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Re: Building IceCat on macos 10.15
From: |
Jean-Christophe Helary |
Subject: |
Re: Building IceCat on macos 10.15 |
Date: |
Fri, 24 Apr 2020 09:20:19 +0900 |
Thank you Johannes.
> On Apr 24, 2020, at 4:43, Johannes Marbach <address@hidden> wrote:
>
> Hey Jean-Christophe,
>
>>> I also seem to recall that some C++ errors went away after manually
>>> installing the command line headers from Xcode.
>>>
>> There again, I did not have to do that 2 years ago.
>
> I think this changed with Xcode 10. The release notes [1] mentioned this:
>
>> The command line tools will search the SDK for system headers by default.
>> However, some software may fail to build correctly against the SDK and
>> require macOS headers to be installed in the base system under /usr/include.
>> If you are the maintainer of such software, we encourage you to update your
>> project to work with the SDK or file a bug report for issues that are
>> preventing you from doing so. As a workaround, an extra package is provided
>> which will install the headers to the base system. In a future release, this
>> package will no longer be provided. You can find this package at:
>>
>> /Library/Developer/CommandLineTools/Packages/macOS_SDK_headers_for_macOS_10.14.pkg
That's the thing with that headers missing. I see. I had the same issue
building emacs recently.
On 10.15 the packages are not provided anymore but I seem to remember there was
a workaround. Thank you very much.
> I am not sure if that is the solution for your issue of course.
I'll try !
JC
>
> Best,
> Johannes
>
> [1]:
> https://developer.apple.com/documentation/xcode_release_notes/xcode_10_release_notes
Jean-Christophe Helary
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http://mac4translators.blogspot.com @brandelune