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Re: Openttd - mention todo/integration status of OpenGFX in description?
From: |
Leo Famulari |
Subject: |
Re: Openttd - mention todo/integration status of OpenGFX in description? |
Date: |
Fri, 10 Jun 2016 22:39:49 -0400 |
User-agent: |
Mutt/1.6.0 (2016-04-01) |
On Sat, Jun 11, 2016 at 01:02:18AM +0000, ng0 wrote:
> After installing OpenTTD, the game asks for a download of
> OpenGFX (GPL2 licensed) which can be done in application.
>
> Now this is not the way this is handled usually, and it is
> also stated in a comment in the package (games.scm:1926),
> should we - even if it is just temporarily - point out that
> OpenGFX is not included, or should it just be added and
> users will notice through an package update and not a
> comment on it?
How do you recommend we point it out?
Of course, the best solution is to package OpenGFX.