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[gnugo-devel] report on gnu go 3.5.2
From: |
Tom Bryce |
Subject: |
[gnugo-devel] report on gnu go 3.5.2 |
Date: |
Tue, 27 Jan 2004 18:35:15 +0900 |
User-agent: |
Microsoft-Entourage/10.1.1.2418 |
Not sure who to email this too, but I attach a .sgf save of a gnugo 3.5.2
game.
I am reporting a recurring mistake that should be added to the pattern
database. Notice in the lower right hand corner of this game, gnugo attempts
to invade at the 3,3 point, when I have a stone at the 4,4 point and
extended to the 4,6 (6,4?) point and the 5,3 (3,5?) point. This invasion
fails with the extension you see, to 5,2 (2,5?). This is a guaranteed death
for this invasion.
I am writing not because Gnugo made a mistake, but because this theme
*constantly* comes up in my games with gnugo. For me, it is a surefire way
to kill some of its stones and strengthen my position, but I think it could
be added to the database of positions that it recognizes so it will not keep
repeating this mistake.
Pls forward to whoever is appropriate.
Thanks
Tom Bryce
19x19 -15.5 no handi.sgf
Description: Binary data
- [gnugo-devel] report on gnu go 3.5.2,
Tom Bryce <=