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[PATCH 0/6] arm/stellaris: convert gamepad input device to qdev
From: |
Peter Maydell |
Subject: |
[PATCH 0/6] arm/stellaris: convert gamepad input device to qdev |
Date: |
Tue, 17 Oct 2023 13:22:56 +0100 |
(I had this all ready to go before I went off on holiday two
weeks ago, except I forgot to actually *send* the emails...)
This patchseries converts the stellaris board's gamepad input device
to qdev. This isn't a very important bit of conversion (I was just
looking for a small tail-end-of-the-week task), but it does reduce by
one the number of users of a couple of legacy APIs: vmstate_register()
and qemu_add_kbd_event_handler().
I've included Kevin's qdev_prop_set_array() patch here, because I
wanted an array property and it doesn't seem sensible to write it the
old way and have another thing that needs converting. I'm assuming
that by the time this patchset gets reviewed and committed that
one will already be upstream.
thanks
-- PMM
Kevin Wolf (1):
qdev: Add qdev_prop_set_array()
Peter Maydell (5):
hw/input/stellaris_input: Rename to stellaris_gamepad
hw/input/stellaris_gamepad: Rename structs to our usual convention
hw/input/stellaris_gamepad: Remove StellarisGamepadButton struct
hw/input/stellaris_input: Convert to qdev
hw/input/stellaris_gamepad: Convert to qemu_input_handler_register()
include/hw/input/gamepad.h | 18 -----
include/hw/input/stellaris_gamepad.h | 39 ++++++++++
include/hw/qdev-properties.h | 3 +
hw/arm/stellaris.c | 34 ++++++---
hw/core/qdev-properties.c | 21 ++++++
hw/input/stellaris_gamepad.c | 102 +++++++++++++++++++++++++++
hw/input/stellaris_input.c | 93 ------------------------
hw/arm/Kconfig | 2 +-
hw/input/Kconfig | 2 +-
hw/input/meson.build | 2 +-
10 files changed, 193 insertions(+), 123 deletions(-)
delete mode 100644 include/hw/input/gamepad.h
create mode 100644 include/hw/input/stellaris_gamepad.h
create mode 100644 hw/input/stellaris_gamepad.c
delete mode 100644 hw/input/stellaris_input.c
--
2.34.1