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From: | David G Doshay |
Subject: | Re: [gnugo-devel] influence and territory values |
Date: | Sat, 13 May 2006 14:02:04 -0700 |
On 13, May 2006, at 1:33 PM, Gunnar Farnebäck wrote:
David wrote:The opponent's first move was F6, a 4-4 point on a 9x9 board. In looking at the SlugGo global lookahead options, I see the expected behavior in 2 sequences that are rotations of each other, and the same influence and territory values are calculated. However two other options result in exactly the same board, but give different influence and territory values: Following from F6, option I is us G4, them C6, us D3, and option L is us D3, them C6, us G4. For option I: InfW=-7.00, TerrW=-3.00, InfB=-29.00, TerrB=-3.00 For option L: InfW=-11.00, TerrW=-3.00, InfB=-31.00, TerrB=-3.00 Why would the same board evaluate differently?No idea. How are InfW and InfB computed?
These are just short names for: influence4black = influence_score(INITIAL_INFLUENCE( BLACK ));territory4black = influence_evaluate_position( BLACK, NULL, &status );
influence4white = influence_score(INITIAL_INFLUENCE( WHITE ));territory4white = influence_evaluate_position( WHITE, NULL, &status );
calculated directly from the functions in engine/influence.c Cheers, David
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