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Re: Guile license (was: lisp used in game creation?)
From: |
Alexander Terekhov |
Subject: |
Re: Guile license (was: lisp used in game creation?) |
Date: |
Sat, 11 Sep 2004 20:53:58 +0200 |
Alex Farran wrote:
>
> Alexander Terekhov writes:
>
> > Alex Farran wrote:
> >>
> >> Alexander Terekhov writes:
> >>
> >> > That "permission" is needed only in the GNU Republic.
> >>
> >> If your supposed loophole in the GPL is real
>
> > 17 USC 109 is quite real.
>
> >> put your money where your
> >> mouth is and release a closed source program containing GPL code.
>
> <blah>
>
> You can repeat the same old arguments over and over again. It won't
> make them any more (or any less) true. Prove your assertions with
> action.
// This 'program' is NOT licensed under the GPL. All Rights Reserved.
int main(int argc, char * argv[]) {
/* ... undisclosed work ... */
return faran_work(argc, argv);
}
// GPL'd work
int faran_work(int argc, char * argv[]) {
// Faran, your work goes here. Insert something worth 'protection'
// and I'll publish both our works on my site www.terekhov.de (on
// the same web page). I'll impose very restrictive contractual
// "I ageee" terms on anyone willing to obtain a CD with a tarball.
// Apart from fair use copies (I'll merely "display" the stuff on
// my web site and will not convey any rights to my work), you
// (Farran) won't be able to legally obtain a copy from anyone --
// my contractual "I agree" terms won't allow it.
}
regards,
alexander.
Re: Guile license, Marco Parrone, 2004/09/12
Re: Guile license, Per Abrahamsen, 2004/09/13