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Re: [Protux-devel] Mustux MUE - Mustux Undo Engine - First formal appr
From: |
Luciano Giordana |
Subject: |
Re: [Protux-devel] Mustux MUE - Mustux Undo Engine - First formal approach |
Date: |
Mon, 17 May 2004 14:18:27 -0300 |
Serialization is a robust concept.. I dont get it...
anyway, we can see alternatives...
--------- Mensagem Original --------
De: Remon Sijrier <address@hidden>
Para: address@hidden <address@hidden>
Assunto: Re: [Protux-devel] Mustux MUE - Mustux Undo Engine - First formal
approach
Data: 17/05/04 14:12
> On Monday 17 May 2004 14:40, Luciano Giordana wrote:
> Just quick answers : details later (little time now)
>
> - I dont agree with the multi-stack, one for each viewport. I think you
> meant one for each SONG, since view ports would only look to the
different
> parts of same song. But, essentially, for a mono-view app , such
protux,
> you are correct. (hey...why not multiview in protux... intersting...)
Ehm, thats what I said ;-)
Each Song (== ViewPort) has its own Stack.
>
> > I don't get one thing here. Anti actions are (hard) linked to
Objects. In
>
> case
> you restart a MustuxApplication, the &quot;undo&quot; stack is
loaded into
> memory, but
> how do all the actions/antiactions know on what Object they apply since
the
> relation is broken to these Objects?
>
> - After desserialization, you link objects propertly, even if the
objects
> addresses are different. Thats is the very essence of serialization.
Not
> simple to code thou.
Is there no other way to do this more robustly?
I was also very interested in the "Contextual Undo"
Nobody else have some opinion on this?
Greetings,
Remon
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