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[Info-liquidwar6] New Liquid War 6 snapshot
From: |
Christian Mauduit |
Subject: |
[Info-liquidwar6] New Liquid War 6 snapshot |
Date: |
Fri, 13 Oct 2006 09:47:32 +0200 (CEST) |
User-agent: |
SquirrelMail/1.4.4 |
Hello,
Just a word to say that there's a new Liquid War 6 snapshot available:
http://download.savannah.gnu.org/releases/liquidwar6/liquidwar6-20061012.tar.gz
Not many news, but many coding and commits. Most of the coding concerned
arcane and very low-level elements. Now there's a serious urge for
documentation, as many things have changed. Significant improvements
include displaying the armies, having a working "shortest path algorithm",
complete suite tests for all modules, full modularity, including dynamic
loading of graphical and sound modules, an interactive console which is a
Guile interpreter allowing interaction with the game and "whatever would
not be available through the menu", and so on.
Stay tuned.
Christian.
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