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Re: [Gnash-dev] mouse event catching in framebuffer
From: |
Udo Giacomozzi |
Subject: |
Re: [Gnash-dev] mouse event catching in framebuffer |
Date: |
Fri, 21 Mar 2008 09:34:20 +0100 |
Hello Jun,
this is a limitation of Gnash - there is no visible mouse pointer
when using the FB GUI unless the Flash movie itself provides one. So
far nobody complained about this ;-)
I could add code to display a mouse pointer. I'll see what I can do..
I attached a sample SWF file that internally show the mouse pointer,
so you can test it.
BTW, if you're using a 2.6 kernel it should be fine to use the new
Linux event system instead of the old PS/2 code.
Udo
Friday, March 21, 2008, 7:24:43 AM, you wrote:
JM> Hi, guys.
JM> I enabled USE_MOUSE_PS2 in fbsup.h, then gnash catch the mouse
JM> event(see logs at the last), but.. Could gnash draw this mouse on
JM> framebuffer? The sample swf file could only be started when I click
JM> left-button on proper area, I just can't determine the right mouse
JM> position...
JM> Could it be some problems about linux-2.6.25-rc6 configuration?
JM> Here is FB part of my .config.
Udo
mouse.swf
Description: application/shockwave-flash
- [Gnash-dev] mouse event catching in framebuffer, Jun Ma, 2008/03/21
- Re: [Gnash-dev] mouse event catching in framebuffer,
Udo Giacomozzi <=
- Re: [Gnash-dev] mouse event catching in framebuffer, Jun Ma, 2008/03/21
- Re: [Gnash-dev] mouse event catching in framebuffer, strk, 2008/03/21
- Re[2]: [Gnash-dev] mouse event catching in framebuffer, Udo Giacomozzi, 2008/03/21
- Re: Re[2]: [Gnash-dev] mouse event catching in framebuffer, Russ Nelson, 2008/03/21
- Re: [Gnash-dev] mouse event catching in framebuffer, Rob Savoye, 2008/03/21
- Re[4]: [Gnash-dev] mouse event catching in framebuffer, Udo Giacomozzi, 2008/03/21