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Re: [Gnash-dev] Re: SIGPIPE handling
From: |
strk |
Subject: |
Re: [Gnash-dev] Re: SIGPIPE handling |
Date: |
Mon, 18 Oct 2010 17:55:17 +0200 |
On Mon, Oct 18, 2010 at 04:25:16PM +0200, Andrea Palmatè wrote:
> I don't know if can help (and/or is related), but i've found another swf
> that produce here the strange CPU bug that raise the CPU value to 100%
> from 80% (for example)
> Basically the movie swf load game data from internet and starts with cpu
> at 80%. But when the movie download the data, the cpu increase its usage
> til it reach 100% and the system became inusable.
> When it download the data and the game starts, the cpu lower its usage
> also to 10-15%.
> So the network has something that is working in a wrong way.
> I don't know if it is related to curl or something else, but there is
> something that raise the cpu to 100%
Now that the CURL select bug was fixed, see the effect of
raising the select timeout (the maxSleepUsec variable in
libbase/curl_adapter.cpp
--strk;
() Free GIS & Flash consultant/developer
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