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| From: | Andreas Weber |
| Subject: | [Octave-bug-tracker] [bug #54680] imagesc incomplete when using software rendering |
| Date: | Fri, 8 Mar 2019 02:07:51 -0500 (EST) |
| User-agent: | Mozilla/5.0 (X11; Linux x86_64; rv:60.0) Gecko/20100101 Firefox/60.0 |
Follow-up Comment #10, bug #54680 (project octave):
Just my opinion:
I would show as much as possible (as it was before) and output the warning,
which should include the string GL_MAX_TEXTURE_SIZE so the user is able to
further search the issue.
Am I wrong or could the texture be split in several pieces and drawn
sequentially?
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