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Re: optimization flags for simulation software
From: |
REH |
Subject: |
Re: optimization flags for simulation software |
Date: |
Wed, 6 May 2009 12:53:51 -0700 (PDT) |
User-agent: |
G2/1.0 |
On May 6, 9:47 am, yuva...@gmail.com wrote:
> I have a C++ program that does an economic simulation. The program
> have one function with many nested loops (3-5 levels of nesting), each
> run in order of 10-1000 times. All loop limits are constants.
> Inside the loops, simple calculations are done (exp is the heaviest),
> and some global matrices are accessed (both for reading and writing).
> The global matrices are very large ~10M.
>
> I'm using floats for most of my computations. Accuracy is not very
> important, and speed is the most
> important, because I need to later find a minimum for that function.
>
Don't assume that float is faster than double just because it is
(presumably) smaller on your platform.
REH