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| From: | Markus Mützel |
| Subject: | [Octave-bug-tracker] [bug #39535] FaceAlpha property not working for OpenGL backend |
| Date: | Sat, 28 Oct 2017 07:20:14 -0400 (EDT) |
| User-agent: | Mozilla/5.0 (Windows NT 10.0; Win64; x64; rv:57.0) Gecko/20100101 Firefox/57.0 |
Follow-up Comment #25, bug #39535 (project octave):
@Pantxo: Sorry for taking so long. Your patch looks good to me. The print-out
results (svg) look even better than on-screen when it comes to layered
semi-transparent faces.
It also produces the same results for me with qt(4) and fltk.
>From my point of view, you can go ahead and push it.
Should we leave this bug report open after that or open dedicated reports for
the remaining points. The following comes to mind:
- Support for non-double facealpha.
- Better rendering order.
- Support for transparency in other output formats than svg.
- And probably lots more...
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