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[paragui-users] opengl branch update - WORKING! hrm this is interesting
From: |
Teunis Peters |
Subject: |
[paragui-users] opengl branch update - WORKING! hrm this is interesting |
Date: |
Thu, 12 Sep 2002 00:20:15 -0700 (PDT) |
Well I have to admit I haven't written a proper OpenGL-based demo yet -
that's next. But the first paragui that's rendering to opengl -natively-
For those who are curious or those interested in hacking, please try.
It's definitely -not- ready for public use yet though.
This branch *SHOULD* be completely compatible with the current devel
branch - (except that it compiles properly *grin*) and unless you
explicitely plug the opengl renderer in (it's included) it defaults to
current (SDL) based rendering.
There's still quite a bit to go but the worst is past.
Note that special dependancies are:
libsigc++-1.2 - ideas on how to tell 1.1 from 1.2?
libsigxx-0.5.2 - to cover what's been removed in libsigc++-1.2
(note that this one is a -pain- to find - enough requests
and I'll make it available on my site for now)
SDL_image - now required. For some reason SDL_LoadBMP_rw
crashes...?
There may be others but this is all I can think of.
G'day, eh? :)
- Teunis
PS: just incorporating latest fixes now *g*
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