I finally had changed Visual C project
files to check this (I'll post them in Trac soon - they are valid for
Visual 2005), then compiled GnuGo in Visual, run under Visual IDE, turn on
every debugs (including memory stack corruption checks) and still GnuGo is
beeping after longer work on regressions (I didn't try to play many
normal games at once). When we are starting regressions form beginning,
beeping starts around trevora / nngs1 / strategy tests. I've tried everything to
repair it and still have no idea. Maybe there is some code in GnuGo that make
beeps, but I haven't found it. If nobody could help me, I'll post patch which
makes GnuGo beep (maybe only on my computer).
Gregory Leszczynski
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