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Re: [Gnash-dev] [PATCH] fix mixing sounds with Gstreamer backend


From: strk
Subject: Re: [Gnash-dev] [PATCH] fix mixing sounds with Gstreamer backend
Date: Tue, 14 Nov 2006 09:21:41 +0100

On Tue, Nov 14, 2006 at 03:32:54PM +0900, Hiroyuki Ikezoe wrote:
> Hello,
> 
> 2006-11-14 (Tue) の 04:36 +0900 に Hiroyuki Ikezoe さんは書きました:
> 
> > Well, I can not play gangsta_rap_se.swf yet. Because it causes crash
> > with X server, I have never gotten any causes.
> 
> With AGG backend, I caught out the cause.
> Here is the backtrace.
> 
> #0  0xbcdef0ab in kill () from /usr/lib/libc.so.12
> #1  0xbce7010f in abort () from /usr/lib/libc.so.12
> #2  0xbcf5a9dc in __cxxabiv1::__terminate(void (*)()) ()
>    from /usr/lib/libstdc++.so.5
> #3  0xbcf5aa10 in std::terminate() () from /usr/lib/libstdc++.so.5
> #4  0xbcf5a961 in __cxa_throw () from /usr/lib/libstdc++.so.5
> #5  0xbcf59fe6 in operator new(unsigned) () from /usr/lib/libstdc++.so.5

mm..
I guess we should at least catch std::exception from gui/gnash.cpp main,
and then, yes, release memory more often as it seems we're using too much.

--strk;




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