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| From: | John W. Eaton |
| Subject: | [Octave-bug-tracker] [bug #54690] surface/patch markers not clipped to axes with OpenGL toolkits |
| Date: | Tue, 25 Sep 2018 09:33:27 -0400 (EDT) |
| User-agent: | Mozilla/5.0 (X11; Linux x86_64; rv:52.0) Gecko/20100101 Firefox/52.0 |
Follow-up Comment #5, bug #54690 (project octave):
Do we really need to use an octave_uint8 object here? It appears to me that
uint8_t would be fine and should be preferred unless we need the special
saturation semantics of integers that are used in the scripting language.
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