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From: | Jared Mark |
Subject: | [Nel] Building a FAQ? |
Date: | Mon, 19 Feb 2001 15:56:00 -0600 |
What better way to build a FAQ than to have questions that are
actually "frequently asked", right?
Well, as everyone has probably guessed by now, I'm not exactly
an above-average programmer... so I'm going to ask some very basic questions
that will probably get asked quite a bit by others of my limited experience and
expertise.
1) Now that I have NeL, the Client, and Services packages all
compiled, what do I do with it to actually start building MY world? Do I
HAVE to edit the code and recompile? Or is this package meant to handle
all game-specific stuff in that /data directory, independant from the core
components?
2) What are the limitations on world size, max number of
connections, etc, etc? I understand there are obvious hardware
restrictions that you can't really say anything about... but I'm talking about
software restrictions (for example, will I run into problems with say, a bank
account in my game going over 64k in size due to an overflow? Will I have
issues with my map being too big for the services to handle in terms of latteral
area?)
That's it for now...
Jared Mark (aka EagleEye)
--- Please don't hate me because I'm an idiot with this stuff
still. :)
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