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[Monotone-devel] spawn pipe patch
From: |
William Uther |
Subject: |
[Monotone-devel] spawn pipe patch |
Date: |
Mon, 20 Nov 2006 23:44:54 +1100 |
Hi all,
Here is another patch. It adds the ability to spawn a new
process, like popen, but not parsed by the shell, so it is safe.
Caveats:
I've only implemented the Unix side of this, not the Win32 side.
There are no unit tests as yet.
It would be good if someone could review the lua integration.
spawn_pipe.patch
Description: Binary data
I've tested it with a monotonerc:
function get_passphrase(keypair_id)
procfin, procfout, pid = spawn_pipe("testSh")
print("pid: " .. pid)
procfin:write("lua text")
procfin:close()
print("closed procfin")
line, errstr = procfout:read()
while line ~= nil do
print("read: " .. line)
if errstr ~= nil then
print("errstr: " .. errstr)
end
line, errstr = procfout:read()
end
if errstr ~= nil then
print("errstr: " .. errstr)
end
procfout:close()
print("closed procfout")
ret, pid = wait(pid)
print("child done")
return ""
end
where testSh is:
#! /bin/sh
echo "Stdout"
echo "Stderr" 1>&2
cat
Be well,
Will :-}
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