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Re: [Nel] Compile Errors
From: |
Andi [ Debug ] |
Subject: |
Re: [Nel] Compile Errors |
Date: |
Wed, 17 Nov 2004 21:00:11 -0600 |
as i promised in IRC
this is how my include folder list is layed out NeL related ones i marked
with a *
* C:\Neverborn Entertainment\STLport-STLPORT_5_0\stlport
* C:\DX90SDK\Include
* C:\Neverborn Entertainment\opengl-08.24.2004\include
* C:\Neverborn Entertainment\jpeg-6b\include
* C:\3dsmax7\maxsdk\include
* C:\3dsmax7\maxsdk\include\CS
* C:\3dsmax7\maxsdk\include\IGame
* C:\3dsmax7\maxsdk\include\maxscrpt
$(VCInstallDir)include
$(VCInstallDir)atlmfc\include
$(VCInstallDir)PlatformSDK\include\prerelease
$(VCInstallDir)PlatformSDK\include
$(FrameworkSDKDir)include
* C:\Neverborn Entertainment\libxml2-2.6.15\include
* C:\Neverborn Entertainment\freetype-2.1.9\include
* C:\Neverborn Entertainment\NeL\code\nel\include
* C:\Neverborn Entertainment\NeL\code\nel\src
* C:\Neverborn Entertainment\fmod-3.7.4\api\inc
* C:\Program Files\Creative Labs\EAX 2.0 Extensions SDK\Include
* C:\Neverborn Entertainment\S3TC\library
C:\Neverborn Entertainment\Talaus Online\common
C:\Neverborn Entertainment\bzip2-1.0.2\include
C:\Neverborn Entertainment\db-4.2.52\include
C:\Neverborn Entertainment\expat-1.95.8\lib\include
C:\Neverborn Entertainment\zlib-1.2.1\include
C:\Neverborn Entertainment\openssl-0.9.7d\inc32
C:\Neverborn Entertainment\mysql-4.1.7-gamma\include
C:\Neverborn Entertainment\SDL-1.2.7\include
C:\Neverborn Entertainment\SDL_image-1.2.3\include
C:\Neverborn Entertainment\angelscript-1.10.0\include
C:\Softimage\XSI_4.0\XSISDK\include
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
D E B U G
N E V E R B O R N E N T E R T AI N M E N T
D e s i g n L e a d & P l u g i n C o d e r
w w w . n e v e r b o r n . n e t
----- Original Message -----
From: "Sebastian" <address@hidden>
To: "Andi [ Debug ]" <address@hidden>; "Developer's list for the NeL
platform" <address@hidden>
Sent: Wednesday, November 17, 2004 7:15 PM
Subject: Re: [Nel] Compile Errors
Yesterday I downgraded from MSVC++ .NET 2003 to MSVC++ 6.0 SP5, hoping
that I'd be able to build nelns with less errors. With the newest cvs
version of NeL, STLport 5.0.0, and a self-compiled LibXML2 2.6.15 as
per your instructions, I am getting these same errors when trying to
build 3d.
-------------------------------------------------------------------
i_xml.cpp
C:\LIBRARY\INCLUDE\libxml/valid.h(376) : error C2955: 'list' : use of
class template requires template argument list
C:\STLPORT\STLPORT\stl/_list.h(636) : see declaration of 'list'
o_xml.cpp
C:\LIBRARY\INCLUDE\libxml/valid.h(376) : error C2955: 'list' : use of
class template requires template argument list
C:\STLPORT\STLPORT\stl/_list.h(636) : see declaration of 'list'
-------------------------------------------------------------------
I did a search for this error on Google and came up with the following
old mailing list thread from the Gnome project, but I'm not sure if it
applies at all since we are using STLport:
< http://mail.gnome.org/archives/xml/2001-November/msg00130.html >
Any idea how to go about fixing this problem?
--Sebastian
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