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Re: 3DLDF
From: |
Hans Aberg |
Subject: |
Re: 3DLDF |
Date: |
Tue, 17 Aug 2004 14:58:05 +0200 |
At 01:52 +0100 2004/08/16, Frank Heckenbach wrote:
>> At 16:53 +0100 2004/08/15, Frank Heckenbach wrote:
>> >GMP implements floating point numbers with statically unbounded (but
>> >finite) number of binary digits (mpf),
>>
>> Actually the precision allocation is dynamic (check the definition of
>> mpf_t).
>
>I know. That's why I said it's statically unbounded (dynamically
>it's only bounded by available (addressable) memory, AFAIK).
Statically unbounded implies that the choice is made at compile time (as
for example in C++ template class Float<n>), but in reality, the choice is
fully dynamic (as in C++ constructor class Float(n)).
Hans Aberg
- Re: 3DLDF, (continued)
- Re: 3DLDF, Hans Aberg, 2004/08/14
- Re: 3DLDF, Frank Heckenbach, 2004/08/14
- Re: 3DLDF, Hans Aberg, 2004/08/14
- Re: 3DLDF, Frank Heckenbach, 2004/08/14
- Re: 3DLDF, Hans Aberg, 2004/08/15
- Re: 3DLDF, Frank Heckenbach, 2004/08/15
- Re: 3DLDF, Hans Aberg, 2004/08/15
- Re: 3DLDF, Frank Heckenbach, 2004/08/16
- Re: 3DLDF, Hans Aberg, 2004/08/16
- Re: 3DLDF, Frank Heckenbach, 2004/08/16
- Re: 3DLDF,
Hans Aberg <=
- Re: 3DLDF, Frank Heckenbach, 2004/08/17
- Re: 3DLDF, Hans Aberg, 2004/08/17
- Message not available
- Re: 3DLDF, Hans Aberg, 2004/08/13
- Re: 3DLDF, Laurence Finston, 2004/08/14
- Re: 3DLDF, Hans Aberg, 2004/08/14
- Re: 3DLDF, Laurence Finston, 2004/08/14
- Message not available
- Re: 3DLDF, Hans Aberg, 2004/08/14
- Re: 3DLDF, Laurence Finston, 2004/08/14
- Re: 3DLDF, Hans Aberg, 2004/08/14
- Re: 3DLDF, Laurence Finston, 2004/08/14