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Re: [paragui-users] OpenGL
From: |
Dinand Vanvelzen |
Subject: |
Re: [paragui-users] OpenGL |
Date: |
Fri, 29 Nov 2002 11:35:11 +0100 |
Tnx.
Just mail to this address : address@hidden
I was also wondering about the following :
my engine already had all the windows sizing ect. build in, so do i have to
let the PG_Application do this for me ?
cuz i do have a SDL_Surface in my engine class maybe i can let PG use that ?
And i forgot which bbp are supported... i'm was kinda shooting for 16 & 32
myself since those are commen game bbp's
I'm using Borland C++ Builder in win32 with a console project ( no VCL )
Ho Ho Ho,
Merry Coding Everyone
DV :o)
----- Original Message -----
From: "Roger D. Vargas" <address@hidden>
To: <address@hidden>
Sent: Friday, November 29, 2002 1:02 AM
Subject: Re: [paragui-users] OpenGL
> On Fri, 29 Nov 2002, Dinand Vanvelzen wrote:
>
> > Could someone please send me a copy of the OpenGL capable version of
ParaGUI
> > ?
> > i really can't get the whole CVS thing to work :(
> I have it, drop me a line and i will make dist and send it to you.
>
> --
> Roger D. Vargas | El sistema se apagara en 5 segundos.
> ICQ: 117641572 | Salvese el que pueda!
> Linux User: 180787 |
>
>
>
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