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[paragui-users] Root surface updating


From: Tommi
Subject: [paragui-users] Root surface updating
Date: Fri, 11 Jul 2003 11:51:53 +0300 (EEST)

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Hello!

I'm about to make a menu-system with paragui for a game im developing, and
I've been wondering, is it possible to use also PG_Application to handle
the actual playing area as background surface?

I mean that at the moment the game is using SDL for drawing, threads,
semaphores & such, and i'd like to move to paragui without losing
performance. The reason why I'd like to do it is to be able to show some
buttons, menus, etc. on the playing surface, as for example, some 'pause
menu'.

Is there some predefined way in the architechture to do this? And does it
have some way of passing it a list of rects to update that i've drawn to
the root surface?

thank you very much for the help in advance, paragui rocks!

        -Tommi Tervonen

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