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[Gnash-commit] gnash ChangeLog server/shape.cpp
From: |
Markus Gothe |
Subject: |
[Gnash-commit] gnash ChangeLog server/shape.cpp |
Date: |
Wed, 29 Nov 2006 00:21:40 +0000 |
CVSROOT: /sources/gnash
Module name: gnash
Changes by: Markus Gothe <nihilus> 06/11/29 00:21:40
Modified files:
. : ChangeLog
server : shape.cpp
Log message:
hash<> -> hash_wrapper<>.
CVSWeb URLs:
http://cvs.savannah.gnu.org/viewcvs/gnash/ChangeLog?cvsroot=gnash&r1=1.1809&r2=1.1810
http://cvs.savannah.gnu.org/viewcvs/gnash/server/shape.cpp?cvsroot=gnash&r1=1.25&r2=1.26
Patches:
Index: ChangeLog
===================================================================
RCS file: /sources/gnash/gnash/ChangeLog,v
retrieving revision 1.1809
retrieving revision 1.1810
diff -u -b -r1.1809 -r1.1810
--- ChangeLog 28 Nov 2006 21:26:16 -0000 1.1809
+++ ChangeLog 29 Nov 2006 00:21:40 -0000 1.1810
@@ -1,3 +1,7 @@
+2006-11-28 Markus Gothe <address@hidden>
+
+ * server/shape.cpp: hash<> -> hash_wrapper<>.
+
2006-11-28 Sandro Santilli <address@hidden>
* testsuite/MovieTester.cpp (ctor): properly initialize
Index: server/shape.cpp
===================================================================
RCS file: /sources/gnash/gnash/server/shape.cpp,v
retrieving revision 1.25
retrieving revision 1.26
diff -u -b -r1.25 -r1.26
--- server/shape.cpp 31 Oct 2006 10:46:33 -0000 1.25
+++ server/shape.cpp 29 Nov 2006 00:21:40 -0000 1.26
@@ -5,6 +5,7 @@
// Quadratic bezier outline shapes, the basis for most SWF rendering.
+/* $Id: shape.cpp,v 1.26 2006/11/29 00:21:40 nihilus Exp $ */
#include "shape.h"
@@ -16,6 +17,8 @@
#include "movie_definition.h" // TODO: check if really needed
#include "bitmap_character_def.h"
+
+#include "hash_wrapper.h"
#include "tu_file.h"
#include <cfloat>
@@ -536,7 +539,7 @@
mesh_set* m; // the mesh_set that receives trapezoids.
// strips-in-progress.
- hash<int, tri_stripper*> m_strips;
+ hash_wrapper<int, tri_stripper*> m_strips;
collect_traps(mesh_set* set) : m(set) {}
virtual ~collect_traps() {}
@@ -569,7 +572,7 @@
void flush() const
// Push our strips into the mesh set.
{
- for (hash<int, tri_stripper*>::const_iterator it =
m_strips.begin();
+ for (hash_wrapper<int, tri_stripper*>::const_iterator it =
m_strips.begin();
it != m_strips.end();
++it) {
// Push strip into m.
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