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[Maposmatic-dev] [bug #35995] Scaling in new rendering engine degrades m
From: |
David Mentré |
Subject: |
[Maposmatic-dev] [bug #35995] Scaling in new rendering engine degrades map rendering |
Date: |
Sun, 25 Mar 2012 10:27:50 +0000 |
User-agent: |
Mozilla/5.0 (X11; Ubuntu; Linux x86_64; rv:10.0.2) Gecko/20100101 Firefox/10.0.2 |
URL:
<http://savannah.nongnu.org/bugs/?35995>
Summary: Scaling in new rendering engine degrades map
rendering
Project: MapOSMatic
Submitted by: dmentre
Submitted on: dim. 25 mars 2012 12:27:49 CEST
Category: ocitysmap
Severity: 5 - Blocker
Priority: 5 - Normal
Status: Confirmed
Privacy: Public
Assigned to: None
Open/Closed: Open
Discussion Lock: Any
Release: None
Planned Release: None
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Details:
The new use of scaling in ocitysmap2 breaks the rendering of maps, e.g. halo
around names on Orange city map, arrows are wrongly placed with MapQuest
rendering, etc.
See for example : http://dev.maposmatic.org/jobs/368
_______________________________________________________
Reply to this item at:
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- [Maposmatic-dev] [bug #35995] Scaling in new rendering engine degrades map rendering,
David Mentré <=