Hi Andi,
That ius an awesome suggestion. I will create the static link and
link to the static build tonight and see how that fares. I also had 28 errors
recently in the object_viewer.exe project as well. I think I may be running into
the same issue there.
Thus far I have everything built that matters for NEL (the server,
the client, 3d Max plugins). I was hoping to get the object viewer and the
cluster/network viewer built. There are a buttload of tools under the nel/tools
directory, there is also a stand alohne /tools directory in the root of teh CVS,
but most of those projects ask for links or libraries that just simply dont
exist.
It would be awesome to see a list of updated or uneeded tools for
nel. So far the website and the CVS docs dont reveal much, but thats the way the
ball bounces.
Does anyone have any idea what tool builds are able to be built in
this version of NEL? Just a question, but I think it would benefit us all
:-)
-Timothy
-----Original Message----- From:
address@hidden on behalf of Andi [
Debug ] Sent: Mon 9/20/2004 7:01 AM To: Developer's list
for the NeL platform Cc: Subject: Re: [Nel]
Snowballs.exe Build Errors
this is because you are linking to the
Dynamic ( DLL ) build of libxml2 you need to link to the static build (a)
which is creted if you add the static=yes command to the build line and then
change the link listing to be libxml2_a.lib instead of libxml.lib
----- Original Message -----
Sent: Sunday, September 19, 2004 12:15
PM
Subject: [Nel] Snowballs.exe Build
Errors
HI Everyone,
Interestingly enough, I
have everything compiled without issue except the snowballs.exe project.
When I attempt to compile, I get the following 2 errors:
nl3d_d.lib(i_xml.obj) : error
LNK2001: unresolved external symbol _xmlFree
Debug/snowballs.exe : fatal
error LNK1120: 1 unresolved externals
Error executing
link.exe.
I know the 2nd
error will go away when I get the 1st one corrected. I did some
searching on the list and I did see that there was an article about NEL and
how they change how things are used every now and then with FreeType2. I
went back to my FreeType2 project and included all the optional components
and recompiled. I then went to recompile and still get the same
issue.
Did anyone else have this
issue with Snowballs2? Any suggestions on how to fix this?
-Timothy
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