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Re: [Nel] Compiled Snowballs, what's next?
From: |
Kristopher Wood |
Subject: |
Re: [Nel] Compiled Snowballs, what's next? |
Date: |
Sat, 18 Dec 2004 21:54:26 -0800 (PST) |
Ok upon recommendation from ace in the IRC, I
recompiled in releasedebug mode.
Now I'm able to compile and play the game :D
unfortunately there are still some problems it crashes
when I fire a snowball:
Reason: "!entity.Instance.empty() &&
!entity.Skeleton.empty() && AnimationSet != NULL"
That's the last line of the log.
Also I get link errors when compiling the server parts
of Snowballs in ReleaseDebug mode, everything except
these two compiles fine.
--------------------Configuration: chat - Win32
ReleaseDebug--------------------
Compiling...
main.cpp
Linking...
nlnet_rd.lib(cf_lexical.obj) : fatal error LNK1202:
"C:\NeL\code\snowballs2\server\chat\ReleaseDebug\vc60.pdb"
is missing debugging information for referencing
module
Error executing link.exe.
chat.exe - 1 error(s), 0 warning(s)
--------------------Configuration: position - Win32
ReleaseDebug--------------------
Compiling...
main.cpp
physics.cpp
Generating Code...
Linking...
nlnet_rd.lib(buf_fifo.obj) : fatal error LNK1202:
"C:\NeL\code\snowballs2\server\position\ReleaseDebug\vc60.pdb"
is missing debugging information for referencing
module
Error executing link.exe.
position.exe - 1 error(s), 0 warning(s)
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- [Nel] DirectX Summer Update 2004 and October 2004 support., mattr, 2004/12/16
- Re: [Nel] DirectX Summer Update 2004 and October 2004 support., Andi [ Debug ], 2004/12/16
- [Nel] Compiled Snowballs, what's next?, Kristopher Wood, 2004/12/18
- [Nel] Compiled Snowballs, what's next?, Kristopher Wood, 2004/12/18
- Re: [Nel] Compiled Snowballs, what's next?,
Kristopher Wood <=
- Re: [Nel] Compiled Snowballs, what's next?, Kristopher Wood, 2004/12/19
- SV: [Nel] Compiled Snowballs, what's next?, martin, 2004/12/19
- Re: [Nel] Compiled Snowballs, what's next?, Andi [ Debug ], 2004/12/19
- [Nel] Nevrax.org new website, Vianney Lecroart, 2004/12/22