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bug#72443: [PATCH v2] gnu: Add vkbasalt.


From: Zheng Junjie
Subject: bug#72443: [PATCH v2] gnu: Add vkbasalt.
Date: Sat, 17 Aug 2024 11:34:07 +0800

James Smith via Guix-patches via <guix-patches@gnu.org> writes:

> * gnu/packages/vulkan.scm: (vkbasalt): New variable.
>
> Change-Id: Ib5a39df0deabb166498e16e7359e7fa83a63b6c9
> ---
>  gnu/packages/vulkan.scm | 49 +++++++++++++++++++++++++++++++++++++++++
>  1 file changed, 49 insertions(+)
>
> diff --git a/gnu/packages/vulkan.scm b/gnu/packages/vulkan.scm
> index 8aee673653..e807ba0f73 100644
> --- a/gnu/packages/vulkan.scm
> +++ b/gnu/packages/vulkan.scm
> @@ -7,6 +7,7 @@
>  ;;; Copyright © 2022 Kaelyn Takata <kaelyn.alexi@protonmail.com>
>  ;;; Copyright © 2022, 2024 dan <i@dan.games>
>  ;;; Copyright © 2023, 2024 Zheng Junjie <873216071@qq.com>
> +;;; Copyright © 2024 James Smith <jsubuntuxp@disroot.org>
>  ;;;
>  ;;; This file is part of GNU Guix.
>  ;;;
> @@ -32,6 +33,7 @@ (define-module (gnu packages vulkan)
>    #:use-module (guix gexp)
>    #:use-module (guix build-system cmake)
>    #:use-module (guix build-system gnu)
> +  #:use-module (guix build-system meson)
>    #:use-module (gnu packages)
>    #:use-module (gnu packages autotools)
>    #:use-module (gnu packages bison)
> @@ -246,6 +248,53 @@ (define-public glslang
>                     ;; include/SPIRV/{bitutils,hex_float}.h are Apache 2.0.
>                     license:asl2.0))))
>  
> +(define-public vkbasalt
> +  (package
> +    (name "vkbasalt")
> +    (version "0.3.2.10")
> +    (source
> +     (origin
> +       (method git-fetch)
> +       (uri (git-reference (url "https://github.com/DadSchoorse/vkBasalt";)
> +                           (commit (string-append "v" version))))
> +       (file-name (git-file-name name version))
> +       (sha256
> +        (base32 "0f3qmcmqnnh8i9qd2sd3p5w0akn8rkzfm5z0hc0wazgci4lqjbhq"))))
> +    (build-system meson-build-system)
> +    (arguments
> +     (list #:configure-flags
> +           ;; Needed for giving full path to library.
> +           #~(list "-Dappend_libdir_vkbasalt=TRUE")
> +           #:phases
> +           #~(modify-phases %standard-phases
> +               (add-after 'unpack 'fix-libdir
> +                 (lambda _
> +                   (substitute* "meson.build"
> +                     (("\\$LIB") "lib")))))))
> +    (inputs (list glslang libx11 spirv-headers vulkan-headers))
> +    (native-inputs (list pkg-config))
> +    (home-page "https://github.com/DadSchoorse/vkBasalt";)
> +    (synopsis "Vulkan post processing layer for GNU/Linux")
> +    (description "vkBasalt is a Vulkan post processing layer to enhance the
> +visual graphics of games.
> +
> +Currently, the built-in effects are:
> +
> +@itemize @bullet
> +@item
> +Contrast Adaptive Sharpening
> +@item
> +Denoise Luma Sharpening
> +@item
> +Fast Approximate Anti-Aliasing
> +@item
> +Enhanced Subpixel Morphological Anti-Aliasing
> +@item
> +3D color LookUp Table
> +@end itemize")
> +    (license (list license:bsd-3    ; src/reshade/LICENSE.md
> +                   license:zlib)))) ; LICENSE
> +
>  (define-public vulkan-headers
>    (package
>      (name "vulkan-headers")
>
> base-commit: 41db573403ac0ade033dfe6af09c187ebe6506b5

push, move glslang to native-inputs to fix cross-compilation, and
adjustment sequence. close.

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