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| From: | Markus Mützel |
| Subject: | [Octave-bug-tracker] [bug #58305] Colorbar scale errors for very low numbers |
| Date: | Wed, 6 May 2020 16:28:22 -0400 (EDT) |
| User-agent: | Mozilla/5.0 (Windows NT 10.0; Win64; x64; rv:77.0) Gecko/20100101 Firefox/77.0 |
Update of bug #58305 (project octave):
Category: Plotting => Plotting with OpenGL
Item Group: Inaccurate Result => Incorrect Result
Release: 5.1.0 => dev
Operating System: Microsoft Windows => Any
Depends on: => bugs #32980
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Follow-up Comment #1:
This is probably another manifestation of bug #32980.
The OpenGL backend uses single precision floating point numbers. eps('single')
is approx. 1.1921e-07. So it is to be expected that there are deviations for
such small numbers where neighbors are sparse. [1]
[1]: https://en.wikipedia.org/wiki/Denormal_number
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