|
| From: | Rik |
| Subject: | [Octave-bug-tracker] [bug #48873] Matlab incompatibilities in plot routines revealed through dump_plot_demos |
| Date: | Wed, 24 Aug 2016 19:50:01 +0000 (UTC) |
| User-agent: | Mozilla/5.0 (X11; Ubuntu; Linux x86_64; rv:43.0) Gecko/20100101 Firefox/43.0 |
Update of bug #48873 (project octave):
Status: None => In Progress
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Follow-up Comment #3:
For a visual example, try
http://de.mathworks.com/help/matlab/visualize/reflectance-characteristics-of-graphics-objects.html
and then the section on Back Face Lighting. There are two examples. One
showing the use of 'reverselit' and the other trying to explain 'lit' versus
'reverselit'.
Maybe we should try and change the demo view() or the shape of the figure that
we are working with so we can clearly distinguish inside from outside surface?
But then we would need someone to run the new demo on Matlab.
Face lighting when the vertex normals point away from camera, specified as one
of these values:
'reverselit' — Light the face as if the vertex normal pointed towards
the camera.
'unlit' — Do not light the face.
'lit' — Light the face according to the vertex normal.
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<http://savannah.gnu.org/bugs/?48873>
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