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Re: automatic decode mime in repl
From: |
David Levine |
Subject: |
Re: automatic decode mime in repl |
Date: |
Tue, 8 Feb 2022 18:51:59 -0800 |
Philipp wrote:
> Thanks for all the discoussion. I have an updated version of this patch.
I tried the patch. It works, but it produces text content of fixed
line lengths. So it can break URLs and other text that shouldn't be
arbitrarily modified.
I haven't deciphered how it works, but I would think the same result
could be obtained using repl's -convertargs. That relies on the
mhbuild(1) Convert Interface. That was intended to be flexible, at
the expense of simplicity. Could it be used instead of adding new
code?
David
- Re: automatic decode mime in repl, (continued)
Re: automatic decode mime in repl, Ralph Corderoy, 2022/02/07
Re: automatic decode mime in repl, Philipp Takacs, 2022/02/08
- Re: automatic decode mime in repl,
David Levine <=
- Re: automatic decode mime in repl, Philipp Takacs, 2022/02/09
- Re: automatic decode mime in repl, David Levine, 2022/02/09
- Re: automatic decode mime in repl, Philipp Takacs, 2022/02/10
- Re: automatic decode mime in repl, David Levine, 2022/02/10
- Re: automatic decode mime in repl, Philipp Takacs, 2022/02/11
- Re: automatic decode mime in repl, Laura Creighton, 2022/02/11
- Re: automatic decode mime in repl, David Levine, 2022/02/11
- Re: automatic decode mime in repl, Ralph Corderoy, 2022/02/11
- Re: automatic decode mime in repl, David Levine, 2022/02/11
- Re: automatic decode mime in repl, Laura Creighton, 2022/02/11