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Re: [Gnash-dev] Character definitions design
From: |
Sandro Santilli |
Subject: |
Re: [Gnash-dev] Character definitions design |
Date: |
Thu, 12 Jul 2007 06:06:03 +0200 |
On Tue, Jun 26, 2007 at 04:29:16PM +0200, Udo Giacomozzi wrote:
> SS> I simply dislike the dox saying that a definition is immutable.
> SS> A whole set of bad assumption could derive from it. Think about the caches
> SS> or meshes becoming invalid when the definition changes.
>
> Yes, I think mentioning the exception (dynamic shapes) would do...
Just for the record. I found another case: edit_text_character_def.
It is dynamically created for createTextField (I keep thinking keeping
the bad design isn't such a good idea).
--strk;
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