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Re: [PATCH] Add neofetch to games.scm address@hidden
From: |
Arun Isaac |
Subject: |
Re: [PATCH] Add neofetch to games.scm address@hidden |
Date: |
Mon, 08 May 2017 20:27:52 +0530 |
Thank you for your contribution!
> Pretty small patch for my first time commiting. From
> ff50a931905376440f245c37df620d724a78dde9 Mon Sep 17 00:00:00 2001
> From: "Ethan R. Jones" <address@hidden>
> Date: Fri, 5 May 2017 22:02:48 -0400
> Subject: [PATCH] Adding neofetch to the games package expression.
Please look at earlier commit messages in the git log. Your commit
message should be something like:
gnu: Add neofetch.
* gnu/packages/games.scm (neofetch): New variable.
> ---
> gnu/packages/games.scm | 35 +++++++++++++++++++++++++++++++++++
> 1 file changed, 35 insertions(+)
I don't think we should put this package in games.scm. But, I am unable
to think of a good alternative. Ideas?
> +(define-public neofetch
> + (package
> + (name "neofetch")
> + (version "3.1.0")
> + (source (origin
> + (method git-fetch)
> + (uri
> + (git-reference
> + (url "https://github.com/dylanaraps/neofetch.git")
> + (commit version)))
Please use the latest release tarball instead of the git checkout.
> + (arguments
> + '(#:tests? #f ;; Because neofetch is a bash script it only needs make
> install.
This comment can just say "No tests"
> + #:strip-binaries? #f
Do we need this? If the build does not fail without this, and there are
no other issues, you can remove this argument.
Also, you should send patches to address@hidden We were using
address@hidden before, but now all patches go to
guix-patches, and guix-devel is used only for discussion. Could you make
the above changes and send the new patch to address@hidden