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Re: [Nel] Gamer question
From: |
Cyril 'Hulud' Corvazier |
Subject: |
Re: [Nel] Gamer question |
Date: |
Thu, 13 Dec 2001 15:30:22 +0100 |
> I would be curious to know just how much more there is in the
> Official game client compared to the Snowballs client.
Don't forget the snwoball client have been written in 2 weeks. :-)
Imagine the work done on the Ryzom client by our game developpers
team working on it for a lot of monthes..
> Does anyone who uses NEL actually have to release
> there code as long as they don't alter the NEL code itself.
At this question i can answer yes, by distributing a program using
NeL, you have to release your source code.
Cyril Corvazier.
- [Nel] Gamer question, froggy, 2001/12/13
- Re: [Nel] Gamer question, Tony Hoyt, 2001/12/13
- Re: [Nel] Gamer question,
Cyril 'Hulud' Corvazier <=
- Re: [Nel] Gamer question, Valerio Santinelli, 2001/12/13
- Re: [Nel] Gamer question, Vincent Archer, 2001/12/13
- GPL specifics -- was: [Nel] Gamer question, Kai Schutte, 2001/12/13
- Re: GPL specifics -- was: [Nel] Gamer question, zen, 2001/12/13
- Re: GPL specifics -- was: [Nel] Gamer question, J C Lawrence, 2001/12/13
- Re: GPL specifics -- was: [Nel] Gamer question, Cyril 'Hulud' Corvazier, 2001/12/14
- Re: GPL specifics -- was: [Nel] Gamer question, Vincent Archer, 2001/12/14
- Re: GPL specifics -- was: [Nel] Gamer question, zen, 2001/12/14
- Re: GPL specifics -- was: [Nel] Gamer question, Cyril 'Hulud' Corvazier, 2001/12/14
- Re: GPL specifics -- was: [Nel] Gamer question, Vincent Archer, 2001/12/14