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Re: [Gnash-dev] FPS sync


From: strk
Subject: Re: [Gnash-dev] FPS sync
Date: Tue, 26 May 2009 10:17:29 +0200

On Tue, May 26, 2009 at 12:13:14AM +0200, Andrea Palmatè wrote:

> Also network streaming seems a problem since if i play an swf file  
> with an embedded flv loading it from my Amiga it plays really fast and  
> with low cpu usage.

This is a weak spot in Gnash. IO would need some more love.

Anyway, the curl_adapter is where you should look at.

It caches all it reads from network into a local file, to allow
for seek-backs w/out reading all in memory.

For blocking calls it enters a loop which may be the cause of the
high CPU usage. It's using select() right now but with a very short
timeout due to weird problems I was having in the past with longer
ones. Might be time to higher that timeout again and go deeper at
figuring what problem it might represent.

--strk;

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