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Re: [Nel] Nel landscape and ODE ( physic engine )


From: Vianney Lecroart
Subject: Re: [Nel] Nel landscape and ODE ( physic engine )
Date: Wed, 15 Dec 2004 18:19:22 +0100
User-agent: Mozilla Thunderbird 1.0RC1 (Windows/20041201)

Hi,

ODe only manages basic shapes like sphere, cube... There's a poly collide but i m quite sure it'll be too slow to manage the landscape.

Regards,
Vianney

Neuser wrote:
Hello all
I have see MPT-TARGET ( big lag on server ) and now i am interested by
ODE ( an open source physic engine )
I would like to know if  somebody have experimented Nel and ODE and
specially with Nel landscape. The support of ODE by Nel could make really greats games !!
see u soon .



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