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[Octave-bug-tracker] [bug #46772] Can't build MXE-Octave after rebuild o
From: |
John Donoghue |
Subject: |
[Octave-bug-tracker] [bug #46772] Can't build MXE-Octave after rebuild of GraphicsMagick |
Date: |
Tue, 29 Dec 2015 23:58:26 +0000 |
User-agent: |
Mozilla/5.0 (X11; Fedora; Linux x86_64; rv:43.0) Gecko/20100101 Firefox/43.0 |
Follow-up Comment #3, bug #46772 (project octave):
The lines in grahics magic that are creating a a static only library are
here:
*** Warning: linker path does not have real file for library -lgomp.
*** I have the capability to make that library automatically link in when
*** you link to this library. But I can only do this if you have a
*** shared version of the library, which you do not appear to have
*** because I did check the linker path looking for a file starting
*** with libgomp and none of the candidates passed a file format test
*** using a file magic. Last file checked:
/home/avinoam/mxe-octave/usr/i686-w64-mingw32/lib/libgdi32.a
*** The inter-library dependencies that have been dropped here will be
*** automatically added whenever a program is linked with this library
*** or is declared to -dlopen it.
Previously in the log, it checks for gomp:
checking for GOMP_parallel_start in -lgomp... yes
On my machine it did not look for it, so it might be that since you recompiled
graphics magic later on, it found a library that in the normal sequence of a
new build it would nt find.
Since we dont depend on openmp, perhaps the graphicmagic configure options
should include:
--disable-openmp
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