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Re: [gnugo-devel] GnuGo strategy
From: |
Joseph Piché |
Subject: |
Re: [gnugo-devel] GnuGo strategy |
Date: |
Thu, 3 Apr 2008 16:03:32 -0500 |
Thank you for reporting this. Could you please send an example SGF
file that illustrates this and also the version of gnugo you are using
so that we can further diagnose the problem.
Thanks,
Joseph J. Piché
On Tue, Apr 1, 2008 at 5:55 AM, Liquidman <address@hidden> wrote:
> A while ago I was playing gnugo and I found one of it's weaknesses. I
> don't know if you already know about it so I thought I'd tell you. I'm
> only about a 20-17k player, yet I managed to find a way to beat it at
> least 50% of the time. If I played for one side, then play a hugely
> center based game, it will result in gnugo trying to build a single
> group in the center and give it life. I've learned to stop it from
> giving it that life, and I end up with huge territory + about 20-30
> points from capturing it's center group(s). So, I hope this helps.
>
>
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