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Re: [Gnash-dev] Gnash extensions question
From: |
Rob Savoye |
Subject: |
Re: [Gnash-dev] Gnash extensions question |
Date: |
Mon, 27 Nov 2006 07:58:04 -0700 |
User-agent: |
Thunderbird 1.5.0.8 (X11/20061107) |
John Gilmore wrote:
> To avoid a lot of startup overhead on every gnash startup, I suggest
> only looking for these extensions if or when someone invokes a class
> that isn't already defined. I.e. turn an error into a "look for
> extensions".
That's the plan. Currently I scan the directory for just the names of
the modules, and store that away. Then later if that gets called from
within a movie, it'll get loaded at that time. Another thing I'm
considering is making *all* the ActionScript classes plugins, which
would reduce the size of the player, and reduce the amount of objects
the VM would have to go through when playing a movie.
- rob -
- Re: [Gnash-dev] Gnash extensions question, (continued)
- Re: [Gnash-dev] Gnash extensions question, John Gilmore, 2006/11/27
- Re[2]: [Gnash-dev] Gnash extensions question, Udo Giacomozzi, 2006/11/27
- Re: Re[2]: [Gnash-dev] Gnash extensions question, Martin Guy, 2006/11/27
- Re[4]: [Gnash-dev] Gnash extensions question, Udo Giacomozzi, 2006/11/29
- Re: [Gnash-dev] Gnash extensions question, strk, 2006/11/29
- Re[2]: [Gnash-dev] Gnash extensions question, Udo Giacomozzi, 2006/11/29
- Re: [Gnash-dev] Gnash extensions question, Rob Savoye, 2006/11/29
- Re[2]: [Gnash-dev] Gnash extensions question, Udo Giacomozzi, 2006/11/29
- Re: [Gnash-dev] Gnash extensions question, Rob Savoye, 2006/11/27
- Re[2]: [Gnash-dev] Gnash extensions question, Udo Giacomozzi, 2006/11/27
Re: [Gnash-dev] Gnash extensions question,
Rob Savoye <=