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[Octave-bug-tracker] [bug #63061] sound() is broken
From: |
Philip Nienhuis |
Subject: |
[Octave-bug-tracker] [bug #63061] sound() is broken |
Date: |
Fri, 16 Sep 2022 16:58:21 -0400 (EDT) |
Follow-up Comment #5, bug #63061 (project octave):
@Rik:
Thanks for the fix.
@Panxto:
As '__player_playblocking__' was called with two arguments, there *had* to
be a value specified for 'llength' ('now 'start') otherwise it would error
out.
Rik introduced an if block to handle this - also good.
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