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[Gzz-commits] gzz/Documentation/Manuscripts/Paper Makefile pa...
From: |
Tuomas J. Lukka |
Subject: |
[Gzz-commits] gzz/Documentation/Manuscripts/Paper Makefile pa... |
Date: |
Thu, 28 Nov 2002 10:41:43 -0500 |
CVSROOT: /cvsroot/gzz
Module name: gzz
Changes by: Tuomas J. Lukka <address@hidden> 02/11/28 10:41:43
Modified files:
Documentation/Manuscripts/Paper: Makefile paper.tex
Added files:
Documentation/Manuscripts/Paper: multipaper.ps paperbasistex.ps
Log message:
images
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/gzz/gzz/Documentation/Manuscripts/Paper/multipaper.ps?rev=1.1
http://savannah.gnu.org/cgi-bin/viewcvs/gzz/gzz/Documentation/Manuscripts/Paper/paperbasistex.ps?rev=1.1
http://savannah.gnu.org/cgi-bin/viewcvs/gzz/gzz/Documentation/Manuscripts/Paper/Makefile.diff?tr1=1.5&tr2=1.6&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/gzz/gzz/Documentation/Manuscripts/Paper/paper.tex.diff?tr1=1.80&tr2=1.81&r1=text&r2=text
Patches:
Index: gzz/Documentation/Manuscripts/Paper/Makefile
diff -u gzz/Documentation/Manuscripts/Paper/Makefile:1.5
gzz/Documentation/Manuscripts/Paper/Makefile:1.6
--- gzz/Documentation/Manuscripts/Paper/Makefile:1.5 Wed Nov 27 04:46:29 2002
+++ gzz/Documentation/Manuscripts/Paper/Makefile Thu Nov 28 10:41:42 2002
@@ -17,7 +17,12 @@
.fig.pdf:
fig2dev -L pdf $< $@
-shots:
+shots_texcomb:
for i in ../../../shots/texcomb_?.png; do \
pngtopnm <$$i | pnmtops -noturn -imagewidth 3 > `basename $$i
.png`.ps; \
+ done
+
+shots_paper:
+ for i in ../../../shots/multipaper.png
../../../shots/paperbasistex.png; do \
+ pngtopnm <$$i | pnmcrop | pnmtops -noturn -imagewidth 4 >
`basename $$i .png`.ps; \
done
Index: gzz/Documentation/Manuscripts/Paper/paper.tex
diff -u gzz/Documentation/Manuscripts/Paper/paper.tex:1.80
gzz/Documentation/Manuscripts/Paper/paper.tex:1.81
--- gzz/Documentation/Manuscripts/Paper/paper.tex:1.80 Thu Nov 28 05:39:16 2002
+++ gzz/Documentation/Manuscripts/Paper/paper.tex Thu Nov 28 10:41:42 2002
@@ -55,7 +55,7 @@
We discuss our freely available hardware-accelerated implementation
of unique backgrounds
-on the NV10 and NV20, and
+on the NV10 and NV25, and
show an example user interface for browsing linked PDF documents
in a focus+context view using unique backgrounds.
@@ -379,8 +379,7 @@
In this section, we discuss our hardware-accelerated implementation
of unique backgrounds .
Our main platforms are NV10, i.e. OpenGL 1.3 + GL\_NV\_register\_combiners,
-and NV20, i.e. NV10 + GL\_NV\_texture\_shader2.
-% Currently our NV20 code is broken; NV25 is required for HILO_OFFSET
+and NV25, i.e. NV10 + GL\_NV\_texture\_shader2.
One important goal for the implementation is that it should be easily
applicable in a variety of situations.
@@ -614,7 +613,7 @@
\begin{figure*}
\centering
-\fbox{\vbox{\vskip 3.5in}}
+\includegraphics[height=10cm]{multipaper.ps}
\caption{
\label{fig-examples}
A number of unique backgrounds generated by our system.
@@ -625,7 +624,7 @@
\begin{figure}
\centering
-\fbox{\vbox{\vskip 3in}}
+\includegraphics[height=5cm]{paperbasistex.ps}
\caption{
\label{fig-basis}
The complete set of 2D basis textures used by our implementation.
@@ -672,7 +671,7 @@
the same repeating unit(s) to make them blend into a
single perceived layer.
-We use 3 passes on NV10 and 2 passes on NV20.
+We use 3 passes on NV10 and 2 passes on NV25.
\subsection{Texture shading}
@@ -732,7 +731,7 @@
fluidly in and out helps.
So far, we have concentrated mostly on low-end hardware, and
-have not even tapped the full potential of the NV20 and NV25 chips.
+have not even tapped the full potential of the NV25 architecture.
We are currently working on implementing
similar algorithms on ATI hardware, due to their recent release