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Re: [PATCH 2/2] gnu: Add tilda.
From: |
Ludovic Courtès |
Subject: |
Re: [PATCH 2/2] gnu: Add tilda. |
Date: |
Sun, 15 Nov 2015 21:28:12 +0100 |
User-agent: |
Gnus/5.13 (Gnus v5.13) Emacs/24.5 (gnu/linux) |
Efraim Flashner <address@hidden> skribis:
> * gnu/packages/terminals.scm: New file.
> * gnu-system.am (GNU_SYSTEM_MODULES): Add it.
Not sure if it warrants a new file, but I don’t have a better idea.
[...]
> + `(#:phases (modify-phases %standard-phases
> + (add-after 'patch-source-shebangs 'autogen
I think it should be ‘add-before’ so that the shebangs in generated
files are patched.
> + (lambda _ ; tries to run ./configure
Rather: “Avoid running ./configure.”
> + (substitute* "autogen.sh" (("^.*\\$srcdir/configure.*")
> ""))
Newline after "autogen.sh".
> + ("vte" ,vte-0.36))) ; try in 1.3 to use vte-0.38 or higher
Add “XXX” or “TODO” to make it more visible.
> + (synopsis "Gtk based drop down terminal")
“GTK+-based drop-down terminal emulator” maybe?
> + (description "Tilda is a terminal emulator similar to normal terminals
> like
> +gnome-terminal (GNOME) or Konsole (KDE), with the difference that it drops
> down
> +from the edge of a screen when a certain configurable hotkey is pressed.
> This
> +is similar to the build-in consoles in games such as Quake or Half-life.
> Tilda
Rather: “similar to the built-in consoles in some applications.”
Could you send an updated patch?
Thanks!
Ludo’.