; } 832 { isUsed = 0; } 833 { isUsed = 0; } 834 { isUsed = 0; } 835 { isUsed = 0; } 836 { isUsed = 0; } 837 { isUsed = 0; } 838 { isUsed = 0; } 839 { isUsed = 0; } 840 { isUsed = 0; } 841 { isUsed = 0; } 842 { isUsed = 0; } 843 { isUsed = 0; } 844 { isUsed = 0; } 845 { isUsed = 0; } 846 { isUsed = 0; } 847 { isUsed = 0; } 848 { isUsed = 0; } 849 { isUsed = 0; } 850 { isUsed = 0; } 851 { isUsed = 0; } 852 { isUsed = 0; } 853 { isUsed = 0; } 854 { isUsed = 0; } 855 { isUsed = 0; } 856 { isUsed = 0; } 857 { isUsed = 0; } 858 { isUsed = 0; } 859 { isUsed = 0; } 860 { isUsed = 0; } 861 { isUsed = 0; } 862 { isUsed = 0; } 863 { isUsed = 0; } 864 { isUsed = 0; } 865 { isUsed = 0; } 866 { isUsed = 0; } 867 { isUsed = 0; } 868 { isUsed = 0; } 869 { isUsed = 0; } 870 { isUsed = 0; } 871 { isUsed = 0; } 872 { isUsed = 0; } 873 { isUsed = 0; } 874 { isUsed = 0; } 875 { isUsed = 0; } 876 { isUsed = 0; } 877 { isUsed = 0; } 878 { isUsed = 0; } 879 { isUsed = 0; } 880 { isUsed = 0; } 881 { isUsed = 0; } 882 { isUsed = 0; } 883 { isUsed = 0; } 884 { isUsed = 0; } 885 { isUsed = 0; } 886 { isUsed = 0; } 887 { isUsed = 0; } 888 { isUsed = 0; } 889 { isUsed = 0; } 890 { isUsed = 0; } 891 { isUsed = 0; } 892 { isUsed = 0; } 893 { isUsed = 0; } 894 { isUsed = 0; } 895 { isUsed = 0; } 896 { isUsed = 0; } 897 { isUsed = 0; } 898 { isUsed = 0; } 899 { isUsed = 0; } 900 { isUsed = 0; } 901 { isUsed = 0; } 902 { isUsed = 0; } 903 { isUsed = 0; } 904 { isUsed = 0; } 905 { isUsed = 0; } 906 { isUsed = 0; } 907 { isUsed = 0; } 908 { isUsed = 0; } 909 { isUsed = 0; } 910 { isUsed = 0; } 911 { isUsed = 0; } 912 { isUsed = 0; } 913 { isUsed = 0; } 914 { isUsed = 0; } 915 { isUsed = 0; } 916 { isUsed = 0; } 917 { isUsed = 0; } 918 { isUsed = 0; } 919 { isUsed = 0; } 920 { isUsed = 0; } 921 { isUsed = 0; } 922 { isUsed = 0; } 923 { isUsed = 0; } 924 { isUsed = 0; } 925 { isUsed = 0; } 926 { isUsed = 0; } 927 { isUsed = 0; } 928 { isUsed = 0; } 929 { isUsed = 0; } 930 { isUsed = 0; } 931 { isUsed = 0; } 932 { isUsed = 0; } 933 { isUsed = 0; } 934 { isUsed = 0; } 935 { isUsed = 0; } 936 { isUsed = 0; } 937 { isUsed = 0; } 938 { isUsed = 0; } 939 { isUsed = 0; } 940 { isUsed = 0; } 941 { isUsed = 0; } 942 { isUsed = 0; } 943 { isUsed = 0; } 944 { isUsed = 0; } 945 { isUsed = 0; } 946 { isUsed = 0; } 947 { isUsed = 0; } 948 { isUsed = 0; } 949 { isUsed = 0; } 950 { isUsed = 0; } 951 { isUsed = 0; } 952 { isUsed = 0; } 953 { isUsed = 0; } 954 { isUsed = 0; } 955 { isUsed = 0; } 956 { isUsed = 0; } 957 { isUsed = 0; } 958 { isUsed = 0; } 959 { isUsed = 0; } 960 { isUsed = 0; } 961 { isUsed = 0; } 962 { isUsed = 0; } 963 { isUsed = 0; } 964 { isUsed = 0; } 965 { isUsed = 0; } 966 { isUsed = 0; } 967 { isUsed = 0; } 968 { isUsed = 0; } 969 { isUsed = 0; } 970 { isUsed = 0; } 971 { isUsed = 0; } 972 { isUsed = 0; } 973 { isUsed = 0; } 974 { isUsed = 0; } 975 { isUsed = 0; } 976 { isUsed = 0; } 977 { isUsed = 0; } 978 { isUsed = 0; } 979 { isUsed = 0; } 980 { isUsed = 0; } 981 { isUsed = 0; } 982 { isUsed = 0; } 983 { isUsed = 0; } 984 { isUsed = 0; } 985 { isUsed = 0; } 986 { isUsed = 0; } 987 { isUsed = 0; } 988 { isUsed = 0; } 989 { isUsed = 0; } 990 { isUsed = 0; } 991 { isUsed = 0; } 992 { isUsed = 0; } 993 { isUsed = 0; } 994 { isUsed = 0; } 995 { isUsed = 0; } 996 { isUsed = 0; } 997 { isUsed = 0; } 998 { isUsed = 0; } 999 { isUsed = 0; } 1000 { isUsed = 0; } 1001 { isUsed = 0; } 1002 { isUsed = 0; } 1003 { isUsed = 0; } 1004 { isUsed = 0; } 1005 { isUsed = 0; } 1006 { isUsed = 0; } 1007 { isUsed = 0; } 1008 { isUsed = 0; } 1009 { isUsed = 0; } 1010 { isUsed = 0; } 1011 { isUsed = 0; } 1012 { isUsed = 0; } 1013 { isUsed = 0; } 1014 { isUsed = 0; } 1015 { isUsed = 0; } 1016 { isUsed = 0; } 1017 { isUsed = 0; } 1018 { isUsed = 0; } 1019 { isUsed = 0; } 1020 { isUsed = 0; } 1021 { isUsed = 0; } 1022 { isUsed = 0; } 1023 { isUsed = 0; } } myUnits { } myBuildings { } allies = 8; enemies = 4294967287; sharedVisionExchange = 8; sharedVisionFood = 8; sharedVisionOther = 8; me = 8; startPosX = 0; startPosY = 65; startPosSet = 3; unitConversionLost = 0; unitConversionGained = 0; teamRessources { 0 { teamRessources = 0; } 1 { teamRessources = 0; } 2 { teamRessources = 0; } 3 { teamRessources = 0; } 4 { teamRessources = 0; } 5 { teamRessources = 0; } 6 { teamRessources = 0; } 7 { teamRessources = 0; } 8 { teamRessources = 0; } 9 { teamRessources = 0; } 10 { teamRessources = 0; } 11 { teamRessources = 0; } 12 { teamRessources = 0; } 13 { teamRessources = 0; } 14 { teamRessources = 0; } } TeamStats { endOfGameStatIndex = 1; 0 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 1 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 2 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 3 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 4 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 5 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 6 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 7 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 8 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 9 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 10 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 11 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 12 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 13 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 14 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 15 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 16 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 17 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 18 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 19 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 20 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 21 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 22 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 23 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 24 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 25 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 26 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 27 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 28 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 29 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 30 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 31 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 32 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 33 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 34 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 35 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 36 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 37 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 38 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 39 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 40 { EndOfGameStat::TYPE_UNITS = 0; EndOfGameStat::TYPE_BUILDINGS = 0; EndOfGameStat::TYPE_PRESTIGE = 0; EndOfGameStat::TYPE_HP = 0; EndOfGameStat::TYPE_ATTACK = 0; EndOfGameStat::TYPE_DEFENSE = 0; } 41 { EndOfGameStat::TYPE_UNITS = 0; 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= 0; terrain = 13; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 38 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 39 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 40 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 41 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 42 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 43 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 44 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 45 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 46 { mapDiscovered = 4; terrain = 12; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 47 { mapDiscovered = 4; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 48 { mapDiscovered = 4; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 49 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 50 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 51 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 52 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 53 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 54 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 55 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 56 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 57 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 58 { mapDiscovered = 4; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 59 { mapDiscovered = 4; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 60 { mapDiscovered = 4; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 61 { mapDiscovered = 4; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 62 { mapDiscovered = 4; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 63 { mapDiscovered = 4; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 64 { mapDiscovered = 4; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 65 { mapDiscovered = 4; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 66 { mapDiscovered = 4; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 67 { mapDiscovered = 4; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 68 { mapDiscovered = 4; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 69 { mapDiscovered = 4; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 70 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 71 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 72 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 73 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 74 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 75 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 76 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 77 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 78 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 79 { mapDiscovered = 4; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 80 { mapDiscovered = 4; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 81 { mapDiscovered = 4; terrain = 0; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 82 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 83 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 84 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 85 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 86 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 87 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 88 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 89 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 90 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 91 { mapDiscovered = 0; terrain = 66; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 92 { mapDiscovered = 0; terrain = 197; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 93 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 94 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 95 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 96 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 97 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 98 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 99 { mapDiscovered = 0; terrain = 204; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 100 { mapDiscovered = 0; terrain = 77; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 101 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 102 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 103 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 104 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 105 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 106 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 107 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 108 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 109 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 110 { mapDiscovered = 1; terrain = 11; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 111 { mapDiscovered = 1; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 112 { mapDiscovered = 1; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 113 { mapDiscovered = 1; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 114 { mapDiscovered = 1; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 115 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 116 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 117 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 118 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 119 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 120 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 121 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 122 { mapDiscovered = 1; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 123 { mapDiscovered = 1; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 124 { mapDiscovered = 1; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 125 { mapDiscovered = 1; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 126 { mapDiscovered = 1; terrain = 7; building = 0; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 127 { mapDiscovered = 1; terrain = 9; building = 0; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 128 { mapDiscovered = 1; terrain = 3; building = 0; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 129 { mapDiscovered = 1; terrain = 14; building = 0; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 130 { mapDiscovered = 1; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 131 { mapDiscovered = 1; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 132 { mapDiscovered = 1; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 133 { mapDiscovered = 1; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 134 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 135 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 136 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 137 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 138 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 139 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 140 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 141 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 142 { mapDiscovered = 1; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 143 { mapDiscovered = 1; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 144 { mapDiscovered = 1; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 11; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 145 { mapDiscovered = 1; terrain = 5; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 146 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 147 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 148 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 149 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 150 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 151 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 152 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 153 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 154 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 155 { mapDiscovered = 0; terrain = 66; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 156 { mapDiscovered = 0; terrain = 192; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 157 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 158 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 159 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 160 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 161 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 162 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 163 { mapDiscovered = 0; terrain = 206; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 164 { mapDiscovered = 0; terrain = 72; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 165 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 166 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 167 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 168 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 169 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 170 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 171 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 172 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 173 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 174 { mapDiscovered = 4; terrain = 15; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 175 { mapDiscovered = 4; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 176 { mapDiscovered = 4; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 177 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 178 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 179 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 180 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 181 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 182 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 183 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 184 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 185 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 186 { mapDiscovered = 4; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 187 { mapDiscovered = 4; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 188 { mapDiscovered = 4; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 189 { mapDiscovered = 4; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 190 { mapDiscovered = 4; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 191 { mapDiscovered = 4; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 192 { mapDiscovered = 4; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 193 { mapDiscovered = 4; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 194 { mapDiscovered = 4; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 195 { mapDiscovered = 4; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 196 { mapDiscovered = 4; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 197 { mapDiscovered = 4; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 198 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 199 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 200 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 201 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 202 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 203 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 204 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 205 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 206 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 207 { mapDiscovered = 4; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 208 { mapDiscovered = 4; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 209 { mapDiscovered = 4; terrain = 12; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 210 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 211 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 212 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 213 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 214 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 215 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 216 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 217 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 218 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 219 { mapDiscovered = 0; terrain = 65; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 220 { mapDiscovered = 0; terrain = 195; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 221 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 222 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 223 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 224 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 225 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 226 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 227 { mapDiscovered = 0; terrain = 207; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 228 { mapDiscovered = 0; terrain = 78; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 229 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 230 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 231 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 232 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 233 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 234 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 235 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 236 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 237 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 238 { mapDiscovered = 1; terrain = 5; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 239 { mapDiscovered = 1; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 240 { mapDiscovered = 1; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 241 { mapDiscovered = 1; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 242 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 243 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 244 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 245 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 246 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 247 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 248 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 249 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 250 { mapDiscovered = 1; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 251 { mapDiscovered = 1; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 252 { mapDiscovered = 1; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 253 { mapDiscovered = 1; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 254 { mapDiscovered = 1; terrain = 6; building = 0; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 255 { mapDiscovered = 1; terrain = 5; building = 0; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 256 { mapDiscovered = 1; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 257 { mapDiscovered = 1; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 258 { mapDiscovered = 1; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 259 { mapDiscovered = 1; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 260 { mapDiscovered = 1; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 261 { mapDiscovered = 1; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 262 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 263 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 264 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 265 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 266 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 267 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 268 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 269 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 270 { mapDiscovered = 1; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 271 { mapDiscovered = 1; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 272 { mapDiscovered = 1; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 273 { mapDiscovered = 1; terrain = 11; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 274 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 275 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 276 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 277 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 278 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 279 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 280 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 281 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 282 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 283 { mapDiscovered = 0; terrain = 65; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 284 { mapDiscovered = 0; terrain = 192; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 285 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 286 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 287 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 288 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 289 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 290 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 291 { mapDiscovered = 0; terrain = 204; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 292 { mapDiscovered = 0; terrain = 72; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 293 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 294 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 295 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 296 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 297 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 298 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 299 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 300 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 301 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 302 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 303 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 304 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 305 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 306 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 307 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 308 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 309 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 310 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 311 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 312 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 313 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 314 { mapDiscovered = 4; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 315 { mapDiscovered = 4; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 316 { mapDiscovered = 4; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 317 { mapDiscovered = 4; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 318 { mapDiscovered = 4; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 319 { mapDiscovered = 4; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 320 { mapDiscovered = 4; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 321 { mapDiscovered = 4; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 322 { mapDiscovered = 4; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 323 { mapDiscovered = 4; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 324 { mapDiscovered = 4; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 325 { mapDiscovered = 4; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 326 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 327 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 328 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 329 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 330 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 331 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 332 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 333 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 334 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 335 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 336 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 337 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 338 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 339 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 340 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 341 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 342 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 343 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 344 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 345 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 346 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 347 { mapDiscovered = 0; terrain = 66; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 348 { mapDiscovered = 0; terrain = 199; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 349 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 350 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 351 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 352 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 353 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 354 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 355 { mapDiscovered = 0; terrain = 205; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 356 { mapDiscovered = 0; terrain = 73; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 357 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 358 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 359 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 360 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 361 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 362 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 363 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 364 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 365 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 366 { mapDiscovered = 1; terrain = 8; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 367 { mapDiscovered = 1; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 368 { mapDiscovered = 1; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 15; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 369 { mapDiscovered = 1; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 370 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 371 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 372 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 373 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 374 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 375 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 376 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 377 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 378 { mapDiscovered = 1; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 379 { mapDiscovered = 1; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 380 { mapDiscovered = 1; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 381 { mapDiscovered = 1; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 382 { mapDiscovered = 1; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 383 { mapDiscovered = 1; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 384 { mapDiscovered = 1; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 385 { mapDiscovered = 1; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 386 { mapDiscovered = 1; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 387 { mapDiscovered = 1; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 388 { mapDiscovered = 1; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 389 { mapDiscovered = 1; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 390 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 391 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 392 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 393 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 394 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 395 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 396 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 397 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 398 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 399 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 400 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 401 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 402 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 403 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 404 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 405 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 406 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 407 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 408 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 409 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 410 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 411 { mapDiscovered = 0; terrain = 67; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 412 { mapDiscovered = 0; terrain = 195; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 413 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 414 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 415 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 416 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 417 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 418 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 419 { mapDiscovered = 0; terrain = 207; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 420 { mapDiscovered = 0; terrain = 72; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 421 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 422 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 423 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 424 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 425 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 426 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 427 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 428 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 429 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 430 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 431 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 432 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 433 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 434 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 435 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 436 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 437 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 438 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 439 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 440 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 441 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 442 { mapDiscovered = 4; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 443 { mapDiscovered = 4; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 444 { mapDiscovered = 4; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 445 { mapDiscovered = 4; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 446 { mapDiscovered = 4; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 447 { mapDiscovered = 4; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 448 { mapDiscovered = 4; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 449 { mapDiscovered = 4; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 450 { mapDiscovered = 4; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 451 { mapDiscovered = 4; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 452 { mapDiscovered = 4; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 453 { mapDiscovered = 4; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 454 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 455 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 456 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 457 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 458 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 459 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 460 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 461 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 462 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 463 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 464 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 465 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 466 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 467 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 468 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 469 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 470 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 471 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 472 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 473 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 474 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 475 { mapDiscovered = 0; terrain = 70; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 476 { mapDiscovered = 0; terrain = 195; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 477 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 478 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 479 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 480 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 481 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 482 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 483 { mapDiscovered = 0; terrain = 200; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 484 { mapDiscovered = 0; terrain = 72; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 485 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 486 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 487 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 488 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 489 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 490 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 491 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 492 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 493 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 494 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 495 { mapDiscovered = 1; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 496 { mapDiscovered = 1; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 497 { mapDiscovered = 1; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 498 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 499 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 500 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 501 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 502 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 503 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 504 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 505 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 506 { mapDiscovered = 1; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 507 { mapDiscovered = 1; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 508 { mapDiscovered = 1; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 509 { mapDiscovered = 1; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 510 { mapDiscovered = 1; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 511 { mapDiscovered = 1; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 512 { mapDiscovered = 1; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 513 { mapDiscovered = 1; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 514 { mapDiscovered = 1; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 515 { mapDiscovered = 1; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 516 { mapDiscovered = 1; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 517 { mapDiscovered = 1; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 518 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 519 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 520 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 521 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 522 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 523 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 524 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 525 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 526 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 527 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 528 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 529 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 530 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 531 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 532 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 533 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 534 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 535 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 536 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 537 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 538 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 539 { mapDiscovered = 0; terrain = 65; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 540 { mapDiscovered = 0; terrain = 194; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 541 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 542 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 543 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 544 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 545 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 546 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 547 { mapDiscovered = 0; terrain = 203; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 548 { mapDiscovered = 0; terrain = 78; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 549 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 550 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 551 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 552 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 553 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 554 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 555 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 556 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 557 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 558 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 559 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 560 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 561 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 562 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 563 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 564 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 565 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 566 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 567 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 568 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 569 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 570 { mapDiscovered = 4; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 571 { mapDiscovered = 4; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 572 { mapDiscovered = 4; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 573 { mapDiscovered = 4; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 574 { mapDiscovered = 4; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 575 { mapDiscovered = 4; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 576 { mapDiscovered = 4; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 577 { mapDiscovered = 4; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 578 { mapDiscovered = 4; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 579 { mapDiscovered = 4; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 580 { mapDiscovered = 4; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 581 { mapDiscovered = 4; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 582 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 583 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 584 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 585 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 586 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 587 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 588 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 589 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 590 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 591 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 592 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 593 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 594 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 595 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 596 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 597 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 598 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 599 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 600 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 601 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 602 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 603 { mapDiscovered = 0; terrain = 64; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 604 { mapDiscovered = 0; terrain = 198; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 605 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 606 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 607 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 608 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 609 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 610 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 611 { mapDiscovered = 0; terrain = 206; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 612 { mapDiscovered = 0; terrain = 75; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 613 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 614 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 615 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 616 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 617 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 618 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 619 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 620 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 621 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 622 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 623 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 624 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 625 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 626 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 627 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 628 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 629 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 630 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 631 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 632 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 633 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 634 { mapDiscovered = 1; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 635 { mapDiscovered = 1; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 636 { mapDiscovered = 1; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 637 { mapDiscovered = 1; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 638 { mapDiscovered = 1; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 639 { mapDiscovered = 1; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 640 { mapDiscovered = 1; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 641 { mapDiscovered = 1; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 642 { mapDiscovered = 1; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 643 { mapDiscovered = 1; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 644 { mapDiscovered = 1; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 645 { mapDiscovered = 1; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 646 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 647 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 648 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 649 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 650 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 651 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 652 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 653 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 654 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 655 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 656 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 657 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 658 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 659 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 660 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 661 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 662 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 663 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 664 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 665 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 666 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 667 { mapDiscovered = 0; terrain = 67; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 668 { mapDiscovered = 0; terrain = 197; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 669 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 670 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 671 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 672 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 673 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 674 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 675 { mapDiscovered = 0; terrain = 202; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 676 { mapDiscovered = 0; terrain = 75; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 677 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 678 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 679 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 680 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 681 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 682 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 683 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 684 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 685 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 686 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 687 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 688 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 689 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 690 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 691 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 692 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 693 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 694 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 695 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 696 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 697 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 698 { mapDiscovered = 4; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 699 { mapDiscovered = 4; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 700 { mapDiscovered = 4; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 701 { mapDiscovered = 4; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 702 { mapDiscovered = 4; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 703 { mapDiscovered = 4; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 704 { mapDiscovered = 4; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 705 { mapDiscovered = 4; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 706 { mapDiscovered = 4; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 707 { mapDiscovered = 4; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 708 { mapDiscovered = 4; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 709 { mapDiscovered = 4; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 710 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 711 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 712 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 713 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 714 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 715 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 716 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 717 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 718 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 719 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 720 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 721 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 722 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 723 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 724 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 725 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 726 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 727 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 728 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 729 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 730 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 731 { mapDiscovered = 0; terrain = 67; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 732 { mapDiscovered = 0; terrain = 199; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 733 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 734 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 735 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 736 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 737 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 738 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 739 { mapDiscovered = 0; terrain = 201; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 740 { mapDiscovered = 0; terrain = 78; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 741 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 742 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 743 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 744 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 745 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 746 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 747 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 748 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 749 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 750 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 751 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 752 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 753 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 754 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 755 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 756 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 757 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 758 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 759 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 760 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 761 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 762 { mapDiscovered = 1; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 763 { mapDiscovered = 1; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 764 { mapDiscovered = 1; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 765 { mapDiscovered = 1; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 766 { mapDiscovered = 1; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 767 { mapDiscovered = 1; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 768 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 769 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 770 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 771 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 772 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 773 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 774 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 775 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 776 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 777 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 778 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 779 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 780 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 781 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 782 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 783 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 784 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 785 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 786 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 787 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 788 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 789 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 790 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 791 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 792 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 793 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 794 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 795 { mapDiscovered = 0; terrain = 69; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 796 { mapDiscovered = 0; terrain = 199; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 797 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 798 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 799 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 800 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 801 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 802 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 803 { mapDiscovered = 0; terrain = 207; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 804 { mapDiscovered = 0; terrain = 72; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 805 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 806 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 807 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 808 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 809 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 810 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 811 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 812 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 813 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 814 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 815 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 816 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 817 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 818 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 819 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 820 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 821 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 822 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 823 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 824 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 825 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 826 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 827 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 828 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 829 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 830 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 831 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 832 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 833 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 834 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 835 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 836 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 837 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 838 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 839 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 840 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 841 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 842 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 843 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 844 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 845 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 846 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 847 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 848 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 849 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 850 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 851 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 852 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 853 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 854 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 855 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 856 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 857 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 858 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 859 { mapDiscovered = 0; terrain = 64; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 860 { mapDiscovered = 0; terrain = 199; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 861 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 862 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 863 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 864 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 865 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 866 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 867 { mapDiscovered = 0; terrain = 202; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 868 { mapDiscovered = 0; terrain = 77; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 869 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 870 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 871 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 872 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 873 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 874 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 875 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 876 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 877 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 878 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 879 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 880 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 881 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 882 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 883 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 884 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 885 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 886 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 887 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 888 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 889 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 890 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 891 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 892 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 893 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 894 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 895 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 896 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 897 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 898 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 899 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 900 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 901 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 902 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 903 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 904 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 905 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 906 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 907 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 908 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 909 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 910 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 911 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 912 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 913 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 914 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 915 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 916 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 917 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 918 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 919 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 920 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 921 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 922 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 923 { mapDiscovered = 0; terrain = 71; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 924 { mapDiscovered = 0; terrain = 194; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 925 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 926 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 927 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 928 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 929 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 930 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 931 { mapDiscovered = 0; terrain = 202; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 932 { mapDiscovered = 0; terrain = 74; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 933 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 934 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 935 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 936 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 937 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 938 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 939 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 940 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 941 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 942 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 943 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 944 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 945 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 946 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 947 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 948 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 949 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 950 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 951 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 952 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 953 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 954 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 955 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 956 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 957 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 958 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 959 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 960 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 961 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 962 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 963 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 964 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 965 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 966 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 967 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 968 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 969 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 970 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 971 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 972 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 973 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 974 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 975 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 976 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 977 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 978 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 979 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 980 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 981 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 982 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 983 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 984 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 985 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 986 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 987 { mapDiscovered = 0; terrain = 66; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 988 { mapDiscovered = 0; terrain = 192; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 989 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 990 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 991 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 992 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 993 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 994 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 995 { mapDiscovered = 0; terrain = 201; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 996 { mapDiscovered = 0; terrain = 74; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 997 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 998 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 999 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1000 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1001 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1002 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1003 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1004 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1005 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1006 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1007 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1008 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1009 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1010 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1011 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1012 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1013 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1014 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1015 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1016 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1017 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1018 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1019 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1020 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1021 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1022 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1023 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1024 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1025 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1026 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1027 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1028 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1029 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1030 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1031 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1032 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1033 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1034 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1035 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1036 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1037 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1038 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1039 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1040 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1041 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1042 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1043 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1044 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1045 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1046 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1047 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1048 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1049 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1050 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1051 { mapDiscovered = 0; terrain = 64; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1052 { mapDiscovered = 0; terrain = 193; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1053 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1054 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1055 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1056 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1057 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1058 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1059 { mapDiscovered = 0; terrain = 206; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1060 { mapDiscovered = 0; terrain = 77; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1061 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1062 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1063 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1064 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1065 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1066 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1067 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1068 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1069 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1070 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1071 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1072 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1073 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1074 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1075 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1076 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1077 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1078 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1079 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1080 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1081 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1082 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1083 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1084 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1085 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1086 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1087 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1088 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1089 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1090 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1091 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1092 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1093 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1094 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1095 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1096 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1097 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1098 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1099 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1100 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1101 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1102 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1103 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1104 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1105 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1106 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1107 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1108 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1109 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1110 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1111 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1112 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1113 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1114 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1115 { mapDiscovered = 0; terrain = 68; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1116 { mapDiscovered = 0; terrain = 198; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1117 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1118 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1119 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1120 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1121 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1122 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1123 { mapDiscovered = 0; terrain = 205; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1124 { mapDiscovered = 0; terrain = 78; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1125 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1126 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1127 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1128 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1129 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1130 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1131 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1132 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1133 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1134 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1135 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1136 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1137 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1138 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1139 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1140 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1141 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1142 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1143 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1144 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1145 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1146 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1147 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1148 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1149 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1150 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1151 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1152 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1153 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1154 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1155 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1156 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1157 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1158 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1159 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1160 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1161 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1162 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1163 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1164 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1165 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1166 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1167 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1168 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1169 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1170 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1171 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1172 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1173 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1174 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1175 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1176 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1177 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1178 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1179 { mapDiscovered = 0; terrain = 70; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1180 { mapDiscovered = 0; terrain = 197; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1181 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1182 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1183 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1184 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1185 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1186 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1187 { mapDiscovered = 0; terrain = 206; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1188 { mapDiscovered = 0; terrain = 75; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1189 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1190 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1191 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1192 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1193 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1194 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1195 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1196 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1197 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1198 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1199 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1200 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1201 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1202 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1203 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1204 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1205 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1206 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1207 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1208 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1209 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1210 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1211 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1212 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1213 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1214 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1215 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1216 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1217 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1218 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1219 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1220 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1221 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1222 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1223 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1224 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1225 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1226 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1227 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1228 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1229 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1230 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1231 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1232 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1233 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1234 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1235 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1236 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1237 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1238 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1239 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1240 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1241 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1242 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1243 { mapDiscovered = 0; terrain = 68; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1244 { mapDiscovered = 0; terrain = 194; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1245 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1246 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1247 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1248 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1249 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1250 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1251 { mapDiscovered = 0; terrain = 201; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1252 { mapDiscovered = 0; terrain = 77; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1253 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1254 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1255 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1256 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1257 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1258 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1259 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1260 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1261 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1262 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1263 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1264 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1265 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1266 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1267 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1268 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1269 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1270 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1271 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1272 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1273 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1274 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1275 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1276 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1277 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1278 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1279 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1280 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1281 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1282 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1283 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1284 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1285 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1286 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1287 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1288 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1289 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1290 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1291 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1292 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1293 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1294 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1295 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1296 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1297 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1298 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1299 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1300 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1301 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1302 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1303 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1304 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1305 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1306 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1307 { mapDiscovered = 0; terrain = 66; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1308 { mapDiscovered = 0; terrain = 192; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1309 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1310 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1311 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1312 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1313 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1314 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1315 { mapDiscovered = 0; terrain = 205; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1316 { mapDiscovered = 0; terrain = 74; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1317 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1318 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1319 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1320 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1321 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1322 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1323 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1324 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1325 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1326 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1327 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1328 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1329 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1330 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1331 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1332 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1333 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1334 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1335 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1336 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1337 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1338 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1339 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1340 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1341 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1342 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1343 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1344 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1345 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1346 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1347 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1348 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1349 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1350 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1351 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1352 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1353 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1354 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1355 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1356 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1357 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1358 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1359 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1360 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1361 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1362 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1363 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1364 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1365 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1366 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1367 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1368 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1369 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1370 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1371 { mapDiscovered = 0; terrain = 66; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1372 { mapDiscovered = 0; terrain = 197; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1373 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1374 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1375 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1376 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1377 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1378 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1379 { mapDiscovered = 0; terrain = 200; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1380 { mapDiscovered = 0; terrain = 75; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1381 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1382 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1383 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1384 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1385 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1386 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1387 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1388 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1389 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1390 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1391 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1392 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1393 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1394 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1395 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1396 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1397 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1398 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1399 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1400 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1401 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1402 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1403 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1404 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1405 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1406 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1407 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1408 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1409 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1410 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1411 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1412 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1413 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1414 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1415 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1416 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1417 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1418 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1419 { mapDiscovered = 0; terrain = 81; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1420 { mapDiscovered = 0; terrain = 50; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1421 { mapDiscovered = 0; terrain = 49; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1422 { mapDiscovered = 0; terrain = 50; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1423 { mapDiscovered = 0; terrain = 50; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1424 { mapDiscovered = 0; terrain = 50; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1425 { mapDiscovered = 0; terrain = 53; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1426 { mapDiscovered = 0; terrain = 50; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1427 { mapDiscovered = 0; terrain = 52; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1428 { mapDiscovered = 0; terrain = 51; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1429 { mapDiscovered = 0; terrain = 50; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1430 { mapDiscovered = 0; terrain = 53; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1431 { mapDiscovered = 0; terrain = 51; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1432 { mapDiscovered = 0; terrain = 54; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1433 { mapDiscovered = 0; terrain = 52; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1434 { mapDiscovered = 0; terrain = 50; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1435 { mapDiscovered = 0; terrain = 38; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1436 { mapDiscovered = 0; terrain = 195; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1437 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1438 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1439 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1440 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1441 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1442 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1443 { mapDiscovered = 0; terrain = 203; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1444 { mapDiscovered = 0; terrain = 42; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1445 { mapDiscovered = 0; terrain = 55; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1446 { mapDiscovered = 0; terrain = 50; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1447 { mapDiscovered = 0; terrain = 51; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1448 { mapDiscovered = 0; terrain = 51; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1449 { mapDiscovered = 0; terrain = 51; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1450 { mapDiscovered = 0; terrain = 50; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1451 { mapDiscovered = 0; terrain = 54; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1452 { mapDiscovered = 0; terrain = 52; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1453 { mapDiscovered = 0; terrain = 50; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1454 { mapDiscovered = 0; terrain = 51; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1455 { mapDiscovered = 0; terrain = 52; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1456 { mapDiscovered = 0; terrain = 55; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1457 { mapDiscovered = 0; terrain = 54; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1458 { mapDiscovered = 0; terrain = 49; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1459 { mapDiscovered = 0; terrain = 52; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1460 { mapDiscovered = 0; terrain = 92; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1461 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1462 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1463 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1464 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1465 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1466 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1467 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1468 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1469 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1470 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1471 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1472 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1473 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1474 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1475 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1476 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1477 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1478 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1479 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1480 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1481 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1482 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1483 { mapDiscovered = 0; terrain = 80; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1484 { mapDiscovered = 0; terrain = 50; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1485 { mapDiscovered = 0; terrain = 54; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1486 { mapDiscovered = 0; terrain = 49; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1487 { mapDiscovered = 0; terrain = 51; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1488 { mapDiscovered = 0; terrain = 52; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1489 { mapDiscovered = 0; terrain = 49; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1490 { mapDiscovered = 0; terrain = 51; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1491 { mapDiscovered = 0; terrain = 55; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1492 { mapDiscovered = 0; terrain = 53; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1493 { mapDiscovered = 0; terrain = 50; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1494 { mapDiscovered = 0; terrain = 55; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1495 { mapDiscovered = 0; terrain = 48; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1496 { mapDiscovered = 0; terrain = 51; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1497 { mapDiscovered = 0; terrain = 55; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1498 { mapDiscovered = 0; terrain = 48; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1499 { mapDiscovered = 0; terrain = 32; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1500 { mapDiscovered = 0; terrain = 199; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1501 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1502 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1503 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1504 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1505 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1506 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1507 { mapDiscovered = 0; terrain = 205; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1508 { mapDiscovered = 0; terrain = 47; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1509 { mapDiscovered = 0; terrain = 55; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1510 { mapDiscovered = 0; terrain = 48; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1511 { mapDiscovered = 0; terrain = 51; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1512 { mapDiscovered = 0; terrain = 50; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1513 { mapDiscovered = 0; terrain = 50; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1514 { mapDiscovered = 0; terrain = 50; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1515 { mapDiscovered = 0; terrain = 50; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1516 { mapDiscovered = 0; terrain = 53; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1517 { mapDiscovered = 0; terrain = 55; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1518 { mapDiscovered = 0; terrain = 53; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1519 { mapDiscovered = 0; terrain = 54; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1520 { mapDiscovered = 0; terrain = 51; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1521 { mapDiscovered = 0; terrain = 50; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1522 { mapDiscovered = 0; terrain = 48; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1523 { mapDiscovered = 0; terrain = 48; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1524 { mapDiscovered = 0; terrain = 93; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1525 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1526 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1527 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1528 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1529 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1530 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1531 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1532 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1533 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1534 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1535 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1536 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1537 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1538 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1539 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1540 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1541 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1542 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1543 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1544 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1545 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1546 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1547 { mapDiscovered = 0; terrain = 64; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1548 { mapDiscovered = 0; terrain = 213; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1549 { mapDiscovered = 0; terrain = 183; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1550 { mapDiscovered = 0; terrain = 181; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1551 { mapDiscovered = 0; terrain = 181; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1552 { mapDiscovered = 0; terrain = 181; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1553 { mapDiscovered = 0; terrain = 183; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1554 { mapDiscovered = 0; terrain = 180; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1555 { mapDiscovered = 0; terrain = 176; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1556 { mapDiscovered = 0; terrain = 183; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1557 { mapDiscovered = 0; terrain = 180; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1558 { mapDiscovered = 0; terrain = 179; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1559 { mapDiscovered = 0; terrain = 183; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1560 { mapDiscovered = 0; terrain = 180; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1561 { mapDiscovered = 0; terrain = 177; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1562 { mapDiscovered = 0; terrain = 180; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1563 { mapDiscovered = 0; terrain = 180; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1564 { mapDiscovered = 0; terrain = 166; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1565 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1566 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1567 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1568 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1569 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1570 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1571 { mapDiscovered = 0; terrain = 175; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1572 { mapDiscovered = 0; terrain = 177; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1573 { mapDiscovered = 0; terrain = 182; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1574 { mapDiscovered = 0; terrain = 176; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1575 { mapDiscovered = 0; terrain = 182; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1576 { mapDiscovered = 0; terrain = 182; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1577 { mapDiscovered = 0; terrain = 182; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1578 { mapDiscovered = 0; terrain = 177; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1579 { mapDiscovered = 0; terrain = 181; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1580 { mapDiscovered = 0; terrain = 177; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1581 { mapDiscovered = 0; terrain = 181; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1582 { mapDiscovered = 0; terrain = 179; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1583 { mapDiscovered = 0; terrain = 177; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1584 { mapDiscovered = 0; terrain = 183; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1585 { mapDiscovered = 0; terrain = 181; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1586 { mapDiscovered = 0; terrain = 178; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1587 { mapDiscovered = 0; terrain = 221; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1588 { mapDiscovered = 0; terrain = 77; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1589 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1590 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1591 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1592 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1593 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1594 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1595 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1596 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1597 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1598 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1599 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1600 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1601 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1602 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1603 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1604 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1605 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1606 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1607 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1608 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1609 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1610 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1611 { mapDiscovered = 0; terrain = 68; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1612 { mapDiscovered = 0; terrain = 209; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1613 { mapDiscovered = 0; terrain = 180; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1614 { mapDiscovered = 0; terrain = 179; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1615 { mapDiscovered = 0; terrain = 182; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1616 { mapDiscovered = 0; terrain = 177; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1617 { mapDiscovered = 0; terrain = 179; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1618 { mapDiscovered = 0; terrain = 178; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1619 { mapDiscovered = 0; terrain = 182; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1620 { mapDiscovered = 0; terrain = 178; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1621 { mapDiscovered = 0; terrain = 180; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1622 { mapDiscovered = 0; terrain = 183; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1623 { mapDiscovered = 0; terrain = 176; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1624 { mapDiscovered = 0; terrain = 182; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1625 { mapDiscovered = 0; terrain = 183; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1626 { mapDiscovered = 0; terrain = 177; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1627 { mapDiscovered = 0; terrain = 176; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1628 { mapDiscovered = 0; terrain = 167; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1629 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1630 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1631 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1632 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1633 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1634 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1635 { mapDiscovered = 0; terrain = 175; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1636 { mapDiscovered = 0; terrain = 179; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1637 { mapDiscovered = 0; terrain = 179; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1638 { mapDiscovered = 0; terrain = 180; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1639 { mapDiscovered = 0; terrain = 176; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1640 { mapDiscovered = 0; terrain = 180; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1641 { mapDiscovered = 0; terrain = 181; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1642 { mapDiscovered = 0; terrain = 181; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1643 { mapDiscovered = 0; terrain = 180; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1644 { mapDiscovered = 0; terrain = 178; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1645 { mapDiscovered = 0; terrain = 179; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1646 { mapDiscovered = 0; terrain = 179; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1647 { mapDiscovered = 0; terrain = 181; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1648 { mapDiscovered = 0; terrain = 182; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1649 { mapDiscovered = 0; terrain = 178; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1650 { mapDiscovered = 0; terrain = 183; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1651 { mapDiscovered = 0; terrain = 221; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1652 { mapDiscovered = 0; terrain = 79; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1653 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1654 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1655 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1656 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1657 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1658 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1659 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1660 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1661 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1662 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1663 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1664 { mapDiscovered = 1; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1665 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1666 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1667 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1668 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1669 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1670 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1671 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1672 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1673 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1674 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1675 { mapDiscovered = 0; terrain = 66; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1676 { mapDiscovered = 0; terrain = 196; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1677 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1678 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1679 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1680 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1681 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1682 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1683 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1684 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1685 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1686 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1687 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1688 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1689 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1690 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1691 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1692 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1693 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1694 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1695 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1696 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1697 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1698 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1699 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1700 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1701 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1702 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1703 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1704 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1705 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1706 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1707 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1708 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1709 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1710 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1711 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1712 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1713 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1714 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1715 { mapDiscovered = 0; terrain = 203; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1716 { mapDiscovered = 0; terrain = 72; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1717 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1718 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1719 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1720 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1721 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1722 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1723 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1724 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1725 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1726 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1727 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1728 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1729 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1730 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1731 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1732 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1733 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1734 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1735 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1736 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1737 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1738 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1739 { mapDiscovered = 0; terrain = 67; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1740 { mapDiscovered = 0; terrain = 198; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1741 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1742 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1743 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1744 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1745 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1746 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1747 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1748 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1749 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1750 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1751 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1752 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1753 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1754 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1755 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1756 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1757 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1758 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1759 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1760 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1761 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1762 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1763 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1764 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1765 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1766 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1767 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1768 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1769 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1770 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1771 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1772 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1773 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1774 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1775 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1776 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1777 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1778 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1779 { mapDiscovered = 0; terrain = 203; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1780 { mapDiscovered = 0; terrain = 79; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1781 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1782 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1783 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1784 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1785 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1786 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1787 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1788 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1789 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1790 { mapDiscovered = 1; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1791 { mapDiscovered = 1; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1792 { mapDiscovered = 1; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1793 { mapDiscovered = 1; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1794 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1795 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1796 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1797 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1798 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1799 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1800 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1801 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1802 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1803 { mapDiscovered = 0; terrain = 68; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1804 { mapDiscovered = 0; terrain = 197; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1805 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1806 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1807 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1808 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1809 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1810 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1811 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1812 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1813 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1814 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1815 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1816 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1817 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1818 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1819 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1820 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1821 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1822 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1823 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1824 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1825 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1826 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1827 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1828 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1829 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1830 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1831 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1832 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1833 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1834 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1835 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1836 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1837 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1838 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1839 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1840 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1841 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1842 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1843 { mapDiscovered = 0; terrain = 207; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1844 { mapDiscovered = 0; terrain = 73; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1845 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1846 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1847 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1848 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1849 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1850 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1851 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1852 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1853 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1854 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1855 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1856 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1857 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1858 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1859 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1860 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1861 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1862 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1863 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1864 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1865 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1866 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1867 { mapDiscovered = 0; terrain = 64; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1868 { mapDiscovered = 0; terrain = 194; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1869 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1870 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1871 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1872 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1873 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1874 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1875 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1876 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1877 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1878 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1879 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1880 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1881 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1882 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1883 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1884 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1885 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1886 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1887 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1888 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1889 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1890 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1891 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1892 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1893 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1894 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1895 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1896 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1897 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1898 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1899 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1900 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1901 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1902 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1903 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1904 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1905 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1906 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1907 { mapDiscovered = 0; terrain = 207; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1908 { mapDiscovered = 0; terrain = 75; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1909 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1910 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1911 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1912 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1913 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1914 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1915 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1916 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1917 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1918 { mapDiscovered = 1; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1919 { mapDiscovered = 1; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 8; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1920 { mapDiscovered = 1; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1921 { mapDiscovered = 1; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1922 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1923 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1924 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1925 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1926 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1927 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1928 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1929 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1930 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1931 { mapDiscovered = 0; terrain = 65; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1932 { mapDiscovered = 0; terrain = 199; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1933 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1934 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1935 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1936 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1937 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1938 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1939 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1940 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1941 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1942 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1943 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1944 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1945 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1946 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1947 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1948 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1949 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1950 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1951 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1952 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1953 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1954 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1955 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1956 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1957 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1958 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1959 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1960 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1961 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1962 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1963 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1964 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1965 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1966 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1967 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1968 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1969 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1970 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1971 { mapDiscovered = 0; terrain = 200; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1972 { mapDiscovered = 0; terrain = 76; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1973 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1974 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1975 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1976 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1977 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1978 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1979 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1980 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1981 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1982 { mapDiscovered = 4; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1983 { mapDiscovered = 4; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1984 { mapDiscovered = 4; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1985 { mapDiscovered = 4; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1986 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1987 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1988 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1989 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1990 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1991 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1992 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1993 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1994 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1995 { mapDiscovered = 0; terrain = 69; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1996 { mapDiscovered = 0; terrain = 197; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1997 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1998 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 1999 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2000 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2001 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2002 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2003 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2004 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2005 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2006 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2007 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2008 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2009 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2010 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2011 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2012 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2013 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2014 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2015 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2016 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2017 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2018 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2019 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2020 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2021 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2022 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2023 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2024 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2025 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2026 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2027 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2028 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2029 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2030 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2031 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2032 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2033 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2034 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2035 { mapDiscovered = 0; terrain = 200; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2036 { mapDiscovered = 0; terrain = 75; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2037 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2038 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2039 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2040 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2041 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2042 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2043 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2044 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2045 { mapDiscovered = 1; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2046 { mapDiscovered = 1; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2047 { mapDiscovered = 1; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2048 { mapDiscovered = 1; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2049 { mapDiscovered = 1; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2050 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2051 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2052 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2053 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2054 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2055 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2056 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2057 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2058 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2059 { mapDiscovered = 0; terrain = 71; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2060 { mapDiscovered = 0; terrain = 199; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2061 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2062 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2063 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2064 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2065 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2066 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2067 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2068 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2069 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2070 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2071 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2072 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2073 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2074 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2075 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2076 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2077 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2078 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2079 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2080 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2081 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2082 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2083 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2084 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2085 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2086 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2087 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2088 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2089 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2090 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2091 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2092 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2093 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2094 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2095 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2096 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2097 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2098 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2099 { mapDiscovered = 0; terrain = 200; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2100 { mapDiscovered = 0; terrain = 72; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2101 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2102 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2103 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2104 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2105 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2106 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2107 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2108 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2109 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2110 { mapDiscovered = 4; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2111 { mapDiscovered = 4; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2112 { mapDiscovered = 4; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2113 { mapDiscovered = 4; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2114 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2115 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2116 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2117 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2118 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2119 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2120 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2121 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2122 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2123 { mapDiscovered = 0; terrain = 71; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2124 { mapDiscovered = 0; terrain = 196; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2125 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2126 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2127 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2128 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2129 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2130 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2131 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2132 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2133 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2134 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2135 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2136 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2137 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2138 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2139 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2140 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2141 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2142 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2143 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2144 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2145 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2146 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2147 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2148 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2149 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2150 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2151 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2152 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2153 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2154 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2155 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2156 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2157 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2158 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2159 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2160 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2161 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2162 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2163 { mapDiscovered = 0; terrain = 204; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2164 { mapDiscovered = 0; terrain = 79; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2165 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2166 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2167 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2168 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2169 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2170 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2171 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2172 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2173 { mapDiscovered = 1; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2174 { mapDiscovered = 1; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 9; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2175 { mapDiscovered = 1; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2176 { mapDiscovered = 1; terrain = 15; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2177 { mapDiscovered = 1; terrain = 6; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2178 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2179 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2180 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2181 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2182 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2183 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2184 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2185 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2186 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2187 { mapDiscovered = 0; terrain = 67; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2188 { mapDiscovered = 0; terrain = 199; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2189 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2190 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2191 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2192 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2193 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2194 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2195 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2196 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2197 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2198 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2199 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2200 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2201 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2202 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2203 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2204 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2205 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2206 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2207 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2208 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2209 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2210 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2211 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2212 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2213 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2214 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2215 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2216 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2217 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2218 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2219 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2220 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2221 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2222 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2223 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2224 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2225 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2226 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2227 { mapDiscovered = 0; terrain = 202; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2228 { mapDiscovered = 0; terrain = 74; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2229 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2230 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2231 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2232 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2233 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2234 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2235 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2236 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2237 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2238 { mapDiscovered = 4; terrain = 7; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2239 { mapDiscovered = 4; terrain = 6; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2240 { mapDiscovered = 4; terrain = 0; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2241 { mapDiscovered = 4; terrain = 10; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2242 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2243 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2244 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2245 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2246 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2247 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2248 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2249 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2250 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2251 { mapDiscovered = 0; terrain = 70; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2252 { mapDiscovered = 0; terrain = 192; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2253 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2254 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2255 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2256 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2257 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2258 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2259 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2260 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2261 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2262 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2263 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2264 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2265 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2266 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2267 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2268 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2269 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2270 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2271 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2272 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2273 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2274 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2275 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2276 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2277 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2278 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2279 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2280 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2281 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2282 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2283 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2284 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2285 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2286 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2287 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2288 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2289 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2290 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2291 { mapDiscovered = 0; terrain = 205; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2292 { mapDiscovered = 0; terrain = 79; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2293 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2294 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2295 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2296 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2297 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2298 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2299 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2300 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2301 { mapDiscovered = 1; terrain = 9; building = 65535; ressource = 01010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2302 { mapDiscovered = 1; terrain = 5; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2303 { mapDiscovered = 1; terrain = 4; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2304 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2305 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2306 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2307 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2308 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2309 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2310 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2311 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2312 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2313 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2314 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2315 { mapDiscovered = 0; terrain = 68; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2316 { mapDiscovered = 0; terrain = 198; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2317 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2318 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2319 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2320 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2321 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2322 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2323 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2324 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2325 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2326 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2327 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2328 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2329 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2330 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2331 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2332 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2333 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2334 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2335 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2336 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2337 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2338 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2339 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2340 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2341 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2342 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2343 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2344 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2345 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2346 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2347 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2348 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2349 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2350 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2351 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2352 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2353 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2354 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2355 { mapDiscovered = 0; terrain = 200; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2356 { mapDiscovered = 0; terrain = 77; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2357 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2358 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2359 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2360 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2361 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2362 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2363 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2364 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2365 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2366 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2367 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2368 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2369 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2370 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2371 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2372 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2373 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2374 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2375 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2376 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2377 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2378 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2379 { mapDiscovered = 0; terrain = 70; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2380 { mapDiscovered = 0; terrain = 194; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2381 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2382 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2383 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2384 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2385 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2386 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2387 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2388 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2389 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2390 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2391 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2392 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2393 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2394 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2395 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2396 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2397 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2398 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2399 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2400 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2401 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2402 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2403 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2404 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2405 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2406 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2407 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2408 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2409 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2410 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2411 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2412 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2413 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2414 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2415 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2416 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2417 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2418 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2419 { mapDiscovered = 0; terrain = 202; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2420 { mapDiscovered = 0; terrain = 79; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2421 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2422 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2423 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2424 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2425 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2426 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2427 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2428 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2429 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2430 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2431 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2432 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2433 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2434 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2435 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2436 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2437 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2438 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2439 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2440 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2441 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2442 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2443 { mapDiscovered = 0; terrain = 64; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2444 { mapDiscovered = 0; terrain = 198; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2445 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2446 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2447 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2448 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2449 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2450 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2451 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2452 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2453 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2454 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2455 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2456 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2457 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2458 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2459 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2460 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2461 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2462 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2463 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2464 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2465 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2466 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2467 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2468 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2469 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2470 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2471 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2472 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2473 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2474 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2475 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2476 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2477 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2478 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2479 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2480 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2481 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2482 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2483 { mapDiscovered = 0; terrain = 205; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2484 { mapDiscovered = 0; terrain = 75; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2485 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2486 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2487 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2488 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2489 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2490 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2491 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2492 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2493 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2494 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2495 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2496 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2497 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2498 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2499 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2500 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2501 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2502 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2503 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2504 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2505 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2506 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2507 { mapDiscovered = 0; terrain = 69; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2508 { mapDiscovered = 0; terrain = 197; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2509 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2510 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2511 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2512 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2513 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2514 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2515 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2516 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2517 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2518 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2519 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2520 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2521 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2522 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2523 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2524 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2525 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2526 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2527 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2528 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2529 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2530 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2531 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2532 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2533 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2534 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2535 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2536 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2537 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2538 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2539 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2540 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2541 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2542 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2543 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2544 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2545 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2546 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2547 { mapDiscovered = 0; terrain = 205; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2548 { mapDiscovered = 0; terrain = 79; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2549 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2550 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2551 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2552 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2553 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2554 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2555 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2556 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2557 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2558 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2559 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2560 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2561 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2562 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2563 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2564 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2565 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2566 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2567 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2568 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2569 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2570 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2571 { mapDiscovered = 0; terrain = 66; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2572 { mapDiscovered = 0; terrain = 196; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2573 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2574 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2575 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2576 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2577 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2578 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2579 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2580 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2581 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2582 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2583 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2584 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2585 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2586 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2587 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2588 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2589 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2590 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2591 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2592 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2593 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2594 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2595 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2596 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2597 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2598 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2599 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2600 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2601 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2602 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2603 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2604 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2605 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2606 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2607 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2608 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2609 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2610 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2611 { mapDiscovered = 0; terrain = 203; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2612 { mapDiscovered = 0; terrain = 76; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2613 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2614 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2615 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2616 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2617 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2618 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2619 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2620 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2621 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2622 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2623 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2624 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2625 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2626 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2627 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2628 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2629 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2630 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2631 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2632 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2633 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2634 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2635 { mapDiscovered = 0; terrain = 69; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2636 { mapDiscovered = 0; terrain = 198; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2637 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2638 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2639 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2640 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2641 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2642 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2643 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2644 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2645 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2646 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2647 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2648 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2649 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2650 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2651 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2652 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2653 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2654 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2655 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2656 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2657 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2658 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2659 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2660 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2661 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2662 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2663 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2664 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2665 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2666 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2667 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2668 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2669 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2670 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2671 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2672 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2673 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2674 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2675 { mapDiscovered = 0; terrain = 203; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2676 { mapDiscovered = 0; terrain = 79; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2677 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2678 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2679 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2680 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2681 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2682 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2683 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2684 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2685 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2686 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2687 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2688 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2689 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2690 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2691 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2692 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2693 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2694 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2695 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2696 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2697 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2698 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2699 { mapDiscovered = 0; terrain = 68; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2700 { mapDiscovered = 0; terrain = 199; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2701 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2702 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2703 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2704 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2705 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2706 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2707 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2708 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2709 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2710 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2711 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2712 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2713 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2714 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2715 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2716 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2717 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2718 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2719 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2720 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2721 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2722 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2723 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2724 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2725 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2726 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2727 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2728 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2729 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2730 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2731 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2732 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2733 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2734 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2735 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2736 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2737 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2738 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2739 { mapDiscovered = 0; terrain = 200; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2740 { mapDiscovered = 0; terrain = 74; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2741 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2742 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2743 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2744 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2745 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2746 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2747 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2748 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2749 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2750 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2751 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2752 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2753 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2754 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2755 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2756 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2757 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2758 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2759 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2760 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2761 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2762 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2763 { mapDiscovered = 0; terrain = 68; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2764 { mapDiscovered = 0; terrain = 197; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2765 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2766 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2767 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2768 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2769 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2770 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2771 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2772 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2773 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2774 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2775 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2776 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2777 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2778 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2779 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2780 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2781 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2782 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2783 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2784 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2785 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2786 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2787 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2788 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2789 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2790 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2791 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2792 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2793 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2794 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2795 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2796 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2797 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2798 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2799 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2800 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2801 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2802 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2803 { mapDiscovered = 0; terrain = 204; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2804 { mapDiscovered = 0; terrain = 72; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2805 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2806 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2807 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2808 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2809 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2810 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2811 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2812 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2813 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2814 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2815 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2816 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2817 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2818 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2819 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2820 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2821 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2822 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2823 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2824 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2825 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2826 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2827 { mapDiscovered = 0; terrain = 65; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2828 { mapDiscovered = 0; terrain = 192; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2829 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2830 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2831 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2832 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2833 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2834 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2835 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2836 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2837 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2838 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2839 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2840 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2841 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2842 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2843 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2844 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2845 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2846 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2847 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2848 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2849 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2850 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2851 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2852 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2853 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2854 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2855 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2856 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2857 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2858 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2859 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2860 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2861 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2862 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2863 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2864 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2865 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2866 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2867 { mapDiscovered = 0; terrain = 201; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2868 { mapDiscovered = 0; terrain = 77; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2869 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2870 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2871 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2872 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2873 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2874 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2875 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2876 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2877 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2878 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2879 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2880 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2881 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2882 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2883 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2884 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2885 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2886 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2887 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2888 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2889 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2890 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2891 { mapDiscovered = 0; terrain = 64; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2892 { mapDiscovered = 0; terrain = 199; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2893 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2894 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2895 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2896 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2897 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2898 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2899 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2900 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2901 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2902 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2903 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2904 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2905 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2906 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2907 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2908 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2909 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2910 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2911 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2912 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2913 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2914 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2915 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2916 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2917 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2918 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2919 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2920 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2921 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2922 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2923 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2924 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2925 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2926 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2927 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2928 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2929 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2930 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2931 { mapDiscovered = 0; terrain = 202; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2932 { mapDiscovered = 0; terrain = 74; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2933 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2934 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2935 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2936 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2937 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2938 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2939 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2940 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2941 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2942 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2943 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2944 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2945 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2946 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2947 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2948 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2949 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2950 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2951 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2952 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2953 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2954 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2955 { mapDiscovered = 0; terrain = 67; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2956 { mapDiscovered = 0; terrain = 197; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2957 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2958 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2959 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2960 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2961 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2962 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2963 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2964 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2965 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2966 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2967 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2968 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2969 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2970 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2971 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2972 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2973 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2974 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2975 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2976 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2977 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2978 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2979 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2980 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2981 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2982 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2983 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2984 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2985 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2986 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2987 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2988 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2989 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2990 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2991 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2992 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2993 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2994 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2995 { mapDiscovered = 0; terrain = 200; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2996 { mapDiscovered = 0; terrain = 73; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2997 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2998 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 2999 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3000 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3001 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3002 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3003 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3004 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3005 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3006 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3007 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3008 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3009 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3010 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3011 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3012 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3013 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3014 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3015 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3016 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3017 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3018 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3019 { mapDiscovered = 0; terrain = 66; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3020 { mapDiscovered = 0; terrain = 196; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3021 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3022 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3023 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3024 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3025 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3026 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3027 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3028 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3029 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3030 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3031 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3032 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3033 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3034 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3035 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3036 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3037 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3038 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3039 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3040 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3041 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3042 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3043 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3044 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3045 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3046 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3047 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3048 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3049 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3050 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3051 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3052 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3053 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3054 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3055 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3056 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3057 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3058 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3059 { mapDiscovered = 0; terrain = 204; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3060 { mapDiscovered = 0; terrain = 77; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3061 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3062 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3063 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3064 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3065 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3066 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3067 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3068 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3069 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3070 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3071 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3072 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3073 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3074 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3075 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3076 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3077 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3078 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3079 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3080 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3081 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3082 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3083 { mapDiscovered = 0; terrain = 64; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3084 { mapDiscovered = 0; terrain = 192; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3085 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3086 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3087 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3088 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3089 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3090 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3091 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3092 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3093 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3094 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3095 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3096 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3097 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3098 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3099 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3100 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3101 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3102 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3103 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3104 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3105 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3106 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3107 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3108 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3109 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3110 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3111 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3112 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3113 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3114 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3115 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3116 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3117 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3118 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3119 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3120 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3121 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3122 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3123 { mapDiscovered = 0; terrain = 205; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3124 { mapDiscovered = 0; terrain = 74; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3125 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3126 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3127 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3128 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3129 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3130 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3131 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3132 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3133 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3134 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3135 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3136 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3137 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3138 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3139 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3140 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01000100; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3141 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3142 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3143 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3144 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3145 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3146 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3147 { mapDiscovered = 0; terrain = 64; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3148 { mapDiscovered = 0; terrain = 192; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3149 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3150 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3151 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3152 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3153 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3154 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3155 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3156 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3157 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3158 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3159 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3160 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3161 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3162 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3163 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3164 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3165 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3166 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3167 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3168 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3169 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3170 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3171 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3172 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3173 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3174 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3175 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3176 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3177 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3178 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3179 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3180 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3181 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3182 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3183 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3184 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3185 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3186 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3187 { mapDiscovered = 0; terrain = 205; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3188 { mapDiscovered = 0; terrain = 78; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3189 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3190 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3191 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3192 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3193 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01010100; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3194 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3195 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3196 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3197 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3198 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3199 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3200 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3201 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3202 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3203 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3204 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3205 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3206 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3207 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3208 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3209 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3210 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3211 { mapDiscovered = 0; terrain = 69; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3212 { mapDiscovered = 0; terrain = 192; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3213 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3214 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3215 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3216 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3217 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3218 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3219 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3220 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3221 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3222 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3223 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3224 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3225 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3226 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3227 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3228 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3229 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3230 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3231 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3232 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3233 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3234 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3235 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3236 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3237 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3238 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3239 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3240 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3241 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3242 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3243 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3244 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3245 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3246 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3247 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3248 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3249 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3250 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3251 { mapDiscovered = 0; terrain = 207; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3252 { mapDiscovered = 0; terrain = 78; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3253 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3254 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3255 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3256 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3257 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3258 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3259 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3260 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3261 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3262 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3263 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3264 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3265 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3266 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3267 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3268 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3269 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3270 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3271 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3272 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3273 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3274 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3275 { mapDiscovered = 0; terrain = 66; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3276 { mapDiscovered = 0; terrain = 195; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3277 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3278 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3279 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3280 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3281 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3282 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3283 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3284 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3285 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3286 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3287 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3288 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3289 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3290 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3291 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3292 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3293 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3294 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3295 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3296 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3297 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3298 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3299 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3300 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3301 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3302 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3303 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3304 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3305 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3306 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3307 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3308 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3309 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3310 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3311 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3312 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3313 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3314 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3315 { mapDiscovered = 0; terrain = 205; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3316 { mapDiscovered = 0; terrain = 72; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3317 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3318 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3319 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3320 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3321 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3322 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3323 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3324 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3325 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3326 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3327 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3328 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3329 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3330 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3331 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3332 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3333 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3334 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3335 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3336 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3337 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3338 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3339 { mapDiscovered = 0; terrain = 64; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3340 { mapDiscovered = 0; terrain = 193; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3341 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3342 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3343 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3344 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3345 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3346 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3347 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3348 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3349 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3350 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3351 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3352 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3353 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3354 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3355 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3356 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3357 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3358 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3359 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3360 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3361 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3362 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3363 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3364 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3365 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3366 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3367 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3368 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3369 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3370 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3371 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3372 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3373 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3374 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3375 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3376 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3377 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3378 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3379 { mapDiscovered = 0; terrain = 207; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3380 { mapDiscovered = 0; terrain = 76; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3381 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3382 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3383 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3384 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3385 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3386 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3387 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3388 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3389 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3390 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3391 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3392 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3393 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3394 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3395 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3396 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3397 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3398 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3399 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3400 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3401 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3402 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3403 { mapDiscovered = 0; terrain = 67; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3404 { mapDiscovered = 0; terrain = 193; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3405 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3406 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3407 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3408 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3409 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3410 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3411 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3412 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3413 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3414 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3415 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3416 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3417 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3418 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3419 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3420 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3421 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3422 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3423 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3424 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3425 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3426 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3427 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3428 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3429 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3430 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3431 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3432 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3433 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3434 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3435 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3436 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3437 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3438 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3439 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3440 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3441 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3442 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3443 { mapDiscovered = 0; terrain = 201; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3444 { mapDiscovered = 0; terrain = 75; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3445 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3446 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3447 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3448 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3449 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3450 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3451 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3452 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3453 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3454 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3455 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3456 { mapDiscovered = 0; terrain = 51; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3457 { mapDiscovered = 0; terrain = 53; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3458 { mapDiscovered = 0; terrain = 53; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3459 { mapDiscovered = 0; terrain = 53; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3460 { mapDiscovered = 0; terrain = 51; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3461 { mapDiscovered = 0; terrain = 51; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3462 { mapDiscovered = 0; terrain = 54; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3463 { mapDiscovered = 0; terrain = 49; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3464 { mapDiscovered = 0; terrain = 55; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3465 { mapDiscovered = 0; terrain = 51; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3466 { mapDiscovered = 0; terrain = 51; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3467 { mapDiscovered = 0; terrain = 33; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3468 { mapDiscovered = 0; terrain = 198; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3469 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3470 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3471 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3472 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3473 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3474 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3475 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3476 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3477 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3478 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3479 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3480 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3481 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3482 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3483 { mapDiscovered = 0; terrain = 147; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3484 { mapDiscovered = 0; terrain = 184; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3485 { mapDiscovered = 0; terrain = 184; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3486 { mapDiscovered = 0; terrain = 184; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3487 { mapDiscovered = 0; terrain = 184; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3488 { mapDiscovered = 0; terrain = 191; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3489 { mapDiscovered = 0; terrain = 189; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3490 { mapDiscovered = 0; terrain = 185; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3491 { mapDiscovered = 0; terrain = 185; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3492 { mapDiscovered = 0; terrain = 154; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3493 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3494 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3495 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3496 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3497 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3498 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3499 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3500 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3501 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3502 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3503 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3504 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3505 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3506 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3507 { mapDiscovered = 0; terrain = 200; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3508 { mapDiscovered = 0; terrain = 42; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3509 { mapDiscovered = 0; terrain = 51; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3510 { mapDiscovered = 0; terrain = 48; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3511 { mapDiscovered = 0; terrain = 53; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3512 { mapDiscovered = 0; terrain = 51; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3513 { mapDiscovered = 0; terrain = 52; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3514 { mapDiscovered = 0; terrain = 49; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3515 { mapDiscovered = 0; terrain = 48; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3516 { mapDiscovered = 0; terrain = 48; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3517 { mapDiscovered = 0; terrain = 55; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3518 { mapDiscovered = 0; terrain = 51; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3519 { mapDiscovered = 0; terrain = 52; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3520 { mapDiscovered = 0; terrain = 51; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3521 { mapDiscovered = 0; terrain = 55; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3522 { mapDiscovered = 0; terrain = 51; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3523 { mapDiscovered = 0; terrain = 55; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3524 { mapDiscovered = 0; terrain = 50; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3525 { mapDiscovered = 0; terrain = 48; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3526 { mapDiscovered = 0; terrain = 55; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3527 { mapDiscovered = 0; terrain = 51; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3528 { mapDiscovered = 0; terrain = 52; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3529 { mapDiscovered = 0; terrain = 48; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3530 { mapDiscovered = 0; terrain = 48; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3531 { mapDiscovered = 0; terrain = 35; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3532 { mapDiscovered = 0; terrain = 199; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3533 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3534 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3535 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3536 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3537 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3538 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3539 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3540 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3541 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3542 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3543 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3544 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3545 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3546 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3547 { mapDiscovered = 0; terrain = 151; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3548 { mapDiscovered = 0; terrain = 189; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3549 { mapDiscovered = 0; terrain = 189; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3550 { mapDiscovered = 0; terrain = 187; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3551 { mapDiscovered = 0; terrain = 187; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3552 { mapDiscovered = 0; terrain = 184; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3553 { mapDiscovered = 0; terrain = 187; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3554 { mapDiscovered = 0; terrain = 184; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3555 { mapDiscovered = 0; terrain = 190; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3556 { mapDiscovered = 0; terrain = 153; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3557 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3558 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3559 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3560 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3561 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3562 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3563 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3564 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3565 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3566 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3567 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3568 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3569 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3570 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3571 { mapDiscovered = 0; terrain = 204; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3572 { mapDiscovered = 0; terrain = 44; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3573 { mapDiscovered = 0; terrain = 55; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3574 { mapDiscovered = 0; terrain = 49; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3575 { mapDiscovered = 0; terrain = 48; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3576 { mapDiscovered = 0; terrain = 50; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3577 { mapDiscovered = 0; terrain = 55; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3578 { mapDiscovered = 0; terrain = 49; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3579 { mapDiscovered = 0; terrain = 50; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3580 { mapDiscovered = 0; terrain = 54; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3581 { mapDiscovered = 0; terrain = 50; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3582 { mapDiscovered = 0; terrain = 49; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3583 { mapDiscovered = 0; terrain = 48; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3584 { mapDiscovered = 0; terrain = 178; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3585 { mapDiscovered = 0; terrain = 178; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3586 { mapDiscovered = 0; terrain = 177; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3587 { mapDiscovered = 0; terrain = 182; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3588 { mapDiscovered = 0; terrain = 180; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3589 { mapDiscovered = 0; terrain = 182; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3590 { mapDiscovered = 0; terrain = 178; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3591 { mapDiscovered = 0; terrain = 179; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3592 { mapDiscovered = 0; terrain = 183; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3593 { mapDiscovered = 0; terrain = 179; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3594 { mapDiscovered = 0; terrain = 183; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3595 { mapDiscovered = 0; terrain = 176; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3596 { mapDiscovered = 0; terrain = 163; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3597 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3598 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3599 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3600 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3601 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3602 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3603 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3604 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3605 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3606 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3607 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3608 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3609 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3610 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3611 { mapDiscovered = 0; terrain = 206; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3612 { mapDiscovered = 0; terrain = 21; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3613 { mapDiscovered = 0; terrain = 57; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3614 { mapDiscovered = 0; terrain = 56; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3615 { mapDiscovered = 0; terrain = 57; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3616 { mapDiscovered = 0; terrain = 62; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3617 { mapDiscovered = 0; terrain = 59; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3618 { mapDiscovered = 0; terrain = 58; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3619 { mapDiscovered = 0; terrain = 25; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3620 { mapDiscovered = 0; terrain = 196; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3621 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3622 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3623 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3624 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3625 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3626 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3627 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3628 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3629 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3630 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3631 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3632 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3633 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3634 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3635 { mapDiscovered = 0; terrain = 169; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3636 { mapDiscovered = 0; terrain = 181; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3637 { mapDiscovered = 0; terrain = 182; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3638 { mapDiscovered = 0; terrain = 177; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3639 { mapDiscovered = 0; terrain = 179; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3640 { mapDiscovered = 0; terrain = 182; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3641 { mapDiscovered = 0; terrain = 178; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3642 { mapDiscovered = 0; terrain = 183; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3643 { mapDiscovered = 0; terrain = 180; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3644 { mapDiscovered = 0; terrain = 183; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3645 { mapDiscovered = 0; terrain = 180; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3646 { mapDiscovered = 0; terrain = 183; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3647 { mapDiscovered = 0; terrain = 183; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3648 { mapDiscovered = 0; terrain = 176; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3649 { mapDiscovered = 0; terrain = 182; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3650 { mapDiscovered = 0; terrain = 181; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3651 { mapDiscovered = 0; terrain = 182; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3652 { mapDiscovered = 0; terrain = 181; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3653 { mapDiscovered = 0; terrain = 176; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3654 { mapDiscovered = 0; terrain = 183; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3655 { mapDiscovered = 0; terrain = 183; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3656 { mapDiscovered = 0; terrain = 177; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3657 { mapDiscovered = 0; terrain = 177; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3658 { mapDiscovered = 0; terrain = 176; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3659 { mapDiscovered = 0; terrain = 178; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3660 { mapDiscovered = 0; terrain = 161; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3661 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3662 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3663 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3664 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3665 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3666 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3667 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3668 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3669 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3670 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3671 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3672 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3673 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3674 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3675 { mapDiscovered = 0; terrain = 206; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3676 { mapDiscovered = 0; terrain = 19; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3677 { mapDiscovered = 0; terrain = 61; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3678 { mapDiscovered = 0; terrain = 57; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3679 { mapDiscovered = 0; terrain = 60; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3680 { mapDiscovered = 0; terrain = 57; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3681 { mapDiscovered = 0; terrain = 62; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3682 { mapDiscovered = 0; terrain = 57; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3683 { mapDiscovered = 0; terrain = 28; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3684 { mapDiscovered = 0; terrain = 195; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3685 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3686 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3687 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3688 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3689 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3690 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3691 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3692 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3693 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3694 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3695 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3696 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3697 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3698 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3699 { mapDiscovered = 0; terrain = 173; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3700 { mapDiscovered = 0; terrain = 178; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3701 { mapDiscovered = 0; terrain = 182; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3702 { mapDiscovered = 0; terrain = 179; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3703 { mapDiscovered = 0; terrain = 176; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3704 { mapDiscovered = 0; terrain = 181; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3705 { mapDiscovered = 0; terrain = 182; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3706 { mapDiscovered = 0; terrain = 178; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3707 { mapDiscovered = 0; terrain = 181; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3708 { mapDiscovered = 0; terrain = 180; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3709 { mapDiscovered = 0; terrain = 180; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3710 { mapDiscovered = 0; terrain = 179; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3711 { mapDiscovered = 0; terrain = 180; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3712 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3713 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3714 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3715 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3716 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3717 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3718 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3719 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3720 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3721 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3722 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3723 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3724 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3725 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3726 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3727 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3728 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3729 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3730 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3731 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3732 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3733 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3734 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3735 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3736 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3737 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3738 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3739 { mapDiscovered = 0; terrain = 202; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3740 { mapDiscovered = 0; terrain = 74; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3741 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3742 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3743 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3744 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3745 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3746 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3747 { mapDiscovered = 0; terrain = 71; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3748 { mapDiscovered = 0; terrain = 195; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3749 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3750 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3751 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3752 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3753 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3754 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3755 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3756 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3757 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3758 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3759 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3760 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3761 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3762 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3763 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3764 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3765 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3766 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3767 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3768 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3769 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3770 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3771 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3772 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3773 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3774 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3775 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3776 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3777 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3778 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3779 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3780 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3781 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3782 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3783 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3784 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3785 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3786 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3787 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3788 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3789 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3790 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3791 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3792 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3793 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3794 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3795 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3796 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3797 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3798 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3799 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3800 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3801 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3802 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3803 { mapDiscovered = 0; terrain = 201; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3804 { mapDiscovered = 0; terrain = 78; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3805 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3806 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3807 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3808 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3809 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3810 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3811 { mapDiscovered = 0; terrain = 70; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3812 { mapDiscovered = 0; terrain = 196; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3813 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3814 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3815 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3816 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3817 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3818 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3819 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3820 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3821 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3822 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3823 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3824 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3825 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3826 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3827 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3828 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3829 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3830 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3831 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3832 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3833 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3834 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3835 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3836 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3837 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3838 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3839 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3840 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3841 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3842 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3843 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3844 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3845 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3846 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3847 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3848 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3849 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3850 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3851 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3852 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3853 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3854 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3855 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3856 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3857 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3858 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3859 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3860 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3861 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3862 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3863 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3864 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3865 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3866 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3867 { mapDiscovered = 0; terrain = 207; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3868 { mapDiscovered = 0; terrain = 79; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3869 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3870 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3871 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 05000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3872 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 05000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3873 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3874 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3875 { mapDiscovered = 0; terrain = 68; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3876 { mapDiscovered = 0; terrain = 196; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3877 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3878 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3879 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3880 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3881 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3882 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3883 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3884 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3885 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3886 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3887 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3888 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3889 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3890 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3891 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3892 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3893 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3894 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3895 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3896 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3897 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3898 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3899 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3900 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3901 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3902 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3903 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3904 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3905 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3906 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3907 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3908 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3909 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3910 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3911 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3912 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3913 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3914 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3915 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3916 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3917 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3918 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3919 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3920 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3921 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3922 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3923 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3924 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3925 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3926 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3927 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3928 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3929 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3930 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3931 { mapDiscovered = 0; terrain = 201; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3932 { mapDiscovered = 0; terrain = 74; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3933 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3934 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3935 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 05000300; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3936 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 05000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3937 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3938 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3939 { mapDiscovered = 0; terrain = 67; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3940 { mapDiscovered = 0; terrain = 199; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3941 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3942 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3943 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3944 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3945 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3946 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3947 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3948 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3949 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3950 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3951 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3952 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3953 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3954 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3955 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3956 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3957 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3958 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3959 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3960 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3961 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3962 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3963 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3964 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3965 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3966 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3967 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3968 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3969 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3970 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3971 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3972 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3973 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3974 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3975 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3976 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3977 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3978 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3979 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3980 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3981 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3982 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3983 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3984 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3985 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3986 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3987 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3988 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3989 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3990 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3991 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3992 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3993 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3994 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3995 { mapDiscovered = 0; terrain = 202; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3996 { mapDiscovered = 0; terrain = 74; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3997 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3998 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 05000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 3999 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 05000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4000 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 05000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4001 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 05000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4002 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4003 { mapDiscovered = 0; terrain = 67; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4004 { mapDiscovered = 0; terrain = 199; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4005 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4006 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4007 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4008 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4009 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4010 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4011 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4012 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4013 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4014 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4015 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4016 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4017 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4018 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4019 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4020 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4021 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4022 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4023 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4024 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4025 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4026 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4027 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4028 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4029 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4030 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4031 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4032 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4033 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4034 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4035 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4036 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4037 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4038 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4039 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4040 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4041 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4042 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4043 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4044 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4045 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4046 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4047 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4048 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4049 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4050 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4051 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4052 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4053 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4054 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4055 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4056 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4057 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4058 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4059 { mapDiscovered = 0; terrain = 200; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4060 { mapDiscovered = 0; terrain = 73; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4061 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4062 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 05000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4063 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 05000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4064 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 05000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4065 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 05000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4066 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4067 { mapDiscovered = 0; terrain = 71; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4068 { mapDiscovered = 0; terrain = 198; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4069 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4070 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4071 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4072 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4073 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4074 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4075 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4076 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4077 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4078 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4079 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4080 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4081 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4082 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4083 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4084 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4085 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4086 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4087 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4088 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4089 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4090 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4091 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4092 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4093 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4094 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4095 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4096 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4097 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4098 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4099 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4100 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4101 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4102 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4103 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4104 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4105 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4106 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4107 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4108 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4109 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4110 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4111 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4112 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4113 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4114 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4115 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4116 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4117 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4118 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4119 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4120 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4121 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4122 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4123 { mapDiscovered = 0; terrain = 201; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4124 { mapDiscovered = 0; terrain = 74; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4125 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4126 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 05000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4127 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 05000300; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4128 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 05000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4129 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 05000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4130 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4131 { mapDiscovered = 0; terrain = 64; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4132 { mapDiscovered = 0; terrain = 199; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4133 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4134 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4135 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4136 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4137 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4138 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4139 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4140 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4141 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4142 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4143 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4144 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4145 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4146 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4147 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4148 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4149 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4150 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4151 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4152 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4153 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4154 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4155 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4156 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4157 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4158 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4159 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4160 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4161 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4162 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4163 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4164 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4165 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4166 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4167 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4168 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4169 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4170 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4171 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4172 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4173 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4174 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4175 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4176 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4177 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4178 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4179 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4180 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4181 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4182 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4183 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4184 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4185 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4186 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4187 { mapDiscovered = 0; terrain = 207; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4188 { mapDiscovered = 0; terrain = 74; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4189 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4190 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 05000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4191 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 05000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4192 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 05000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4193 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 05000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4194 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4195 { mapDiscovered = 0; terrain = 70; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4196 { mapDiscovered = 0; terrain = 198; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4197 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4198 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4199 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4200 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4201 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4202 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4203 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4204 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4205 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4206 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4207 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4208 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4209 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4210 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4211 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4212 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4213 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4214 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4215 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4216 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4217 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4218 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4219 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4220 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4221 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4222 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4223 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4224 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4225 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4226 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4227 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4228 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4229 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4230 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4231 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4232 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4233 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4234 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4235 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4236 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4237 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4238 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4239 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4240 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4241 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4242 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4243 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4244 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4245 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4246 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4247 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4248 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4249 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4250 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4251 { mapDiscovered = 0; terrain = 202; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4252 { mapDiscovered = 0; terrain = 72; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4253 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4254 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4255 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 05000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4256 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 05000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4257 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4258 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4259 { mapDiscovered = 0; terrain = 66; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4260 { mapDiscovered = 0; terrain = 193; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4261 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4262 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4263 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4264 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4265 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4266 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4267 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4268 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4269 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4270 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4271 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4272 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4273 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4274 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4275 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4276 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4277 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4278 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4279 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4280 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4281 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4282 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4283 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4284 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4285 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4286 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4287 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4288 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4289 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4290 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4291 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4292 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4293 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4294 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4295 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4296 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4297 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4298 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4299 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4300 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4301 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4302 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4303 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4304 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4305 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4306 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4307 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4308 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4309 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4310 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4311 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4312 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4313 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4314 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4315 { mapDiscovered = 0; terrain = 204; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4316 { mapDiscovered = 0; terrain = 77; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4317 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4318 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4319 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 05000300; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4320 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 05000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4321 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4322 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4323 { mapDiscovered = 0; terrain = 70; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4324 { mapDiscovered = 0; terrain = 199; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4325 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4326 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4327 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4328 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4329 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4330 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4331 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4332 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4333 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4334 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4335 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4336 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4337 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4338 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4339 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4340 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4341 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4342 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4343 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4344 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4345 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4346 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4347 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4348 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4349 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4350 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4351 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4352 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4353 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4354 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4355 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4356 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4357 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4358 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4359 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4360 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4361 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4362 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4363 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4364 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4365 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4366 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4367 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4368 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4369 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4370 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4371 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4372 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4373 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4374 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4375 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4376 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4377 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4378 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4379 { mapDiscovered = 0; terrain = 204; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4380 { mapDiscovered = 0; terrain = 73; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4381 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4382 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4383 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4384 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4385 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4386 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4387 { mapDiscovered = 0; terrain = 69; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4388 { mapDiscovered = 0; terrain = 195; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4389 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4390 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4391 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4392 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4393 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4394 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4395 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4396 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4397 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4398 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4399 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4400 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4401 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4402 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4403 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4404 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4405 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4406 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4407 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4408 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4409 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4410 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4411 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4412 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4413 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4414 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4415 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4416 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4417 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4418 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4419 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4420 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4421 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4422 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4423 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4424 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4425 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4426 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4427 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4428 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4429 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4430 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4431 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4432 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4433 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4434 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4435 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4436 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4437 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4438 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4439 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4440 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4441 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4442 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4443 { mapDiscovered = 0; terrain = 204; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4444 { mapDiscovered = 0; terrain = 78; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4445 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4446 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4447 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4448 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4449 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4450 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4451 { mapDiscovered = 0; terrain = 68; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4452 { mapDiscovered = 0; terrain = 192; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4453 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4454 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4455 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4456 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4457 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4458 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4459 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4460 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4461 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4462 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4463 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4464 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4465 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4466 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4467 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4468 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4469 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4470 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4471 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4472 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4473 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4474 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4475 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4476 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4477 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4478 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4479 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4480 { mapDiscovered = 0; terrain = 191; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4481 { mapDiscovered = 0; terrain = 187; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4482 { mapDiscovered = 0; terrain = 185; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4483 { mapDiscovered = 0; terrain = 188; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4484 { mapDiscovered = 0; terrain = 189; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4485 { mapDiscovered = 0; terrain = 186; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4486 { mapDiscovered = 0; terrain = 186; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4487 { mapDiscovered = 0; terrain = 185; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4488 { mapDiscovered = 0; terrain = 185; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4489 { mapDiscovered = 0; terrain = 190; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4490 { mapDiscovered = 0; terrain = 189; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4491 { mapDiscovered = 0; terrain = 191; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4492 { mapDiscovered = 0; terrain = 155; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4493 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4494 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4495 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4496 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4497 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4498 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4499 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4500 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4501 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4502 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4503 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4504 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4505 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4506 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4507 { mapDiscovered = 0; terrain = 206; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4508 { mapDiscovered = 0; terrain = 42; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4509 { mapDiscovered = 0; terrain = 53; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4510 { mapDiscovered = 0; terrain = 54; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4511 { mapDiscovered = 0; terrain = 54; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4512 { mapDiscovered = 0; terrain = 52; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4513 { mapDiscovered = 0; terrain = 50; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4514 { mapDiscovered = 0; terrain = 54; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4515 { mapDiscovered = 0; terrain = 34; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4516 { mapDiscovered = 0; terrain = 197; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4517 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4518 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4519 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4520 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4521 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4522 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4523 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4524 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4525 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4526 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4527 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4528 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4529 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4530 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4531 { mapDiscovered = 0; terrain = 149; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4532 { mapDiscovered = 0; terrain = 185; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4533 { mapDiscovered = 0; terrain = 189; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4534 { mapDiscovered = 0; terrain = 189; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4535 { mapDiscovered = 0; terrain = 191; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4536 { mapDiscovered = 0; terrain = 185; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4537 { mapDiscovered = 0; terrain = 186; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4538 { mapDiscovered = 0; terrain = 188; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4539 { mapDiscovered = 0; terrain = 184; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4540 { mapDiscovered = 0; terrain = 191; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4541 { mapDiscovered = 0; terrain = 186; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4542 { mapDiscovered = 0; terrain = 185; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4543 { mapDiscovered = 0; terrain = 189; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4544 { mapDiscovered = 0; terrain = 188; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4545 { mapDiscovered = 0; terrain = 185; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4546 { mapDiscovered = 0; terrain = 187; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4547 { mapDiscovered = 0; terrain = 188; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4548 { mapDiscovered = 0; terrain = 189; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4549 { mapDiscovered = 0; terrain = 191; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4550 { mapDiscovered = 0; terrain = 190; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4551 { mapDiscovered = 0; terrain = 186; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4552 { mapDiscovered = 0; terrain = 190; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4553 { mapDiscovered = 0; terrain = 191; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4554 { mapDiscovered = 0; terrain = 188; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4555 { mapDiscovered = 0; terrain = 188; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4556 { mapDiscovered = 0; terrain = 159; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4557 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4558 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4559 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4560 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4561 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4562 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4563 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4564 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4565 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4566 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4567 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4568 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4569 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4570 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4571 { mapDiscovered = 0; terrain = 207; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4572 { mapDiscovered = 0; terrain = 40; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4573 { mapDiscovered = 0; terrain = 49; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4574 { mapDiscovered = 0; terrain = 54; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4575 { mapDiscovered = 0; terrain = 53; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4576 { mapDiscovered = 0; terrain = 54; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4577 { mapDiscovered = 0; terrain = 53; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4578 { mapDiscovered = 0; terrain = 49; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4579 { mapDiscovered = 0; terrain = 36; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4580 { mapDiscovered = 0; terrain = 192; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4581 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4582 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4583 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4584 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4585 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4586 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4587 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4588 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4589 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4590 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4591 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4592 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4593 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4594 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4595 { mapDiscovered = 0; terrain = 144; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4596 { mapDiscovered = 0; terrain = 191; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4597 { mapDiscovered = 0; terrain = 190; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4598 { mapDiscovered = 0; terrain = 188; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4599 { mapDiscovered = 0; terrain = 187; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4600 { mapDiscovered = 0; terrain = 186; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4601 { mapDiscovered = 0; terrain = 188; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4602 { mapDiscovered = 0; terrain = 185; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4603 { mapDiscovered = 0; terrain = 187; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4604 { mapDiscovered = 0; terrain = 185; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4605 { mapDiscovered = 0; terrain = 190; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4606 { mapDiscovered = 0; terrain = 189; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4607 { mapDiscovered = 0; terrain = 189; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4608 { mapDiscovered = 0; terrain = 62; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4609 { mapDiscovered = 0; terrain = 63; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4610 { mapDiscovered = 0; terrain = 58; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4611 { mapDiscovered = 0; terrain = 56; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4612 { mapDiscovered = 0; terrain = 58; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4613 { mapDiscovered = 0; terrain = 60; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4614 { mapDiscovered = 0; terrain = 61; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4615 { mapDiscovered = 0; terrain = 58; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4616 { mapDiscovered = 0; terrain = 59; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4617 { mapDiscovered = 0; terrain = 60; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4618 { mapDiscovered = 0; terrain = 59; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4619 { mapDiscovered = 0; terrain = 30; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4620 { mapDiscovered = 0; terrain = 198; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4621 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4622 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4623 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4624 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4625 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4626 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4627 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4628 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4629 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4630 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4631 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4632 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4633 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4634 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4635 { mapDiscovered = 0; terrain = 169; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4636 { mapDiscovered = 0; terrain = 177; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4637 { mapDiscovered = 0; terrain = 178; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4638 { mapDiscovered = 0; terrain = 181; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4639 { mapDiscovered = 0; terrain = 181; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4640 { mapDiscovered = 0; terrain = 177; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4641 { mapDiscovered = 0; terrain = 181; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4642 { mapDiscovered = 0; terrain = 181; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4643 { mapDiscovered = 0; terrain = 181; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4644 { mapDiscovered = 0; terrain = 162; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4645 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4646 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4647 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4648 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4649 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4650 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4651 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4652 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4653 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4654 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4655 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4656 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4657 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4658 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4659 { mapDiscovered = 0; terrain = 206; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4660 { mapDiscovered = 0; terrain = 21; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4661 { mapDiscovered = 0; terrain = 59; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4662 { mapDiscovered = 0; terrain = 58; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4663 { mapDiscovered = 0; terrain = 63; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4664 { mapDiscovered = 0; terrain = 58; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4665 { mapDiscovered = 0; terrain = 60; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4666 { mapDiscovered = 0; terrain = 57; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4667 { mapDiscovered = 0; terrain = 56; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4668 { mapDiscovered = 0; terrain = 62; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4669 { mapDiscovered = 0; terrain = 60; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4670 { mapDiscovered = 0; terrain = 58; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4671 { mapDiscovered = 0; terrain = 58; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4672 { mapDiscovered = 0; terrain = 56; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4673 { mapDiscovered = 0; terrain = 59; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4674 { mapDiscovered = 0; terrain = 63; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4675 { mapDiscovered = 0; terrain = 56; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4676 { mapDiscovered = 0; terrain = 58; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4677 { mapDiscovered = 0; terrain = 62; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4678 { mapDiscovered = 0; terrain = 61; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4679 { mapDiscovered = 0; terrain = 60; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4680 { mapDiscovered = 0; terrain = 60; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4681 { mapDiscovered = 0; terrain = 62; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4682 { mapDiscovered = 0; terrain = 57; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4683 { mapDiscovered = 0; terrain = 25; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4684 { mapDiscovered = 0; terrain = 197; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4685 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4686 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4687 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4688 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4689 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4690 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4691 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4692 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4693 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4694 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4695 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4696 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4697 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4698 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4699 { mapDiscovered = 0; terrain = 172; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4700 { mapDiscovered = 0; terrain = 176; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4701 { mapDiscovered = 0; terrain = 179; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4702 { mapDiscovered = 0; terrain = 181; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4703 { mapDiscovered = 0; terrain = 179; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4704 { mapDiscovered = 0; terrain = 181; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4705 { mapDiscovered = 0; terrain = 182; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4706 { mapDiscovered = 0; terrain = 179; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4707 { mapDiscovered = 0; terrain = 182; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4708 { mapDiscovered = 0; terrain = 162; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4709 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4710 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4711 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4712 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4713 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4714 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4715 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4716 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4717 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4718 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4719 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4720 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4721 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4722 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4723 { mapDiscovered = 0; terrain = 202; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4724 { mapDiscovered = 0; terrain = 19; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4725 { mapDiscovered = 0; terrain = 61; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4726 { mapDiscovered = 0; terrain = 57; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4727 { mapDiscovered = 0; terrain = 62; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4728 { mapDiscovered = 0; terrain = 60; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4729 { mapDiscovered = 0; terrain = 57; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4730 { mapDiscovered = 0; terrain = 58; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4731 { mapDiscovered = 0; terrain = 63; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4732 { mapDiscovered = 0; terrain = 59; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4733 { mapDiscovered = 0; terrain = 61; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4734 { mapDiscovered = 0; terrain = 59; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4735 { mapDiscovered = 0; terrain = 59; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4736 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4737 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4738 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4739 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4740 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4741 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4742 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4743 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4744 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4745 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4746 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4747 { mapDiscovered = 0; terrain = 64; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4748 { mapDiscovered = 0; terrain = 196; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4749 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4750 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4751 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4752 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4753 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4754 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4755 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4756 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4757 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4758 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4759 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4760 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4761 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4762 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4763 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4764 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4765 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4766 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4767 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4768 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4769 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4770 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4771 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4772 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4773 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4774 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4775 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4776 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4777 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4778 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4779 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4780 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4781 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4782 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4783 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4784 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4785 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4786 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4787 { mapDiscovered = 0; terrain = 202; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4788 { mapDiscovered = 0; terrain = 76; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4789 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4790 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4791 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4792 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4793 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4794 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4795 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4796 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4797 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4798 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4799 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4800 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4801 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4802 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4803 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4804 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4805 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4806 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4807 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4808 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4809 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4810 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4811 { mapDiscovered = 0; terrain = 67; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4812 { mapDiscovered = 0; terrain = 194; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4813 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4814 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4815 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4816 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4817 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4818 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4819 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4820 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4821 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4822 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4823 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4824 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4825 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4826 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4827 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4828 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4829 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4830 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4831 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4832 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4833 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4834 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4835 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4836 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4837 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4838 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4839 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4840 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4841 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4842 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4843 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4844 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4845 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4846 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4847 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4848 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4849 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4850 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4851 { mapDiscovered = 0; terrain = 201; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4852 { mapDiscovered = 0; terrain = 75; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4853 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4854 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4855 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4856 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4857 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4858 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4859 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4860 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4861 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4862 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4863 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4864 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4865 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4866 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4867 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4868 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4869 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4870 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4871 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4872 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4873 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4874 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4875 { mapDiscovered = 0; terrain = 68; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4876 { mapDiscovered = 0; terrain = 199; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4877 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4878 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4879 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4880 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4881 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4882 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4883 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4884 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4885 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4886 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4887 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4888 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4889 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4890 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4891 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4892 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4893 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4894 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4895 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4896 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4897 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4898 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4899 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4900 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4901 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4902 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4903 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4904 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4905 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4906 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4907 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4908 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4909 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4910 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4911 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4912 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4913 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4914 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4915 { mapDiscovered = 0; terrain = 202; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4916 { mapDiscovered = 0; terrain = 79; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4917 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4918 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4919 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4920 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4921 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4922 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4923 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4924 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4925 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4926 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4927 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4928 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4929 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4930 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4931 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4932 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4933 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4934 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4935 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4936 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4937 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4938 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4939 { mapDiscovered = 0; terrain = 64; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4940 { mapDiscovered = 0; terrain = 198; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4941 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4942 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4943 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4944 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4945 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4946 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4947 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4948 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4949 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4950 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4951 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4952 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4953 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4954 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4955 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4956 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4957 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4958 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4959 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4960 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4961 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4962 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4963 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4964 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4965 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4966 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4967 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4968 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4969 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4970 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4971 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4972 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4973 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4974 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4975 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4976 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4977 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4978 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4979 { mapDiscovered = 0; terrain = 204; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4980 { mapDiscovered = 0; terrain = 73; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4981 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4982 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4983 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4984 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4985 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4986 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4987 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4988 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4989 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4990 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4991 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4992 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4993 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4994 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4995 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4996 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4997 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4998 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 4999 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5000 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5001 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5002 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5003 { mapDiscovered = 0; terrain = 65; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5004 { mapDiscovered = 0; terrain = 194; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5005 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5006 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5007 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5008 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5009 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5010 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5011 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5012 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5013 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5014 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5015 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5016 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5017 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5018 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5019 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5020 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5021 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5022 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5023 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5024 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5025 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5026 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5027 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5028 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5029 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5030 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5031 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5032 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5033 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5034 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5035 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5036 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5037 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5038 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5039 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5040 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5041 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5042 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5043 { mapDiscovered = 0; terrain = 207; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5044 { mapDiscovered = 0; terrain = 76; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5045 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5046 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5047 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5048 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5049 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5050 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5051 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5052 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5053 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5054 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5055 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5056 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5057 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5058 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5059 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5060 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5061 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5062 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5063 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5064 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5065 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5066 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5067 { mapDiscovered = 0; terrain = 67; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5068 { mapDiscovered = 0; terrain = 192; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5069 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5070 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5071 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5072 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5073 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5074 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5075 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5076 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5077 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5078 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5079 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5080 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5081 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5082 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5083 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5084 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5085 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5086 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5087 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5088 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5089 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5090 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5091 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5092 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5093 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5094 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5095 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5096 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5097 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5098 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5099 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5100 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5101 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5102 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5103 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5104 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5105 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5106 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5107 { mapDiscovered = 0; terrain = 203; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5108 { mapDiscovered = 0; terrain = 78; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5109 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5110 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5111 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5112 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5113 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5114 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5115 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5116 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5117 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5118 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5119 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5120 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5121 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5122 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5123 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5124 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5125 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5126 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5127 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5128 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5129 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5130 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5131 { mapDiscovered = 0; terrain = 65; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5132 { mapDiscovered = 0; terrain = 198; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5133 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5134 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5135 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5136 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5137 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5138 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5139 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5140 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5141 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5142 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5143 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5144 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5145 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5146 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5147 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5148 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5149 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5150 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5151 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5152 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5153 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5154 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5155 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5156 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5157 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5158 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5159 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5160 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5161 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5162 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5163 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5164 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5165 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5166 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5167 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5168 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5169 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5170 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5171 { mapDiscovered = 0; terrain = 201; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5172 { mapDiscovered = 0; terrain = 75; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5173 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5174 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5175 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5176 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5177 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5178 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5179 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5180 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5181 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5182 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5183 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5184 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5185 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5186 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5187 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5188 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5189 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5190 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5191 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5192 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5193 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5194 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5195 { mapDiscovered = 0; terrain = 70; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5196 { mapDiscovered = 0; terrain = 192; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5197 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5198 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5199 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5200 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5201 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5202 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5203 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5204 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5205 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5206 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5207 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5208 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5209 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5210 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5211 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5212 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5213 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5214 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5215 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5216 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5217 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5218 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5219 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5220 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5221 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5222 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5223 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5224 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5225 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5226 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5227 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5228 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5229 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5230 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5231 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5232 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5233 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5234 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5235 { mapDiscovered = 0; terrain = 204; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5236 { mapDiscovered = 0; terrain = 76; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5237 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5238 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5239 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5240 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5241 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5242 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5243 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5244 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5245 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5246 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5247 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5248 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5249 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5250 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5251 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5252 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5253 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5254 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5255 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5256 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5257 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5258 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5259 { mapDiscovered = 0; terrain = 71; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5260 { mapDiscovered = 0; terrain = 197; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5261 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5262 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5263 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5264 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5265 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5266 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5267 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5268 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5269 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5270 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5271 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5272 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5273 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5274 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5275 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5276 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5277 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5278 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5279 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5280 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5281 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5282 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5283 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5284 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5285 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5286 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5287 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5288 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5289 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5290 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5291 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5292 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5293 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5294 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5295 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5296 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5297 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5298 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5299 { mapDiscovered = 0; terrain = 206; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5300 { mapDiscovered = 0; terrain = 75; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5301 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5302 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5303 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5304 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5305 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5306 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5307 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5308 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5309 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5310 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5311 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5312 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5313 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5314 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5315 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5316 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5317 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5318 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5319 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5320 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5321 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5322 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5323 { mapDiscovered = 0; terrain = 65; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5324 { mapDiscovered = 0; terrain = 192; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5325 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5326 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5327 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5328 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5329 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5330 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5331 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5332 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5333 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5334 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5335 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5336 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5337 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5338 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5339 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5340 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5341 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5342 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5343 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5344 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5345 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5346 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5347 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5348 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5349 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5350 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5351 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5352 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5353 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5354 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5355 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5356 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5357 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5358 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5359 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5360 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5361 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5362 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5363 { mapDiscovered = 0; terrain = 206; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5364 { mapDiscovered = 0; terrain = 77; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5365 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5366 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5367 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5368 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5369 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5370 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5371 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5372 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5373 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5374 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5375 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5376 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5377 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5378 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5379 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5380 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5381 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5382 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5383 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5384 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5385 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5386 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5387 { mapDiscovered = 0; terrain = 67; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5388 { mapDiscovered = 0; terrain = 196; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5389 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5390 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5391 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5392 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5393 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5394 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5395 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5396 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5397 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5398 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5399 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5400 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5401 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5402 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5403 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5404 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5405 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5406 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5407 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5408 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5409 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5410 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5411 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5412 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5413 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5414 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5415 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5416 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5417 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5418 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5419 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5420 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5421 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5422 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5423 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5424 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5425 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5426 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5427 { mapDiscovered = 0; terrain = 202; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5428 { mapDiscovered = 0; terrain = 72; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5429 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5430 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5431 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5432 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5433 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5434 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5435 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5436 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5437 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5438 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5439 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5440 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5441 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5442 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5443 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5444 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5445 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5446 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5447 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5448 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5449 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5450 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5451 { mapDiscovered = 0; terrain = 71; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5452 { mapDiscovered = 0; terrain = 194; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5453 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5454 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5455 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5456 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5457 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5458 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5459 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5460 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5461 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5462 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5463 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5464 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5465 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5466 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5467 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5468 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5469 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5470 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5471 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5472 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5473 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5474 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5475 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5476 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5477 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5478 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5479 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5480 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5481 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5482 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5483 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5484 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5485 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5486 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5487 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5488 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5489 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5490 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5491 { mapDiscovered = 0; terrain = 201; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5492 { mapDiscovered = 0; terrain = 72; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5493 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5494 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5495 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5496 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5497 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5498 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5499 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5500 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5501 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5502 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5503 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5504 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5505 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5506 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5507 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5508 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5509 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5510 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5511 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5512 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5513 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5514 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5515 { mapDiscovered = 0; terrain = 67; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5516 { mapDiscovered = 0; terrain = 199; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5517 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5518 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5519 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5520 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5521 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5522 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5523 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5524 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5525 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5526 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5527 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5528 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5529 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5530 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5531 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5532 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5533 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5534 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5535 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5536 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5537 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5538 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5539 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5540 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5541 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5542 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5543 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5544 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5545 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5546 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5547 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5548 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5549 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5550 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5551 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5552 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5553 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5554 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5555 { mapDiscovered = 0; terrain = 207; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5556 { mapDiscovered = 0; terrain = 73; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5557 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5558 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5559 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5560 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5561 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5562 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5563 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5564 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5565 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5566 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5567 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5568 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5569 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5570 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5571 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5572 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5573 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5574 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5575 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5576 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5577 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5578 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5579 { mapDiscovered = 0; terrain = 64; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5580 { mapDiscovered = 0; terrain = 193; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5581 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5582 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5583 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5584 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5585 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5586 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5587 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5588 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5589 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5590 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5591 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5592 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5593 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5594 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5595 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5596 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5597 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5598 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5599 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5600 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5601 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5602 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5603 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5604 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5605 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5606 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5607 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5608 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5609 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5610 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5611 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5612 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5613 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5614 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5615 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5616 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5617 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5618 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5619 { mapDiscovered = 0; terrain = 201; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5620 { mapDiscovered = 0; terrain = 77; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5621 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5622 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5623 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5624 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5625 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5626 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5627 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5628 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5629 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5630 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5631 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5632 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5633 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5634 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5635 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5636 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5637 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5638 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5639 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5640 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5641 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5642 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5643 { mapDiscovered = 0; terrain = 66; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5644 { mapDiscovered = 0; terrain = 199; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5645 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5646 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5647 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5648 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5649 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5650 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5651 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5652 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5653 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5654 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5655 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5656 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5657 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5658 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5659 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5660 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5661 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5662 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5663 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5664 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5665 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5666 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5667 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5668 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5669 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5670 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5671 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5672 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5673 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5674 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5675 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5676 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5677 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5678 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5679 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5680 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5681 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5682 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5683 { mapDiscovered = 0; terrain = 206; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5684 { mapDiscovered = 0; terrain = 74; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5685 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5686 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5687 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5688 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5689 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5690 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5691 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5692 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5693 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5694 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5695 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5696 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5697 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5698 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5699 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5700 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5701 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5702 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5703 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5704 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5705 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5706 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5707 { mapDiscovered = 0; terrain = 65; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5708 { mapDiscovered = 0; terrain = 195; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5709 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5710 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5711 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5712 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5713 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5714 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5715 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5716 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5717 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5718 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5719 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5720 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5721 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5722 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5723 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5724 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5725 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5726 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5727 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5728 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5729 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5730 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5731 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5732 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5733 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5734 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5735 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5736 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5737 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5738 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5739 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5740 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5741 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5742 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5743 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5744 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5745 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5746 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5747 { mapDiscovered = 0; terrain = 206; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5748 { mapDiscovered = 0; terrain = 74; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5749 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5750 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5751 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5752 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5753 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5754 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5755 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5756 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5757 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5758 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5759 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5760 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5761 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5762 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5763 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5764 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5765 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5766 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5767 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5768 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5769 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5770 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5771 { mapDiscovered = 0; terrain = 65; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5772 { mapDiscovered = 0; terrain = 192; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5773 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5774 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5775 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5776 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5777 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5778 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5779 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5780 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5781 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5782 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5783 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5784 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5785 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5786 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5787 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5788 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5789 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5790 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5791 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5792 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5793 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5794 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5795 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5796 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5797 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5798 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5799 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5800 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5801 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5802 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5803 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5804 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5805 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5806 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5807 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5808 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5809 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5810 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5811 { mapDiscovered = 0; terrain = 205; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5812 { mapDiscovered = 0; terrain = 77; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5813 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5814 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5815 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5816 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5817 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5818 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5819 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5820 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5821 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5822 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5823 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5824 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5825 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5826 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5827 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5828 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5829 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5830 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5831 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5832 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5833 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5834 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5835 { mapDiscovered = 0; terrain = 67; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5836 { mapDiscovered = 0; terrain = 192; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5837 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5838 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5839 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5840 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5841 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5842 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5843 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5844 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5845 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5846 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5847 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5848 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5849 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5850 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5851 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5852 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5853 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5854 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5855 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5856 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5857 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5858 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5859 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5860 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5861 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5862 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5863 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5864 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5865 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5866 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5867 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5868 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5869 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5870 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5871 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5872 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5873 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5874 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5875 { mapDiscovered = 0; terrain = 201; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5876 { mapDiscovered = 0; terrain = 78; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5877 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5878 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5879 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5880 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5881 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5882 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5883 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5884 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5885 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5886 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5887 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5888 { mapDiscovered = 8; terrain = 2; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5889 { mapDiscovered = 8; terrain = 9; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5890 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5891 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5892 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5893 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5894 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5895 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5896 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5897 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5898 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5899 { mapDiscovered = 0; terrain = 67; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5900 { mapDiscovered = 0; terrain = 193; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5901 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5902 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5903 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5904 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5905 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5906 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5907 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5908 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5909 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5910 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5911 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5912 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5913 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5914 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5915 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5916 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5917 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5918 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5919 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5920 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5921 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5922 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5923 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5924 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5925 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5926 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5927 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5928 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5929 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5930 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5931 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5932 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5933 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5934 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5935 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5936 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5937 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5938 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5939 { mapDiscovered = 0; terrain = 207; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5940 { mapDiscovered = 0; terrain = 75; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5941 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5942 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5943 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5944 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5945 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5946 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5947 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5948 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5949 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5950 { mapDiscovered = 2; terrain = 10; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5951 { mapDiscovered = 2; terrain = 1; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5952 { mapDiscovered = 2; terrain = 5; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5953 { mapDiscovered = 2; terrain = 9; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5954 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5955 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5956 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5957 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5958 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5959 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5960 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5961 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5962 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5963 { mapDiscovered = 0; terrain = 71; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5964 { mapDiscovered = 0; terrain = 197; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5965 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5966 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5967 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5968 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5969 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5970 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5971 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5972 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5973 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5974 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5975 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5976 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5977 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5978 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5979 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5980 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5981 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5982 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5983 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5984 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5985 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5986 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5987 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5988 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5989 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5990 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5991 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5992 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5993 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5994 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5995 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5996 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5997 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5998 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 5999 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6000 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6001 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6002 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6003 { mapDiscovered = 0; terrain = 202; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6004 { mapDiscovered = 0; terrain = 77; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6005 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6006 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6007 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6008 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6009 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6010 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6011 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6012 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6013 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6014 { mapDiscovered = 8; terrain = 6; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6015 { mapDiscovered = 8; terrain = 12; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6016 { mapDiscovered = 8; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6017 { mapDiscovered = 8; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6018 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6019 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6020 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6021 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6022 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6023 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6024 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6025 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6026 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6027 { mapDiscovered = 0; terrain = 64; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6028 { mapDiscovered = 0; terrain = 196; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6029 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6030 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6031 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6032 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6033 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6034 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6035 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6036 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6037 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6038 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6039 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6040 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6041 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6042 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6043 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6044 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6045 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6046 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6047 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6048 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6049 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6050 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6051 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6052 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6053 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6054 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6055 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6056 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6057 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6058 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6059 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6060 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6061 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6062 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6063 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6064 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6065 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6066 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6067 { mapDiscovered = 0; terrain = 204; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6068 { mapDiscovered = 0; terrain = 72; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6069 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6070 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6071 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6072 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6073 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6074 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6075 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6076 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6077 { mapDiscovered = 2; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6078 { mapDiscovered = 2; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6079 { mapDiscovered = 2; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6080 { mapDiscovered = 2; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6081 { mapDiscovered = 2; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6082 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6083 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6084 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6085 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6086 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6087 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6088 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6089 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6090 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6091 { mapDiscovered = 0; terrain = 64; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6092 { mapDiscovered = 0; terrain = 192; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6093 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6094 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6095 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6096 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6097 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6098 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6099 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6100 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6101 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6102 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6103 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6104 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6105 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6106 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6107 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6108 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6109 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6110 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6111 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6112 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6113 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6114 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6115 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6116 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6117 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6118 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6119 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6120 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6121 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6122 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6123 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6124 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6125 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6126 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6127 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6128 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6129 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6130 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6131 { mapDiscovered = 0; terrain = 206; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6132 { mapDiscovered = 0; terrain = 75; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6133 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6134 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6135 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6136 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6137 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6138 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6139 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6140 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6141 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6142 { mapDiscovered = 8; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6143 { mapDiscovered = 8; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6144 { mapDiscovered = 8; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6145 { mapDiscovered = 8; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6146 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6147 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6148 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6149 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6150 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6151 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6152 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6153 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6154 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6155 { mapDiscovered = 0; terrain = 64; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6156 { mapDiscovered = 0; terrain = 192; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6157 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6158 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6159 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6160 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6161 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6162 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6163 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6164 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6165 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6166 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6167 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6168 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6169 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6170 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6171 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6172 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6173 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6174 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6175 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6176 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6177 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6178 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6179 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6180 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6181 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6182 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6183 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6184 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6185 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6186 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6187 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6188 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6189 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6190 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6191 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6192 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6193 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6194 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6195 { mapDiscovered = 0; terrain = 200; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6196 { mapDiscovered = 0; terrain = 73; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6197 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6198 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6199 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6200 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6201 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6202 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6203 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6204 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6205 { mapDiscovered = 2; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6206 { mapDiscovered = 2; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6207 { mapDiscovered = 2; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6208 { mapDiscovered = 2; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 1028; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6209 { mapDiscovered = 2; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6210 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6211 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6212 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6213 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6214 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6215 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6216 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6217 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6218 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6219 { mapDiscovered = 0; terrain = 69; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6220 { mapDiscovered = 0; terrain = 192; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6221 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6222 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6223 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6224 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6225 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6226 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6227 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6228 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6229 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6230 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6231 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6232 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6233 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6234 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6235 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6236 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6237 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6238 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6239 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6240 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6241 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6242 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6243 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6244 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6245 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6246 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6247 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6248 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6249 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6250 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6251 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6252 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6253 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6254 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6255 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6256 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6257 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6258 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6259 { mapDiscovered = 0; terrain = 204; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6260 { mapDiscovered = 0; terrain = 79; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6261 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6262 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6263 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6264 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6265 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6266 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6267 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6268 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6269 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6270 { mapDiscovered = 8; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6271 { mapDiscovered = 8; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6272 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6273 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6274 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6275 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6276 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6277 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6278 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6279 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6280 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6281 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6282 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6283 { mapDiscovered = 0; terrain = 65; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6284 { mapDiscovered = 0; terrain = 193; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6285 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6286 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6287 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6288 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6289 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6290 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6291 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6292 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6293 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6294 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6295 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6296 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6297 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6298 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6299 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6300 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6301 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6302 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6303 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6304 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6305 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6306 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6307 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6308 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6309 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6310 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6311 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6312 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6313 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6314 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6315 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6316 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6317 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6318 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6319 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6320 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6321 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6322 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6323 { mapDiscovered = 0; terrain = 202; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6324 { mapDiscovered = 0; terrain = 75; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6325 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6326 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6327 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6328 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6329 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6330 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6331 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6332 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6333 { mapDiscovered = 2; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6334 { mapDiscovered = 2; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6335 { mapDiscovered = 2; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 1029; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6336 { mapDiscovered = 2; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6337 { mapDiscovered = 2; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6338 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6339 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6340 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6341 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6342 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6343 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6344 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6345 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6346 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6347 { mapDiscovered = 0; terrain = 64; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6348 { mapDiscovered = 0; terrain = 194; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6349 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6350 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6351 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6352 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6353 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6354 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6355 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6356 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6357 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6358 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6359 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6360 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6361 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6362 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6363 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6364 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6365 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6366 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6367 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6368 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6369 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6370 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6371 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6372 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6373 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6374 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6375 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6376 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6377 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6378 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6379 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6380 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6381 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6382 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6383 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6384 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6385 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6386 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6387 { mapDiscovered = 0; terrain = 201; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6388 { mapDiscovered = 0; terrain = 79; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6389 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6390 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6391 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6392 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6393 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6394 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6395 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6396 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6397 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6398 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6399 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6400 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6401 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6402 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6403 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6404 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6405 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6406 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6407 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6408 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6409 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6410 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6411 { mapDiscovered = 0; terrain = 67; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6412 { mapDiscovered = 0; terrain = 199; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6413 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6414 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6415 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6416 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6417 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6418 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6419 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6420 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6421 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6422 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6423 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6424 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6425 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6426 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6427 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6428 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6429 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6430 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6431 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6432 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6433 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6434 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6435 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6436 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6437 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6438 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6439 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6440 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6441 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6442 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6443 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6444 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6445 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6446 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6447 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6448 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6449 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6450 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6451 { mapDiscovered = 0; terrain = 204; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6452 { mapDiscovered = 0; terrain = 74; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6453 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6454 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6455 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6456 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6457 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6458 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6459 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6460 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6461 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6462 { mapDiscovered = 2; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6463 { mapDiscovered = 2; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6464 { mapDiscovered = 2; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6465 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6466 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6467 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6468 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6469 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6470 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6471 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6472 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6473 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6474 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6475 { mapDiscovered = 0; terrain = 64; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6476 { mapDiscovered = 0; terrain = 197; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6477 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6478 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6479 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6480 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6481 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6482 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6483 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6484 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6485 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6486 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6487 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6488 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6489 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6490 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6491 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6492 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6493 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6494 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6495 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6496 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6497 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6498 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6499 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6500 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6501 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6502 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6503 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6504 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6505 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6506 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6507 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6508 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6509 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6510 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6511 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6512 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6513 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6514 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6515 { mapDiscovered = 0; terrain = 202; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6516 { mapDiscovered = 0; terrain = 74; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6517 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6518 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6519 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6520 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6521 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6522 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6523 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6524 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6525 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6526 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6527 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6528 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6529 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6530 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6531 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6532 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6533 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6534 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6535 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6536 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6537 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6538 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6539 { mapDiscovered = 0; terrain = 64; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6540 { mapDiscovered = 0; terrain = 236; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6541 { mapDiscovered = 0; terrain = 185; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6542 { mapDiscovered = 0; terrain = 184; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6543 { mapDiscovered = 0; terrain = 185; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6544 { mapDiscovered = 0; terrain = 186; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6545 { mapDiscovered = 0; terrain = 188; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6546 { mapDiscovered = 0; terrain = 186; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6547 { mapDiscovered = 0; terrain = 190; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6548 { mapDiscovered = 0; terrain = 191; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6549 { mapDiscovered = 0; terrain = 185; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6550 { mapDiscovered = 0; terrain = 184; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6551 { mapDiscovered = 0; terrain = 188; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6552 { mapDiscovered = 0; terrain = 184; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6553 { mapDiscovered = 0; terrain = 190; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6554 { mapDiscovered = 0; terrain = 187; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6555 { mapDiscovered = 0; terrain = 190; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6556 { mapDiscovered = 0; terrain = 157; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6557 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6558 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6559 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6560 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6561 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6562 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6563 { mapDiscovered = 0; terrain = 148; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6564 { mapDiscovered = 0; terrain = 190; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6565 { mapDiscovered = 0; terrain = 189; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6566 { mapDiscovered = 0; terrain = 189; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6567 { mapDiscovered = 0; terrain = 191; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6568 { mapDiscovered = 0; terrain = 189; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6569 { mapDiscovered = 0; terrain = 188; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6570 { mapDiscovered = 0; terrain = 190; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6571 { mapDiscovered = 0; terrain = 184; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6572 { mapDiscovered = 0; terrain = 184; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6573 { mapDiscovered = 0; terrain = 190; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6574 { mapDiscovered = 0; terrain = 184; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6575 { mapDiscovered = 0; terrain = 189; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6576 { mapDiscovered = 0; terrain = 187; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6577 { mapDiscovered = 0; terrain = 190; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6578 { mapDiscovered = 0; terrain = 187; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6579 { mapDiscovered = 0; terrain = 225; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6580 { mapDiscovered = 0; terrain = 74; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6581 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6582 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6583 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6584 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6585 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6586 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6587 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6588 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6589 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6590 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6591 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6592 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6593 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6594 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6595 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6596 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6597 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6598 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6599 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6600 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6601 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6602 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6603 { mapDiscovered = 0; terrain = 66; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6604 { mapDiscovered = 0; terrain = 236; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6605 { mapDiscovered = 0; terrain = 185; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6606 { mapDiscovered = 0; terrain = 186; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6607 { mapDiscovered = 0; terrain = 190; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6608 { mapDiscovered = 0; terrain = 184; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6609 { mapDiscovered = 0; terrain = 185; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6610 { mapDiscovered = 0; terrain = 187; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6611 { mapDiscovered = 0; terrain = 185; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6612 { mapDiscovered = 0; terrain = 188; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6613 { mapDiscovered = 0; terrain = 187; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6614 { mapDiscovered = 0; terrain = 190; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6615 { mapDiscovered = 0; terrain = 190; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6616 { mapDiscovered = 0; terrain = 184; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6617 { mapDiscovered = 0; terrain = 188; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6618 { mapDiscovered = 0; terrain = 190; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6619 { mapDiscovered = 0; terrain = 190; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6620 { mapDiscovered = 0; terrain = 157; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6621 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6622 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6623 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6624 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6625 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6626 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6627 { mapDiscovered = 0; terrain = 146; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6628 { mapDiscovered = 0; terrain = 184; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6629 { mapDiscovered = 0; terrain = 188; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6630 { mapDiscovered = 0; terrain = 189; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6631 { mapDiscovered = 0; terrain = 187; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6632 { mapDiscovered = 0; terrain = 185; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6633 { mapDiscovered = 0; terrain = 190; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6634 { mapDiscovered = 0; terrain = 186; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6635 { mapDiscovered = 0; terrain = 187; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6636 { mapDiscovered = 0; terrain = 187; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6637 { mapDiscovered = 0; terrain = 186; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6638 { mapDiscovered = 0; terrain = 190; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6639 { mapDiscovered = 0; terrain = 184; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6640 { mapDiscovered = 0; terrain = 188; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6641 { mapDiscovered = 0; terrain = 184; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6642 { mapDiscovered = 0; terrain = 186; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6643 { mapDiscovered = 0; terrain = 230; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6644 { mapDiscovered = 0; terrain = 73; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6645 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6646 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6647 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6648 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6649 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6650 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6651 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6652 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6653 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6654 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6655 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6656 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6657 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6658 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6659 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6660 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6661 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6662 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6663 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6664 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6665 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6666 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6667 { mapDiscovered = 0; terrain = 110; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6668 { mapDiscovered = 0; terrain = 56; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6669 { mapDiscovered = 0; terrain = 58; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6670 { mapDiscovered = 0; terrain = 57; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6671 { mapDiscovered = 0; terrain = 62; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6672 { mapDiscovered = 0; terrain = 61; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6673 { mapDiscovered = 0; terrain = 56; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6674 { mapDiscovered = 0; terrain = 60; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6675 { mapDiscovered = 0; terrain = 56; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6676 { mapDiscovered = 0; terrain = 63; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6677 { mapDiscovered = 0; terrain = 58; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6678 { mapDiscovered = 0; terrain = 61; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6679 { mapDiscovered = 0; terrain = 57; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6680 { mapDiscovered = 0; terrain = 57; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6681 { mapDiscovered = 0; terrain = 60; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6682 { mapDiscovered = 0; terrain = 58; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6683 { mapDiscovered = 0; terrain = 28; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6684 { mapDiscovered = 0; terrain = 194; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6685 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6686 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6687 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6688 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6689 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6690 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6691 { mapDiscovered = 0; terrain = 200; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6692 { mapDiscovered = 0; terrain = 21; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6693 { mapDiscovered = 0; terrain = 63; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6694 { mapDiscovered = 0; terrain = 59; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6695 { mapDiscovered = 0; terrain = 62; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6696 { mapDiscovered = 0; terrain = 58; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6697 { mapDiscovered = 0; terrain = 61; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6698 { mapDiscovered = 0; terrain = 61; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6699 { mapDiscovered = 0; terrain = 56; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6700 { mapDiscovered = 0; terrain = 56; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6701 { mapDiscovered = 0; terrain = 57; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6702 { mapDiscovered = 0; terrain = 57; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6703 { mapDiscovered = 0; terrain = 59; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6704 { mapDiscovered = 0; terrain = 62; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6705 { mapDiscovered = 0; terrain = 56; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6706 { mapDiscovered = 0; terrain = 63; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6707 { mapDiscovered = 0; terrain = 59; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6708 { mapDiscovered = 0; terrain = 100; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6709 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6710 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6711 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6712 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6713 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6714 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6715 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6716 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6717 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6718 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6719 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6720 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6721 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6722 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6723 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6724 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6725 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6726 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6727 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6728 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6729 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6730 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6731 { mapDiscovered = 0; terrain = 109; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6732 { mapDiscovered = 0; terrain = 61; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6733 { mapDiscovered = 0; terrain = 61; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6734 { mapDiscovered = 0; terrain = 60; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6735 { mapDiscovered = 0; terrain = 60; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6736 { mapDiscovered = 0; terrain = 57; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6737 { mapDiscovered = 0; terrain = 61; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6738 { mapDiscovered = 0; terrain = 59; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6739 { mapDiscovered = 0; terrain = 59; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6740 { mapDiscovered = 0; terrain = 58; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6741 { mapDiscovered = 0; terrain = 58; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6742 { mapDiscovered = 0; terrain = 60; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6743 { mapDiscovered = 0; terrain = 56; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6744 { mapDiscovered = 0; terrain = 57; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6745 { mapDiscovered = 0; terrain = 61; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6746 { mapDiscovered = 0; terrain = 61; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6747 { mapDiscovered = 0; terrain = 28; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6748 { mapDiscovered = 0; terrain = 195; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6749 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6750 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6751 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6752 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6753 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6754 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6755 { mapDiscovered = 0; terrain = 204; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6756 { mapDiscovered = 0; terrain = 21; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6757 { mapDiscovered = 0; terrain = 56; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6758 { mapDiscovered = 0; terrain = 59; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6759 { mapDiscovered = 0; terrain = 58; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6760 { mapDiscovered = 0; terrain = 58; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6761 { mapDiscovered = 0; terrain = 60; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6762 { mapDiscovered = 0; terrain = 61; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6763 { mapDiscovered = 0; terrain = 59; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6764 { mapDiscovered = 0; terrain = 62; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6765 { mapDiscovered = 0; terrain = 61; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6766 { mapDiscovered = 0; terrain = 60; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6767 { mapDiscovered = 0; terrain = 60; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6768 { mapDiscovered = 0; terrain = 57; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6769 { mapDiscovered = 0; terrain = 56; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6770 { mapDiscovered = 0; terrain = 60; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6771 { mapDiscovered = 0; terrain = 56; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6772 { mapDiscovered = 0; terrain = 99; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6773 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6774 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6775 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6776 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6777 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6778 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6779 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6780 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6781 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6782 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6783 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6784 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6785 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6786 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6787 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6788 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6789 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6790 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6791 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6792 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6793 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6794 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6795 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6796 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6797 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6798 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6799 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6800 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6801 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6802 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6803 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6804 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6805 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6806 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6807 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6808 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6809 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6810 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6811 { mapDiscovered = 0; terrain = 64; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6812 { mapDiscovered = 0; terrain = 197; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6813 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6814 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6815 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6816 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6817 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6818 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6819 { mapDiscovered = 0; terrain = 205; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6820 { mapDiscovered = 0; terrain = 72; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6821 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6822 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6823 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6824 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6825 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6826 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6827 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6828 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6829 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6830 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6831 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6832 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6833 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6834 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6835 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6836 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6837 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6838 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6839 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6840 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6841 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6842 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6843 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6844 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6845 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6846 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6847 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6848 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6849 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6850 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6851 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6852 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6853 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6854 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6855 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6856 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6857 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6858 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6859 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6860 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6861 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6862 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6863 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6864 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6865 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6866 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6867 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6868 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6869 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6870 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6871 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6872 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6873 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6874 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6875 { mapDiscovered = 0; terrain = 64; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6876 { mapDiscovered = 0; terrain = 193; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6877 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6878 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6879 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6880 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6881 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6882 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6883 { mapDiscovered = 0; terrain = 205; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6884 { mapDiscovered = 0; terrain = 75; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6885 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6886 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6887 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6888 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6889 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6890 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6891 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6892 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6893 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6894 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6895 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6896 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6897 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6898 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6899 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6900 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6901 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6902 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6903 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6904 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6905 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6906 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6907 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6908 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6909 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6910 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6911 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6912 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6913 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6914 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6915 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6916 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6917 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6918 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6919 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6920 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6921 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6922 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6923 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6924 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6925 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6926 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6927 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6928 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6929 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6930 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6931 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6932 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6933 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6934 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6935 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6936 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6937 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6938 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6939 { mapDiscovered = 0; terrain = 70; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6940 { mapDiscovered = 0; terrain = 195; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6941 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6942 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6943 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6944 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6945 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6946 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6947 { mapDiscovered = 0; terrain = 201; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6948 { mapDiscovered = 0; terrain = 79; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6949 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6950 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6951 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6952 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6953 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6954 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6955 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6956 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6957 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6958 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6959 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6960 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6961 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6962 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6963 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6964 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6965 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6966 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6967 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6968 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6969 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6970 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6971 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6972 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6973 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6974 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6975 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6976 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6977 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6978 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6979 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6980 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6981 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6982 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6983 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6984 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6985 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6986 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6987 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6988 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6989 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6990 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6991 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6992 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6993 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6994 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6995 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6996 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6997 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6998 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 6999 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7000 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7001 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7002 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7003 { mapDiscovered = 0; terrain = 65; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7004 { mapDiscovered = 0; terrain = 197; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7005 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7006 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7007 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7008 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7009 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7010 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7011 { mapDiscovered = 0; terrain = 207; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7012 { mapDiscovered = 0; terrain = 76; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7013 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7014 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7015 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7016 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7017 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7018 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7019 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7020 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7021 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7022 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7023 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7024 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7025 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7026 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7027 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7028 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7029 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7030 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7031 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7032 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7033 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7034 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7035 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7036 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7037 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7038 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7039 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7040 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7041 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7042 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7043 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7044 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7045 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7046 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7047 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7048 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7049 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7050 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7051 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7052 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7053 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7054 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7055 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7056 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7057 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7058 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7059 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7060 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7061 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7062 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7063 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7064 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7065 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7066 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7067 { mapDiscovered = 0; terrain = 71; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7068 { mapDiscovered = 0; terrain = 196; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7069 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7070 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7071 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7072 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7073 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7074 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7075 { mapDiscovered = 0; terrain = 202; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7076 { mapDiscovered = 0; terrain = 77; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7077 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7078 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7079 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7080 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7081 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7082 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7083 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7084 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7085 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7086 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7087 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7088 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7089 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7090 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7091 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7092 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7093 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7094 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7095 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7096 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7097 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7098 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7099 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7100 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7101 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7102 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7103 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7104 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7105 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7106 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7107 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7108 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7109 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7110 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7111 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7112 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7113 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7114 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7115 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7116 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7117 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7118 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7119 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7120 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7121 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7122 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7123 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7124 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7125 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7126 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7127 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7128 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7129 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7130 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7131 { mapDiscovered = 0; terrain = 66; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7132 { mapDiscovered = 0; terrain = 196; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7133 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7134 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7135 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7136 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7137 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7138 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7139 { mapDiscovered = 0; terrain = 206; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7140 { mapDiscovered = 0; terrain = 72; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7141 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7142 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7143 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7144 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7145 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7146 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7147 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7148 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7149 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7150 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7151 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7152 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7153 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7154 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7155 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7156 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7157 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7158 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7159 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7160 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7161 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7162 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7163 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7164 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7165 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7166 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7167 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7168 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7169 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7170 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7171 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7172 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7173 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7174 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7175 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7176 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7177 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7178 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7179 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7180 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7181 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7182 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7183 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7184 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7185 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7186 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7187 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7188 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7189 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7190 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7191 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7192 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7193 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7194 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7195 { mapDiscovered = 0; terrain = 70; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7196 { mapDiscovered = 0; terrain = 199; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7197 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7198 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7199 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7200 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7201 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7202 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7203 { mapDiscovered = 0; terrain = 207; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7204 { mapDiscovered = 0; terrain = 78; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7205 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7206 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7207 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7208 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7209 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7210 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7211 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7212 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7213 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7214 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7215 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7216 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7217 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7218 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7219 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7220 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7221 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7222 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7223 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7224 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7225 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7226 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7227 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7228 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7229 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7230 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7231 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7232 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7233 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7234 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7235 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7236 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7237 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7238 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7239 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7240 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7241 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7242 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7243 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7244 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7245 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7246 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7247 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7248 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7249 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7250 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7251 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7252 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7253 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7254 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7255 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7256 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7257 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7258 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7259 { mapDiscovered = 0; terrain = 66; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7260 { mapDiscovered = 0; terrain = 198; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7261 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7262 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7263 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7264 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7265 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7266 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7267 { mapDiscovered = 0; terrain = 204; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7268 { mapDiscovered = 0; terrain = 73; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7269 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7270 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7271 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7272 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7273 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7274 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7275 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7276 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7277 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7278 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7279 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7280 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7281 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7282 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7283 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7284 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7285 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7286 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7287 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7288 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7289 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7290 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7291 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7292 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7293 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7294 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7295 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7296 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7297 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7298 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7299 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7300 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7301 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7302 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7303 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7304 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7305 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7306 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7307 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7308 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7309 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7310 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7311 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7312 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7313 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7314 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7315 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7316 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7317 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7318 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7319 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7320 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7321 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7322 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7323 { mapDiscovered = 0; terrain = 69; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7324 { mapDiscovered = 0; terrain = 193; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7325 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7326 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7327 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7328 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7329 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7330 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7331 { mapDiscovered = 0; terrain = 203; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7332 { mapDiscovered = 0; terrain = 77; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7333 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7334 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7335 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7336 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7337 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7338 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7339 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7340 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7341 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7342 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7343 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7344 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7345 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7346 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7347 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7348 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7349 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7350 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7351 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7352 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7353 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7354 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7355 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7356 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7357 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7358 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7359 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7360 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7361 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7362 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7363 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7364 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7365 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7366 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7367 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7368 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7369 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7370 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7371 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7372 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7373 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7374 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7375 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7376 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7377 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7378 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7379 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7380 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7381 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7382 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7383 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7384 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7385 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7386 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7387 { mapDiscovered = 0; terrain = 64; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7388 { mapDiscovered = 0; terrain = 197; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7389 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7390 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7391 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7392 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7393 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7394 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7395 { mapDiscovered = 0; terrain = 200; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7396 { mapDiscovered = 0; terrain = 75; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7397 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7398 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7399 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7400 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7401 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7402 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7403 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7404 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7405 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7406 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7407 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7408 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7409 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7410 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7411 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7412 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7413 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7414 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7415 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7416 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7417 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7418 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7419 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7420 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7421 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7422 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7423 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7424 { mapDiscovered = 8; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7425 { mapDiscovered = 8; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7426 { mapDiscovered = 8; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7427 { mapDiscovered = 8; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7428 { mapDiscovered = 8; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7429 { mapDiscovered = 8; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7430 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7431 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7432 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7433 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7434 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7435 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7436 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7437 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7438 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7439 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7440 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7441 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7442 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7443 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7444 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7445 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7446 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7447 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7448 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7449 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7450 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7451 { mapDiscovered = 0; terrain = 68; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7452 { mapDiscovered = 0; terrain = 194; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7453 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7454 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7455 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7456 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7457 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7458 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7459 { mapDiscovered = 0; terrain = 204; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7460 { mapDiscovered = 0; terrain = 77; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7461 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7462 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7463 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7464 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7465 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7466 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7467 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7468 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7469 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7470 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7471 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7472 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7473 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7474 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7475 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7476 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7477 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7478 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7479 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7480 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7481 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7482 { mapDiscovered = 2; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7483 { mapDiscovered = 2; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7484 { mapDiscovered = 2; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7485 { mapDiscovered = 2; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7486 { mapDiscovered = 2; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7487 { mapDiscovered = 2; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7488 { mapDiscovered = 2; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7489 { mapDiscovered = 2; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7490 { mapDiscovered = 2; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7491 { mapDiscovered = 2; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7492 { mapDiscovered = 2; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7493 { mapDiscovered = 2; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7494 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7495 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7496 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7497 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7498 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7499 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7500 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7501 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7502 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7503 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7504 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7505 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7506 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7507 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7508 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7509 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7510 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7511 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7512 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7513 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7514 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7515 { mapDiscovered = 0; terrain = 68; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7516 { mapDiscovered = 0; terrain = 195; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7517 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7518 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7519 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7520 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7521 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7522 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7523 { mapDiscovered = 0; terrain = 204; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7524 { mapDiscovered = 0; terrain = 72; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7525 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7526 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7527 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7528 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7529 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7530 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7531 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7532 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7533 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7534 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7535 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7536 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7537 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7538 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7539 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7540 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7541 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7542 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7543 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7544 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7545 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7546 { mapDiscovered = 8; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7547 { mapDiscovered = 8; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7548 { mapDiscovered = 8; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7549 { mapDiscovered = 8; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7550 { mapDiscovered = 8; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7551 { mapDiscovered = 8; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7552 { mapDiscovered = 8; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7553 { mapDiscovered = 8; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7554 { mapDiscovered = 8; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7555 { mapDiscovered = 8; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7556 { mapDiscovered = 8; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7557 { mapDiscovered = 8; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7558 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7559 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7560 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7561 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7562 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7563 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7564 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7565 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7566 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7567 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7568 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7569 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7570 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7571 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7572 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7573 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7574 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7575 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7576 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7577 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7578 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7579 { mapDiscovered = 0; terrain = 66; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7580 { mapDiscovered = 0; terrain = 198; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7581 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7582 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7583 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7584 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7585 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7586 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7587 { mapDiscovered = 0; terrain = 204; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7588 { mapDiscovered = 0; terrain = 72; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7589 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7590 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7591 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00010100; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7592 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7593 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7594 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7595 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7596 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7597 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7598 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7599 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7600 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7601 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7602 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7603 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7604 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7605 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7606 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7607 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7608 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7609 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7610 { mapDiscovered = 2; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7611 { mapDiscovered = 2; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7612 { mapDiscovered = 2; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7613 { mapDiscovered = 2; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7614 { mapDiscovered = 2; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7615 { mapDiscovered = 2; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7616 { mapDiscovered = 2; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7617 { mapDiscovered = 2; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7618 { mapDiscovered = 2; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7619 { mapDiscovered = 2; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7620 { mapDiscovered = 2; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7621 { mapDiscovered = 2; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7622 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7623 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7624 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7625 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7626 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7627 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7628 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7629 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7630 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7631 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7632 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7633 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7634 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7635 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7636 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7637 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7638 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7639 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7640 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7641 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7642 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7643 { mapDiscovered = 0; terrain = 70; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7644 { mapDiscovered = 0; terrain = 193; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7645 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7646 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7647 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7648 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7649 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7650 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7651 { mapDiscovered = 0; terrain = 203; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7652 { mapDiscovered = 0; terrain = 72; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7653 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7654 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7655 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7656 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7657 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7658 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7659 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7660 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7661 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7662 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7663 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7664 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7665 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7666 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7667 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7668 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7669 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7670 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7671 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7672 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7673 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7674 { mapDiscovered = 8; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7675 { mapDiscovered = 8; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7676 { mapDiscovered = 8; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7677 { mapDiscovered = 8; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7678 { mapDiscovered = 8; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7679 { mapDiscovered = 8; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7680 { mapDiscovered = 8; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7681 { mapDiscovered = 8; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7682 { mapDiscovered = 8; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7683 { mapDiscovered = 8; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7684 { mapDiscovered = 8; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7685 { mapDiscovered = 8; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7686 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7687 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7688 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7689 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7690 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7691 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7692 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7693 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7694 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7695 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7696 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7697 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7698 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7699 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7700 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7701 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7702 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7703 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7704 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7705 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7706 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7707 { mapDiscovered = 0; terrain = 65; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7708 { mapDiscovered = 0; terrain = 195; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7709 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7710 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7711 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7712 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7713 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7714 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7715 { mapDiscovered = 0; terrain = 206; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7716 { mapDiscovered = 0; terrain = 76; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7717 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7718 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7719 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7720 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7721 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7722 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7723 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7724 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7725 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7726 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7727 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7728 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7729 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7730 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7731 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7732 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7733 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7734 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7735 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7736 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7737 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7738 { mapDiscovered = 2; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7739 { mapDiscovered = 2; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7740 { mapDiscovered = 2; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7741 { mapDiscovered = 2; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7742 { mapDiscovered = 2; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7743 { mapDiscovered = 2; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7744 { mapDiscovered = 2; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7745 { mapDiscovered = 2; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7746 { mapDiscovered = 2; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7747 { mapDiscovered = 2; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7748 { mapDiscovered = 2; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7749 { mapDiscovered = 2; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7750 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7751 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7752 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7753 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7754 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7755 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7756 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7757 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7758 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7759 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7760 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7761 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7762 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7763 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7764 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7765 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7766 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7767 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7768 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7769 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7770 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7771 { mapDiscovered = 0; terrain = 70; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7772 { mapDiscovered = 0; terrain = 199; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7773 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7774 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7775 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7776 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7777 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7778 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7779 { mapDiscovered = 0; terrain = 204; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7780 { mapDiscovered = 0; terrain = 76; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7781 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7782 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7783 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7784 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7785 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7786 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7787 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7788 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7789 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7790 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7791 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7792 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7793 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7794 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7795 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7796 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7797 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7798 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7799 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7800 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7801 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7802 { mapDiscovered = 8; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7803 { mapDiscovered = 8; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7804 { mapDiscovered = 8; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7805 { mapDiscovered = 8; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7806 { mapDiscovered = 8; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7807 { mapDiscovered = 8; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7808 { mapDiscovered = 8; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7809 { mapDiscovered = 8; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7810 { mapDiscovered = 8; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7811 { mapDiscovered = 8; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7812 { mapDiscovered = 8; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7813 { mapDiscovered = 8; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7814 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7815 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7816 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7817 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7818 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7819 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7820 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7821 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7822 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7823 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7824 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7825 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7826 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7827 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7828 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7829 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7830 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7831 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7832 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7833 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7834 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7835 { mapDiscovered = 0; terrain = 66; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7836 { mapDiscovered = 0; terrain = 199; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7837 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7838 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7839 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7840 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7841 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7842 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7843 { mapDiscovered = 0; terrain = 202; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7844 { mapDiscovered = 0; terrain = 78; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7845 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7846 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7847 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7848 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7849 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7850 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7851 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7852 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7853 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7854 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7855 { mapDiscovered = 2; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7856 { mapDiscovered = 2; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7857 { mapDiscovered = 2; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7858 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7859 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7860 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7861 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7862 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7863 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7864 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7865 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7866 { mapDiscovered = 2; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7867 { mapDiscovered = 2; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7868 { mapDiscovered = 2; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7869 { mapDiscovered = 2; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7870 { mapDiscovered = 2; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7871 { mapDiscovered = 2; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7872 { mapDiscovered = 2; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7873 { mapDiscovered = 2; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7874 { mapDiscovered = 2; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7875 { mapDiscovered = 2; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7876 { mapDiscovered = 2; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7877 { mapDiscovered = 2; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7878 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7879 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7880 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7881 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7882 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7883 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7884 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7885 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7886 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7887 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7888 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7889 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7890 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7891 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7892 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7893 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7894 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7895 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7896 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7897 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7898 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7899 { mapDiscovered = 0; terrain = 67; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7900 { mapDiscovered = 0; terrain = 199; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7901 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7902 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7903 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7904 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7905 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7906 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7907 { mapDiscovered = 0; terrain = 207; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7908 { mapDiscovered = 0; terrain = 78; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7909 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7910 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7911 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7912 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7913 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7914 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7915 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7916 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7917 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7918 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7919 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7920 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7921 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7922 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7923 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7924 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7925 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7926 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7927 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7928 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7929 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7930 { mapDiscovered = 8; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7931 { mapDiscovered = 8; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7932 { mapDiscovered = 8; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7933 { mapDiscovered = 8; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7934 { mapDiscovered = 8; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7935 { mapDiscovered = 8; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7936 { mapDiscovered = 8; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7937 { mapDiscovered = 8; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7938 { mapDiscovered = 8; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7939 { mapDiscovered = 8; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7940 { mapDiscovered = 8; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7941 { mapDiscovered = 8; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7942 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7943 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7944 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7945 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7946 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7947 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7948 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7949 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7950 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7951 { mapDiscovered = 8; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7952 { mapDiscovered = 8; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7953 { mapDiscovered = 8; terrain = 7; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7954 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7955 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7956 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7957 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7958 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7959 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7960 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7961 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7962 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7963 { mapDiscovered = 0; terrain = 64; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7964 { mapDiscovered = 0; terrain = 193; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7965 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7966 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7967 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7968 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7969 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7970 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7971 { mapDiscovered = 0; terrain = 204; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7972 { mapDiscovered = 0; terrain = 77; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7973 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7974 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7975 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7976 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7977 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7978 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7979 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7980 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7981 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7982 { mapDiscovered = 2; terrain = 6; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7983 { mapDiscovered = 2; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7984 { mapDiscovered = 2; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 1030; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7985 { mapDiscovered = 2; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7986 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7987 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7988 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7989 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7990 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7991 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7992 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7993 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7994 { mapDiscovered = 2; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7995 { mapDiscovered = 2; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7996 { mapDiscovered = 2; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7997 { mapDiscovered = 2; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7998 { mapDiscovered = 2; terrain = 13; building = 1024; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 7999 { mapDiscovered = 2; terrain = 10; building = 1024; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8000 { mapDiscovered = 2; terrain = 5; building = 1024; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8001 { mapDiscovered = 2; terrain = 1; building = 1024; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8002 { mapDiscovered = 2; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8003 { mapDiscovered = 2; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8004 { mapDiscovered = 2; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8005 { mapDiscovered = 2; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8006 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8007 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8008 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8009 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8010 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8011 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8012 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8013 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8014 { mapDiscovered = 2; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8015 { mapDiscovered = 2; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8016 { mapDiscovered = 2; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8017 { mapDiscovered = 2; terrain = 2; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8018 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8019 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8020 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8021 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8022 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8023 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8024 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8025 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8026 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8027 { mapDiscovered = 0; terrain = 64; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8028 { mapDiscovered = 0; terrain = 194; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8029 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8030 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8031 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8032 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8033 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8034 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8035 { mapDiscovered = 0; terrain = 206; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8036 { mapDiscovered = 0; terrain = 78; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8037 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8038 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8039 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8040 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8041 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8042 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8043 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8044 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8045 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8046 { mapDiscovered = 8; terrain = 4; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8047 { mapDiscovered = 8; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8048 { mapDiscovered = 8; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8049 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8050 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8051 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8052 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8053 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8054 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8055 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8056 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8057 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8058 { mapDiscovered = 8; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8059 { mapDiscovered = 8; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8060 { mapDiscovered = 8; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8061 { mapDiscovered = 8; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8062 { mapDiscovered = 8; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8063 { mapDiscovered = 8; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8064 { mapDiscovered = 8; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8065 { mapDiscovered = 8; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8066 { mapDiscovered = 8; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8067 { mapDiscovered = 8; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8068 { mapDiscovered = 8; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8069 { mapDiscovered = 8; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8070 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8071 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8072 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8073 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8074 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8075 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8076 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8077 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8078 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8079 { mapDiscovered = 8; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8080 { mapDiscovered = 8; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8081 { mapDiscovered = 8; terrain = 3; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8082 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8083 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8084 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8085 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8086 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8087 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8088 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8089 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8090 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8091 { mapDiscovered = 0; terrain = 68; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8092 { mapDiscovered = 0; terrain = 193; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8093 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8094 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8095 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8096 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8097 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8098 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8099 { mapDiscovered = 0; terrain = 205; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8100 { mapDiscovered = 0; terrain = 75; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8101 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8102 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8103 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8104 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8105 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8106 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8107 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8108 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8109 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8110 { mapDiscovered = 2; terrain = 0; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8111 { mapDiscovered = 2; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8112 { mapDiscovered = 2; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8113 { mapDiscovered = 2; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8114 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8115 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8116 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8117 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8118 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8119 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8120 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8121 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8122 { mapDiscovered = 2; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8123 { mapDiscovered = 2; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8124 { mapDiscovered = 2; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8125 { mapDiscovered = 2; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8126 { mapDiscovered = 2; terrain = 1; building = 1024; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8127 { mapDiscovered = 2; terrain = 5; building = 1024; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8128 { mapDiscovered = 2; terrain = 13; building = 1024; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8129 { mapDiscovered = 2; terrain = 12; building = 1024; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8130 { mapDiscovered = 2; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8131 { mapDiscovered = 2; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8132 { mapDiscovered = 2; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8133 { mapDiscovered = 2; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8134 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8135 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8136 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8137 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8138 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8139 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8140 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8141 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8142 { mapDiscovered = 2; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8143 { mapDiscovered = 2; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8144 { mapDiscovered = 2; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8145 { mapDiscovered = 2; terrain = 5; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8146 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8147 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8148 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8149 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8150 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8151 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8152 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8153 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8154 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8155 { mapDiscovered = 0; terrain = 67; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8156 { mapDiscovered = 0; terrain = 193; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8157 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8158 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8159 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8160 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8161 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8162 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8163 { mapDiscovered = 0; terrain = 203; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8164 { mapDiscovered = 0; terrain = 72; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8165 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8166 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8167 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8168 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8169 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8170 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8171 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8172 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8173 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8174 { mapDiscovered = 8; terrain = 8; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8175 { mapDiscovered = 8; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8176 { mapDiscovered = 8; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8177 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8178 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8179 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8180 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8181 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8182 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8183 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8184 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8185 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8186 { mapDiscovered = 8; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8187 { mapDiscovered = 8; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8188 { mapDiscovered = 8; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8189 { mapDiscovered = 8; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8190 { mapDiscovered = 8; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8191 { mapDiscovered = 8; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8192 { mapDiscovered = 8; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8193 { mapDiscovered = 8; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8194 { mapDiscovered = 8; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8195 { mapDiscovered = 8; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8196 { mapDiscovered = 8; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8197 { mapDiscovered = 8; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8198 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8199 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8200 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8201 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8202 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8203 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8204 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8205 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8206 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8207 { mapDiscovered = 8; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8208 { mapDiscovered = 8; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8209 { mapDiscovered = 8; terrain = 12; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8210 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8211 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8212 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8213 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8214 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8215 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8216 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8217 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8218 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8219 { mapDiscovered = 0; terrain = 64; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8220 { mapDiscovered = 0; terrain = 192; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8221 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8222 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8223 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8224 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8225 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8226 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8227 { mapDiscovered = 0; terrain = 205; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8228 { mapDiscovered = 0; terrain = 79; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8229 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8230 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8231 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8232 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8233 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8234 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8235 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8236 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8237 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8238 { mapDiscovered = 2; terrain = 1; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8239 { mapDiscovered = 2; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8240 { mapDiscovered = 2; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8241 { mapDiscovered = 2; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8242 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8243 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8244 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8245 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8246 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8247 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8248 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8249 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8250 { mapDiscovered = 2; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8251 { mapDiscovered = 2; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8252 { mapDiscovered = 2; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8253 { mapDiscovered = 2; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8254 { mapDiscovered = 2; terrain = 12; building = 1024; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8255 { mapDiscovered = 2; terrain = 15; building = 1024; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8256 { mapDiscovered = 2; terrain = 0; building = 1024; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8257 { mapDiscovered = 2; terrain = 4; building = 1024; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8258 { mapDiscovered = 2; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8259 { mapDiscovered = 2; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8260 { mapDiscovered = 2; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8261 { mapDiscovered = 2; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8262 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8263 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8264 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8265 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8266 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8267 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8268 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8269 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8270 { mapDiscovered = 2; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8271 { mapDiscovered = 2; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 1032; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8272 { mapDiscovered = 2; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8273 { mapDiscovered = 2; terrain = 3; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8274 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8275 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8276 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8277 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8278 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8279 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8280 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8281 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8282 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8283 { mapDiscovered = 0; terrain = 68; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8284 { mapDiscovered = 0; terrain = 192; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8285 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8286 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8287 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8288 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8289 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8290 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8291 { mapDiscovered = 0; terrain = 205; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8292 { mapDiscovered = 0; terrain = 76; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8293 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8294 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8295 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8296 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8297 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8298 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8299 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8300 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8301 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8302 { mapDiscovered = 8; terrain = 10; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8303 { mapDiscovered = 8; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8304 { mapDiscovered = 8; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8305 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8306 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8307 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8308 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8309 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8310 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8311 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8312 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8313 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8314 { mapDiscovered = 8; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8315 { mapDiscovered = 8; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8316 { mapDiscovered = 8; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8317 { mapDiscovered = 8; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8318 { mapDiscovered = 8; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8319 { mapDiscovered = 8; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8320 { mapDiscovered = 8; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8321 { mapDiscovered = 8; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8322 { mapDiscovered = 8; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8323 { mapDiscovered = 8; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8324 { mapDiscovered = 8; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8325 { mapDiscovered = 8; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8326 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8327 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8328 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8329 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8330 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8331 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8332 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8333 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8334 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8335 { mapDiscovered = 8; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8336 { mapDiscovered = 8; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8337 { mapDiscovered = 8; terrain = 9; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8338 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8339 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8340 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8341 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8342 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8343 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8344 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8345 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8346 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8347 { mapDiscovered = 0; terrain = 66; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8348 { mapDiscovered = 0; terrain = 197; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8349 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8350 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8351 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8352 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8353 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8354 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8355 { mapDiscovered = 0; terrain = 207; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8356 { mapDiscovered = 0; terrain = 79; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8357 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8358 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8359 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8360 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8361 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8362 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8363 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8364 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8365 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8366 { mapDiscovered = 2; terrain = 4; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8367 { mapDiscovered = 2; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 1031; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8368 { mapDiscovered = 2; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8369 { mapDiscovered = 2; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8370 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8371 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8372 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8373 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8374 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8375 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8376 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8377 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8378 { mapDiscovered = 2; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8379 { mapDiscovered = 2; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8380 { mapDiscovered = 2; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8381 { mapDiscovered = 2; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8382 { mapDiscovered = 2; terrain = 9; building = 1024; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8383 { mapDiscovered = 2; terrain = 14; building = 1024; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8384 { mapDiscovered = 2; terrain = 0; building = 1024; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8385 { mapDiscovered = 2; terrain = 9; building = 1024; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8386 { mapDiscovered = 2; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8387 { mapDiscovered = 2; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8388 { mapDiscovered = 2; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8389 { mapDiscovered = 2; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8390 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8391 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8392 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8393 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8394 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8395 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8396 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8397 { mapDiscovered = 2; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8398 { mapDiscovered = 2; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8399 { mapDiscovered = 2; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8400 { mapDiscovered = 2; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8401 { mapDiscovered = 2; terrain = 6; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8402 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8403 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8404 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8405 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8406 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8407 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8408 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8409 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8410 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8411 { mapDiscovered = 0; terrain = 65; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8412 { mapDiscovered = 0; terrain = 196; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8413 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8414 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8415 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8416 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8417 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8418 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8419 { mapDiscovered = 0; terrain = 206; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8420 { mapDiscovered = 0; terrain = 75; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8421 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8422 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8423 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8424 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8425 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8426 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8427 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8428 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8429 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8430 { mapDiscovered = 8; terrain = 5; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8431 { mapDiscovered = 8; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8432 { mapDiscovered = 8; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8433 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8434 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8435 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8436 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8437 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8438 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8439 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8440 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8441 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8442 { mapDiscovered = 8; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8443 { mapDiscovered = 8; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8444 { mapDiscovered = 8; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8445 { mapDiscovered = 8; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8446 { mapDiscovered = 8; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8447 { mapDiscovered = 8; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8448 { mapDiscovered = 8; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8449 { mapDiscovered = 8; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8450 { mapDiscovered = 8; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8451 { mapDiscovered = 8; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8452 { mapDiscovered = 8; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8453 { mapDiscovered = 8; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8454 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8455 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8456 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8457 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8458 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8459 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8460 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8461 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8462 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8463 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8464 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8465 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8466 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8467 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8468 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8469 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8470 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8471 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8472 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8473 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8474 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8475 { mapDiscovered = 0; terrain = 65; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8476 { mapDiscovered = 0; terrain = 194; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8477 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8478 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8479 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8480 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8481 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8482 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8483 { mapDiscovered = 0; terrain = 200; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8484 { mapDiscovered = 0; terrain = 78; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8485 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8486 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8487 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8488 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8489 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8490 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8491 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8492 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8493 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8494 { mapDiscovered = 2; terrain = 8; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8495 { mapDiscovered = 2; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8496 { mapDiscovered = 2; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8497 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8498 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8499 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8500 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8501 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8502 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8503 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8504 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8505 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8506 { mapDiscovered = 2; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8507 { mapDiscovered = 2; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8508 { mapDiscovered = 2; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8509 { mapDiscovered = 2; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8510 { mapDiscovered = 2; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8511 { mapDiscovered = 2; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8512 { mapDiscovered = 2; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8513 { mapDiscovered = 2; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8514 { mapDiscovered = 2; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8515 { mapDiscovered = 2; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8516 { mapDiscovered = 2; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8517 { mapDiscovered = 2; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8518 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8519 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8520 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8521 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8522 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8523 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8524 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8525 { mapDiscovered = 2; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8526 { mapDiscovered = 2; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 1026; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8527 { mapDiscovered = 2; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8528 { mapDiscovered = 2; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8529 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8530 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8531 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8532 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8533 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8534 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8535 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8536 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8537 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8538 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8539 { mapDiscovered = 0; terrain = 64; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8540 { mapDiscovered = 0; terrain = 196; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8541 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8542 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8543 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8544 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8545 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8546 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8547 { mapDiscovered = 0; terrain = 202; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8548 { mapDiscovered = 0; terrain = 74; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8549 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8550 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8551 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8552 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8553 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8554 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8555 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8556 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8557 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8558 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8559 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8560 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8561 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8562 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8563 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8564 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8565 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8566 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8567 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8568 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8569 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8570 { mapDiscovered = 8; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8571 { mapDiscovered = 8; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8572 { mapDiscovered = 8; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8573 { mapDiscovered = 8; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8574 { mapDiscovered = 8; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8575 { mapDiscovered = 8; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8576 { mapDiscovered = 8; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8577 { mapDiscovered = 8; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8578 { mapDiscovered = 8; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8579 { mapDiscovered = 8; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8580 { mapDiscovered = 8; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8581 { mapDiscovered = 8; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8582 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8583 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8584 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8585 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8586 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8587 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8588 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8589 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8590 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8591 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8592 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8593 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8594 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8595 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8596 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8597 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8598 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8599 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8600 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8601 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8602 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8603 { mapDiscovered = 0; terrain = 64; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8604 { mapDiscovered = 0; terrain = 198; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8605 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8606 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8607 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8608 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8609 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8610 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8611 { mapDiscovered = 0; terrain = 204; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8612 { mapDiscovered = 0; terrain = 78; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8613 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8614 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8615 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8616 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8617 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8618 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8619 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8620 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8621 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8622 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8623 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8624 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8625 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8626 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8627 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8628 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8629 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8630 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8631 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8632 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8633 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8634 { mapDiscovered = 2; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8635 { mapDiscovered = 2; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8636 { mapDiscovered = 2; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8637 { mapDiscovered = 2; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8638 { mapDiscovered = 2; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8639 { mapDiscovered = 2; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8640 { mapDiscovered = 2; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8641 { mapDiscovered = 2; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8642 { mapDiscovered = 2; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8643 { mapDiscovered = 2; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8644 { mapDiscovered = 2; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8645 { mapDiscovered = 2; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8646 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8647 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8648 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8649 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8650 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8651 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8652 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8653 { mapDiscovered = 2; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8654 { mapDiscovered = 2; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8655 { mapDiscovered = 2; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8656 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8657 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8658 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8659 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8660 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8661 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8662 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8663 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8664 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8665 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8666 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8667 { mapDiscovered = 0; terrain = 71; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8668 { mapDiscovered = 0; terrain = 192; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8669 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8670 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8671 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8672 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8673 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8674 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8675 { mapDiscovered = 0; terrain = 204; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8676 { mapDiscovered = 0; terrain = 73; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8677 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8678 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8679 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8680 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8681 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8682 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8683 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8684 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8685 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8686 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8687 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8688 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8689 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8690 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8691 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8692 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8693 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8694 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8695 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8696 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8697 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8698 { mapDiscovered = 8; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8699 { mapDiscovered = 8; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8700 { mapDiscovered = 8; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8701 { mapDiscovered = 8; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8702 { mapDiscovered = 8; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8703 { mapDiscovered = 8; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8704 { mapDiscovered = 8; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8705 { mapDiscovered = 8; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8706 { mapDiscovered = 8; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8707 { mapDiscovered = 8; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8708 { mapDiscovered = 8; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8709 { mapDiscovered = 8; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8710 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8711 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8712 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8713 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8714 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8715 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8716 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8717 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8718 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8719 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8720 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8721 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8722 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8723 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8724 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8725 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8726 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8727 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8728 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8729 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8730 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8731 { mapDiscovered = 0; terrain = 69; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8732 { mapDiscovered = 0; terrain = 194; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8733 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8734 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8735 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8736 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8737 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8738 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8739 { mapDiscovered = 0; terrain = 201; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8740 { mapDiscovered = 0; terrain = 72; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8741 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8742 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8743 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8744 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8745 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8746 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8747 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8748 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8749 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8750 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8751 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8752 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8753 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8754 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8755 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8756 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8757 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8758 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8759 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8760 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8761 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8762 { mapDiscovered = 2; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8763 { mapDiscovered = 2; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8764 { mapDiscovered = 2; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8765 { mapDiscovered = 2; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8766 { mapDiscovered = 2; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8767 { mapDiscovered = 2; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8768 { mapDiscovered = 2; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8769 { mapDiscovered = 2; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8770 { mapDiscovered = 2; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8771 { mapDiscovered = 2; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8772 { mapDiscovered = 2; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8773 { mapDiscovered = 2; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8774 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8775 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8776 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8777 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8778 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8779 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8780 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8781 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8782 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8783 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8784 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8785 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8786 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8787 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8788 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8789 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8790 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8791 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8792 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8793 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8794 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8795 { mapDiscovered = 0; terrain = 65; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8796 { mapDiscovered = 0; terrain = 199; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8797 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8798 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8799 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8800 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8801 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8802 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8803 { mapDiscovered = 0; terrain = 203; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8804 { mapDiscovered = 0; terrain = 78; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8805 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8806 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8807 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8808 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8809 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8810 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8811 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8812 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8813 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8814 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8815 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8816 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8817 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8818 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8819 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8820 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8821 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8822 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8823 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8824 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8825 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8826 { mapDiscovered = 8; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8827 { mapDiscovered = 8; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8828 { mapDiscovered = 8; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8829 { mapDiscovered = 8; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8830 { mapDiscovered = 8; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8831 { mapDiscovered = 8; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8832 { mapDiscovered = 8; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8833 { mapDiscovered = 8; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8834 { mapDiscovered = 8; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8835 { mapDiscovered = 8; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8836 { mapDiscovered = 8; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8837 { mapDiscovered = 8; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8838 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8839 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8840 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8841 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8842 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8843 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8844 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8845 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8846 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8847 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8848 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8849 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8850 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8851 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8852 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8853 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8854 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8855 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8856 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8857 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8858 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8859 { mapDiscovered = 0; terrain = 68; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8860 { mapDiscovered = 0; terrain = 196; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8861 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8862 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8863 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8864 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8865 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8866 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8867 { mapDiscovered = 0; terrain = 203; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8868 { mapDiscovered = 0; terrain = 73; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8869 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8870 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8871 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8872 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8873 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8874 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8875 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8876 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8877 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8878 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8879 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8880 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8881 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8882 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8883 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8884 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8885 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8886 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8887 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8888 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8889 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8890 { mapDiscovered = 2; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8891 { mapDiscovered = 2; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8892 { mapDiscovered = 2; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8893 { mapDiscovered = 2; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8894 { mapDiscovered = 2; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8895 { mapDiscovered = 2; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8896 { mapDiscovered = 2; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8897 { mapDiscovered = 2; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8898 { mapDiscovered = 2; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8899 { mapDiscovered = 2; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8900 { mapDiscovered = 2; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8901 { mapDiscovered = 2; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8902 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8903 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8904 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8905 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8906 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8907 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8908 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8909 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8910 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8911 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8912 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8913 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8914 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8915 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8916 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8917 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8918 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8919 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8920 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8921 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8922 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8923 { mapDiscovered = 0; terrain = 68; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8924 { mapDiscovered = 0; terrain = 193; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8925 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8926 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8927 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8928 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8929 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8930 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8931 { mapDiscovered = 0; terrain = 207; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8932 { mapDiscovered = 0; terrain = 78; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8933 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8934 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8935 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8936 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8937 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8938 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8939 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8940 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8941 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8942 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8943 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8944 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8945 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8946 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8947 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8948 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8949 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8950 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8951 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8952 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8953 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8954 { mapDiscovered = 8; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8955 { mapDiscovered = 8; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8956 { mapDiscovered = 8; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8957 { mapDiscovered = 8; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8958 { mapDiscovered = 8; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8959 { mapDiscovered = 8; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8960 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8961 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8962 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8963 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8964 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8965 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8966 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8967 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8968 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8969 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8970 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8971 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8972 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8973 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8974 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8975 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8976 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8977 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8978 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8979 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8980 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8981 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8982 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8983 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8984 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00000100; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8985 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8986 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8987 { mapDiscovered = 0; terrain = 64; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8988 { mapDiscovered = 0; terrain = 194; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8989 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8990 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8991 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8992 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8993 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8994 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8995 { mapDiscovered = 0; terrain = 200; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8996 { mapDiscovered = 0; terrain = 77; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8997 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8998 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 8999 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9000 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9001 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9002 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9003 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9004 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9005 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9006 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9007 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9008 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9009 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9010 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9011 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9012 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9013 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9014 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9015 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9016 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9017 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9018 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9019 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9020 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9021 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9022 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9023 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9024 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9025 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9026 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9027 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9028 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9029 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9030 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9031 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9032 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9033 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9034 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9035 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9036 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9037 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9038 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9039 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9040 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9041 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9042 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9043 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9044 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9045 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9046 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9047 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9048 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9049 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9050 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9051 { mapDiscovered = 0; terrain = 64; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9052 { mapDiscovered = 0; terrain = 198; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9053 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9054 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9055 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9056 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9057 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9058 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9059 { mapDiscovered = 0; terrain = 204; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9060 { mapDiscovered = 0; terrain = 79; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9061 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9062 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9063 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9064 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9065 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9066 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9067 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9068 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9069 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9070 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9071 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9072 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9073 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9074 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9075 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9076 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9077 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9078 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9079 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9080 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9081 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9082 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9083 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9084 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9085 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9086 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9087 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9088 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9089 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9090 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9091 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9092 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9093 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9094 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9095 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9096 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9097 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9098 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9099 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9100 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9101 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9102 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9103 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9104 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9105 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9106 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9107 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9108 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9109 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9110 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9111 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9112 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9113 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9114 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9115 { mapDiscovered = 0; terrain = 66; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9116 { mapDiscovered = 0; terrain = 199; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9117 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9118 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9119 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9120 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9121 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9122 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9123 { mapDiscovered = 0; terrain = 203; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9124 { mapDiscovered = 0; terrain = 74; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9125 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9126 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9127 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9128 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9129 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9130 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9131 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9132 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9133 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9134 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9135 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9136 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9137 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9138 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9139 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9140 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9141 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9142 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9143 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9144 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9145 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9146 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9147 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9148 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9149 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9150 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9151 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9152 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9153 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9154 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9155 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9156 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9157 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9158 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9159 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9160 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9161 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9162 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9163 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9164 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9165 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9166 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9167 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9168 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9169 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9170 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9171 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9172 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9173 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9174 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9175 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9176 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9177 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9178 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9179 { mapDiscovered = 0; terrain = 66; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9180 { mapDiscovered = 0; terrain = 199; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9181 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9182 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9183 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9184 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9185 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9186 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9187 { mapDiscovered = 0; terrain = 204; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9188 { mapDiscovered = 0; terrain = 72; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9189 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9190 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9191 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9192 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9193 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9194 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9195 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9196 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9197 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9198 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9199 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9200 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9201 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9202 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9203 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9204 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9205 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9206 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9207 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9208 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9209 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9210 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9211 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9212 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9213 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9214 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9215 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9216 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9217 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9218 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9219 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9220 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9221 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9222 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9223 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9224 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9225 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9226 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9227 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9228 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9229 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9230 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9231 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9232 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9233 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9234 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9235 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9236 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9237 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9238 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9239 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9240 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9241 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9242 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9243 { mapDiscovered = 0; terrain = 71; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9244 { mapDiscovered = 0; terrain = 192; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9245 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9246 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9247 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9248 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9249 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9250 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9251 { mapDiscovered = 0; terrain = 203; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9252 { mapDiscovered = 0; terrain = 75; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9253 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9254 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9255 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9256 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9257 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9258 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9259 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9260 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9261 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9262 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9263 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9264 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9265 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9266 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9267 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9268 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9269 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9270 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9271 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9272 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9273 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9274 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9275 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9276 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9277 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9278 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9279 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9280 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9281 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9282 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9283 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9284 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9285 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9286 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9287 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9288 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9289 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9290 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9291 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9292 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9293 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9294 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9295 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9296 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9297 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9298 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9299 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9300 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9301 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9302 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9303 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9304 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9305 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9306 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9307 { mapDiscovered = 0; terrain = 64; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9308 { mapDiscovered = 0; terrain = 197; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9309 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9310 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9311 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9312 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9313 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9314 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9315 { mapDiscovered = 0; terrain = 201; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9316 { mapDiscovered = 0; terrain = 72; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9317 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9318 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9319 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9320 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9321 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9322 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9323 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9324 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9325 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9326 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9327 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9328 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9329 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9330 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9331 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9332 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9333 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9334 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9335 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9336 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9337 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9338 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9339 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9340 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9341 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9342 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9343 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9344 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9345 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9346 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9347 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9348 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9349 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9350 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9351 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9352 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9353 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9354 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9355 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9356 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9357 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9358 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9359 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9360 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9361 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9362 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9363 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9364 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9365 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9366 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9367 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9368 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9369 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9370 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9371 { mapDiscovered = 0; terrain = 68; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9372 { mapDiscovered = 0; terrain = 192; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9373 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9374 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9375 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9376 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9377 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9378 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9379 { mapDiscovered = 0; terrain = 206; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9380 { mapDiscovered = 0; terrain = 77; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9381 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9382 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9383 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9384 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9385 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9386 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9387 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9388 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9389 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9390 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9391 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9392 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9393 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9394 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9395 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9396 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9397 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9398 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9399 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9400 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9401 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9402 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9403 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9404 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9405 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9406 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9407 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9408 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9409 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9410 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9411 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9412 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9413 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9414 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9415 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9416 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9417 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9418 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9419 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9420 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9421 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9422 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9423 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9424 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9425 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9426 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9427 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9428 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9429 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9430 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9431 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9432 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9433 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9434 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9435 { mapDiscovered = 0; terrain = 67; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9436 { mapDiscovered = 0; terrain = 199; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9437 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9438 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9439 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9440 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9441 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9442 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9443 { mapDiscovered = 0; terrain = 202; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9444 { mapDiscovered = 0; terrain = 72; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9445 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9446 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9447 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9448 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9449 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9450 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9451 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9452 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9453 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9454 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9455 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9456 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9457 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9458 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9459 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9460 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9461 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9462 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9463 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9464 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9465 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9466 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9467 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9468 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9469 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9470 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9471 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9472 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9473 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9474 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9475 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9476 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9477 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9478 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9479 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9480 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9481 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9482 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9483 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9484 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9485 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9486 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9487 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9488 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9489 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9490 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9491 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9492 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9493 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9494 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9495 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9496 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9497 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9498 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9499 { mapDiscovered = 0; terrain = 64; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9500 { mapDiscovered = 0; terrain = 195; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9501 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9502 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9503 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9504 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9505 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9506 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9507 { mapDiscovered = 0; terrain = 201; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9508 { mapDiscovered = 0; terrain = 79; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9509 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9510 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9511 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9512 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9513 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9514 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9515 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9516 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9517 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9518 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9519 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9520 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9521 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9522 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9523 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9524 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9525 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9526 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9527 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9528 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9529 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9530 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9531 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9532 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9533 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9534 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9535 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9536 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9537 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9538 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9539 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9540 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9541 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9542 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9543 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9544 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9545 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9546 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9547 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9548 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9549 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9550 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9551 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9552 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9553 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9554 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9555 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9556 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9557 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9558 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9559 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9560 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9561 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9562 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9563 { mapDiscovered = 0; terrain = 69; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9564 { mapDiscovered = 0; terrain = 197; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9565 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9566 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9567 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9568 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9569 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9570 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9571 { mapDiscovered = 0; terrain = 203; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9572 { mapDiscovered = 0; terrain = 79; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9573 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9574 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9575 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9576 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9577 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9578 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9579 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9580 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9581 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9582 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9583 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9584 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9585 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9586 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9587 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9588 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9589 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9590 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9591 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9592 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9593 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9594 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9595 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9596 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9597 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9598 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9599 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9600 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9601 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9602 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9603 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9604 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9605 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9606 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9607 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9608 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9609 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9610 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9611 { mapDiscovered = 0; terrain = 82; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9612 { mapDiscovered = 0; terrain = 54; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9613 { mapDiscovered = 0; terrain = 50; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9614 { mapDiscovered = 0; terrain = 52; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9615 { mapDiscovered = 0; terrain = 51; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9616 { mapDiscovered = 0; terrain = 55; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9617 { mapDiscovered = 0; terrain = 55; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9618 { mapDiscovered = 0; terrain = 52; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9619 { mapDiscovered = 0; terrain = 52; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9620 { mapDiscovered = 0; terrain = 55; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9621 { mapDiscovered = 0; terrain = 51; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9622 { mapDiscovered = 0; terrain = 50; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9623 { mapDiscovered = 0; terrain = 49; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9624 { mapDiscovered = 0; terrain = 52; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9625 { mapDiscovered = 0; terrain = 48; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9626 { mapDiscovered = 0; terrain = 51; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9627 { mapDiscovered = 0; terrain = 32; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9628 { mapDiscovered = 0; terrain = 196; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9629 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9630 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9631 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9632 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9633 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9634 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9635 { mapDiscovered = 0; terrain = 205; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9636 { mapDiscovered = 0; terrain = 44; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9637 { mapDiscovered = 0; terrain = 48; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9638 { mapDiscovered = 0; terrain = 51; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9639 { mapDiscovered = 0; terrain = 54; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9640 { mapDiscovered = 0; terrain = 50; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9641 { mapDiscovered = 0; terrain = 48; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9642 { mapDiscovered = 0; terrain = 55; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9643 { mapDiscovered = 0; terrain = 54; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9644 { mapDiscovered = 0; terrain = 52; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9645 { mapDiscovered = 0; terrain = 50; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9646 { mapDiscovered = 0; terrain = 54; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9647 { mapDiscovered = 0; terrain = 51; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9648 { mapDiscovered = 0; terrain = 55; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9649 { mapDiscovered = 0; terrain = 55; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9650 { mapDiscovered = 0; terrain = 53; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9651 { mapDiscovered = 0; terrain = 52; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9652 { mapDiscovered = 0; terrain = 91; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9653 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9654 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9655 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9656 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9657 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9658 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9659 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9660 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9661 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9662 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9663 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9664 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9665 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9666 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9667 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9668 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9669 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9670 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9671 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9672 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9673 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9674 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9675 { mapDiscovered = 0; terrain = 84; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9676 { mapDiscovered = 0; terrain = 55; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9677 { mapDiscovered = 0; terrain = 50; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9678 { mapDiscovered = 0; terrain = 52; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9679 { mapDiscovered = 0; terrain = 50; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9680 { mapDiscovered = 0; terrain = 50; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9681 { mapDiscovered = 0; terrain = 55; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9682 { mapDiscovered = 0; terrain = 51; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9683 { mapDiscovered = 0; terrain = 53; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9684 { mapDiscovered = 0; terrain = 55; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9685 { mapDiscovered = 0; terrain = 55; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9686 { mapDiscovered = 0; terrain = 49; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9687 { mapDiscovered = 0; terrain = 52; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9688 { mapDiscovered = 0; terrain = 53; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9689 { mapDiscovered = 0; terrain = 49; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9690 { mapDiscovered = 0; terrain = 53; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9691 { mapDiscovered = 0; terrain = 36; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9692 { mapDiscovered = 0; terrain = 199; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9693 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9694 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9695 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9696 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9697 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9698 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9699 { mapDiscovered = 0; terrain = 204; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9700 { mapDiscovered = 0; terrain = 44; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9701 { mapDiscovered = 0; terrain = 51; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9702 { mapDiscovered = 0; terrain = 53; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9703 { mapDiscovered = 0; terrain = 54; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9704 { mapDiscovered = 0; terrain = 50; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9705 { mapDiscovered = 0; terrain = 48; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9706 { mapDiscovered = 0; terrain = 49; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9707 { mapDiscovered = 0; terrain = 54; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9708 { mapDiscovered = 0; terrain = 51; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9709 { mapDiscovered = 0; terrain = 55; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9710 { mapDiscovered = 0; terrain = 55; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9711 { mapDiscovered = 0; terrain = 49; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9712 { mapDiscovered = 0; terrain = 51; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9713 { mapDiscovered = 0; terrain = 54; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9714 { mapDiscovered = 0; terrain = 50; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9715 { mapDiscovered = 0; terrain = 52; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9716 { mapDiscovered = 0; terrain = 94; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9717 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9718 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9719 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9720 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9721 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9722 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9723 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9724 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9725 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9726 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9727 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9728 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9729 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9730 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9731 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9732 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9733 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9734 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9735 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9736 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9737 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9738 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9739 { mapDiscovered = 0; terrain = 68; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9740 { mapDiscovered = 0; terrain = 214; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9741 { mapDiscovered = 0; terrain = 179; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9742 { mapDiscovered = 0; terrain = 177; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9743 { mapDiscovered = 0; terrain = 183; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9744 { mapDiscovered = 0; terrain = 181; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9745 { mapDiscovered = 0; terrain = 180; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9746 { mapDiscovered = 0; terrain = 179; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9747 { mapDiscovered = 0; terrain = 180; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9748 { mapDiscovered = 0; terrain = 183; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9749 { mapDiscovered = 0; terrain = 178; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9750 { mapDiscovered = 0; terrain = 180; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9751 { mapDiscovered = 0; terrain = 183; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9752 { mapDiscovered = 0; terrain = 177; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9753 { mapDiscovered = 0; terrain = 181; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9754 { mapDiscovered = 0; terrain = 182; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9755 { mapDiscovered = 0; terrain = 176; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9756 { mapDiscovered = 0; terrain = 160; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9757 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9758 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9759 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9760 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9761 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9762 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9763 { mapDiscovered = 0; terrain = 170; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9764 { mapDiscovered = 0; terrain = 176; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9765 { mapDiscovered = 0; terrain = 177; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9766 { mapDiscovered = 0; terrain = 183; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9767 { mapDiscovered = 0; terrain = 181; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9768 { mapDiscovered = 0; terrain = 181; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9769 { mapDiscovered = 0; terrain = 176; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9770 { mapDiscovered = 0; terrain = 182; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9771 { mapDiscovered = 0; terrain = 177; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9772 { mapDiscovered = 0; terrain = 183; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9773 { mapDiscovered = 0; terrain = 180; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9774 { mapDiscovered = 0; terrain = 179; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9775 { mapDiscovered = 0; terrain = 182; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9776 { mapDiscovered = 0; terrain = 176; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9777 { mapDiscovered = 0; terrain = 182; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9778 { mapDiscovered = 0; terrain = 177; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9779 { mapDiscovered = 0; terrain = 223; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9780 { mapDiscovered = 0; terrain = 72; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9781 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9782 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9783 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9784 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9785 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9786 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9787 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9788 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9789 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9790 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9791 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9792 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9793 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9794 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9795 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9796 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9797 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9798 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9799 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9800 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9801 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9802 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9803 { mapDiscovered = 0; terrain = 64; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9804 { mapDiscovered = 0; terrain = 210; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9805 { mapDiscovered = 0; terrain = 177; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9806 { mapDiscovered = 0; terrain = 178; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9807 { mapDiscovered = 0; terrain = 183; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9808 { mapDiscovered = 0; terrain = 180; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9809 { mapDiscovered = 0; terrain = 180; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9810 { mapDiscovered = 0; terrain = 177; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9811 { mapDiscovered = 0; terrain = 183; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9812 { mapDiscovered = 0; terrain = 183; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9813 { mapDiscovered = 0; terrain = 179; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9814 { mapDiscovered = 0; terrain = 178; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9815 { mapDiscovered = 0; terrain = 177; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9816 { mapDiscovered = 0; terrain = 178; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9817 { mapDiscovered = 0; terrain = 182; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9818 { mapDiscovered = 0; terrain = 178; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9819 { mapDiscovered = 0; terrain = 180; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9820 { mapDiscovered = 0; terrain = 167; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9821 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9822 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9823 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9824 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9825 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9826 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9827 { mapDiscovered = 0; terrain = 175; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9828 { mapDiscovered = 0; terrain = 180; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9829 { mapDiscovered = 0; terrain = 180; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9830 { mapDiscovered = 0; terrain = 181; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9831 { mapDiscovered = 0; terrain = 177; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9832 { mapDiscovered = 0; terrain = 179; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9833 { mapDiscovered = 0; terrain = 180; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9834 { mapDiscovered = 0; terrain = 178; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9835 { mapDiscovered = 0; terrain = 178; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9836 { mapDiscovered = 0; terrain = 183; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9837 { mapDiscovered = 0; terrain = 176; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9838 { mapDiscovered = 0; terrain = 182; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9839 { mapDiscovered = 0; terrain = 179; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9840 { mapDiscovered = 0; terrain = 176; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9841 { mapDiscovered = 0; terrain = 182; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9842 { mapDiscovered = 0; terrain = 181; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9843 { mapDiscovered = 0; terrain = 221; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9844 { mapDiscovered = 0; terrain = 78; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9845 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9846 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9847 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9848 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9849 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9850 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9851 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9852 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9853 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9854 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9855 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9856 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9857 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9858 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9859 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9860 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9861 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9862 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9863 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9864 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9865 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9866 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9867 { mapDiscovered = 0; terrain = 70; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9868 { mapDiscovered = 0; terrain = 198; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9869 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9870 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9871 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9872 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9873 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9874 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9875 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9876 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9877 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9878 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9879 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9880 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9881 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9882 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9883 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9884 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9885 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9886 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9887 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9888 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9889 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9890 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9891 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9892 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9893 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9894 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9895 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9896 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9897 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9898 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9899 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9900 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9901 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9902 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9903 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9904 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9905 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9906 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9907 { mapDiscovered = 0; terrain = 200; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9908 { mapDiscovered = 0; terrain = 74; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9909 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9910 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9911 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9912 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9913 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9914 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9915 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9916 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9917 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9918 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9919 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9920 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9921 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9922 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9923 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9924 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9925 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9926 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9927 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9928 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9929 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9930 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9931 { mapDiscovered = 0; terrain = 65; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9932 { mapDiscovered = 0; terrain = 198; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9933 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9934 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9935 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9936 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9937 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9938 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9939 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9940 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9941 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9942 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9943 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9944 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9945 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9946 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9947 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9948 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9949 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9950 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9951 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9952 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9953 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9954 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9955 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9956 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9957 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9958 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9959 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9960 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9961 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9962 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9963 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9964 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9965 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9966 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9967 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9968 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9969 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9970 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9971 { mapDiscovered = 0; terrain = 203; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9972 { mapDiscovered = 0; terrain = 76; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9973 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9974 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9975 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9976 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9977 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9978 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9979 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9980 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9981 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9982 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9983 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9984 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9985 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9986 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9987 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9988 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9989 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9990 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9991 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9992 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9993 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9994 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9995 { mapDiscovered = 0; terrain = 70; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9996 { mapDiscovered = 0; terrain = 195; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9997 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9998 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 9999 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10000 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10001 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10002 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10003 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10004 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10005 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10006 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10007 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10008 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10009 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10010 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10011 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10012 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10013 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10014 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10015 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10016 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10017 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10018 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10019 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10020 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10021 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10022 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10023 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10024 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10025 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10026 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10027 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10028 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10029 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10030 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10031 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10032 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10033 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10034 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10035 { mapDiscovered = 0; terrain = 205; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10036 { mapDiscovered = 0; terrain = 76; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10037 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10038 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10039 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10040 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10041 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10042 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10043 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10044 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10045 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10046 { mapDiscovered = 2; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10047 { mapDiscovered = 2; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10048 { mapDiscovered = 2; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10049 { mapDiscovered = 2; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10050 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10051 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10052 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10053 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10054 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10055 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10056 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10057 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10058 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10059 { mapDiscovered = 0; terrain = 66; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10060 { mapDiscovered = 0; terrain = 197; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10061 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10062 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10063 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10064 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10065 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10066 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10067 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10068 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10069 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10070 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10071 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10072 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10073 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10074 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10075 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10076 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10077 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10078 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10079 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10080 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10081 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10082 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10083 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10084 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10085 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10086 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10087 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10088 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10089 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10090 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10091 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10092 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10093 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10094 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10095 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10096 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10097 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10098 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10099 { mapDiscovered = 0; terrain = 201; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10100 { mapDiscovered = 0; terrain = 72; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10101 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10102 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10103 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10104 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10105 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10106 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10107 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10108 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10109 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10110 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10111 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10112 { mapDiscovered = 8; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10113 { mapDiscovered = 8; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10114 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10115 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10116 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10117 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10118 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10119 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10120 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10121 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10122 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10123 { mapDiscovered = 0; terrain = 68; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10124 { mapDiscovered = 0; terrain = 196; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10125 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10126 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10127 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10128 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10129 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10130 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10131 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10132 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10133 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10134 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10135 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10136 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10137 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10138 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10139 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10140 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10141 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10142 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10143 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10144 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10145 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10146 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10147 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10148 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10149 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10150 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10151 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10152 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10153 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10154 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10155 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10156 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10157 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10158 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10159 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10160 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10161 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10162 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10163 { mapDiscovered = 0; terrain = 207; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10164 { mapDiscovered = 0; terrain = 73; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10165 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10166 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10167 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10168 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10169 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10170 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10171 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10172 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10173 { mapDiscovered = 2; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10174 { mapDiscovered = 2; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10175 { mapDiscovered = 2; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10176 { mapDiscovered = 2; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 1025; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10177 { mapDiscovered = 2; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10178 { mapDiscovered = 2; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10179 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10180 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10181 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10182 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10183 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10184 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10185 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10186 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10187 { mapDiscovered = 0; terrain = 70; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10188 { mapDiscovered = 0; terrain = 196; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10189 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10190 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10191 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10192 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10193 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10194 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10195 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10196 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10197 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10198 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10199 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10200 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10201 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10202 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10203 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10204 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10205 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10206 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10207 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10208 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10209 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10210 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10211 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10212 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10213 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10214 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10215 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10216 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10217 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10218 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10219 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10220 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10221 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10222 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10223 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10224 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10225 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10226 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10227 { mapDiscovered = 0; terrain = 207; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10228 { mapDiscovered = 0; terrain = 77; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10229 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10230 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10231 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10232 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10233 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10234 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10235 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10236 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10237 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10238 { mapDiscovered = 8; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10239 { mapDiscovered = 8; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10240 { mapDiscovered = 8; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10241 { mapDiscovered = 8; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10242 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10243 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10244 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10245 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10246 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10247 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10248 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10249 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10250 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10251 { mapDiscovered = 0; terrain = 69; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10252 { mapDiscovered = 0; terrain = 193; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10253 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10254 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10255 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10256 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10257 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10258 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10259 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10260 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10261 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10262 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10263 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10264 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10265 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10266 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10267 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10268 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10269 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10270 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10271 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10272 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10273 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10274 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10275 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10276 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10277 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10278 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10279 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10280 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10281 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10282 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10283 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10284 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10285 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10286 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10287 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10288 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10289 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10290 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10291 { mapDiscovered = 0; terrain = 201; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10292 { mapDiscovered = 0; terrain = 75; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10293 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10294 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10295 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10296 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10297 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10298 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10299 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10300 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10301 { mapDiscovered = 2; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10302 { mapDiscovered = 2; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 1024; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10303 { mapDiscovered = 2; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10304 { mapDiscovered = 2; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10305 { mapDiscovered = 2; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10306 { mapDiscovered = 2; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10307 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10308 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10309 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10310 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10311 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10312 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10313 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10314 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10315 { mapDiscovered = 0; terrain = 68; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10316 { mapDiscovered = 0; terrain = 196; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10317 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10318 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10319 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10320 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10321 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10322 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10323 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10324 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10325 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10326 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10327 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10328 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10329 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10330 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10331 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10332 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10333 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10334 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10335 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10336 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10337 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10338 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10339 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10340 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10341 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10342 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10343 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10344 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10345 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10346 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10347 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10348 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10349 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10350 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10351 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10352 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10353 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10354 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10355 { mapDiscovered = 0; terrain = 202; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10356 { mapDiscovered = 0; terrain = 79; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10357 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10358 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10359 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10360 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10361 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10362 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10363 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10364 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10365 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10366 { mapDiscovered = 8; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10367 { mapDiscovered = 8; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10368 { mapDiscovered = 8; terrain = 15; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10369 { mapDiscovered = 8; terrain = 6; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10370 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10371 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10372 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10373 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10374 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10375 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10376 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10377 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10378 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10379 { mapDiscovered = 0; terrain = 67; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10380 { mapDiscovered = 0; terrain = 198; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10381 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10382 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10383 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10384 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10385 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10386 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10387 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10388 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10389 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10390 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10391 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10392 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10393 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10394 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10395 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10396 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10397 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10398 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10399 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10400 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10401 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10402 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10403 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10404 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10405 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10406 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10407 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10408 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10409 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10410 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10411 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10412 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10413 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10414 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10415 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10416 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10417 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10418 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10419 { mapDiscovered = 0; terrain = 207; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10420 { mapDiscovered = 0; terrain = 72; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10421 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10422 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10423 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10424 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10425 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10426 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10427 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10428 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10429 { mapDiscovered = 2; terrain = 15; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10430 { mapDiscovered = 2; terrain = 14; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10431 { mapDiscovered = 2; terrain = 7; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10432 { mapDiscovered = 2; terrain = 11; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10433 { mapDiscovered = 2; terrain = 14; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10434 { mapDiscovered = 2; terrain = 0; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10435 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10436 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10437 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10438 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10439 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10440 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10441 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10442 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10443 { mapDiscovered = 0; terrain = 65; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10444 { mapDiscovered = 0; terrain = 197; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10445 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10446 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10447 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10448 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10449 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10450 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10451 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10452 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10453 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10454 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10455 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10456 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10457 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10458 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10459 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10460 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10461 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10462 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10463 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10464 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10465 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10466 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10467 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10468 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10469 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10470 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10471 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10472 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10473 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10474 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10475 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10476 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10477 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10478 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10479 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10480 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10481 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10482 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10483 { mapDiscovered = 0; terrain = 206; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10484 { mapDiscovered = 0; terrain = 77; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10485 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10486 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10487 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10488 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10489 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10490 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10491 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10492 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10493 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10494 { mapDiscovered = 8; terrain = 0; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10495 { mapDiscovered = 8; terrain = 10; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10496 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10497 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10498 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10499 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10500 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10501 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10502 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10503 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10504 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10505 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10506 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10507 { mapDiscovered = 0; terrain = 67; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10508 { mapDiscovered = 0; terrain = 195; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10509 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10510 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10511 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10512 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10513 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10514 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10515 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10516 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10517 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10518 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10519 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10520 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10521 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10522 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10523 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10524 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10525 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10526 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10527 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10528 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10529 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10530 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10531 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10532 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10533 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10534 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10535 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10536 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10537 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10538 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10539 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10540 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10541 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10542 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10543 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10544 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10545 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10546 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10547 { mapDiscovered = 0; terrain = 203; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10548 { mapDiscovered = 0; terrain = 77; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10549 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10550 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10551 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10552 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10553 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10554 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10555 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10556 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10557 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10558 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10559 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10560 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10561 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10562 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10563 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10564 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10565 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10566 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10567 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10568 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10569 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10570 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10571 { mapDiscovered = 0; terrain = 70; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10572 { mapDiscovered = 0; terrain = 194; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10573 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10574 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10575 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10576 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10577 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10578 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10579 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10580 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10581 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10582 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10583 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10584 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10585 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10586 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10587 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10588 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10589 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10590 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10591 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10592 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10593 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10594 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10595 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10596 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10597 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10598 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10599 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10600 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10601 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10602 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10603 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10604 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10605 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10606 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10607 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10608 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10609 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10610 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10611 { mapDiscovered = 0; terrain = 205; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10612 { mapDiscovered = 0; terrain = 78; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10613 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10614 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10615 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10616 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10617 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10618 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10619 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10620 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10621 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10622 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10623 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10624 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10625 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10626 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10627 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10628 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10629 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10630 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10631 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10632 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10633 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10634 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10635 { mapDiscovered = 0; terrain = 64; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10636 { mapDiscovered = 0; terrain = 199; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10637 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10638 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10639 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10640 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10641 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10642 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10643 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10644 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10645 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10646 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10647 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10648 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10649 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10650 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10651 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10652 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10653 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10654 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10655 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10656 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10657 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10658 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10659 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10660 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10661 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10662 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10663 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10664 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10665 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10666 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10667 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10668 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10669 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10670 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10671 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10672 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10673 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10674 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10675 { mapDiscovered = 0; terrain = 201; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10676 { mapDiscovered = 0; terrain = 72; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10677 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10678 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10679 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10680 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10681 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10682 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10683 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10684 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10685 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10686 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10687 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10688 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10689 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10690 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10691 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10692 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10693 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10694 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10695 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10696 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10697 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10698 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10699 { mapDiscovered = 0; terrain = 65; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10700 { mapDiscovered = 0; terrain = 198; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10701 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10702 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10703 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10704 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10705 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10706 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10707 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10708 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10709 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10710 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10711 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10712 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10713 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10714 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10715 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10716 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10717 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10718 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10719 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10720 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10721 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10722 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10723 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10724 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10725 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10726 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10727 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10728 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10729 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10730 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10731 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10732 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10733 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10734 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10735 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10736 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10737 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10738 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10739 { mapDiscovered = 0; terrain = 204; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10740 { mapDiscovered = 0; terrain = 74; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10741 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10742 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10743 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10744 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10745 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10746 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10747 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10748 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10749 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10750 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10751 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10752 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10753 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10754 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10755 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10756 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10757 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10758 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10759 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10760 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10761 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10762 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10763 { mapDiscovered = 0; terrain = 64; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10764 { mapDiscovered = 0; terrain = 196; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10765 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10766 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10767 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10768 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10769 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10770 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10771 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10772 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10773 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10774 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10775 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10776 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10777 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10778 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10779 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10780 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10781 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10782 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10783 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10784 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10785 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10786 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10787 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10788 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10789 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10790 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10791 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10792 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10793 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10794 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10795 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10796 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10797 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10798 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10799 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10800 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10801 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10802 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10803 { mapDiscovered = 0; terrain = 205; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10804 { mapDiscovered = 0; terrain = 75; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10805 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10806 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10807 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10808 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10809 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10810 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10811 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10812 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10813 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10814 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10815 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10816 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10817 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10818 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10819 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10820 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10821 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10822 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10823 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10824 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10825 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10826 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10827 { mapDiscovered = 0; terrain = 66; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10828 { mapDiscovered = 0; terrain = 197; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10829 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10830 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10831 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10832 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10833 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10834 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10835 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10836 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10837 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10838 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10839 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10840 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10841 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10842 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10843 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10844 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10845 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10846 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10847 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10848 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10849 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10850 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10851 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10852 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10853 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10854 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10855 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10856 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10857 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10858 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10859 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10860 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10861 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10862 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10863 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10864 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10865 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10866 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10867 { mapDiscovered = 0; terrain = 204; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10868 { mapDiscovered = 0; terrain = 76; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10869 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10870 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10871 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10872 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10873 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10874 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10875 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10876 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10877 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10878 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10879 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10880 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10881 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10882 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10883 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10884 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10885 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10886 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10887 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10888 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10889 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10890 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10891 { mapDiscovered = 0; terrain = 65; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10892 { mapDiscovered = 0; terrain = 197; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10893 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10894 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10895 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10896 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10897 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10898 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10899 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10900 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10901 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10902 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10903 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10904 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10905 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10906 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10907 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10908 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10909 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10910 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10911 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10912 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10913 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10914 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10915 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10916 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10917 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10918 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10919 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10920 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10921 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10922 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10923 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10924 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10925 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10926 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10927 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10928 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10929 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10930 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10931 { mapDiscovered = 0; terrain = 206; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10932 { mapDiscovered = 0; terrain = 72; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10933 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10934 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10935 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10936 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10937 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10938 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10939 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10940 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10941 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10942 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10943 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10944 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10945 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10946 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10947 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10948 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10949 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10950 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10951 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10952 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10953 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10954 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10955 { mapDiscovered = 0; terrain = 67; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10956 { mapDiscovered = 0; terrain = 196; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10957 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10958 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10959 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10960 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10961 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10962 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10963 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10964 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10965 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10966 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10967 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10968 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10969 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10970 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10971 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10972 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10973 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10974 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10975 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10976 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10977 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10978 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10979 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10980 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10981 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10982 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10983 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10984 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10985 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10986 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10987 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10988 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10989 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10990 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10991 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10992 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10993 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10994 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10995 { mapDiscovered = 0; terrain = 206; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10996 { mapDiscovered = 0; terrain = 73; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10997 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10998 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 10999 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11000 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11001 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11002 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11003 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11004 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11005 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11006 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11007 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11008 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11009 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11010 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11011 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11012 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11013 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11014 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11015 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11016 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11017 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11018 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11019 { mapDiscovered = 0; terrain = 67; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11020 { mapDiscovered = 0; terrain = 193; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11021 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11022 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11023 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11024 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11025 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11026 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11027 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11028 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11029 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11030 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11031 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11032 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11033 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11034 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11035 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11036 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11037 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11038 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11039 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11040 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11041 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11042 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11043 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11044 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11045 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11046 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11047 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11048 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11049 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11050 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11051 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11052 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11053 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11054 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11055 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11056 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11057 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11058 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11059 { mapDiscovered = 0; terrain = 203; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11060 { mapDiscovered = 0; terrain = 72; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11061 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11062 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11063 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11064 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11065 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11066 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11067 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11068 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11069 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11070 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11071 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11072 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11073 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11074 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11075 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11076 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11077 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11078 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11079 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11080 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11081 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11082 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11083 { mapDiscovered = 0; terrain = 71; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11084 { mapDiscovered = 0; terrain = 194; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11085 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11086 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11087 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11088 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11089 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11090 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11091 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11092 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11093 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11094 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11095 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11096 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11097 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11098 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11099 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11100 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11101 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11102 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11103 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11104 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11105 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11106 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11107 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11108 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11109 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11110 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11111 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11112 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11113 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11114 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11115 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11116 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11117 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11118 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11119 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11120 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11121 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11122 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11123 { mapDiscovered = 0; terrain = 205; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11124 { mapDiscovered = 0; terrain = 75; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11125 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11126 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11127 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11128 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11129 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11130 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11131 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11132 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11133 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11134 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11135 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11136 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11137 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11138 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11139 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11140 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11141 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11142 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11143 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11144 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11145 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11146 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11147 { mapDiscovered = 0; terrain = 69; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11148 { mapDiscovered = 0; terrain = 192; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11149 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11150 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11151 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11152 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11153 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11154 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11155 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11156 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11157 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11158 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11159 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11160 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11161 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11162 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11163 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11164 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11165 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11166 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11167 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11168 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11169 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11170 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11171 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11172 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11173 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11174 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11175 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11176 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11177 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11178 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11179 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11180 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11181 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11182 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11183 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11184 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11185 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11186 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11187 { mapDiscovered = 0; terrain = 204; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11188 { mapDiscovered = 0; terrain = 73; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11189 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11190 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11191 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11192 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11193 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11194 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11195 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11196 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11197 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11198 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11199 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11200 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11201 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11202 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11203 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11204 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11205 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11206 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11207 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11208 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11209 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11210 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11211 { mapDiscovered = 0; terrain = 71; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11212 { mapDiscovered = 0; terrain = 192; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11213 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11214 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11215 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11216 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11217 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11218 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11219 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11220 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11221 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11222 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11223 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11224 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11225 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11226 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11227 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11228 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11229 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11230 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11231 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11232 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11233 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11234 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11235 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11236 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11237 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11238 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11239 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11240 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11241 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11242 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11243 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11244 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11245 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11246 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11247 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11248 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11249 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11250 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11251 { mapDiscovered = 0; terrain = 203; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11252 { mapDiscovered = 0; terrain = 72; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11253 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11254 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11255 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11256 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11257 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11258 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11259 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11260 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11261 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11262 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11263 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11264 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11265 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11266 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11267 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11268 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11269 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11270 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11271 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11272 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11273 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11274 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11275 { mapDiscovered = 0; terrain = 67; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11276 { mapDiscovered = 0; terrain = 192; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11277 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11278 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11279 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11280 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11281 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11282 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11283 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11284 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11285 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11286 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11287 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11288 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11289 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11290 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11291 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11292 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11293 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11294 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11295 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11296 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11297 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11298 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11299 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11300 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11301 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11302 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11303 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11304 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11305 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11306 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11307 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11308 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11309 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11310 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11311 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11312 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11313 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11314 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11315 { mapDiscovered = 0; terrain = 201; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11316 { mapDiscovered = 0; terrain = 78; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11317 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11318 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11319 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11320 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11321 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11322 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11323 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11324 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11325 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11326 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11327 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11328 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11329 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11330 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11331 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11332 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11333 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11334 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11335 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11336 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11337 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11338 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11339 { mapDiscovered = 0; terrain = 69; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11340 { mapDiscovered = 0; terrain = 195; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11341 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11342 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11343 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11344 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11345 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11346 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11347 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11348 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11349 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11350 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11351 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11352 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11353 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11354 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11355 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11356 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11357 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11358 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11359 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11360 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11361 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11362 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11363 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11364 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11365 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11366 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11367 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11368 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11369 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11370 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11371 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11372 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11373 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11374 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11375 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11376 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11377 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11378 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11379 { mapDiscovered = 0; terrain = 207; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11380 { mapDiscovered = 0; terrain = 73; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11381 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11382 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11383 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11384 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11385 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11386 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11387 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11388 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11389 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11390 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11391 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11392 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11393 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11394 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11395 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11396 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11397 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11398 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11399 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11400 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11401 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11402 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11403 { mapDiscovered = 0; terrain = 65; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11404 { mapDiscovered = 0; terrain = 196; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11405 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11406 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11407 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11408 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11409 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11410 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11411 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11412 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11413 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11414 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11415 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11416 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11417 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11418 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11419 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11420 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11421 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11422 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11423 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11424 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11425 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11426 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11427 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11428 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11429 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11430 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11431 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11432 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11433 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11434 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11435 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11436 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11437 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11438 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11439 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11440 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11441 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11442 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11443 { mapDiscovered = 0; terrain = 202; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11444 { mapDiscovered = 0; terrain = 72; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11445 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11446 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11447 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11448 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11449 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11450 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11451 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11452 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11453 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11454 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11455 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11456 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11457 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11458 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11459 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11460 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11461 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11462 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11463 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11464 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11465 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11466 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11467 { mapDiscovered = 0; terrain = 66; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11468 { mapDiscovered = 0; terrain = 194; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11469 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11470 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11471 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11472 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11473 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11474 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11475 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11476 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11477 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11478 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11479 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11480 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11481 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11482 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11483 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11484 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11485 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11486 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11487 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11488 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11489 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11490 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11491 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11492 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11493 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11494 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11495 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11496 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11497 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11498 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11499 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11500 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11501 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11502 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11503 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11504 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11505 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11506 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11507 { mapDiscovered = 0; terrain = 207; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11508 { mapDiscovered = 0; terrain = 76; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11509 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11510 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11511 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11512 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11513 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11514 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11515 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11516 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11517 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11518 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11519 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11520 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11521 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11522 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11523 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11524 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11525 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11526 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11527 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11528 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11529 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11530 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11531 { mapDiscovered = 0; terrain = 67; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11532 { mapDiscovered = 0; terrain = 196; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11533 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11534 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11535 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11536 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11537 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11538 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11539 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11540 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11541 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11542 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11543 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11544 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11545 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11546 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11547 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11548 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11549 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11550 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11551 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11552 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11553 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11554 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11555 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11556 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11557 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11558 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11559 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11560 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11561 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11562 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11563 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11564 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11565 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11566 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11567 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11568 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11569 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11570 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11571 { mapDiscovered = 0; terrain = 204; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11572 { mapDiscovered = 0; terrain = 73; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11573 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11574 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11575 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11576 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11577 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11578 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11579 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11580 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11581 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11582 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11583 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11584 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11585 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11586 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11587 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11588 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11589 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11590 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11591 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11592 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11593 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11594 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11595 { mapDiscovered = 0; terrain = 70; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11596 { mapDiscovered = 0; terrain = 194; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11597 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11598 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11599 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11600 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11601 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11602 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11603 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11604 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11605 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11606 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11607 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11608 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11609 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11610 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11611 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11612 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11613 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11614 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11615 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11616 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11617 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11618 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11619 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11620 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11621 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11622 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11623 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11624 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11625 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11626 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11627 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11628 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11629 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11630 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11631 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11632 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11633 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11634 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11635 { mapDiscovered = 0; terrain = 206; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11636 { mapDiscovered = 0; terrain = 77; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11637 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11638 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11639 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11640 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11641 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11642 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11643 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11644 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11645 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11646 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11647 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11648 { mapDiscovered = 0; terrain = 49; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11649 { mapDiscovered = 0; terrain = 53; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11650 { mapDiscovered = 0; terrain = 49; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11651 { mapDiscovered = 0; terrain = 55; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11652 { mapDiscovered = 0; terrain = 53; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11653 { mapDiscovered = 0; terrain = 53; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11654 { mapDiscovered = 0; terrain = 53; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11655 { mapDiscovered = 0; terrain = 55; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11656 { mapDiscovered = 0; terrain = 48; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11657 { mapDiscovered = 0; terrain = 55; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11658 { mapDiscovered = 0; terrain = 48; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11659 { mapDiscovered = 0; terrain = 35; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11660 { mapDiscovered = 0; terrain = 197; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11661 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11662 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11663 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11664 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11665 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11666 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11667 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11668 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11669 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11670 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11671 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11672 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11673 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11674 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11675 { mapDiscovered = 0; terrain = 146; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11676 { mapDiscovered = 0; terrain = 185; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11677 { mapDiscovered = 0; terrain = 184; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11678 { mapDiscovered = 0; terrain = 190; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11679 { mapDiscovered = 0; terrain = 186; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11680 { mapDiscovered = 0; terrain = 187; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11681 { mapDiscovered = 0; terrain = 186; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11682 { mapDiscovered = 0; terrain = 187; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11683 { mapDiscovered = 0; terrain = 189; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11684 { mapDiscovered = 0; terrain = 156; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11685 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11686 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11687 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11688 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11689 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11690 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11691 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11692 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11693 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11694 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11695 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11696 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11697 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11698 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11699 { mapDiscovered = 0; terrain = 203; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11700 { mapDiscovered = 0; terrain = 45; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11701 { mapDiscovered = 0; terrain = 49; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11702 { mapDiscovered = 0; terrain = 54; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11703 { mapDiscovered = 0; terrain = 52; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit 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forbidden = 0; guardArea = 0; clearArea = 0; } 11710 { mapDiscovered = 0; terrain = 48; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11711 { mapDiscovered = 0; terrain = 51; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11712 { mapDiscovered = 0; terrain = 51; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11713 { mapDiscovered = 0; terrain = 51; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11714 { mapDiscovered = 0; terrain = 51; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11715 { mapDiscovered = 0; terrain = 55; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11716 { mapDiscovered = 0; terrain = 50; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11717 { mapDiscovered = 0; terrain = 53; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11718 { mapDiscovered = 0; terrain = 54; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11719 { mapDiscovered = 0; terrain = 52; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11720 { mapDiscovered = 0; terrain = 51; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11721 { mapDiscovered = 0; terrain = 53; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11722 { mapDiscovered = 0; terrain = 53; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11723 { mapDiscovered = 0; terrain = 35; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11724 { mapDiscovered = 0; terrain = 193; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11725 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11726 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11727 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11728 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11729 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11730 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11731 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11732 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11733 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11734 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11735 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11736 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11737 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11738 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11739 { mapDiscovered = 0; terrain = 150; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11740 { mapDiscovered = 0; terrain = 185; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11741 { mapDiscovered = 0; terrain = 184; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11742 { mapDiscovered = 0; terrain = 184; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11743 { mapDiscovered = 0; terrain = 191; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11744 { mapDiscovered = 0; terrain = 190; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11745 { mapDiscovered = 0; terrain = 191; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11746 { mapDiscovered = 0; terrain = 191; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11747 { mapDiscovered = 0; terrain = 188; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11748 { mapDiscovered = 0; terrain = 157; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11749 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11750 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11751 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11752 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11753 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11754 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11755 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11756 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11757 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11758 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11759 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11760 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11761 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11762 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11763 { mapDiscovered = 0; terrain = 203; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11764 { mapDiscovered = 0; terrain = 45; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11765 { mapDiscovered = 0; terrain = 50; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11766 { mapDiscovered = 0; terrain = 48; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11767 { mapDiscovered = 0; terrain = 54; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11768 { mapDiscovered = 0; terrain = 52; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11769 { mapDiscovered = 0; terrain = 52; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11770 { mapDiscovered = 0; terrain = 53; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11771 { mapDiscovered = 0; terrain = 49; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11772 { mapDiscovered = 0; terrain = 50; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11773 { mapDiscovered = 0; terrain = 49; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11774 { mapDiscovered = 0; terrain = 54; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11775 { mapDiscovered = 0; terrain = 50; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11776 { mapDiscovered = 0; terrain = 177; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11777 { mapDiscovered = 0; terrain = 178; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11778 { mapDiscovered = 0; terrain = 180; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11779 { mapDiscovered = 0; terrain = 183; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11780 { mapDiscovered = 0; terrain = 176; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11781 { mapDiscovered = 0; terrain = 181; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11782 { mapDiscovered = 0; terrain = 180; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11783 { mapDiscovered = 0; terrain = 182; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11784 { mapDiscovered = 0; terrain = 180; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11785 { mapDiscovered = 0; terrain = 178; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11786 { mapDiscovered = 0; terrain = 177; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11787 { mapDiscovered = 0; terrain = 183; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11788 { mapDiscovered = 0; terrain = 163; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11789 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11790 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11791 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11792 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11793 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11794 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11795 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11796 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11797 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11798 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11799 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11800 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11801 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11802 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11803 { mapDiscovered = 0; terrain = 205; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11804 { mapDiscovered = 0; terrain = 20; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11805 { mapDiscovered = 0; terrain = 61; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11806 { mapDiscovered = 0; terrain = 60; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11807 { mapDiscovered = 0; terrain = 60; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11808 { mapDiscovered = 0; terrain = 58; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11809 { mapDiscovered = 0; terrain = 60; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11810 { mapDiscovered = 0; terrain = 63; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11811 { mapDiscovered = 0; terrain = 27; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11812 { mapDiscovered = 0; terrain = 196; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11813 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11814 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11815 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11816 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11817 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11818 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11819 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11820 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11821 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11822 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11823 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11824 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11825 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11826 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11827 { mapDiscovered = 0; terrain = 174; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11828 { mapDiscovered = 0; terrain = 180; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11829 { mapDiscovered = 0; terrain = 183; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11830 { mapDiscovered = 0; terrain = 181; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11831 { mapDiscovered = 0; terrain = 181; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11832 { mapDiscovered = 0; terrain = 178; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11833 { mapDiscovered = 0; terrain = 176; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11834 { mapDiscovered = 0; terrain = 179; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11835 { mapDiscovered = 0; terrain = 179; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11836 { mapDiscovered = 0; terrain = 180; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11837 { mapDiscovered = 0; terrain = 183; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11838 { mapDiscovered = 0; terrain = 178; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11839 { mapDiscovered = 0; terrain = 182; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11840 { mapDiscovered = 0; terrain = 181; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11841 { mapDiscovered = 0; terrain = 182; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11842 { mapDiscovered = 0; terrain = 180; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11843 { mapDiscovered = 0; terrain = 180; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11844 { mapDiscovered = 0; terrain = 178; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11845 { mapDiscovered = 0; terrain = 182; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11846 { mapDiscovered = 0; terrain = 179; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11847 { mapDiscovered = 0; terrain = 183; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11848 { mapDiscovered = 0; terrain = 182; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11849 { mapDiscovered = 0; terrain = 182; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11850 { mapDiscovered = 0; terrain = 178; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11851 { mapDiscovered = 0; terrain = 179; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11852 { mapDiscovered = 0; terrain = 162; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11853 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11854 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11855 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11856 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11857 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11858 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11859 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11860 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11861 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11862 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11863 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11864 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11865 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11866 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11867 { mapDiscovered = 0; terrain = 203; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11868 { mapDiscovered = 0; terrain = 19; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11869 { mapDiscovered = 0; terrain = 61; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11870 { mapDiscovered = 0; terrain = 57; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11871 { mapDiscovered = 0; terrain = 63; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11872 { mapDiscovered = 0; terrain = 60; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11873 { mapDiscovered = 0; terrain = 59; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11874 { mapDiscovered = 0; terrain = 63; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11875 { mapDiscovered = 0; terrain = 25; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11876 { mapDiscovered = 0; terrain = 195; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11877 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11878 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11879 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11880 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11881 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11882 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11883 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11884 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11885 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11886 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11887 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11888 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11889 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11890 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11891 { mapDiscovered = 0; terrain = 169; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11892 { mapDiscovered = 0; terrain = 177; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11893 { mapDiscovered = 0; terrain = 176; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11894 { mapDiscovered = 0; terrain = 183; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11895 { mapDiscovered = 0; terrain = 181; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11896 { mapDiscovered = 0; terrain = 180; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11897 { mapDiscovered = 0; terrain = 177; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11898 { mapDiscovered = 0; terrain = 182; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11899 { mapDiscovered = 0; terrain = 177; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11900 { mapDiscovered = 0; terrain = 180; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11901 { mapDiscovered = 0; terrain = 179; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11902 { mapDiscovered = 0; terrain = 176; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11903 { mapDiscovered = 0; terrain = 178; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11904 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11905 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11906 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11907 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11908 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11909 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11910 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11911 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11912 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11913 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11914 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11915 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11916 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11917 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11918 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11919 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11920 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11921 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11922 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11923 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11924 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11925 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11926 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11927 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11928 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11929 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11930 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11931 { mapDiscovered = 0; terrain = 202; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11932 { mapDiscovered = 0; terrain = 73; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11933 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11934 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11935 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11936 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11937 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11938 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11939 { mapDiscovered = 0; terrain = 69; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11940 { mapDiscovered = 0; terrain = 197; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11941 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11942 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11943 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11944 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11945 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11946 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11947 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11948 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11949 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11950 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11951 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11952 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11953 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11954 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11955 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11956 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11957 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11958 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11959 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11960 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11961 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11962 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11963 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11964 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11965 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11966 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11967 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11968 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11969 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11970 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11971 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11972 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11973 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11974 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11975 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11976 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11977 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11978 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11979 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11980 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11981 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11982 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11983 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11984 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11985 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11986 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11987 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11988 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11989 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11990 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11991 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11992 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11993 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11994 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11995 { mapDiscovered = 0; terrain = 207; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11996 { mapDiscovered = 0; terrain = 75; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11997 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11998 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 11999 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12000 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12001 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12002 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12003 { mapDiscovered = 0; terrain = 64; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12004 { mapDiscovered = 0; terrain = 193; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12005 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12006 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12007 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12008 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12009 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12010 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12011 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12012 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12013 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12014 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12015 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12016 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12017 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12018 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12019 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12020 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12021 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12022 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12023 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12024 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12025 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12026 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12027 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12028 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12029 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12030 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12031 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12032 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12033 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12034 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12035 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12036 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12037 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12038 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12039 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12040 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12041 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12042 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12043 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12044 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12045 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12046 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12047 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12048 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12049 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12050 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12051 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12052 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12053 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12054 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12055 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12056 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12057 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12058 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12059 { mapDiscovered = 0; terrain = 205; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12060 { mapDiscovered = 0; terrain = 76; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12061 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12062 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12063 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 05000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12064 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 05000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12065 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12066 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12067 { mapDiscovered = 0; terrain = 71; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12068 { mapDiscovered = 0; terrain = 195; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12069 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12070 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12071 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12072 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12073 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12074 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12075 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12076 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12077 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12078 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12079 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12080 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12081 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12082 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12083 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12084 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12085 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12086 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12087 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12088 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12089 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12090 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12091 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12092 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12093 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12094 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12095 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12096 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12097 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12098 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12099 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12100 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12101 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12102 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12103 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12104 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12105 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12106 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12107 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12108 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12109 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12110 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12111 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12112 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12113 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12114 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12115 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12116 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12117 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12118 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12119 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12120 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12121 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12122 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12123 { mapDiscovered = 0; terrain = 202; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12124 { mapDiscovered = 0; terrain = 79; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12125 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12126 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12127 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 05000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12128 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 05000300; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12129 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12130 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12131 { mapDiscovered = 0; terrain = 68; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12132 { mapDiscovered = 0; terrain = 194; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12133 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12134 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12135 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12136 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12137 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12138 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12139 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12140 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12141 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12142 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12143 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12144 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12145 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12146 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12147 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12148 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12149 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12150 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12151 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12152 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12153 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12154 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12155 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12156 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12157 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12158 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12159 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12160 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12161 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12162 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12163 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12164 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12165 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12166 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12167 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12168 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12169 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12170 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12171 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12172 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12173 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12174 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12175 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12176 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12177 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12178 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12179 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12180 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12181 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12182 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12183 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12184 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12185 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12186 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12187 { mapDiscovered = 0; terrain = 200; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12188 { mapDiscovered = 0; terrain = 72; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12189 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12190 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 05000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12191 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 05000300; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12192 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 05000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12193 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 05000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12194 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12195 { mapDiscovered = 0; terrain = 71; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12196 { mapDiscovered = 0; terrain = 198; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12197 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12198 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12199 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12200 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12201 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12202 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12203 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12204 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12205 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12206 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12207 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12208 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12209 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12210 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12211 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12212 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12213 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12214 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12215 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12216 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12217 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12218 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12219 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12220 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12221 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12222 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12223 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12224 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12225 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12226 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12227 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12228 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12229 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12230 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12231 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12232 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12233 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12234 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12235 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12236 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12237 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12238 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12239 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12240 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12241 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12242 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12243 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12244 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12245 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12246 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12247 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12248 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12249 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12250 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12251 { mapDiscovered = 0; terrain = 202; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12252 { mapDiscovered = 0; terrain = 72; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12253 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12254 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 05000300; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12255 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 05000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12256 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 05000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12257 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 05000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12258 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12259 { mapDiscovered = 0; terrain = 69; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12260 { mapDiscovered = 0; terrain = 198; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12261 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12262 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12263 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12264 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12265 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12266 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12267 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12268 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12269 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12270 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12271 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12272 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12273 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12274 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12275 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12276 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12277 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12278 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12279 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12280 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12281 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12282 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12283 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12284 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12285 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12286 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12287 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12288 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12289 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12290 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12291 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12292 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12293 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12294 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12295 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12296 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12297 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12298 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12299 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12300 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12301 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12302 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12303 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12304 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12305 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12306 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12307 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12308 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12309 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12310 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12311 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12312 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12313 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12314 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12315 { mapDiscovered = 0; terrain = 200; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12316 { mapDiscovered = 0; terrain = 72; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12317 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12318 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 05000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12319 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 05000300; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12320 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 05000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12321 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 05000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12322 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12323 { mapDiscovered = 0; terrain = 64; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12324 { mapDiscovered = 0; terrain = 198; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12325 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12326 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12327 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12328 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12329 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12330 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12331 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12332 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12333 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12334 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12335 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12336 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12337 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12338 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12339 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12340 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12341 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12342 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12343 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12344 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12345 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12346 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12347 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12348 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12349 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12350 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12351 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12352 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12353 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12354 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12355 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12356 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12357 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12358 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12359 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12360 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12361 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12362 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12363 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12364 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12365 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12366 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12367 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12368 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12369 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12370 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12371 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12372 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12373 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12374 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12375 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12376 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12377 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12378 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12379 { mapDiscovered = 0; terrain = 205; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12380 { mapDiscovered = 0; terrain = 72; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12381 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12382 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 05000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12383 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 05000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12384 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 05000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12385 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 05000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12386 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12387 { mapDiscovered = 0; terrain = 66; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12388 { mapDiscovered = 0; terrain = 196; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12389 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12390 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12391 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12392 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12393 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12394 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12395 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12396 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12397 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12398 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12399 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12400 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12401 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12402 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12403 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12404 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12405 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12406 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12407 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12408 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12409 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12410 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12411 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12412 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12413 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12414 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12415 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12416 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12417 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12418 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12419 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12420 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12421 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12422 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12423 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12424 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12425 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12426 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12427 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12428 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12429 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12430 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12431 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12432 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12433 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12434 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12435 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12436 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12437 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12438 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12439 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12440 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12441 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12442 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12443 { mapDiscovered = 0; terrain = 202; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12444 { mapDiscovered = 0; terrain = 74; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12445 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12446 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12447 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 05000300; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12448 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 05000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12449 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12450 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12451 { mapDiscovered = 0; terrain = 64; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12452 { mapDiscovered = 0; terrain = 199; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12453 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12454 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12455 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12456 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12457 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12458 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12459 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12460 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12461 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12462 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12463 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12464 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12465 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12466 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12467 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12468 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12469 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12470 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12471 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12472 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12473 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12474 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12475 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12476 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12477 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12478 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12479 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12480 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12481 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12482 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12483 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12484 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12485 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12486 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12487 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12488 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12489 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12490 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12491 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12492 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12493 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12494 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12495 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12496 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12497 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12498 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12499 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12500 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12501 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12502 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12503 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12504 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12505 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12506 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12507 { mapDiscovered = 0; terrain = 204; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12508 { mapDiscovered = 0; terrain = 74; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12509 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12510 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12511 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 05000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12512 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 05000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12513 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12514 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12515 { mapDiscovered = 0; terrain = 70; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12516 { mapDiscovered = 0; terrain = 194; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12517 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12518 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12519 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12520 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12521 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12522 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12523 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12524 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12525 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12526 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12527 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12528 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12529 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12530 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12531 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12532 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12533 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12534 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12535 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12536 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12537 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12538 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12539 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12540 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12541 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12542 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12543 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12544 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12545 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12546 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12547 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12548 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12549 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12550 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12551 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12552 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12553 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12554 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12555 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12556 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12557 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12558 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12559 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12560 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12561 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12562 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12563 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12564 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12565 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12566 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12567 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12568 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12569 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12570 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12571 { mapDiscovered = 0; terrain = 204; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12572 { mapDiscovered = 0; terrain = 76; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12573 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12574 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12575 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12576 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12577 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12578 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12579 { mapDiscovered = 0; terrain = 64; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12580 { mapDiscovered = 0; terrain = 196; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12581 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12582 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12583 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12584 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12585 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12586 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12587 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12588 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12589 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12590 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12591 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12592 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12593 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12594 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12595 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12596 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12597 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12598 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12599 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12600 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12601 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12602 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12603 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12604 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12605 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12606 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12607 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12608 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12609 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12610 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12611 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12612 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12613 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12614 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12615 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12616 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12617 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12618 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12619 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12620 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12621 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12622 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12623 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12624 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12625 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12626 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12627 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12628 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12629 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12630 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12631 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12632 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12633 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12634 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12635 { mapDiscovered = 0; terrain = 201; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12636 { mapDiscovered = 0; terrain = 77; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12637 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12638 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12639 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12640 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12641 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12642 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12643 { mapDiscovered = 0; terrain = 69; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12644 { mapDiscovered = 0; terrain = 197; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12645 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12646 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12647 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12648 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12649 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12650 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12651 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12652 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12653 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12654 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12655 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12656 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12657 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12658 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12659 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12660 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12661 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12662 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12663 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12664 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12665 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12666 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12667 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12668 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12669 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12670 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12671 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12672 { mapDiscovered = 0; terrain = 189; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12673 { mapDiscovered = 0; terrain = 190; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12674 { mapDiscovered = 0; terrain = 190; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12675 { mapDiscovered = 0; terrain = 184; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12676 { mapDiscovered = 0; terrain = 185; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12677 { mapDiscovered = 0; terrain = 185; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12678 { mapDiscovered = 0; terrain = 184; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12679 { mapDiscovered = 0; terrain = 185; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12680 { mapDiscovered = 0; terrain = 185; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12681 { mapDiscovered = 0; terrain = 191; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12682 { mapDiscovered = 0; terrain = 188; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12683 { mapDiscovered = 0; terrain = 184; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12684 { mapDiscovered = 0; terrain = 157; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12685 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12686 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12687 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12688 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12689 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12690 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12691 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12692 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12693 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12694 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12695 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12696 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12697 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12698 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12699 { mapDiscovered = 0; terrain = 203; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12700 { mapDiscovered = 0; terrain = 45; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12701 { mapDiscovered = 0; terrain = 53; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12702 { mapDiscovered = 0; terrain = 50; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12703 { mapDiscovered = 0; terrain = 53; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12704 { mapDiscovered = 0; terrain = 53; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12705 { mapDiscovered = 0; terrain = 51; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12706 { mapDiscovered = 0; terrain = 52; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12707 { mapDiscovered = 0; terrain = 35; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12708 { mapDiscovered = 0; terrain = 196; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12709 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12710 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12711 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12712 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12713 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12714 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12715 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12716 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12717 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12718 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12719 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12720 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12721 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12722 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12723 { mapDiscovered = 0; terrain = 144; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12724 { mapDiscovered = 0; terrain = 187; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12725 { mapDiscovered = 0; terrain = 186; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12726 { mapDiscovered = 0; terrain = 191; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12727 { mapDiscovered = 0; terrain = 185; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12728 { mapDiscovered = 0; terrain = 189; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12729 { mapDiscovered = 0; terrain = 184; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12730 { mapDiscovered = 0; terrain = 189; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12731 { mapDiscovered = 0; terrain = 184; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12732 { mapDiscovered = 0; terrain = 190; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12733 { mapDiscovered = 0; terrain = 190; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12734 { mapDiscovered = 0; terrain = 184; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12735 { mapDiscovered = 0; terrain = 188; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12736 { mapDiscovered = 0; terrain = 186; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12737 { mapDiscovered = 0; terrain = 184; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12738 { mapDiscovered = 0; terrain = 191; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12739 { mapDiscovered = 0; terrain = 187; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12740 { mapDiscovered = 0; terrain = 186; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12741 { mapDiscovered = 0; terrain = 188; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12742 { mapDiscovered = 0; terrain = 191; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12743 { mapDiscovered = 0; terrain = 189; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12744 { mapDiscovered = 0; terrain = 190; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12745 { mapDiscovered = 0; terrain = 186; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12746 { mapDiscovered = 0; terrain = 191; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12747 { mapDiscovered = 0; terrain = 187; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12748 { mapDiscovered = 0; terrain = 152; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12749 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12750 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12751 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12752 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12753 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12754 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12755 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12756 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12757 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12758 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12759 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12760 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12761 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12762 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12763 { mapDiscovered = 0; terrain = 203; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12764 { mapDiscovered = 0; terrain = 43; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12765 { mapDiscovered = 0; terrain = 51; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12766 { mapDiscovered = 0; terrain = 49; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12767 { mapDiscovered = 0; terrain = 55; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12768 { mapDiscovered = 0; terrain = 53; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12769 { mapDiscovered = 0; terrain = 51; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12770 { mapDiscovered = 0; terrain = 51; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12771 { mapDiscovered = 0; terrain = 36; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12772 { mapDiscovered = 0; terrain = 196; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12773 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12774 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12775 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12776 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12777 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12778 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12779 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12780 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12781 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12782 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12783 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12784 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12785 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12786 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12787 { mapDiscovered = 0; terrain = 148; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12788 { mapDiscovered = 0; terrain = 184; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12789 { mapDiscovered = 0; terrain = 191; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12790 { mapDiscovered = 0; terrain = 186; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12791 { mapDiscovered = 0; terrain = 190; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12792 { mapDiscovered = 0; terrain = 185; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12793 { mapDiscovered = 0; terrain = 190; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12794 { mapDiscovered = 0; terrain = 186; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12795 { mapDiscovered = 0; terrain = 190; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12796 { mapDiscovered = 0; terrain = 187; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12797 { mapDiscovered = 0; terrain = 191; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12798 { mapDiscovered = 0; terrain = 184; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12799 { mapDiscovered = 0; terrain = 184; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12800 { mapDiscovered = 0; terrain = 56; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12801 { mapDiscovered = 0; terrain = 61; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12802 { mapDiscovered = 0; terrain = 62; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12803 { mapDiscovered = 0; terrain = 60; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12804 { mapDiscovered = 0; terrain = 56; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12805 { mapDiscovered = 0; terrain = 59; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12806 { mapDiscovered = 0; terrain = 56; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12807 { mapDiscovered = 0; terrain = 61; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12808 { mapDiscovered = 0; terrain = 59; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12809 { mapDiscovered = 0; terrain = 63; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12810 { mapDiscovered = 0; terrain = 63; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12811 { mapDiscovered = 0; terrain = 28; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12812 { mapDiscovered = 0; terrain = 194; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12813 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12814 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12815 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12816 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12817 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12818 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12819 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12820 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12821 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12822 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12823 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12824 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12825 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12826 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12827 { mapDiscovered = 0; terrain = 175; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12828 { mapDiscovered = 0; terrain = 179; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12829 { mapDiscovered = 0; terrain = 178; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12830 { mapDiscovered = 0; terrain = 181; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12831 { mapDiscovered = 0; terrain = 180; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12832 { mapDiscovered = 0; terrain = 179; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12833 { mapDiscovered = 0; terrain = 176; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12834 { mapDiscovered = 0; terrain = 180; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12835 { mapDiscovered = 0; terrain = 182; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12836 { mapDiscovered = 0; terrain = 160; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12837 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12838 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12839 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12840 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12841 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12842 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12843 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12844 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12845 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12846 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12847 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12848 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12849 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12850 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12851 { mapDiscovered = 0; terrain = 206; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12852 { mapDiscovered = 0; terrain = 20; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12853 { mapDiscovered = 0; terrain = 56; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12854 { mapDiscovered = 0; terrain = 63; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12855 { mapDiscovered = 0; terrain = 63; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12856 { mapDiscovered = 0; terrain = 58; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12857 { mapDiscovered = 0; terrain = 60; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12858 { mapDiscovered = 0; terrain = 59; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12859 { mapDiscovered = 0; terrain = 61; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12860 { mapDiscovered = 0; terrain = 60; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12861 { mapDiscovered = 0; terrain = 56; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12862 { mapDiscovered = 0; terrain = 57; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12863 { mapDiscovered = 0; terrain = 60; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12864 { mapDiscovered = 0; terrain = 60; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12865 { mapDiscovered = 0; terrain = 60; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12866 { mapDiscovered = 0; terrain = 62; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12867 { mapDiscovered = 0; terrain = 59; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12868 { mapDiscovered = 0; terrain = 60; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12869 { mapDiscovered = 0; terrain = 60; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12870 { mapDiscovered = 0; terrain = 62; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12871 { mapDiscovered = 0; terrain = 63; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12872 { mapDiscovered = 0; terrain = 61; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12873 { mapDiscovered = 0; terrain = 61; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12874 { mapDiscovered = 0; terrain = 58; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12875 { mapDiscovered = 0; terrain = 31; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12876 { mapDiscovered = 0; terrain = 195; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12877 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12878 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12879 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12880 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12881 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12882 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12883 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12884 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12885 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12886 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12887 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12888 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12889 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12890 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12891 { mapDiscovered = 0; terrain = 175; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12892 { mapDiscovered = 0; terrain = 179; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12893 { mapDiscovered = 0; terrain = 183; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12894 { mapDiscovered = 0; terrain = 178; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12895 { mapDiscovered = 0; terrain = 183; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12896 { mapDiscovered = 0; terrain = 182; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12897 { mapDiscovered = 0; terrain = 183; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12898 { mapDiscovered = 0; terrain = 182; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12899 { mapDiscovered = 0; terrain = 176; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12900 { mapDiscovered = 0; terrain = 164; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12901 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12902 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12903 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12904 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12905 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12906 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12907 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12908 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12909 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12910 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12911 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12912 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12913 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12914 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12915 { mapDiscovered = 0; terrain = 206; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12916 { mapDiscovered = 0; terrain = 19; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12917 { mapDiscovered = 0; terrain = 62; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12918 { mapDiscovered = 0; terrain = 60; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12919 { mapDiscovered = 0; terrain = 63; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12920 { mapDiscovered = 0; terrain = 63; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12921 { mapDiscovered = 0; terrain = 63; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12922 { mapDiscovered = 0; terrain = 56; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12923 { mapDiscovered = 0; terrain = 58; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12924 { mapDiscovered = 0; terrain = 58; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12925 { mapDiscovered = 0; terrain = 59; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12926 { mapDiscovered = 0; terrain = 57; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12927 { mapDiscovered = 0; terrain = 59; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12928 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12929 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12930 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12931 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12932 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01000100; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12933 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12934 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12935 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12936 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12937 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12938 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12939 { mapDiscovered = 0; terrain = 69; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12940 { mapDiscovered = 0; terrain = 199; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12941 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12942 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12943 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12944 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12945 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12946 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12947 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12948 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12949 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12950 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12951 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12952 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12953 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12954 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12955 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12956 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12957 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12958 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12959 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12960 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12961 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12962 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12963 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12964 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12965 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12966 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12967 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12968 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12969 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12970 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12971 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12972 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12973 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12974 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12975 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12976 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12977 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12978 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12979 { mapDiscovered = 0; terrain = 201; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12980 { mapDiscovered = 0; terrain = 74; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12981 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12982 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12983 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12984 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12985 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12986 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12987 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12988 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12989 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12990 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12991 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12992 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12993 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12994 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12995 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12996 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12997 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12998 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 12999 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13000 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13001 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13002 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13003 { mapDiscovered = 0; terrain = 69; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13004 { mapDiscovered = 0; terrain = 199; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13005 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13006 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13007 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13008 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13009 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13010 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13011 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13012 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13013 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13014 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13015 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13016 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13017 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13018 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13019 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13020 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13021 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13022 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13023 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13024 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13025 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13026 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13027 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13028 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13029 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13030 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13031 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13032 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13033 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13034 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13035 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13036 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13037 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13038 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13039 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13040 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13041 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13042 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13043 { mapDiscovered = 0; terrain = 204; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13044 { mapDiscovered = 0; terrain = 77; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13045 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13046 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13047 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13048 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13049 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13050 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13051 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13052 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13053 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13054 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13055 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13056 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13057 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13058 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13059 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13060 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13061 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13062 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13063 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13064 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13065 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13066 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13067 { mapDiscovered = 0; terrain = 65; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13068 { mapDiscovered = 0; terrain = 195; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13069 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13070 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13071 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13072 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13073 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13074 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13075 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13076 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13077 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13078 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13079 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13080 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13081 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13082 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13083 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13084 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13085 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13086 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13087 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13088 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13089 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13090 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13091 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13092 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13093 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13094 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13095 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13096 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13097 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13098 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13099 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13100 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13101 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13102 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13103 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13104 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13105 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13106 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13107 { mapDiscovered = 0; terrain = 206; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13108 { mapDiscovered = 0; terrain = 78; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13109 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13110 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13111 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13112 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13113 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13114 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13115 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01000100; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13116 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13117 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13118 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13119 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13120 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13121 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13122 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13123 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13124 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13125 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13126 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13127 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13128 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13129 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13130 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13131 { mapDiscovered = 0; terrain = 66; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13132 { mapDiscovered = 0; terrain = 192; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13133 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13134 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13135 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13136 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13137 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13138 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13139 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13140 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13141 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13142 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13143 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13144 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13145 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13146 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13147 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13148 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13149 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13150 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13151 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13152 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13153 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13154 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13155 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13156 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13157 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13158 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13159 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13160 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13161 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13162 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13163 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13164 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13165 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13166 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13167 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13168 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13169 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13170 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13171 { mapDiscovered = 0; terrain = 200; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13172 { mapDiscovered = 0; terrain = 74; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13173 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13174 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13175 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13176 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13177 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13178 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13179 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13180 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13181 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13182 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13183 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13184 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13185 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13186 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13187 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13188 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13189 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13190 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13191 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13192 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13193 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13194 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13195 { mapDiscovered = 0; terrain = 64; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13196 { mapDiscovered = 0; terrain = 196; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13197 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13198 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13199 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13200 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13201 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13202 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13203 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13204 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13205 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13206 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13207 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13208 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13209 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13210 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13211 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13212 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13213 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13214 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13215 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13216 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13217 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13218 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13219 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13220 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13221 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13222 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13223 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13224 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13225 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13226 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13227 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13228 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13229 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13230 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13231 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13232 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13233 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13234 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13235 { mapDiscovered = 0; terrain = 200; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13236 { mapDiscovered = 0; terrain = 72; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13237 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13238 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13239 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13240 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13241 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13242 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13243 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13244 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13245 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13246 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13247 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13248 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13249 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13250 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13251 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13252 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13253 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13254 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13255 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13256 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13257 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13258 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13259 { mapDiscovered = 0; terrain = 70; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13260 { mapDiscovered = 0; terrain = 197; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13261 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13262 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13263 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13264 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13265 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13266 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13267 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13268 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13269 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13270 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13271 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13272 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13273 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13274 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13275 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13276 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13277 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13278 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13279 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13280 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13281 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13282 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13283 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13284 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13285 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13286 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13287 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13288 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13289 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13290 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13291 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13292 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13293 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13294 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13295 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13296 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13297 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13298 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13299 { mapDiscovered = 0; terrain = 202; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13300 { mapDiscovered = 0; terrain = 78; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13301 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13302 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13303 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13304 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13305 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13306 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13307 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13308 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13309 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13310 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13311 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13312 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13313 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13314 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13315 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13316 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13317 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13318 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13319 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13320 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13321 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13322 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13323 { mapDiscovered = 0; terrain = 69; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13324 { mapDiscovered = 0; terrain = 193; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13325 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13326 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13327 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13328 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13329 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13330 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13331 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13332 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13333 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13334 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13335 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13336 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13337 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13338 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13339 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13340 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13341 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13342 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13343 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13344 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13345 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13346 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13347 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13348 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13349 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13350 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13351 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13352 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13353 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13354 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13355 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13356 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13357 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13358 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13359 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13360 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13361 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13362 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13363 { mapDiscovered = 0; terrain = 202; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13364 { mapDiscovered = 0; terrain = 76; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13365 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13366 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13367 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13368 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13369 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13370 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13371 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13372 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13373 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13374 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13375 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13376 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13377 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13378 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13379 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13380 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13381 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13382 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13383 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13384 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13385 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13386 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13387 { mapDiscovered = 0; terrain = 70; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13388 { mapDiscovered = 0; terrain = 193; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13389 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13390 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13391 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13392 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13393 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13394 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13395 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13396 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13397 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13398 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13399 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13400 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13401 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13402 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13403 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13404 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13405 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13406 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13407 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13408 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13409 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13410 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13411 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13412 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13413 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13414 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13415 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13416 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13417 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13418 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13419 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13420 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13421 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13422 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13423 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13424 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13425 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13426 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13427 { mapDiscovered = 0; terrain = 205; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13428 { mapDiscovered = 0; terrain = 77; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13429 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13430 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13431 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13432 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13433 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13434 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13435 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13436 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13437 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13438 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13439 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13440 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13441 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13442 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13443 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13444 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13445 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13446 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13447 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13448 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13449 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13450 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13451 { mapDiscovered = 0; terrain = 69; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13452 { mapDiscovered = 0; terrain = 198; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13453 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13454 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13455 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13456 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13457 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13458 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13459 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13460 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13461 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13462 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13463 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13464 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13465 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13466 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13467 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13468 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13469 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13470 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13471 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13472 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13473 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13474 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13475 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13476 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13477 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13478 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13479 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13480 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13481 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13482 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13483 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13484 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13485 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13486 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13487 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13488 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13489 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13490 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13491 { mapDiscovered = 0; terrain = 200; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13492 { mapDiscovered = 0; terrain = 78; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13493 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13494 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13495 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13496 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13497 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13498 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13499 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13500 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13501 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13502 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13503 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13504 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13505 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13506 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13507 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13508 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13509 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13510 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13511 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13512 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13513 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13514 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13515 { mapDiscovered = 0; terrain = 64; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13516 { mapDiscovered = 0; terrain = 194; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13517 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13518 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13519 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13520 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13521 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13522 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13523 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13524 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13525 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13526 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13527 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13528 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13529 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13530 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13531 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13532 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13533 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13534 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13535 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13536 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13537 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13538 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13539 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13540 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13541 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13542 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13543 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13544 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13545 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13546 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13547 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13548 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13549 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13550 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13551 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13552 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13553 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13554 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13555 { mapDiscovered = 0; terrain = 204; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13556 { mapDiscovered = 0; terrain = 76; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13557 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13558 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13559 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13560 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13561 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13562 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13563 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13564 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13565 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13566 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13567 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13568 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13569 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13570 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13571 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13572 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13573 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13574 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13575 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13576 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13577 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13578 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13579 { mapDiscovered = 0; terrain = 67; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13580 { mapDiscovered = 0; terrain = 196; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13581 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13582 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13583 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13584 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13585 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13586 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13587 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13588 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13589 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13590 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13591 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13592 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13593 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13594 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13595 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13596 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13597 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13598 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13599 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13600 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13601 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13602 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13603 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13604 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13605 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13606 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13607 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13608 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13609 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13610 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13611 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13612 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13613 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13614 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13615 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13616 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13617 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13618 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13619 { mapDiscovered = 0; terrain = 206; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13620 { mapDiscovered = 0; terrain = 79; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13621 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13622 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13623 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13624 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13625 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13626 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13627 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13628 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13629 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13630 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13631 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13632 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13633 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13634 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13635 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13636 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13637 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13638 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13639 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13640 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13641 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13642 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13643 { mapDiscovered = 0; terrain = 67; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13644 { mapDiscovered = 0; terrain = 194; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13645 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13646 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13647 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13648 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13649 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13650 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13651 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13652 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13653 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13654 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13655 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13656 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13657 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13658 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13659 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13660 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13661 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13662 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13663 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13664 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13665 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13666 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13667 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13668 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13669 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13670 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13671 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13672 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13673 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13674 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13675 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13676 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13677 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13678 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13679 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13680 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13681 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13682 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13683 { mapDiscovered = 0; terrain = 200; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13684 { mapDiscovered = 0; terrain = 77; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13685 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13686 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13687 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13688 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13689 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13690 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13691 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13692 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13693 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13694 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13695 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13696 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13697 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13698 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13699 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13700 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13701 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13702 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13703 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13704 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13705 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13706 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13707 { mapDiscovered = 0; terrain = 70; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13708 { mapDiscovered = 0; terrain = 193; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13709 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13710 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13711 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13712 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13713 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13714 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13715 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13716 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13717 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13718 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13719 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13720 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13721 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13722 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13723 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13724 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13725 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13726 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13727 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13728 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13729 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13730 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13731 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13732 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13733 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13734 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13735 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13736 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13737 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13738 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13739 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13740 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13741 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13742 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13743 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13744 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13745 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13746 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13747 { mapDiscovered = 0; terrain = 207; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13748 { mapDiscovered = 0; terrain = 76; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13749 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13750 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13751 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13752 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13753 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13754 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13755 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13756 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13757 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13758 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13759 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13760 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13761 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13762 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13763 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13764 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13765 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13766 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13767 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13768 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13769 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13770 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13771 { mapDiscovered = 0; terrain = 65; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13772 { mapDiscovered = 0; terrain = 199; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13773 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13774 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13775 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13776 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13777 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13778 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13779 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13780 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13781 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13782 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13783 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13784 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13785 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13786 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13787 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13788 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13789 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13790 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13791 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13792 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13793 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13794 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13795 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13796 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13797 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13798 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13799 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13800 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13801 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13802 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13803 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13804 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13805 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13806 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13807 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13808 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13809 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13810 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13811 { mapDiscovered = 0; terrain = 205; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13812 { mapDiscovered = 0; terrain = 76; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13813 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13814 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13815 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13816 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13817 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13818 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13819 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13820 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13821 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13822 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13823 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13824 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13825 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13826 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13827 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13828 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13829 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13830 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13831 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13832 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13833 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13834 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13835 { mapDiscovered = 0; terrain = 68; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13836 { mapDiscovered = 0; terrain = 199; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13837 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13838 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13839 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13840 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13841 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13842 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13843 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13844 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13845 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13846 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13847 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13848 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13849 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13850 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13851 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13852 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13853 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13854 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13855 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13856 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13857 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13858 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13859 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13860 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13861 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13862 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13863 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13864 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13865 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13866 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13867 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13868 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13869 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13870 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13871 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13872 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13873 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13874 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13875 { mapDiscovered = 0; terrain = 202; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13876 { mapDiscovered = 0; terrain = 72; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13877 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13878 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13879 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13880 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13881 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13882 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13883 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13884 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13885 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13886 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13887 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13888 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13889 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13890 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13891 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13892 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13893 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13894 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13895 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13896 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13897 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13898 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13899 { mapDiscovered = 0; terrain = 67; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13900 { mapDiscovered = 0; terrain = 195; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13901 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13902 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13903 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13904 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13905 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13906 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13907 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13908 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13909 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13910 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13911 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13912 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13913 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13914 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13915 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13916 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13917 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13918 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13919 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13920 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13921 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13922 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13923 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13924 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13925 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13926 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13927 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13928 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13929 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13930 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13931 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13932 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13933 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13934 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13935 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13936 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13937 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13938 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13939 { mapDiscovered = 0; terrain = 203; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13940 { mapDiscovered = 0; terrain = 77; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13941 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13942 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13943 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13944 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13945 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13946 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13947 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13948 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13949 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13950 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13951 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13952 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13953 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13954 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13955 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13956 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13957 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13958 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13959 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13960 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13961 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13962 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13963 { mapDiscovered = 0; terrain = 66; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13964 { mapDiscovered = 0; terrain = 196; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13965 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13966 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13967 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13968 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13969 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13970 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13971 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13972 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13973 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13974 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13975 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13976 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13977 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13978 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13979 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13980 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13981 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13982 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13983 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13984 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13985 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13986 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13987 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13988 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13989 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13990 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13991 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13992 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13993 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13994 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13995 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13996 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13997 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13998 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 13999 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14000 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14001 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14002 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14003 { mapDiscovered = 0; terrain = 202; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14004 { mapDiscovered = 0; terrain = 73; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14005 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14006 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14007 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14008 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14009 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14010 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14011 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14012 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14013 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14014 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14015 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14016 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14017 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14018 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14019 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14020 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14021 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14022 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14023 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14024 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14025 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14026 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14027 { mapDiscovered = 0; terrain = 70; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14028 { mapDiscovered = 0; terrain = 198; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14029 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14030 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14031 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14032 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14033 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14034 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14035 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14036 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14037 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14038 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14039 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14040 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14041 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14042 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14043 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14044 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14045 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14046 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14047 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14048 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14049 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14050 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14051 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14052 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14053 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14054 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14055 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14056 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14057 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14058 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14059 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14060 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14061 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14062 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14063 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14064 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14065 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14066 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14067 { mapDiscovered = 0; terrain = 207; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14068 { mapDiscovered = 0; terrain = 72; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14069 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14070 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14071 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14072 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14073 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14074 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14075 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14076 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14077 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14078 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14079 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14080 { mapDiscovered = 1; terrain = 3; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14081 { mapDiscovered = 1; terrain = 3; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14082 { mapDiscovered = 1; terrain = 15; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14083 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14084 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14085 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14086 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14087 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14088 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14089 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14090 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14091 { mapDiscovered = 0; terrain = 64; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14092 { mapDiscovered = 0; terrain = 193; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14093 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14094 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14095 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14096 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14097 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14098 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14099 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14100 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14101 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14102 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14103 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14104 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14105 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14106 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14107 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14108 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14109 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14110 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14111 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14112 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14113 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14114 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14115 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14116 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14117 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14118 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14119 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14120 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14121 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14122 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14123 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14124 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14125 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14126 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14127 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14128 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14129 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14130 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14131 { mapDiscovered = 0; terrain = 204; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14132 { mapDiscovered = 0; terrain = 74; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14133 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14134 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14135 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14136 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14137 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 01000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14138 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14139 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14140 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14141 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14142 { mapDiscovered = 4; terrain = 7; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14143 { mapDiscovered = 4; terrain = 10; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14144 { mapDiscovered = 4; terrain = 8; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14145 { mapDiscovered = 4; terrain = 14; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14146 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14147 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 01010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14148 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14149 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14150 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14151 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14152 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14153 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14154 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14155 { mapDiscovered = 0; terrain = 69; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14156 { mapDiscovered = 0; terrain = 197; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14157 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14158 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14159 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14160 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14161 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14162 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14163 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14164 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14165 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14166 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14167 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14168 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14169 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14170 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14171 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14172 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14173 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14174 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14175 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14176 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14177 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14178 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14179 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14180 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14181 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14182 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14183 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14184 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14185 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14186 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14187 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14188 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14189 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14190 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14191 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14192 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14193 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14194 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14195 { mapDiscovered = 0; terrain = 202; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14196 { mapDiscovered = 0; terrain = 72; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14197 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14198 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14199 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14200 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14201 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14202 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14203 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14204 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14205 { mapDiscovered = 1; terrain = 8; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14206 { mapDiscovered = 1; terrain = 3; building = 65535; ressource = 01010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14207 { mapDiscovered = 1; terrain = 8; building = 65535; ressource = 01000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14208 { mapDiscovered = 1; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14209 { mapDiscovered = 1; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 12; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14210 { mapDiscovered = 1; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14211 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14212 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14213 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14214 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14215 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14216 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14217 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14218 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14219 { mapDiscovered = 0; terrain = 69; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14220 { mapDiscovered = 0; terrain = 196; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14221 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14222 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14223 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14224 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14225 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14226 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14227 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14228 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14229 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14230 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14231 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14232 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14233 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14234 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14235 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14236 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14237 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14238 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14239 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14240 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14241 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14242 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14243 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14244 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14245 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14246 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14247 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14248 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14249 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14250 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14251 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14252 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14253 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14254 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14255 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14256 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14257 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14258 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14259 { mapDiscovered = 0; terrain = 202; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14260 { mapDiscovered = 0; terrain = 78; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14261 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14262 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14263 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14264 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14265 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14266 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14267 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14268 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14269 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 01010100; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14270 { mapDiscovered = 4; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14271 { mapDiscovered = 4; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14272 { mapDiscovered = 4; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14273 { mapDiscovered = 4; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14274 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14275 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14276 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14277 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14278 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14279 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14280 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14281 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14282 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14283 { mapDiscovered = 0; terrain = 66; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14284 { mapDiscovered = 0; terrain = 195; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14285 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14286 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14287 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14288 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14289 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14290 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14291 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14292 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14293 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14294 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14295 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14296 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14297 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14298 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14299 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14300 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14301 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14302 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14303 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14304 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14305 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14306 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14307 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14308 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14309 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14310 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14311 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14312 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14313 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14314 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14315 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14316 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14317 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14318 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14319 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14320 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14321 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14322 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14323 { mapDiscovered = 0; terrain = 202; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14324 { mapDiscovered = 0; terrain = 73; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14325 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14326 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14327 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14328 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14329 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14330 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14331 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14332 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14333 { mapDiscovered = 1; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14334 { mapDiscovered = 1; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14335 { mapDiscovered = 1; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14336 { mapDiscovered = 1; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14337 { mapDiscovered = 1; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14338 { mapDiscovered = 1; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14339 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14340 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14341 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14342 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14343 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14344 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14345 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14346 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14347 { mapDiscovered = 0; terrain = 66; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14348 { mapDiscovered = 0; terrain = 193; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14349 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14350 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14351 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14352 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14353 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14354 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14355 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14356 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14357 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14358 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14359 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14360 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14361 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14362 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14363 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14364 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14365 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14366 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14367 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14368 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14369 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14370 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14371 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14372 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14373 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14374 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14375 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14376 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14377 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14378 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14379 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14380 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14381 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14382 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14383 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14384 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14385 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14386 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14387 { mapDiscovered = 0; terrain = 205; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14388 { mapDiscovered = 0; terrain = 73; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14389 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14390 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14391 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14392 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14393 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14394 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14395 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14396 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14397 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14398 { mapDiscovered = 4; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14399 { mapDiscovered = 4; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14400 { mapDiscovered = 4; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14401 { mapDiscovered = 4; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14402 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14403 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14404 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14405 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14406 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14407 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14408 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14409 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14410 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14411 { mapDiscovered = 0; terrain = 70; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14412 { mapDiscovered = 0; terrain = 199; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14413 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14414 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14415 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14416 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14417 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14418 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14419 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14420 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14421 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14422 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14423 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14424 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14425 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14426 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14427 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14428 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14429 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14430 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14431 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14432 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14433 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14434 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14435 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14436 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14437 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14438 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14439 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14440 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14441 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14442 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14443 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14444 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14445 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14446 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14447 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14448 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14449 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14450 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14451 { mapDiscovered = 0; terrain = 204; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14452 { mapDiscovered = 0; terrain = 74; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14453 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14454 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14455 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14456 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14457 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14458 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14459 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14460 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14461 { mapDiscovered = 1; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14462 { mapDiscovered = 1; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14463 { mapDiscovered = 1; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 13; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14464 { mapDiscovered = 1; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14465 { mapDiscovered = 1; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14466 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14467 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14468 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14469 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14470 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14471 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14472 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14473 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14474 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14475 { mapDiscovered = 0; terrain = 69; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14476 { mapDiscovered = 0; terrain = 196; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14477 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14478 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14479 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14480 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14481 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14482 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14483 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14484 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14485 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14486 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14487 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14488 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14489 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14490 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14491 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14492 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14493 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14494 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14495 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14496 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14497 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14498 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14499 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14500 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14501 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14502 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14503 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14504 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14505 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14506 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14507 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14508 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14509 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14510 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14511 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14512 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14513 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14514 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14515 { mapDiscovered = 0; terrain = 203; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14516 { mapDiscovered = 0; terrain = 72; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14517 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14518 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14519 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14520 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14521 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14522 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14523 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14524 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14525 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14526 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14527 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14528 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14529 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14530 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14531 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14532 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14533 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14534 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14535 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14536 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14537 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14538 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14539 { mapDiscovered = 0; terrain = 69; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14540 { mapDiscovered = 0; terrain = 194; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14541 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14542 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14543 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14544 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14545 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14546 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14547 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14548 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14549 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14550 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14551 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14552 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14553 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14554 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14555 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14556 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14557 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14558 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14559 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14560 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14561 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14562 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14563 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14564 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14565 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14566 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14567 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14568 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14569 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14570 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14571 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14572 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14573 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14574 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14575 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14576 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14577 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14578 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14579 { mapDiscovered = 0; terrain = 201; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14580 { mapDiscovered = 0; terrain = 78; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14581 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14582 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14583 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14584 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14585 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14586 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14587 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14588 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14589 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14590 { mapDiscovered = 1; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14591 { mapDiscovered = 1; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14592 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14593 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14594 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14595 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14596 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14597 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14598 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14599 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14600 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14601 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14602 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14603 { mapDiscovered = 0; terrain = 67; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14604 { mapDiscovered = 0; terrain = 193; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14605 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14606 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14607 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14608 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14609 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14610 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14611 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14612 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14613 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14614 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14615 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14616 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14617 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14618 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14619 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14620 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14621 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14622 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14623 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14624 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14625 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14626 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14627 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14628 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14629 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14630 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14631 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14632 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14633 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14634 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14635 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14636 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14637 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14638 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14639 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14640 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14641 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14642 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14643 { mapDiscovered = 0; terrain = 206; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14644 { mapDiscovered = 0; terrain = 73; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14645 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14646 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14647 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14648 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14649 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14650 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14651 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14652 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14653 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14654 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14655 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14656 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14657 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14658 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14659 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14660 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14661 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14662 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14663 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14664 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14665 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14666 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14667 { mapDiscovered = 0; terrain = 68; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14668 { mapDiscovered = 0; terrain = 194; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14669 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14670 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14671 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14672 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14673 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14674 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14675 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14676 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14677 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14678 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14679 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14680 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14681 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14682 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14683 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14684 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14685 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14686 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14687 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14688 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14689 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14690 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14691 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14692 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14693 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14694 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14695 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14696 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14697 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14698 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14699 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14700 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14701 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14702 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14703 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14704 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14705 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = 04000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14706 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = 04010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14707 { mapDiscovered = 0; terrain = 202; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14708 { mapDiscovered = 0; terrain = 77; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14709 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14710 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14711 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14712 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14713 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14714 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14715 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14716 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14717 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14718 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14719 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14720 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14721 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14722 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14723 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14724 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14725 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14726 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14727 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14728 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14729 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14730 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14731 { mapDiscovered = 0; terrain = 64; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14732 { mapDiscovered = 0; terrain = 236; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14733 { mapDiscovered = 0; terrain = 184; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14734 { mapDiscovered = 0; terrain = 189; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14735 { mapDiscovered = 0; terrain = 188; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14736 { mapDiscovered = 0; terrain = 188; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14737 { mapDiscovered = 0; terrain = 188; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14738 { mapDiscovered = 0; terrain = 187; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14739 { mapDiscovered = 0; terrain = 188; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14740 { mapDiscovered = 0; terrain = 189; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14741 { mapDiscovered = 0; terrain = 186; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14742 { mapDiscovered = 0; terrain = 186; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14743 { mapDiscovered = 0; terrain = 185; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14744 { mapDiscovered = 0; terrain = 185; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14745 { mapDiscovered = 0; terrain = 191; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14746 { mapDiscovered = 0; terrain = 189; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14747 { mapDiscovered = 0; terrain = 186; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14748 { mapDiscovered = 0; terrain = 154; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14749 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14750 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14751 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14752 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14753 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14754 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14755 { mapDiscovered = 0; terrain = 144; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14756 { mapDiscovered = 0; terrain = 188; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14757 { mapDiscovered = 0; terrain = 187; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14758 { mapDiscovered = 0; terrain = 189; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14759 { mapDiscovered = 0; terrain = 189; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14760 { mapDiscovered = 0; terrain = 188; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14761 { mapDiscovered = 0; terrain = 190; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14762 { mapDiscovered = 0; terrain = 188; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14763 { mapDiscovered = 0; terrain = 186; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14764 { mapDiscovered = 0; terrain = 190; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14765 { mapDiscovered = 0; terrain = 189; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14766 { mapDiscovered = 0; terrain = 185; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14767 { mapDiscovered = 0; terrain = 188; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14768 { mapDiscovered = 0; terrain = 186; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14769 { mapDiscovered = 0; terrain = 187; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14770 { mapDiscovered = 0; terrain = 189; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14771 { mapDiscovered = 0; terrain = 230; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14772 { mapDiscovered = 0; terrain = 75; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14773 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14774 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14775 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14776 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14777 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14778 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14779 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14780 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14781 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14782 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14783 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14784 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14785 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14786 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14787 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14788 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14789 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14790 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14791 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14792 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14793 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14794 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14795 { mapDiscovered = 0; terrain = 64; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14796 { mapDiscovered = 0; terrain = 232; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14797 { mapDiscovered = 0; terrain = 189; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14798 { mapDiscovered = 0; terrain = 188; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14799 { mapDiscovered = 0; terrain = 187; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14800 { mapDiscovered = 0; terrain = 187; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14801 { mapDiscovered = 0; terrain = 190; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14802 { mapDiscovered = 0; terrain = 185; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14803 { mapDiscovered = 0; terrain = 185; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14804 { mapDiscovered = 0; terrain = 187; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14805 { mapDiscovered = 0; terrain = 187; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14806 { mapDiscovered = 0; terrain = 191; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14807 { mapDiscovered = 0; terrain = 187; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14808 { mapDiscovered = 0; terrain = 186; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14809 { mapDiscovered = 0; terrain = 186; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14810 { mapDiscovered = 0; terrain = 190; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14811 { mapDiscovered = 0; terrain = 187; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14812 { mapDiscovered = 0; terrain = 153; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14813 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14814 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14815 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14816 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14817 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14818 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14819 { mapDiscovered = 0; terrain = 147; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14820 { mapDiscovered = 0; terrain = 186; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14821 { mapDiscovered = 0; terrain = 185; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14822 { mapDiscovered = 0; terrain = 190; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14823 { mapDiscovered = 0; terrain = 186; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14824 { mapDiscovered = 0; terrain = 186; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14825 { mapDiscovered = 0; terrain = 189; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14826 { mapDiscovered = 0; terrain = 185; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14827 { mapDiscovered = 0; terrain = 184; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14828 { mapDiscovered = 0; terrain = 188; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14829 { mapDiscovered = 0; terrain = 187; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14830 { mapDiscovered = 0; terrain = 189; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14831 { mapDiscovered = 0; terrain = 184; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14832 { mapDiscovered = 0; terrain = 191; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14833 { mapDiscovered = 0; terrain = 188; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14834 { mapDiscovered = 0; terrain = 187; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14835 { mapDiscovered = 0; terrain = 230; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14836 { mapDiscovered = 0; terrain = 76; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14837 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14838 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14839 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14840 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14841 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14842 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14843 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14844 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14845 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14846 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14847 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14848 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14849 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14850 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14851 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14852 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14853 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14854 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14855 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14856 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14857 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14858 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14859 { mapDiscovered = 0; terrain = 107; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14860 { mapDiscovered = 0; terrain = 56; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14861 { mapDiscovered = 0; terrain = 59; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14862 { mapDiscovered = 0; terrain = 62; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14863 { mapDiscovered = 0; terrain = 56; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14864 { mapDiscovered = 0; terrain = 61; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14865 { mapDiscovered = 0; terrain = 56; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14866 { mapDiscovered = 0; terrain = 59; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14867 { mapDiscovered = 0; terrain = 58; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14868 { mapDiscovered = 0; terrain = 62; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14869 { mapDiscovered = 0; terrain = 61; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14870 { mapDiscovered = 0; terrain = 60; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14871 { mapDiscovered = 0; terrain = 58; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14872 { mapDiscovered = 0; terrain = 63; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14873 { mapDiscovered = 0; terrain = 63; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14874 { mapDiscovered = 0; terrain = 58; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14875 { mapDiscovered = 0; terrain = 29; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14876 { mapDiscovered = 0; terrain = 192; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14877 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14878 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14879 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14880 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14881 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14882 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14883 { mapDiscovered = 0; terrain = 204; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14884 { mapDiscovered = 0; terrain = 17; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14885 { mapDiscovered = 0; terrain = 62; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14886 { mapDiscovered = 0; terrain = 59; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14887 { mapDiscovered = 0; terrain = 58; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14888 { mapDiscovered = 0; terrain = 58; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14889 { mapDiscovered = 0; terrain = 61; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14890 { mapDiscovered = 0; terrain = 56; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14891 { mapDiscovered = 0; terrain = 56; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14892 { mapDiscovered = 0; terrain = 56; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14893 { mapDiscovered = 0; terrain = 56; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14894 { mapDiscovered = 0; terrain = 62; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14895 { mapDiscovered = 0; terrain = 61; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14896 { mapDiscovered = 0; terrain = 60; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14897 { mapDiscovered = 0; terrain = 58; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14898 { mapDiscovered = 0; terrain = 58; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14899 { mapDiscovered = 0; terrain = 57; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14900 { mapDiscovered = 0; terrain = 101; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14901 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14902 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14903 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14904 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14905 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14906 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14907 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14908 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14909 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14910 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14911 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14912 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14913 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14914 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14915 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14916 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14917 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14918 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14919 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14920 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14921 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14922 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14923 { mapDiscovered = 0; terrain = 105; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14924 { mapDiscovered = 0; terrain = 57; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14925 { mapDiscovered = 0; terrain = 63; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14926 { mapDiscovered = 0; terrain = 57; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14927 { mapDiscovered = 0; terrain = 62; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14928 { mapDiscovered = 0; terrain = 62; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14929 { mapDiscovered = 0; terrain = 57; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14930 { mapDiscovered = 0; terrain = 59; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14931 { mapDiscovered = 0; terrain = 63; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14932 { mapDiscovered = 0; terrain = 62; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14933 { mapDiscovered = 0; terrain = 59; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14934 { mapDiscovered = 0; terrain = 62; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14935 { mapDiscovered = 0; terrain = 59; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14936 { mapDiscovered = 0; terrain = 61; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14937 { mapDiscovered = 0; terrain = 60; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14938 { mapDiscovered = 0; terrain = 60; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14939 { mapDiscovered = 0; terrain = 26; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14940 { mapDiscovered = 0; terrain = 195; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14941 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14942 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14943 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14944 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14945 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14946 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14947 { mapDiscovered = 0; terrain = 206; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14948 { mapDiscovered = 0; terrain = 20; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14949 { mapDiscovered = 0; terrain = 58; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14950 { mapDiscovered = 0; terrain = 61; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14951 { mapDiscovered = 0; terrain = 60; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14952 { mapDiscovered = 0; terrain = 61; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14953 { mapDiscovered = 0; terrain = 59; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14954 { mapDiscovered = 0; terrain = 58; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14955 { mapDiscovered = 0; terrain = 57; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14956 { mapDiscovered = 0; terrain = 60; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14957 { mapDiscovered = 0; terrain = 62; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14958 { mapDiscovered = 0; terrain = 59; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14959 { mapDiscovered = 0; terrain = 56; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14960 { mapDiscovered = 0; terrain = 59; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14961 { mapDiscovered = 0; terrain = 57; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14962 { mapDiscovered = 0; terrain = 62; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14963 { mapDiscovered = 0; terrain = 61; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14964 { mapDiscovered = 0; terrain = 100; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14965 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14966 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14967 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14968 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14969 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14970 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14971 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14972 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14973 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14974 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14975 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14976 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14977 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14978 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14979 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14980 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14981 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14982 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14983 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14984 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14985 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14986 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14987 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14988 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14989 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14990 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14991 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14992 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14993 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14994 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14995 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14996 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14997 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14998 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 14999 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15000 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15001 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15002 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15003 { mapDiscovered = 0; terrain = 64; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15004 { mapDiscovered = 0; terrain = 195; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15005 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15006 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15007 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15008 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15009 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15010 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15011 { mapDiscovered = 0; terrain = 206; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15012 { mapDiscovered = 0; terrain = 79; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15013 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15014 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15015 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15016 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15017 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15018 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15019 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15020 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15021 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15022 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15023 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15024 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15025 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15026 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15027 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15028 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15029 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15030 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15031 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15032 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15033 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15034 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15035 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15036 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15037 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15038 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15039 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15040 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15041 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15042 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15043 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15044 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15045 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15046 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15047 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15048 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15049 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15050 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15051 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15052 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15053 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15054 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15055 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15056 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15057 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15058 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15059 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15060 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15061 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15062 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15063 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15064 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15065 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15066 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15067 { mapDiscovered = 0; terrain = 66; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15068 { mapDiscovered = 0; terrain = 195; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15069 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15070 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15071 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15072 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15073 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15074 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15075 { mapDiscovered = 0; terrain = 205; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15076 { mapDiscovered = 0; terrain = 78; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15077 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15078 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15079 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15080 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15081 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15082 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15083 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15084 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15085 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15086 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15087 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15088 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15089 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15090 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15091 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15092 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15093 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15094 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15095 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15096 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15097 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15098 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15099 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15100 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15101 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15102 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15103 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15104 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15105 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15106 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15107 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15108 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15109 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15110 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15111 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15112 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15113 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15114 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15115 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15116 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15117 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15118 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15119 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15120 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15121 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15122 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15123 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15124 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15125 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15126 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15127 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15128 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15129 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15130 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15131 { mapDiscovered = 0; terrain = 65; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15132 { mapDiscovered = 0; terrain = 199; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15133 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15134 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15135 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15136 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15137 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15138 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15139 { mapDiscovered = 0; terrain = 205; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15140 { mapDiscovered = 0; terrain = 73; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15141 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15142 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15143 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15144 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15145 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15146 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15147 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15148 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15149 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15150 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15151 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15152 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15153 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15154 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15155 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15156 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15157 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15158 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15159 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15160 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15161 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15162 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15163 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15164 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15165 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15166 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15167 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15168 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15169 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15170 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15171 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15172 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15173 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15174 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15175 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15176 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15177 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15178 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15179 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15180 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15181 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15182 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15183 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15184 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15185 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15186 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15187 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15188 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15189 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15190 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15191 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15192 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15193 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15194 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15195 { mapDiscovered = 0; terrain = 64; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15196 { mapDiscovered = 0; terrain = 196; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15197 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15198 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15199 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15200 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15201 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15202 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15203 { mapDiscovered = 0; terrain = 207; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15204 { mapDiscovered = 0; terrain = 75; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15205 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15206 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15207 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15208 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15209 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15210 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15211 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15212 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15213 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15214 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15215 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15216 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15217 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15218 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15219 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15220 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15221 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15222 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15223 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15224 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15225 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15226 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15227 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15228 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15229 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15230 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15231 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15232 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15233 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15234 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15235 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15236 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15237 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15238 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15239 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15240 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15241 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15242 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15243 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15244 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15245 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15246 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15247 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15248 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15249 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15250 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15251 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15252 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15253 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15254 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15255 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15256 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15257 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15258 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15259 { mapDiscovered = 0; terrain = 67; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15260 { mapDiscovered = 0; terrain = 194; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15261 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15262 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15263 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15264 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15265 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15266 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15267 { mapDiscovered = 0; terrain = 206; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15268 { mapDiscovered = 0; terrain = 79; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15269 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15270 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15271 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15272 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15273 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15274 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15275 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15276 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15277 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15278 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15279 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15280 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15281 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15282 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15283 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15284 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15285 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15286 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15287 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15288 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15289 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15290 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15291 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15292 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15293 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15294 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15295 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15296 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15297 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15298 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15299 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15300 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15301 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15302 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15303 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15304 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15305 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15306 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15307 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15308 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15309 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15310 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15311 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15312 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15313 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15314 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15315 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15316 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15317 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15318 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15319 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15320 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 03010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15321 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15322 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15323 { mapDiscovered = 0; terrain = 66; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15324 { mapDiscovered = 0; terrain = 193; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15325 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15326 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15327 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15328 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15329 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15330 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15331 { mapDiscovered = 0; terrain = 200; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15332 { mapDiscovered = 0; terrain = 76; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15333 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15334 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15335 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 03000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15336 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15337 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15338 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15339 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15340 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15341 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15342 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15343 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15344 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15345 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15346 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15347 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15348 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15349 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15350 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15351 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15352 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15353 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15354 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15355 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15356 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15357 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15358 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15359 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15360 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15361 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15362 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15363 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15364 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15365 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15366 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15367 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15368 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15369 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15370 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15371 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15372 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15373 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15374 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15375 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15376 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15377 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15378 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15379 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15380 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15381 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15382 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15383 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15384 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15385 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15386 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15387 { mapDiscovered = 0; terrain = 68; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15388 { mapDiscovered = 0; terrain = 195; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15389 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15390 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15391 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15392 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15393 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15394 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15395 { mapDiscovered = 0; terrain = 200; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15396 { mapDiscovered = 0; terrain = 77; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15397 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15398 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15399 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15400 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15401 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15402 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15403 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15404 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15405 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15406 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15407 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15408 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15409 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15410 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15411 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15412 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15413 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15414 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15415 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15416 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15417 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15418 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15419 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15420 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15421 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15422 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15423 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15424 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15425 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15426 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15427 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15428 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15429 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15430 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15431 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15432 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15433 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15434 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15435 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15436 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15437 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15438 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15439 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15440 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15441 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15442 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15443 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15444 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15445 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15446 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15447 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15448 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15449 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15450 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15451 { mapDiscovered = 0; terrain = 70; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15452 { mapDiscovered = 0; terrain = 198; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15453 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15454 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15455 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15456 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15457 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15458 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15459 { mapDiscovered = 0; terrain = 202; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15460 { mapDiscovered = 0; terrain = 79; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15461 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15462 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15463 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15464 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15465 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15466 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15467 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15468 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15469 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15470 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15471 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15472 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15473 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15474 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15475 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15476 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15477 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15478 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15479 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15480 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15481 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15482 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15483 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15484 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15485 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15486 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15487 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15488 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15489 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15490 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15491 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15492 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15493 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15494 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15495 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15496 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15497 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15498 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15499 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15500 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15501 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15502 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15503 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15504 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15505 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15506 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15507 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15508 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15509 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15510 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15511 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15512 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15513 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15514 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15515 { mapDiscovered = 0; terrain = 65; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15516 { mapDiscovered = 0; terrain = 192; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15517 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15518 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15519 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15520 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15521 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15522 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15523 { mapDiscovered = 0; terrain = 206; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15524 { mapDiscovered = 0; terrain = 75; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15525 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15526 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15527 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15528 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15529 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15530 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15531 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15532 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15533 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15534 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15535 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15536 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15537 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15538 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15539 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15540 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15541 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15542 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15543 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15544 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15545 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15546 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15547 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15548 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15549 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15550 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15551 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15552 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15553 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15554 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15555 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15556 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15557 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15558 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15559 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15560 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15561 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15562 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15563 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15564 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15565 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15566 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15567 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15568 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15569 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15570 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15571 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15572 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15573 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15574 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15575 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15576 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15577 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15578 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15579 { mapDiscovered = 0; terrain = 70; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15580 { mapDiscovered = 0; terrain = 197; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15581 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15582 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15583 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15584 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15585 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15586 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15587 { mapDiscovered = 0; terrain = 203; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15588 { mapDiscovered = 0; terrain = 76; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15589 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15590 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15591 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15592 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15593 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15594 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15595 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15596 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15597 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15598 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15599 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15600 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15601 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15602 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15603 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15604 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15605 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15606 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15607 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15608 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15609 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15610 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15611 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15612 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15613 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15614 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15615 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15616 { mapDiscovered = 1; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15617 { mapDiscovered = 1; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15618 { mapDiscovered = 1; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15619 { mapDiscovered = 1; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15620 { mapDiscovered = 1; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15621 { mapDiscovered = 1; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15622 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15623 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15624 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15625 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15626 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15627 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15628 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15629 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15630 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15631 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15632 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15633 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15634 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15635 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15636 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15637 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15638 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15639 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15640 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15641 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15642 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15643 { mapDiscovered = 0; terrain = 68; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15644 { mapDiscovered = 0; terrain = 195; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15645 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15646 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15647 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15648 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15649 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15650 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15651 { mapDiscovered = 0; terrain = 204; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15652 { mapDiscovered = 0; terrain = 72; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15653 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15654 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15655 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15656 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15657 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15658 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15659 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15660 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15661 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15662 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15663 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15664 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15665 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15666 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15667 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15668 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15669 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15670 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15671 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15672 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15673 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15674 { mapDiscovered = 4; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15675 { mapDiscovered = 4; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15676 { mapDiscovered = 4; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15677 { mapDiscovered = 4; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15678 { mapDiscovered = 4; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15679 { mapDiscovered = 4; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15680 { mapDiscovered = 4; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15681 { mapDiscovered = 4; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15682 { mapDiscovered = 4; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15683 { mapDiscovered = 4; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15684 { mapDiscovered = 4; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15685 { mapDiscovered = 4; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15686 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15687 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15688 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15689 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15690 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15691 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15692 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15693 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15694 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15695 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15696 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15697 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15698 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15699 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15700 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15701 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15702 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15703 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15704 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15705 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15706 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15707 { mapDiscovered = 0; terrain = 71; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15708 { mapDiscovered = 0; terrain = 196; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15709 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15710 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15711 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15712 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15713 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15714 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15715 { mapDiscovered = 0; terrain = 201; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15716 { mapDiscovered = 0; terrain = 79; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15717 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15718 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15719 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15720 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15721 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15722 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15723 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15724 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15725 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15726 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15727 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15728 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15729 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15730 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15731 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15732 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15733 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15734 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15735 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15736 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15737 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15738 { mapDiscovered = 1; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15739 { mapDiscovered = 1; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15740 { mapDiscovered = 1; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15741 { mapDiscovered = 1; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15742 { mapDiscovered = 1; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15743 { mapDiscovered = 1; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15744 { mapDiscovered = 1; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15745 { mapDiscovered = 1; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15746 { mapDiscovered = 1; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15747 { mapDiscovered = 1; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15748 { mapDiscovered = 1; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15749 { mapDiscovered = 1; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15750 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15751 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15752 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15753 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15754 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15755 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15756 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15757 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15758 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15759 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15760 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15761 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15762 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15763 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15764 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15765 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15766 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15767 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15768 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15769 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15770 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15771 { mapDiscovered = 0; terrain = 64; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15772 { mapDiscovered = 0; terrain = 197; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15773 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15774 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15775 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15776 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15777 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15778 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15779 { mapDiscovered = 0; terrain = 200; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15780 { mapDiscovered = 0; terrain = 77; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15781 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15782 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15783 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15784 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15785 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15786 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15787 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15788 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15789 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15790 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15791 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15792 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15793 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15794 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15795 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15796 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15797 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15798 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15799 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15800 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15801 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15802 { mapDiscovered = 4; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15803 { mapDiscovered = 4; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15804 { mapDiscovered = 4; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15805 { mapDiscovered = 4; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15806 { mapDiscovered = 4; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15807 { mapDiscovered = 4; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15808 { mapDiscovered = 4; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15809 { mapDiscovered = 4; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15810 { mapDiscovered = 4; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15811 { mapDiscovered = 4; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15812 { mapDiscovered = 4; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15813 { mapDiscovered = 4; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15814 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15815 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15816 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15817 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15818 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15819 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15820 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15821 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15822 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15823 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15824 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15825 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15826 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15827 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15828 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15829 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15830 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15831 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15832 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15833 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15834 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15835 { mapDiscovered = 0; terrain = 65; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15836 { mapDiscovered = 0; terrain = 199; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15837 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15838 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15839 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15840 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15841 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15842 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15843 { mapDiscovered = 0; terrain = 203; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15844 { mapDiscovered = 0; terrain = 78; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15845 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15846 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15847 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15848 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15849 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15850 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15851 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15852 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15853 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15854 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15855 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15856 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15857 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15858 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15859 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15860 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15861 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15862 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15863 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15864 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15865 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15866 { mapDiscovered = 1; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15867 { mapDiscovered = 1; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15868 { mapDiscovered = 1; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15869 { mapDiscovered = 1; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15870 { mapDiscovered = 1; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15871 { mapDiscovered = 1; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15872 { mapDiscovered = 1; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15873 { mapDiscovered = 1; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15874 { mapDiscovered = 1; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15875 { mapDiscovered = 1; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15876 { mapDiscovered = 1; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15877 { mapDiscovered = 1; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15878 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15879 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15880 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15881 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15882 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15883 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15884 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15885 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15886 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15887 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15888 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15889 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15890 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15891 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15892 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15893 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15894 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15895 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15896 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15897 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15898 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15899 { mapDiscovered = 0; terrain = 66; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15900 { mapDiscovered = 0; terrain = 192; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15901 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15902 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15903 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15904 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15905 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15906 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15907 { mapDiscovered = 0; terrain = 205; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15908 { mapDiscovered = 0; terrain = 75; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15909 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15910 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15911 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15912 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15913 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15914 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15915 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15916 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15917 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15918 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15919 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15920 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15921 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15922 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15923 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15924 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15925 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15926 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15927 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15928 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15929 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15930 { mapDiscovered = 4; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15931 { mapDiscovered = 4; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15932 { mapDiscovered = 4; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15933 { mapDiscovered = 4; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15934 { mapDiscovered = 4; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15935 { mapDiscovered = 4; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15936 { mapDiscovered = 4; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15937 { mapDiscovered = 4; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15938 { mapDiscovered = 4; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15939 { mapDiscovered = 4; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15940 { mapDiscovered = 4; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15941 { mapDiscovered = 4; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15942 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15943 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15944 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15945 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15946 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15947 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15948 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15949 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15950 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15951 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15952 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15953 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15954 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15955 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15956 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15957 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15958 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15959 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15960 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15961 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15962 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15963 { mapDiscovered = 0; terrain = 65; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15964 { mapDiscovered = 0; terrain = 195; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15965 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15966 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15967 { mapDiscovered = 0; terrain = 257; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15968 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15969 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15970 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15971 { mapDiscovered = 0; terrain = 200; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15972 { mapDiscovered = 0; terrain = 76; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15973 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15974 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15975 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15976 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15977 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15978 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15979 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15980 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15981 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15982 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15983 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15984 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15985 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15986 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15987 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15988 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15989 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15990 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15991 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15992 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15993 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15994 { mapDiscovered = 1; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15995 { mapDiscovered = 1; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15996 { mapDiscovered = 1; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15997 { mapDiscovered = 1; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15998 { mapDiscovered = 1; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 15999 { mapDiscovered = 1; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16000 { mapDiscovered = 1; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16001 { mapDiscovered = 1; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16002 { mapDiscovered = 1; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16003 { mapDiscovered = 1; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16004 { mapDiscovered = 1; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16005 { mapDiscovered = 1; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16006 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16007 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16008 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16009 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16010 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16011 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16012 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16013 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16014 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16015 { mapDiscovered = 1; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16016 { mapDiscovered = 1; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16017 { mapDiscovered = 1; terrain = 13; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16018 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16019 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16020 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16021 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16022 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16023 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16024 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16025 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16026 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16027 { mapDiscovered = 0; terrain = 69; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16028 { mapDiscovered = 0; terrain = 195; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16029 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16030 { mapDiscovered = 0; terrain = 262; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16031 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16032 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16033 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16034 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16035 { mapDiscovered = 0; terrain = 203; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16036 { mapDiscovered = 0; terrain = 79; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16037 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16038 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16039 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16040 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16041 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16042 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16043 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16044 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16045 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16046 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16047 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16048 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16049 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16050 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16051 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16052 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16053 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16054 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16055 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16056 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16057 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16058 { mapDiscovered = 4; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16059 { mapDiscovered = 4; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16060 { mapDiscovered = 4; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16061 { mapDiscovered = 4; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16062 { mapDiscovered = 4; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16063 { mapDiscovered = 4; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16064 { mapDiscovered = 4; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16065 { mapDiscovered = 4; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16066 { mapDiscovered = 4; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16067 { mapDiscovered = 4; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16068 { mapDiscovered = 4; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16069 { mapDiscovered = 4; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16070 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16071 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16072 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16073 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16074 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16075 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16076 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16077 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16078 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16079 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16080 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16081 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16082 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16083 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16084 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16085 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16086 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16087 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16088 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16089 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16090 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16091 { mapDiscovered = 0; terrain = 64; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16092 { mapDiscovered = 0; terrain = 197; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16093 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16094 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16095 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16096 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16097 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16098 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16099 { mapDiscovered = 0; terrain = 205; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16100 { mapDiscovered = 0; terrain = 79; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16101 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16102 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16103 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16104 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16105 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16106 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16107 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16108 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16109 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16110 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16111 { mapDiscovered = 1; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16112 { mapDiscovered = 1; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16113 { mapDiscovered = 1; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16114 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16115 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16116 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16117 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16118 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16119 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16120 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16121 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16122 { mapDiscovered = 1; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16123 { mapDiscovered = 1; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16124 { mapDiscovered = 1; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16125 { mapDiscovered = 1; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16126 { mapDiscovered = 1; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16127 { mapDiscovered = 1; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16128 { mapDiscovered = 1; terrain = 0; building = 0; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16129 { mapDiscovered = 1; terrain = 12; building = 0; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16130 { mapDiscovered = 1; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16131 { mapDiscovered = 1; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16132 { mapDiscovered = 1; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16133 { mapDiscovered = 1; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16134 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16135 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16136 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16137 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16138 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16139 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16140 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16141 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16142 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16143 { mapDiscovered = 1; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16144 { mapDiscovered = 1; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16145 { mapDiscovered = 1; terrain = 13; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16146 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16147 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16148 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16149 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16150 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16151 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16152 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16153 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16154 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16155 { mapDiscovered = 0; terrain = 68; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16156 { mapDiscovered = 0; terrain = 199; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16157 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16158 { mapDiscovered = 0; terrain = 263; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16159 { mapDiscovered = 0; terrain = 266; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16160 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16161 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16162 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16163 { mapDiscovered = 0; terrain = 202; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16164 { mapDiscovered = 0; terrain = 76; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16165 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16166 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16167 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16168 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16169 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16170 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16171 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16172 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16173 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16174 { mapDiscovered = 4; terrain = 7; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16175 { mapDiscovered = 4; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16176 { mapDiscovered = 4; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16177 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16178 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16179 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16180 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16181 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16182 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16183 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16184 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16185 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16186 { mapDiscovered = 4; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16187 { mapDiscovered = 4; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16188 { mapDiscovered = 4; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16189 { mapDiscovered = 4; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16190 { mapDiscovered = 4; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16191 { mapDiscovered = 4; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16192 { mapDiscovered = 4; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16193 { mapDiscovered = 4; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16194 { mapDiscovered = 4; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16195 { mapDiscovered = 4; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16196 { mapDiscovered = 4; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16197 { mapDiscovered = 4; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16198 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16199 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16200 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16201 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16202 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16203 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16204 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16205 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16206 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16207 { mapDiscovered = 4; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16208 { mapDiscovered = 4; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16209 { mapDiscovered = 4; terrain = 11; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16210 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16211 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16212 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16213 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16214 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16215 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16216 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00010500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16217 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16218 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16219 { mapDiscovered = 0; terrain = 69; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16220 { mapDiscovered = 0; terrain = 196; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16221 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16222 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16223 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16224 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16225 { mapDiscovered = 0; terrain = 267; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16226 { mapDiscovered = 0; terrain = 270; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16227 { mapDiscovered = 0; terrain = 204; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16228 { mapDiscovered = 0; terrain = 76; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16229 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16230 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16231 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16232 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16233 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16234 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16235 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16236 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16237 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16238 { mapDiscovered = 1; terrain = 14; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16239 { mapDiscovered = 1; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16240 { mapDiscovered = 1; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16241 { mapDiscovered = 1; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16242 { mapDiscovered = 1; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16243 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16244 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16245 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16246 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16247 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16248 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16249 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16250 { mapDiscovered = 1; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16251 { mapDiscovered = 1; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16252 { mapDiscovered = 1; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16253 { mapDiscovered = 1; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16254 { mapDiscovered = 1; terrain = 14; building = 0; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16255 { mapDiscovered = 1; terrain = 15; building = 0; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16256 { mapDiscovered = 1; terrain = 5; building = 0; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16257 { mapDiscovered = 1; terrain = 14; building = 0; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16258 { mapDiscovered = 1; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16259 { mapDiscovered = 1; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16260 { mapDiscovered = 1; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16261 { mapDiscovered = 1; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16262 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16263 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16264 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16265 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16266 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16267 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16268 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16269 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16270 { mapDiscovered = 0; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16271 { mapDiscovered = 1; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16272 { mapDiscovered = 1; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 10; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16273 { mapDiscovered = 1; terrain = 15; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16274 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16275 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16276 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16277 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16278 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16279 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16280 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16281 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16282 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16283 { mapDiscovered = 0; terrain = 65; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16284 { mapDiscovered = 0; terrain = 196; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16285 { mapDiscovered = 0; terrain = 264; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16286 { mapDiscovered = 0; terrain = 258; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16287 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16288 { mapDiscovered = 0; terrain = 265; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16289 { mapDiscovered = 0; terrain = 259; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16290 { mapDiscovered = 0; terrain = 271; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16291 { mapDiscovered = 0; terrain = 205; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16292 { mapDiscovered = 0; terrain = 79; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16293 { mapDiscovered = 0; terrain = 14; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16294 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16295 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16296 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16297 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16298 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16299 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16300 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16301 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16302 { mapDiscovered = 4; terrain = 0; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16303 { mapDiscovered = 4; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16304 { mapDiscovered = 4; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16305 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16306 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16307 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16308 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16309 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16310 { mapDiscovered = 0; terrain = 4; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16311 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16312 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16313 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16314 { mapDiscovered = 4; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16315 { mapDiscovered = 4; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16316 { mapDiscovered = 4; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16317 { mapDiscovered = 4; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16318 { mapDiscovered = 4; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16319 { mapDiscovered = 4; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16320 { mapDiscovered = 4; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16321 { mapDiscovered = 4; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16322 { mapDiscovered = 4; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16323 { mapDiscovered = 4; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16324 { mapDiscovered = 4; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16325 { mapDiscovered = 4; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16326 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16327 { mapDiscovered = 0; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16328 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16329 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16330 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16331 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16332 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16333 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16334 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16335 { mapDiscovered = 4; terrain = 5; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16336 { mapDiscovered = 4; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16337 { mapDiscovered = 4; terrain = 10; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16338 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16339 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16340 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16341 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16342 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16343 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00000500; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16344 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16345 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16346 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16347 { mapDiscovered = 0; terrain = 66; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16348 { mapDiscovered = 0; terrain = 197; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16349 { mapDiscovered = 0; terrain = 256; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16350 { mapDiscovered = 0; terrain = 268; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16351 { mapDiscovered = 0; terrain = 261; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16352 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16353 { mapDiscovered = 0; terrain = 260; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16354 { mapDiscovered = 0; terrain = 269; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16355 { mapDiscovered = 0; terrain = 203; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16356 { mapDiscovered = 0; terrain = 76; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16357 { mapDiscovered = 0; terrain = 0; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16358 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16359 { mapDiscovered = 0; terrain = 15; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16360 { mapDiscovered = 0; terrain = 6; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16361 { mapDiscovered = 0; terrain = 1; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16362 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16363 { mapDiscovered = 0; terrain = 12; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16364 { mapDiscovered = 0; terrain = 2; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16365 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = 00000400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16366 { mapDiscovered = 1; terrain = 5; building = 65535; ressource = 00010400; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16367 { mapDiscovered = 1; terrain = 14; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16368 { mapDiscovered = 1; terrain = 9; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16369 { mapDiscovered = 1; terrain = 2; building = 65535; ressource = ff000000; groundUnit = 14; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16370 { mapDiscovered = 1; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16371 { mapDiscovered = 0; terrain = 11; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16372 { mapDiscovered = 0; terrain = 7; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16373 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16374 { mapDiscovered = 0; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16375 { mapDiscovered = 0; terrain = 3; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16376 { mapDiscovered = 0; terrain = 8; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16377 { mapDiscovered = 0; terrain = 13; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16378 { mapDiscovered = 1; terrain = 1; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16379 { mapDiscovered = 1; terrain = 10; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16380 { mapDiscovered = 1; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16381 { mapDiscovered = 1; terrain = 15; building = 65535; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16382 { mapDiscovered = 1; terrain = 7; building = 0; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } 16383 { mapDiscovered = 1; terrain = 5; building = 0; ressource = ff000000; groundUnit = 65535; airUnit = 65535; forbidden = 0; guardArea = 0; clearArea = 0; } } wSector = 8; hSector = 8; sectors { 0 { bulletCount = 0; bullets { } } 1 { bulletCount = 0; bullets { } } 2 { bulletCount = 0; bullets { } } 3 { bulletCount = 0; bullets { } } 4 { bulletCount = 0; bullets { } } 5 { bulletCount = 0; bullets { } } 6 { bulletCount = 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